forked from kscience/visionforge
Merge branch 'dev' into orbitControls-update
This commit is contained in:
commit
a5466dca0c
@ -19,6 +19,9 @@
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- VisionGroup builder accepts `null` as name for statics instead of `""`
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- gdml sphere is rendered as a SphereLayer instead of Sphere (#35)
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- Tube is replaced by more general ConeSurface
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- position, rotation and size moved to properties
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- prototypes moved to children
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- Immutable Solid instances
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### Deprecated
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||||
|
@ -10,7 +10,7 @@ import kotlin.test.Test
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import kotlin.test.assertEquals
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import kotlin.test.assertNotNull
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class GDMLVisualTest {
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class GDMLVisionTest {
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// @Test
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// fun testCubesStyles(){
|
@ -10,6 +10,7 @@ import space.kscience.dataforge.context.fetch
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import space.kscience.dataforge.names.Name
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import space.kscience.gdml.Gdml
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import space.kscience.gdml.decodeFromString
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import space.kscience.visionforge.gdml.markLayers
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import space.kscience.visionforge.gdml.toVision
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import space.kscience.visionforge.ring.ThreeCanvasWithControls
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import space.kscience.visionforge.ring.tab
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@ -32,7 +33,11 @@ val GDMLApp = functionalComponent<GDMLAppProps>("GDMLApp") { props ->
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val parsedVision = when {
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name.endsWith(".gdml") || name.endsWith(".xml") -> {
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val gdml = Gdml.decodeFromString(data)
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gdml.toVision()
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gdml.toVision().apply {
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root(visionManager)
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console.info("Marking layers for file $name")
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markLayers()
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}
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}
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name.endsWith(".json") -> visionManager.decodeFromString(data)
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else -> {
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|
@ -1,8 +1,5 @@
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import kotlinx.browser.document
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import kotlinx.css.height
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import kotlinx.css.vh
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import kotlinx.css.vw
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import kotlinx.css.width
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import kotlinx.css.*
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import react.child
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import react.dom.render
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import space.kscience.dataforge.context.Context
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@ -32,6 +29,8 @@ private class JsPlaygroundApp : Application {
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render(element) {
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styledDiv {
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css{
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padding(0.pt)
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margin(0.pt)
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height = 100.vh
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width = 100.vw
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}
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|
@ -2,10 +2,11 @@
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1">
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<title>js-playground</title>
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<script src="js-playground.js"></script>
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</head>
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<body>
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<body class="application">
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<div id="playground"></div>
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</body>
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</html>
|
@ -11,7 +11,7 @@ import space.kscience.visionforge.solid.plus
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class SC1(
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val name: String,
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val center: Point3D,
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val xSize: Double = PIXEL_XY_SIZE, val ySize: Double = PIXEL_XY_SIZE, val zSize: Double = PIXEL_Z_SIZE
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val xSize: Float = PIXEL_XY_SIZE, val ySize: Float = PIXEL_XY_SIZE, val zSize: Float = PIXEL_Z_SIZE
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)
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class SC16(
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@ -121,12 +121,12 @@ internal expect fun readMonitorConfig(): String
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object Monitor {
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const val GEOMETRY_TOLERANCE = 0.01
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const val PIXEL_XY_SIZE = 122.0
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const val PIXEL_XY_SPACING = 123.2
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const val PIXEL_Z_SIZE = 30.0
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const val CENTRAL_LAYER_Z = 0.0
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const val UPPER_LAYER_Z = -166.0
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const val LOWER_LAYER_Z = 180.0
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const val PIXEL_XY_SIZE = 122.0f
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const val PIXEL_XY_SPACING = 123.2f
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const val PIXEL_Z_SIZE = 30.0f
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const val CENTRAL_LAYER_Z = 0.0f
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const val UPPER_LAYER_Z = -166.0f
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const val LOWER_LAYER_Z = 180.0f
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/**
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* Build map for the whole monitor
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|
@ -17,19 +17,19 @@ import kotlin.random.Random
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internal class SC1Aux(val sc: SC1, var efficiency: Double = 1.0) {
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// val layer: Layer = findLayer(center.z);
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private val upLayer =
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findLayer(sc.center.z + sc.zSize / 2.0)//Layer("${name}_up", center.z + zSize / 2.0);
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findLayer(sc.center.z + sc.zSize / 2f)//Layer("${name}_up", center.z + zSize / 2.0);
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private val bottomLayer =
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findLayer(sc.center.z - sc.zSize / 2.0)//Layer("${name}_bottom", center.z - zSize / 2.0);
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findLayer(sc.center.z - sc.zSize / 2f)//Layer("${name}_bottom", center.z - zSize / 2.0);
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private val centralLayer = findLayer(sc.center.z)
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private val center = Vector3D(sc.center.x, sc.center.y, sc.center.z)
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private val center = Vector3D(sc.center.x.toDouble(), sc.center.y.toDouble(), sc.center.z.toDouble())
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private val sideLayers: Array<Plane> = arrayOf(
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Plane(center.add(Vector3D(PIXEL_XY_SIZE / 2, 0.0, 0.0)), Vector3D(1.0, 0.0, 0.0), GEOMETRY_TOLERANCE),
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Plane(center.add(Vector3D(-PIXEL_XY_SIZE / 2, 0.0, 0.0)), Vector3D(-1.0, 0.0, 0.0), GEOMETRY_TOLERANCE),
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Plane(center.add(Vector3D(0.0, PIXEL_XY_SIZE / 2, 0.0)), Vector3D(0.0, 1.0, 0.0), GEOMETRY_TOLERANCE),
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Plane(center.add(Vector3D(0.0, -PIXEL_XY_SIZE / 2, 0.0)), Vector3D(0.0, -1.0, 0.0), GEOMETRY_TOLERANCE)
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);
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Plane(center.add(Vector3D(PIXEL_XY_SIZE / 2.0, 0.0, 0.0)), Vector3D(1.0, 0.0, 0.0), GEOMETRY_TOLERANCE),
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Plane(center.add(Vector3D(-PIXEL_XY_SIZE / 2.0, 0.0, 0.0)), Vector3D(-1.0, 0.0, 0.0), GEOMETRY_TOLERANCE),
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Plane(center.add(Vector3D(0.0, PIXEL_XY_SIZE / 2.0, 0.0)), Vector3D(0.0, 1.0, 0.0), GEOMETRY_TOLERANCE),
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Plane(center.add(Vector3D(0.0, -PIXEL_XY_SIZE / 2.0, 0.0)), Vector3D(0.0, -1.0, 0.0), GEOMETRY_TOLERANCE)
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)
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//TODO add efficiency
