EjmlLinearSpaceFDRM

object EjmlLinearSpaceFDRM : EjmlLinearSpace<Float, FloatField, FMatrixRMaj>

EjmlLinearSpace implementation based on CommonOps_FDRM, DecompositionFactory_FDRM operations and FMatrixRMaj matrices.

Functions

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open override fun buildMatrix(rows: Int, columns: Int, initializer: FloatField.(i: Int, j: Int) -> Float): EjmlFloatMatrix<FMatrixRMaj>
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open override fun buildVector(size: Int, initializer: FloatField.(Int) -> Float): EjmlFloatVector<FMatrixRMaj>
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open override fun <F : StructureFeature> computeFeature(structure: Matrix<Float>, type: KClass<out F>): F?
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open infix override fun Matrix<Float>.dot(other: Matrix<Float>): EjmlFloatMatrix<FMatrixRMaj>
open infix override fun Matrix<Float>.dot(vector: Point<Float>): EjmlFloatVector<FMatrixRMaj>
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fun EjmlMatrix<Float, *>.inverse(): Structure2D<Double>
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open operator override fun Matrix<Float>.minus(other: Matrix<Float>): EjmlFloatMatrix<FMatrixRMaj>
open operator override fun Point<Float>.minus(other: Point<Float>): EjmlFloatVector<FMatrixRMaj>
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open operator override fun Matrix<Float>.plus(other: Matrix<Float>): EjmlFloatMatrix<FMatrixRMaj>
open operator override fun Point<Float>.plus(other: Point<Float>): EjmlFloatVector<FMatrixRMaj>
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fun solve(a: Matrix<Float>, b: Matrix<Float>): EjmlFloatMatrix<FMatrixRMaj>
fun solve(a: Matrix<Float>, b: Point<Float>): EjmlFloatVector<FMatrixRMaj>

Solves for x in the following equation: x = a-1 · b.

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open operator override fun Float.times(m: Matrix<Float>): EjmlFloatMatrix<FMatrixRMaj>
open operator override fun Float.times(v: Point<Float>): EjmlFloatVector<FMatrixRMaj>
open operator override fun Matrix<Float>.times(value: Float): EjmlFloatMatrix<FMatrixRMaj>
open operator override fun Point<Float>.times(value: Float): EjmlFloatVector<FMatrixRMaj>
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open override fun Matrix<Float>.toEjml(): EjmlFloatMatrix<FMatrixRMaj>

Converts this matrix to EJML one.

open override fun Point<Float>.toEjml(): EjmlFloatVector<FMatrixRMaj>

Converts this vector to EJML one.

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open operator override fun Matrix<Float>.unaryMinus(): Matrix<Float>
open operator override fun Point<Float>.unaryMinus(): EjmlFloatVector<FMatrixRMaj>

Properties

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open override val elementAlgebra: FloatField

The FloatField reference.

Sources

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