forked from kscience/visionforge
commit
7242b5b4e0
@ -39,7 +39,7 @@ public class OrbitControls internal constructor(camera: Camera, canvas: SubScene
|
||||
public val baseZProperty: SimpleDoubleProperty = SimpleDoubleProperty(0.0)
|
||||
public var z: Double by baseZProperty
|
||||
|
||||
private val baseTranslate = Translate()
|
||||
private val baseTranslate = Translate(0.0, 0.0, 0.0)
|
||||
|
||||
// val basePositionProperty: ObjectBinding<Point3D> =
|
||||
// nonNullObjectBinding(baseXProperty, baseYProperty, baseZProperty) {
|
||||
@ -62,13 +62,14 @@ public class OrbitControls internal constructor(camera: Camera, canvas: SubScene
|
||||
|
||||
private val ry = Rotate(0.0, Rotate.Y_AXIS)
|
||||
|
||||
private val rz = Rotate(0.0, Rotate.Z_AXIS)
|
||||
private val translate = Translate(0.0, 0.0, 0.0)
|
||||
|
||||
private val translate = Translate()
|
||||
//private val rz = Rotate(0.0, Rotate.Z_AXIS)
|
||||
|
||||
|
||||
init {
|
||||
camera.transforms.setAll(rx, ry, rz, baseTranslate, translate)
|
||||
camera.transforms.setAll(baseTranslate, ry, rx, translate)
|
||||
|
||||
update()
|
||||
val listener = InvalidationListener {
|
||||
update()
|
||||
@ -96,32 +97,32 @@ public class OrbitControls internal constructor(camera: Camera, canvas: SubScene
|
||||
val spherePosition = Point3D(
|
||||
sin(zenith) * sin(azimuth),
|
||||
cos(zenith),
|
||||
sin(zenith) * cos(azimuth)
|
||||
sin(zenith) * cos(azimuth),
|
||||
).times(distance)
|
||||
val basePosition = Point3D(x, y, z)
|
||||
baseTranslate.x = x
|
||||
baseTranslate.y = y
|
||||
baseTranslate.z = z
|
||||
//Create direction vector
|
||||
val cameraPosition = basePosition + spherePosition
|
||||
val camPosition = basePosition+spherePosition
|
||||
val camDirection: Point3D = (-spherePosition).normalize()
|
||||
|
||||
val xRotation = Math.toDegrees(asin(-camDirection.y))
|
||||
val yRotation = Math.toDegrees(atan2(camDirection.x, camDirection.z))
|
||||
|
||||
rx.pivotX = cameraPosition.x
|
||||
rx.pivotY = cameraPosition.y
|
||||
rx.pivotZ = cameraPosition.z
|
||||
rx.pivotX = camPosition.x
|
||||
rx.pivotY = camPosition.y
|
||||
rx.pivotZ = camPosition.z
|
||||
rx.angle = xRotation
|
||||
|
||||
ry.pivotX = cameraPosition.x
|
||||
ry.pivotY = cameraPosition.y
|
||||
ry.pivotZ = cameraPosition.z
|
||||
ry.pivotX = camPosition.x
|
||||
ry.pivotY = camPosition.y
|
||||
ry.pivotZ = camPosition.z
|
||||
ry.angle = yRotation
|
||||
|
||||
translate.x = cameraPosition.x
|
||||
translate.y = cameraPosition.y
|
||||
translate.z = cameraPosition.z
|
||||
translate.x = camPosition.x
|
||||
translate.y = camPosition.y
|
||||
translate.z = camPosition.z
|
||||
}
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user