|
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private fun containsPoint(x: Double, y: Double, z: Double, tolerance: Double = GEOMETRY_TOLERANCE): Boolean {
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||||
@ -63,8 +63,8 @@ internal class SC1Aux(val sc: SC1, var efficiency: Double = 1.0) {
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* The layer number from up to bottom
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*/
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fun getLayerNumber(): Int {
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return when (this.center.z) {
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UPPER_LAYER_Z -> 1;
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return when (this.center.z.toFloat()) {
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UPPER_LAYER_Z -> 1
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CENTRAL_LAYER_Z -> 2;
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LOWER_LAYER_Z -> 3;
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else -> throw RuntimeException("Unknown layer");
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|
@ -45,7 +45,7 @@ fun makeTrack(start: Vector3D, direction: Vector3D): Line {
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||||
fun makeTrack(x: Double, y: Double, theta: Double, phi: Double): Line {
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//TODO check angle definitions
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||||
return makeTrack(
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Vector3D(x, y, CENTRAL_LAYER_Z),
|
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Vector3D(x, y, CENTRAL_LAYER_Z.toDouble()),
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Vector3D(phi, theta)
|
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)
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||||
}
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|
@ -13,12 +13,12 @@ import ru.mipt.npm.muon.monitor.readResource
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internal const val MINIMAL_TRACK_LENGTH = 10.0
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private val layerCache = HashMap<Double, Plane>()
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private val layerCache = HashMap<Float, Plane>()
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||||
|
||||
fun findLayer(z: Double): Plane = layerCache.getOrPut(z) {
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fun findLayer(z: Float): Plane = layerCache.getOrPut(z) {
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||||
Plane(
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||||
Vector3D(0.0, 0.0, z), Vector3D(0.0, 0.0, 1.0),
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Monitor.GEOMETRY_TOLERANCE
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Vector3D(0.0, 0.0, z.toDouble()), Vector3D(0.0, 0.0, 1.0),
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Monitor.GEOMETRY_TOLERANCE.toDouble()
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)
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}
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||||
|
@ -28,8 +28,8 @@ interface TrackGenerator {
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||||
*/
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class UniformTrackGenerator(
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override val rnd: RandomGenerator,
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val maxX: Double = 4 * PIXEL_XY_SIZE,
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val maxY: Double = 4 * PIXEL_XY_SIZE
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val maxX: Float = 4 * PIXEL_XY_SIZE,
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||||
val maxY: Float = 4 * PIXEL_XY_SIZE
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) :
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TrackGenerator {
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override fun generate(): Line {
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@ -44,8 +44,8 @@ class UniformTrackGenerator(
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class FixedAngleGenerator(
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override val rnd: RandomGenerator,
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val phi: Double, val theta: Double,
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val maxX: Double = 4 * PIXEL_XY_SIZE,
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||||
val maxY: Double = 4 * PIXEL_XY_SIZE
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val maxX: Float = 4 * PIXEL_XY_SIZE,
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||||
val maxY: Float = 4 * PIXEL_XY_SIZE
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||||
) : TrackGenerator {
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override fun generate(): Line {
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val x = (1 - rnd.nextDouble() * 2.0) * maxX
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@ -60,8 +60,8 @@ class FixedAngleGenerator(
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class Cos2TrackGenerator(
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override val rnd: RandomGenerator,
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val power: Double = 2.0,
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val maxX: Double = 4 * PIXEL_XY_SIZE,
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||||
val maxY: Double = 4 * PIXEL_XY_SIZE
|
||||
val maxX: Float = 4 * PIXEL_XY_SIZE,
|
||||
val maxY: Float = 4 * PIXEL_XY_SIZE
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||||
) :
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||||
TrackGenerator {
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||||
override fun generate(): Line {
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||||
|
@ -27,7 +27,7 @@ fun VisionLayout<Solid>.demo(name: String, title: String = name, block: SolidGro
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||||
}
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||||
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||||
val canvasOptions = Canvas3DOptions {
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||||
size{
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||||
size {
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minSize = 400
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}
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axes {
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@ -57,9 +57,8 @@ fun VisionLayout<Solid>.showcase() {
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rotationX = PI / 4
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color("blue")
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}
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sphereLayer(50,40){
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||||
theta = (PI/2).toFloat()
|
||||
rotationX = - PI * 3 / 4
|
||||
sphereLayer(50, 40, theta = PI / 2) {
|
||||
rotationX = -PI * 3 / 4
|
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z = 110
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color(Colors.pink)
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}
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||||
|
@ -1,7 +1,7 @@
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||||
package space.kscience.visionforge.solid.demo
|
||||
|
||||
import info.laht.threekt.core.Object3D
|
||||
import info.laht.threekt.geometries.BoxBufferGeometry
|
||||
import info.laht.threekt.geometries.BoxGeometry
|
||||
import info.laht.threekt.objects.Mesh
|
||||
import space.kscience.dataforge.meta.int
|
||||
import space.kscience.dataforge.meta.number
|
||||
@ -23,10 +23,10 @@ internal fun SolidGroup.varBox(
|
||||
action: VariableBox.() -> Unit = {},
|
||||
): VariableBox = VariableBox(xSize, ySize).apply(action).also { set(name, it) }
|
||||
|
||||
internal class VariableBox(val xSize: Number, val ySize: Number) : ThreeVision() {
|
||||
internal class VariableBox(val xSize: Number, val ySize: Number) : ThreeJsVision() {
|
||||
|
||||
override fun render(three: ThreePlugin): Object3D {
|
||||
val geometry = BoxBufferGeometry(xSize, ySize, 1)
|
||||
val geometry = BoxGeometry(xSize, ySize, 1)
|
||||
|
||||
val material = ThreeMaterials.DEFAULT.clone()
|
||||
|
||||
|
@ -4,9 +4,9 @@ plugins {
|
||||
|
||||
description = "Jupyter api artifact for GDML rendering"
|
||||
|
||||
kotlin{
|
||||
kotlin {
|
||||
explicitApi = null
|
||||
js{
|
||||
js {
|
||||
useCommonJs()
|
||||
browser {
|
||||
webpackTask {
|
||||
@ -25,19 +25,17 @@ kotlin{
|
||||
|
||||
tasks.getByName<ProcessResources>("jvmProcessResources") {
|
||||
dependsOn(jsBrowserDistribution)
|
||||
afterEvaluate {
|
||||
from(jsBrowserDistribution)
|
||||
}
|
||||
from(jsBrowserDistribution)
|
||||
}
|
||||
}
|
||||
|
||||
sourceSets{
|
||||
sourceSets {
|
||||
commonMain {
|
||||
dependencies {
|
||||
api(project(":visionforge-solid"))
|
||||
}
|
||||
}
|
||||
jvmMain{
|
||||
jvmMain {
|
||||
dependencies {
|
||||
implementation(project(":visionforge-gdml"))
|
||||
}
|
||||
@ -52,10 +50,10 @@ kotlin{
|
||||
}
|
||||
}
|
||||
|
||||
kscience{
|
||||
kscience {
|
||||
useJupyter()
|
||||
}
|
||||
|
||||
readme{
|
||||
readme {
|
||||
maturity = ru.mipt.npm.gradle.Maturity.EXPERIMENTAL
|
||||
}
|
@ -16,8 +16,6 @@ pluginManagement {
|
||||
}
|
||||
}
|
||||
|
||||
//enableFeaturePreview("GRADLE_METADATA")
|
||||
|
||||
rootProject.name = "visionforge"
|
||||
|
||||
|
||||
|
@ -28,11 +28,10 @@ internal data class PropertyListener(
|
||||
*/
|
||||
@Serializable
|
||||
@SerialName("vision")
|
||||
public open class VisionBase : Vision {
|
||||
public open class VisionBase(
|
||||
override @Transient var parent: VisionGroup? = null,
|
||||
protected var properties: Config? = null
|
||||
|
||||
@Transient
|
||||
override var parent: VisionGroup? = null
|
||||
) : Vision {
|
||||
|
||||
@Synchronized
|
||||
protected fun getOrCreateProperties(): Config {
|
||||
|
@ -58,6 +58,7 @@ public operator fun VisionGroup.iterator(): Iterator<Vision> = children.values.i
|
||||
public val VisionGroup.isEmpty: Boolean get() = this.children.isEmpty()
|
||||
|
||||
public interface VisionContainerBuilder<in V : Vision> {
|
||||
//TODO add documentation
|
||||
public operator fun set(name: Name?, child: V?)
