auto
inline fun <T : Any> auto(strides: Strides, crossinline initializer: (IntArray) -> T): BufferND<T>
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Inline create NDStructure with non-boxing buffer implementation if it is possible
inline fun <T : Any> auto(type: KClass<T>, strides: Strides, crossinline initializer: (IntArray) -> T): BufferND<T>
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inline fun <T : Any> auto(shape: IntArray, crossinline initializer: (IntArray) -> T): BufferND<T>
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