|
||||
}
|
||||
|
||||
|
@ -17,7 +17,7 @@ import space.kscience.dataforge.names.*
|
||||
@Serializable
|
||||
@SerialName("vision.group")
|
||||
public open class VisionGroupBase(
|
||||
@SerialName("children") internal val childrenInternal: MutableMap<NameToken, Vision> = LinkedHashMap(),
|
||||
@SerialName("children") protected val childrenInternal: MutableMap<NameToken, Vision> = LinkedHashMap(),
|
||||
) : VisionBase(), MutableVisionGroup {
|
||||
|
||||
/**
|
||||
|
@ -1,12 +1,15 @@
|
||||
package space.kscience.visionforge
|
||||
|
||||
import space.kscience.dataforge.meta.Config
|
||||
import space.kscience.dataforge.meta.MetaItem
|
||||
import space.kscience.dataforge.meta.get
|
||||
import space.kscience.dataforge.meta.set
|
||||
import space.kscience.dataforge.names.Name
|
||||
|
||||
/**
|
||||
* Property containers are used to create a symmetric behaviors for vision properties and style builders
|
||||
*/
|
||||
public interface VisionPropertyContainer<out T> {
|
||||
public interface VisionPropertyContainer<out V: Vision> {
|
||||
public fun getProperty(
|
||||
name: Name,
|
||||
inherit: Boolean = false,
|
||||
@ -15,4 +18,18 @@ public interface VisionPropertyContainer<out T> {
|
||||
): MetaItem?
|
||||
|
||||
public fun setProperty(name: Name, item: MetaItem?, notify: Boolean = true)
|
||||
}
|
||||
|
||||
public open class SimpleVisionPropertyContainer<out V: Vision>(protected val config: Config): VisionPropertyContainer<V>{
|
||||
override fun getProperty(
|
||||
name: Name,
|
||||
inherit: Boolean,
|
||||
includeStyles: Boolean,
|
||||
includeDefaults: Boolean
|
||||
): MetaItem? = config[name]
|
||||
|
||||
override fun setProperty(name: Name, item: MetaItem?, notify: Boolean) {
|
||||
config[name] = item
|
||||
}
|
||||
|
||||
}
|
@ -4,6 +4,7 @@ import javafx.application.Platform
|
||||
import javafx.beans.property.ObjectProperty
|
||||
import javafx.beans.property.SimpleObjectProperty
|
||||
import javafx.scene.*
|
||||
import javafx.scene.layout.BorderPane
|
||||
import javafx.scene.paint.Color
|
||||
import org.fxyz3d.scene.Axes
|
||||
import space.kscience.dataforge.context.Context
|
||||
@ -11,31 +12,32 @@ import space.kscience.dataforge.context.ContextAware
|
||||
import space.kscience.visionforge.solid.specifications.Canvas3DOptions
|
||||
import tornadofx.*
|
||||
|
||||
class FXCanvas3D(
|
||||
val plugin: FX3DPlugin,
|
||||
val spec: Canvas3DOptions = Canvas3DOptions.empty(),
|
||||
public class FXCanvas3D(
|
||||
public val fx3d: FX3DPlugin,
|
||||
public val options: Canvas3DOptions = Canvas3DOptions.empty(),
|
||||
) : Fragment(), ContextAware {
|
||||
|
||||
override val context: Context get() = plugin.context
|
||||
override val context: Context get() = fx3d.context
|
||||
|
||||
val world = Group().apply {
|
||||
public val world: Group = Group().apply {
|
||||
//transforms.add(Rotate(180.0, Rotate.Z_AXIS))
|
||||
}
|
||||
|
||||
val axes = Axes().also {
|
||||
it.setHeight(spec.axes.size)
|
||||
it.setRadius(spec.axes.width)
|
||||
it.isVisible = spec.axes.visible
|
||||
public val axes: Axes = Axes().also {
|
||||
it.setHeight(options.axes.size)
|
||||
it.setRadius(options.axes.width)
|
||||
it.isVisible = options.axes.visible
|
||||
world.add(it)
|
||||
}
|
||||
|
||||
val light = AmbientLight()
|
||||
public val light: AmbientLight = AmbientLight()
|
||||
|
||||
private val camera = PerspectiveCamera().apply {
|
||||
nearClip = spec.camera.nearClip
|
||||
farClip = spec.camera.farClip
|
||||
fieldOfView = spec.camera.fov.toDouble()
|
||||
this.add(light)
|
||||
nearClip = options.camera.nearClip
|
||||
farClip = options.camera.farClip
|
||||
fieldOfView = options.camera.fov.toDouble()
|
||||
|
||||
add(light)
|
||||
}
|
||||
|
||||
private val canvas = SubScene(
|
||||
@ -49,19 +51,19 @@ class FXCanvas3D(
|
||||
scene.camera = camera
|
||||
}
|
||||
|
||||
override val root = borderpane {
|
||||
override val root: BorderPane = borderpane {
|
||||
center = canvas
|
||||
}
|
||||
|
||||
val controls = camera.orbitControls(canvas, spec.camera).also {
|
||||
public val controls: OrbitControls = camera.orbitControls(canvas, options.camera).also {
|
||||
world.add(it.centerMarker)
|
||||
}
|
||||
|
||||
val rootObjectProperty: ObjectProperty<Solid> = SimpleObjectProperty()
|
||||
var rootObject: Solid? by rootObjectProperty
|
||||
public val rootObjectProperty: ObjectProperty<Solid> = SimpleObjectProperty()
|
||||
public var rootObject: Solid? by rootObjectProperty
|
||||
|
||||
private val rootNodeProperty = rootObjectProperty.objectBinding {
|
||||
it?.let { plugin.buildNode(it) }
|
||||
it?.let { fx3d.buildNode(it) }
|
||||
}
|
||||
|
||||
init {
|
||||
@ -79,7 +81,7 @@ class FXCanvas3D(
|
||||
}
|
||||
}
|
||||
|
||||
fun render(vision: Solid) {
|
||||
public fun render(vision: Solid) {
|
||||
rootObject = vision
|
||||
}
|
||||
}
|
@ -48,7 +48,7 @@ class FXCompositeFactory(val plugin: FX3DPlugin) : FX3DFactory<Composite> {
|
||||
val firstCSG = first.toCSG()
|
||||
val secondCSG = second.toCSG()
|
||||
val resultCSG = when (obj.compositeType) {
|
||||
CompositeType.UNION -> firstCSG.union(secondCSG)
|
||||
CompositeType.SUM, CompositeType.UNION -> firstCSG.union(secondCSG)
|
||||
CompositeType.INTERSECT -> firstCSG.intersect(secondCSG)
|
||||
CompositeType.SUBTRACT -> firstCSG.difference(secondCSG)
|
||||
}
|
||||
|
@ -11,7 +11,10 @@ object FXConvexFactory : FX3DFactory<Convex> {
|
||||
override val type: KClass<in Convex> get() = Convex::class
|
||||
|
||||
override fun invoke(obj: Convex, binding: VisualObjectFXBinding): Node {
|
||||
val hull = HullUtil.hull(obj.points.map { Vector3d.xyz(it.x, it.y, it.z) }, PropertyStorage())
|
||||
val hull = HullUtil.hull(
|
||||
obj.points.map { Vector3d.xyz(it.x.toDouble(), it.y.toDouble(), it.z.toDouble()) },
|
||||
PropertyStorage()
|
||||
)
|
||||
return hull.toNode()
|
||||
}
|
||||
|
||||
|
@ -1,6 +1,7 @@
|
||||
package space.kscience.visionforge.solid
|
||||
|
||||
import javafx.beans.InvalidationListener
|
||||
import javafx.beans.property.SimpleBooleanProperty
|
||||
import javafx.beans.property.SimpleDoubleProperty
|
||||
import javafx.event.EventHandler
|
||||
import javafx.geometry.Point3D
|
||||
@ -17,26 +18,26 @@ import kotlin.math.*
|
||||
import space.kscience.visionforge.solid.specifications.Camera as CameraSpec
|
||||
|
||||
|
||||
class OrbitControls internal constructor(camera: Camera, canvas: SubScene, spec: CameraSpec) {
|
||||
public class OrbitControls internal constructor(camera: Camera, canvas: SubScene, spec: CameraSpec) {
|
||||
|
||||
val distanceProperty = SimpleDoubleProperty(spec.distance)
|
||||
var distance by distanceProperty
|
||||
public val distanceProperty: SimpleDoubleProperty = SimpleDoubleProperty(spec.distance)
|
||||
public var distance: Double by distanceProperty
|
||||
|
||||
val azimuthProperty = SimpleDoubleProperty(spec.azimuth)
|
||||
var azimuth by azimuthProperty
|
||||
public val azimuthProperty: SimpleDoubleProperty = SimpleDoubleProperty(spec.azimuth)
|
||||
public var azimuth: Double by azimuthProperty
|
||||
|
||||
val zenithProperty = SimpleDoubleProperty(PI / 2 - spec.latitude)
|
||||
var zenith by zenithProperty
|
||||
public val zenithProperty: SimpleDoubleProperty = SimpleDoubleProperty(PI / 2 - spec.latitude)
|
||||
public var zenith: Double by zenithProperty
|
||||
//
|
||||
// public val latitudeProperty: DoubleBinding = zenithProperty.unaryMinus().plus(PI / 2)
|
||||
// public val latitude by latitudeProperty
|
||||
|
||||
val latitudeProperty = zenithProperty.unaryMinus().plus(PI / 2)
|
||||
val latitude by latitudeProperty
|
||||
|
||||
val baseXProperty = SimpleDoubleProperty(0.0)
|
||||
var x by baseXProperty
|
||||
val baseYProperty = SimpleDoubleProperty(0.0)
|
||||
var y by baseYProperty
|
||||
val baseZProperty = SimpleDoubleProperty(0.0)
|
||||
var z by baseZProperty
|
||||
public val baseXProperty: SimpleDoubleProperty = SimpleDoubleProperty(0.0)
|
||||
public var x: Double by baseXProperty
|
||||
public val baseYProperty: SimpleDoubleProperty = SimpleDoubleProperty(0.0)
|
||||
public var y: Double by baseYProperty
|
||||
public val baseZProperty: SimpleDoubleProperty = SimpleDoubleProperty(0.0)
|
||||
public var z: Double by baseZProperty
|
||||
|
||||
private val baseTranslate = Translate(0.0, 0.0, 0.0)
|
||||
|
||||
@ -47,13 +48,15 @@ class OrbitControls internal constructor(camera: Camera, canvas: SubScene, spec:
|
||||
//
|
||||
// val basePosition by basePositionProperty
|
||||
|
||||
val centerMarker by lazy {
|
||||
private val inProgressProperty = SimpleBooleanProperty(false)
|
||||
|
||||
public val centerMarker: Node by lazy {
|
||||
Sphere(10.0).also {
|
||||
it.transforms.setAll(baseTranslate)
|
||||
it.visibleProperty().bind(inProgressProperty)
|
||||
}
|
||||
}
|
||||
|
||||
//private val center = Translate()
|
||||
|
||||
private val rx = Rotate(0.0, Rotate.X_AXIS)
|
||||
|
||||
@ -66,6 +69,7 @@ class OrbitControls internal constructor(camera: Camera, canvas: SubScene, spec:
|
||||
|
||||
init {
|
||||
camera.transforms.setAll(baseTranslate, ry, rx, translate)
|
||||
|
||||
update()
|
||||
val listener = InvalidationListener {
|
||||
update()
|
||||
@ -136,6 +140,7 @@ class OrbitControls internal constructor(camera: Camera, canvas: SubScene, spec:
|
||||
mousePosY = me.sceneY
|
||||
mouseOldX = me.sceneX
|
||||
mouseOldY = me.sceneY
|
||||
inProgressProperty.set(true)
|
||||
}
|
||||
|
||||
onMouseDragged = EventHandler<MouseEvent> { me ->
|
||||
@ -154,18 +159,23 @@ class OrbitControls internal constructor(camera: Camera, canvas: SubScene, spec:
|
||||
|
||||
if (me.isPrimaryButtonDown) {
|
||||
azimuth = (azimuth - mouseDeltaX * MOUSE_SPEED * modifier * ROTATION_SPEED).coerceIn(0.0, 2 * PI)
|
||||
zenith = (zenith - mouseDeltaY * MOUSE_SPEED * modifier * ROTATION_SPEED).coerceIn(0.0,PI)
|
||||
zenith = (zenith - mouseDeltaY * MOUSE_SPEED * modifier * ROTATION_SPEED).coerceIn(0.0, PI)
|
||||
} else if (me.isSecondaryButtonDown) {
|
||||
x += MOUSE_SPEED * modifier * TRACK_SPEED * (mouseDeltaX * cos(azimuth) + mouseDeltaY * sin(azimuth))
|
||||
z += MOUSE_SPEED * modifier * TRACK_SPEED * (-mouseDeltaX * sin(azimuth) + mouseDeltaY * cos(azimuth))
|
||||
}
|
||||
}
|
||||
|
||||
onMouseReleased = EventHandler {
|
||||
inProgressProperty.set(false)
|
||||
}
|
||||
|
||||
onScroll = EventHandler<ScrollEvent> { event ->
|
||||
distance = max(1.0, distance - MOUSE_SPEED * event.deltaY * RESIZE_SPEED)
|
||||
}
|
||||
}
|
||||
|
||||
companion object {
|
||||
public companion object {
|
||||
private const val CONTROL_MULTIPLIER = 0.1
|
||||
private const val SHIFT_MULTIPLIER = 10.0
|
||||
private const val MOUSE_SPEED = 0.1
|
||||
@ -175,5 +185,5 @@ class OrbitControls internal constructor(camera: Camera, canvas: SubScene, spec:
|
||||
}
|
||||
}
|
||||
|
||||
fun Camera.orbitControls(canvas: SubScene, spec: CameraSpec) =
|
||||
public fun Camera.orbitControls(canvas: SubScene, spec: CameraSpec): OrbitControls =
|
||||
OrbitControls(this, canvas, spec)
|
||||
|
@ -1,83 +0,0 @@
|
||||
package space.kscience.visionforge.gdml
|
||||
|
||||
import space.kscience.dataforge.meta.itemSequence
|
||||
import space.kscience.dataforge.misc.DFExperimental
|
||||
import space.kscience.visionforge.Vision
|
||||
import space.kscience.visionforge.meta
|
||||
import space.kscience.visionforge.solid.*
|
||||
|
||||
public expect class Counter() {
|
||||
public fun get(): Int
|
||||
public fun incrementAndGet(): Int
|
||||
}
|
||||
|
||||
private fun Point3D?.safePlus(other: Point3D?): Point3D? = if (this == null && other == null) {
|
||||
null
|
||||
} else {
|
||||
(this ?: Point3D(0, 0, 0)) + (other ?: Point3D(0, 0, 0))
|
||||
}
|
||||
|
||||
@DFExperimental
|
||||
internal fun Vision.updateFrom(other: Vision): Vision {
|
||||
if (this is Solid && other is Solid) {
|
||||
position = position.safePlus(other.position)
|
||||
rotation = rotation.safePlus(other.rotation)
|
||||
if (this.scale != null || other.scale != null) {
|
||||
scaleX = scaleX.toDouble() * other.scaleX.toDouble()
|
||||
scaleY = scaleY.toDouble() * other.scaleY.toDouble()
|
||||
scaleZ = scaleZ.toDouble() * other.scaleZ.toDouble()
|
||||
}
|
||||
other.meta.itemSequence().forEach { (name, item) ->
|
||||
if (getProperty(name) == null) {
|
||||
setProperty(name, item)
|
||||
}
|
||||
}
|
||||
}
|
||||
return this
|
||||
}
|
||||
//
|
||||
//@DFExperimental
|
||||
//private class GdmlOptimizer() : VisionVisitor {
|
||||
// val logger = KotlinLogging.logger("SingleChildReducer")
|
||||
//
|
||||
// private val depthCount = HashMap<Int, Counter>()
|
||||
//
|
||||
// override suspend fun visit(name: Name, vision: Vision) {
|
||||
// val depth = name.length
|
||||
// depthCount.getOrPut(depth) { Counter() }.incrementAndGet()
|
||||
// }
|
||||
//
|
||||
// override fun skip(name: Name, vision: Vision): Boolean = vision is Proxy.ProxyChild
|
||||
//
|
||||
// override suspend fun visitChildren(name: Name, group: VisionGroup) {
|
||||
// if (name == "volumes".toName()) return
|
||||
// if (group !is MutableVisionGroup) return
|
||||
//
|
||||
// val newChildren = group.children.entries.associate { (visionToken, vision) ->
|
||||
// //Reduce single child groups
|
||||
// if (vision is VisionGroup && vision !is Proxy && vision.children.size == 1) {
|
||||
// val (token, child) = vision.children.entries.first()
|
||||
// child.parent = null
|
||||
// if (token != visionToken) {
|
||||
// child.config["solidName"] = token.toString()
|
||||
// }
|
||||
// visionToken to child.updateFrom(vision)
|
||||
// } else {
|
||||
// visionToken to vision
|
||||
// }
|
||||
// }
|
||||
// if (newChildren != group.children) {
|
||||
// group.removeAll()
|
||||
// newChildren.forEach { (token, child) ->
|
||||
// group[token] = child
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
//
|
||||
//@DFExperimental
|
||||
//suspend fun SolidGroup.optimizeGdml(): Job = coroutineScope {
|
||||
// prototypes?.let {
|
||||
// VisionVisitor.visitTree(GdmlOptimizer(), this, it)
|
||||
// } ?: CompletableDeferred(Unit)
|
||||
//}
|
@ -41,7 +41,7 @@ public class GdmlTransformer {
|
||||
|
||||
internal val styleCache = HashMap<Name, Meta>()
|
||||
|
||||
public fun Solid.useStyle(name: String, builder: MetaBuilder.() -> Unit) {
|
||||
public fun Solid.registerAndUseStyle(name: String, builder: MetaBuilder.() -> Unit) {
|
||||
styleCache.getOrPut(name.toName()) {
|
||||
Meta(builder)
|
||||
}
|
||||
@ -49,7 +49,7 @@ public class GdmlTransformer {
|
||||
}
|
||||
|
||||
public fun Solid.transparent() {
|
||||
useStyle("transparent") {
|
||||
registerAndUseStyle("transparent") {
|
||||
SolidMaterial.MATERIAL_OPACITY_KEY put 0.3
|
||||
"edges.enabled" put true
|
||||
}
|
||||
@ -75,7 +75,7 @@ public class GdmlTransformer {
|
||||
|
||||
if (parent.physVolumes.isNotEmpty()) transparent()
|
||||
|
||||
useStyle(styleName) {
|
||||
registerAndUseStyle(styleName) {
|
||||
val vfMaterial = SolidMaterial().apply {
|
||||
configurePaint(material, solid)
|
||||
}
|
||||
@ -125,7 +125,11 @@ private class GdmlTransformerEnv(val settings: GdmlTransformer) {
|
||||
|
||||
fun Solid.configureSolid(root: Gdml, parent: GdmlVolume, solid: GdmlSolid) {
|
||||
val material = parent.materialref.resolve(root) ?: GdmlElement(parent.materialref.ref)
|
||||
settings.run { configureSolid(parent, solid, material) }
|
||||
with(settings) {
|
||||
with(this@configureSolid) {
|
||||
configureSolid(parent, solid, material)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private fun proxySolid(root: Gdml, group: SolidGroup, solid: GdmlSolid, name: String): SolidReferenceGroup {
|
||||
@ -159,25 +163,26 @@ private class GdmlTransformerEnv(val settings: GdmlTransformer) {
|
||||
newScale: GdmlScale? = null,
|
||||
): T = apply {
|
||||
newPos?.let {
|
||||
val point = Point3D(it.x(settings.lUnit), it.y(settings.lUnit), it.z(settings.lUnit))
|
||||
if (point != Point3D.ZERO) {
|
||||
position = point
|
||||
}
|
||||
val gdmlX = it.x(settings.lUnit)
|
||||
if (gdmlX != 0f) x = gdmlX
|
||||
val gdmlY = it.y(settings.lUnit)
|
||||
if (gdmlY != 0f) y = gdmlY
|
||||
val gdmlZ = it.z(settings.lUnit)
|
||||
if (gdmlZ != 0f) z = gdmlZ
|
||||
}
|
||||
newRotation?.let {
|
||||
val point = Point3D(it.x(settings.aUnit), it.y(settings.aUnit), it.z(settings.aUnit))
|
||||
if (point != Point3D.ZERO) {
|
||||
rotation = point
|
||||
}
|
||||
//this@withPosition.rotationOrder = RotationOrder.ZXY
|
||||
val gdmlX = it.x(settings.aUnit)
|
||||
if (gdmlX != 0f) rotationX = gdmlX
|
||||
val gdmlY = it.y(settings.aUnit)
|
||||
if (gdmlY != 0f) rotationY = gdmlY
|
||||
val gdmlZ = it.z(settings.aUnit)
|
||||
if (gdmlZ != 0f) rotationZ = gdmlZ
|
||||
}
|
||||
newScale?.let {
|
||||
val point = Point3D(it.x, it.y, it.z)
|
||||
if (point != Point3D.ONE) {
|
||||
scale = point
|
||||
}
|
||||
if (it.x != 1f) scaleX = it.x
|
||||
if (it.y != 1f) scaleY = it.y
|
||||
if (it.z != 1f) scaleZ = it.z
|
||||
}
|
||||
//TODO convert units if needed
|
||||
}
|
||||
|
||||
fun <T : Solid> T.withPosition(root: Gdml, physVolume: GdmlPhysVolume): T = withPosition(
|
||||
@ -227,11 +232,10 @@ private class GdmlTransformerEnv(val settings: GdmlTransformer) {
|
||||
bottomRadius = solid.rmax1 * lScale,
|
||||
height = solid.z * lScale,
|
||||
upperRadius = solid.rmax2 * lScale,
|
||||
startAngle = solid.startphi * aScale,
|
||||
angle = solid.deltaphi * aScale,
|
||||
name = name
|
||||
) {
|
||||
startAngle = solid.startphi * aScale
|
||||
angle = solid.deltaphi * aScale
|
||||
}
|
||||
)
|
||||
} else {
|
||||
coneSurface(
|
||||
bottomOuterRadius = solid.rmax1 * lScale,
|
||||
@ -239,11 +243,10 @@ private class GdmlTransformerEnv(val settings: GdmlTransformer) {
|
||||
height = solid.z * lScale,
|
||||
topOuterRadius = solid.rmax2 * lScale,
|
||||
topInnerRadius = solid.rmin2 * lScale,
|
||||
startAngle = solid.startphi * aScale,
|
||||
angle = solid.deltaphi * aScale,
|
||||
name = name
|
||||
) {
|
||||
startAngle = solid.startphi * aScale
|
||||
angle = solid.deltaphi * aScale
|
||||
}
|
||||
)
|
||||
}
|
||||
is GdmlXtru -> extrude(name) {
|
||||
shape {
|
||||
@ -271,12 +274,15 @@ private class GdmlTransformerEnv(val settings: GdmlTransformer) {
|
||||
scaleZ = solid.scale.z.toFloat()
|
||||
}
|
||||
}
|
||||
is GdmlSphere -> sphereLayer(solid.rmax * lScale, solid.rmin * lScale, name) {
|
||||
phi = solid.deltaphi * aScale
|
||||
theta = solid.deltatheta * aScale
|
||||
phiStart = solid.startphi * aScale
|
||||
thetaStart = solid.starttheta * aScale
|
||||
}
|
||||
is GdmlSphere -> sphereLayer(
|
||||
outerRadius = solid.rmax * lScale,
|
||||
innerRadius = solid.rmin * lScale,
|
||||
phi = solid.deltaphi * aScale,
|
||||
theta = solid.deltatheta * aScale,
|
||||
phiStart = solid.startphi * aScale,
|
||||
thetaStart = solid.starttheta * aScale,
|
||||
name = name,
|
||||
)
|
||||
is GdmlOrb -> sphere(solid.r * lScale, name = name)
|
||||
is GdmlPolyhedra -> extrude(name) {
|
||||
//getting the radius of first
|
||||
@ -297,7 +303,7 @@ private class GdmlTransformerEnv(val settings: GdmlTransformer) {
|
||||
val first: GdmlSolid = solid.first.resolve(root) ?: error("")
|
||||
val second: GdmlSolid = solid.second.resolve(root) ?: error("")
|
||||
val type: CompositeType = when (solid) {
|
||||
is GdmlUnion -> CompositeType.UNION
|
||||
is GdmlUnion -> CompositeType.SUM // dumb sum for better performance
|
||||
is GdmlSubtraction -> CompositeType.SUBTRACT
|
||||
is GdmlIntersection -> CompositeType.INTERSECT
|
||||
}
|
@ -0,0 +1,89 @@
|
||||
package space.kscience.visionforge.gdml
|
||||
|
||||
import space.kscience.dataforge.context.info
|
||||
import space.kscience.dataforge.context.logger
|
||||
import space.kscience.dataforge.names.Name
|
||||
import space.kscience.dataforge.names.NameToken
|
||||
import space.kscience.dataforge.names.length
|
||||
import space.kscience.dataforge.names.plus
|
||||
import space.kscience.visionforge.VisionGroup
|
||||
import space.kscience.visionforge.solid.Solid
|
||||
import space.kscience.visionforge.solid.SolidGroup
|
||||
import space.kscience.visionforge.solid.SolidReferenceGroup
|
||||
import space.kscience.visionforge.solid.layer
|
||||
|
||||
|
||||
private class VisionCounterTree(
|
||||
val name: Name,
|
||||
val vision: Solid,
|
||||
val prototypes: HashMap<Name, VisionCounterTree>
|
||||
) {
|
||||
|
||||
// self count for prototypes
|
||||
var selfCount = 1
|
||||
|
||||
val children: Map<NameToken, VisionCounterTree> by lazy {
|
||||
(vision as? VisionGroup)?.children?.mapValues { (key, vision) ->
|
||||
if (vision is SolidReferenceGroup) {
|
||||
prototypes.getOrPut(vision.refName) {
|
||||
VisionCounterTree(vision.refName, vision.prototype, prototypes)
|
||||
}.apply {
|
||||
selfCount += 1
|
||||
}
|
||||
} else {
|
||||
VisionCounterTree(name + key, vision as Solid, prototypes)
|
||||
}
|
||||
} ?: emptyMap()
|
||||
}
|
||||
|
||||
val childrenCount: Int by lazy {
|
||||
children.values.sumOf { it.childrenCount + 1 }
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
private fun VisionCounterTree.topToBottom(): Sequence<VisionCounterTree> = sequence {
|
||||
yield(this@topToBottom)
|
||||
children.values.forEach {
|
||||
yieldAll(it.topToBottom())
|
||||
}
|
||||
}
|
||||
|
||||
public fun SolidGroup.markLayers(thresholds: List<Int> = listOf(500, 1000, 20000, 50000)) {
|
||||
val logger = manager?.context?.logger
|
||||
val counterTree = VisionCounterTree(Name.EMPTY, this, hashMapOf())
|
||||
val totalCount = counterTree.childrenCount
|
||||
if (totalCount > thresholds.firstOrNull() ?: 0) {
|
||||
val allNodes = counterTree.topToBottom().filter { it.selfCount > 1 }.distinct().toMutableList()
|
||||
//println("tree construction finished")
|
||||
allNodes.sortWith(
|
||||
compareBy<VisionCounterTree>(
|
||||
{ it.name.length },
|
||||
{ it.childrenCount * it.selfCount }
|
||||
).reversed()
|
||||
)
|
||||
|
||||
//mark layers
|
||||
var remaining = totalCount
|
||||
|
||||
for (node in allNodes) {
|
||||
val layerIndex = if (remaining > thresholds.last())
|
||||
thresholds.size
|
||||
else
|
||||
thresholds.indexOfLast { remaining < it }
|
||||
|
||||
if (layerIndex == 0) break
|
||||
|
||||
node.vision.layer = layerIndex
|
||||
remaining -= node.selfCount * node.childrenCount
|
||||
logger?.apply {
|
||||
if (node.selfCount > 1) {
|
||||
info { "Prototype with name ${node.name} moved to layer $layerIndex. $remaining nodes remains" }
|
||||
} else {
|
||||
info { "Vision with name ${node.name} moved to layer $layerIndex. $remaining nodes remains" }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -26,7 +26,7 @@ class TestCubes {
|
||||
val smallBoxPrototype = vision.getPrototype("solids.smallBox".toName()) as? Box
|
||||
assertNotNull(smallBoxPrototype)
|
||||
assertEquals(30.0, smallBoxPrototype.xSize.toDouble())
|
||||
val smallBoxVision = vision["composite-111.smallBox"]?.prototype as? Box
|
||||
val smallBoxVision = vision["composite-111.smallBox"]?.unref as? Box
|
||||
assertNotNull(smallBoxVision)
|
||||
assertEquals(30.0, smallBoxVision.xSize.toDouble())
|
||||
}
|
||||
|
@ -1,8 +0,0 @@
|
||||
package space.kscience.visionforge.gdml
|
||||
|
||||
public actual class Counter {
|
||||
private var count: Int = 0
|
||||
public actual fun get(): Int = count
|
||||
|
||||
public actual fun incrementAndGet(): Int = count++
|
||||
}
|
@ -4,9 +4,6 @@ import space.kscience.gdml.Gdml
|
||||
import space.kscience.gdml.decodeFromFile
|
||||
import space.kscience.visionforge.solid.SolidGroup
|
||||
import java.nio.file.Path
|
||||
import java.util.concurrent.atomic.AtomicInteger
|
||||
|
||||
public actual typealias Counter = AtomicInteger
|
||||
|
||||
public fun SolidGroup.gdml(
|
||||
file: Path,
|
||||
|
@ -5,7 +5,6 @@ import kotlinx.coroutines.withContext
|
||||
import nl.adaptivity.xmlutil.StAXReader
|
||||
import space.kscience.gdml.Gdml
|
||||
import space.kscience.gdml.decodeFromReader
|
||||
import space.kscience.visionforge.solid.prototype
|
||||
import space.kscience.visionforge.visitor.countDistinct
|
||||
import space.kscience.visionforge.visitor.flowStatistics
|
||||
import java.io.File
|
||||
@ -23,7 +22,7 @@ suspend fun main() {
|
||||
|
||||
|
||||
vision.flowStatistics<KClass<*>>{ _, child ->
|
||||
child.prototype::class
|
||||
child::class
|
||||
}.countDistinct().forEach { (depth, size) ->
|
||||
println("$depth\t$size")
|
||||
}
|
||||
|
@ -6,7 +6,8 @@ import space.kscience.dataforge.meta.update
|
||||
import space.kscience.visionforge.*
|
||||
|
||||
public enum class CompositeType {
|
||||
UNION,
|
||||
SUM, // Dumb sum of meshes
|
||||
UNION, //CSG union
|
||||
INTERSECT,
|
||||
SUBTRACT
|
||||
}
|
||||
|
@ -15,11 +15,11 @@ import kotlin.math.sin
|
||||
@Serializable
|
||||
@SerialName("solid.cone")
|
||||
public class ConeSegment(
|
||||
public var bottomRadius: Float,
|
||||
public var height: Float,
|
||||
public var topRadius: Float,
|
||||
public var startAngle: Float = 0f,
|
||||
public var angle: Float = PI2
|
||||
public val bottomRadius: Float,
|
||||
public val height: Float,
|
||||
public val topRadius: Float,
|
||||
public val startAngle: Float = 0f,
|
||||
public val angle: Float = PI2
|
||||
) : SolidBase(), GeometrySolid {
|
||||
|
||||
override fun <T : Any> toGeometry(geometryBuilder: GeometryBuilder<T>) {
|
||||
@ -83,10 +83,14 @@ public inline fun VisionContainerBuilder<Solid>.cone(
|
||||
bottomRadius: Number,
|
||||
height: Number,
|
||||
upperRadius: Number = 0.0,
|
||||
startAngle: Number = 0f,
|
||||
angle: Number = PI2,
|
||||
name: String? = null,
|
||||
block: ConeSegment.() -> Unit = {}
|
||||
): ConeSegment = ConeSegment(
|
||||
bottomRadius.toFloat(),
|
||||
height.toFloat(),
|
||||
topRadius = upperRadius.toFloat()
|
||||
topRadius = upperRadius.toFloat(),
|
||||
startAngle = startAngle.toFloat(),
|
||||
angle = angle.toFloat()
|
||||
).apply(block).also { set(name, it) }
|
@ -16,13 +16,13 @@ import kotlin.math.sin
|
||||
@Serializable
|
||||
@SerialName("solid.coneSurface")
|
||||
public class ConeSurface(
|
||||
public var bottomRadius: Float,
|
||||
public var bottomInnerRadius: Float,
|
||||
public var height: Float,
|
||||
public var topRadius: Float,
|
||||
public var topInnerRadius: Float,
|
||||
public var startAngle: Float = 0f,
|
||||
public var angle: Float = PI2,
|
||||
public val bottomRadius: Float,
|
||||
public val bottomInnerRadius: Float,
|
||||
public val height: Float,
|
||||
public val topRadius: Float,
|
||||
public val topInnerRadius: Float,
|
||||
public val startAngle: Float = 0f,
|
||||
public val angle: Float = PI2,
|
||||
) : SolidBase(), GeometrySolid {
|
||||
|
||||
init {
|
||||
@ -148,6 +148,8 @@ public inline fun VisionContainerBuilder<Solid>.coneSurface(
|
||||
height: Number,
|
||||
topOuterRadius: Number,
|
||||
topInnerRadius: Number,
|
||||
startAngle: Number = 0f,
|
||||
angle: Number = PI2,
|
||||
name: String? = null,
|
||||
block: ConeSurface.() -> Unit = {},
|
||||
): ConeSurface = ConeSurface(
|
||||
@ -156,4 +158,6 @@ public inline fun VisionContainerBuilder<Solid>.coneSurface(
|
||||
height = height.toFloat(),
|
||||
topRadius = topOuterRadius.toFloat(),
|
||||
topInnerRadius = topInnerRadius.toFloat(),
|
||||
startAngle = startAngle.toFloat(),
|
||||
angle = angle.toFloat()
|
||||
).apply(block).also { set(name, it) }
|
@ -2,9 +2,8 @@ package space.kscience.visionforge.solid
|
||||
|
||||
import kotlinx.serialization.SerialName
|
||||
import kotlinx.serialization.Serializable
|
||||
import space.kscience.visionforge.VisionBuilder
|
||||
import space.kscience.visionforge.VisionContainerBuilder
|
||||
import space.kscience.visionforge.set
|
||||
import space.kscience.dataforge.meta.Config
|
||||
import space.kscience.visionforge.*
|
||||
import kotlin.math.PI
|
||||
import kotlin.math.cos
|
||||
import kotlin.math.sin
|
||||
@ -13,7 +12,7 @@ import kotlin.math.sin
|
||||
public typealias Shape2D = List<Point2D>
|
||||
|
||||
@Serializable
|
||||
public class Shape2DBuilder(private val points: MutableList<Point2D> = ArrayList()) {
|
||||
public class Shape2DBuilder(private val points: ArrayList<Point2D> = ArrayList()) {
|
||||
|
||||
public fun point(x: Number, y: Number) {
|
||||
points.add(Point2D(x, y))
|
||||
@ -38,19 +37,9 @@ public data class Layer(var x: Float, var y: Float, var z: Float, var scale: Flo
|
||||
@Serializable
|
||||
@SerialName("solid.extrude")
|
||||
public class Extruded(
|
||||
public var shape: List<Point2D> = ArrayList(),
|
||||
public var layers: MutableList<Layer> = ArrayList()
|
||||
) : SolidBase(), GeometrySolid {
|
||||
|
||||
public fun shape(block: Shape2DBuilder.() -> Unit) {
|
||||
this.shape = Shape2DBuilder().apply(block).build()
|
||||
//TODO send invalidation signal
|
||||
}
|
||||
|
||||
public fun layer(z: Number, x: Number = 0.0, y: Number = 0.0, scale: Number = 1.0) {
|
||||
layers.add(Layer(x.toFloat(), y.toFloat(), z.toFloat(), scale.toFloat()))
|
||||
//TODO send invalidation signal
|
||||
}
|
||||
public val shape: List<Point2D>,
|
||||
public val layers: List<Layer>
|
||||
) : SolidBase(), GeometrySolid, VisionPropertyContainer<Extruded> {
|
||||
|
||||
override fun <T : Any> toGeometry(geometryBuilder: GeometryBuilder<T>) {
|
||||
val shape: Shape2D = shape
|
||||
@ -103,6 +92,24 @@ public class Extruded(
|
||||
}
|
||||
}
|
||||
|
||||
public class ExtrudeBuilder(
|
||||
public var shape: List<Point2D> = emptyList(),
|
||||
public var layers: ArrayList<Layer> = ArrayList(),
|
||||
config: Config = Config()
|
||||
) : SimpleVisionPropertyContainer<Extruded>(config) {
|
||||
public fun shape(block: Shape2DBuilder.() -> Unit) {
|
||||
this.shape = Shape2DBuilder().apply(block).build()
|
||||
}
|
||||
|
||||
public fun layer(z: Number, x: Number = 0.0, y: Number = 0.0, scale: Number = 1.0) {
|
||||
layers.add(Layer(x.toFloat(), y.toFloat(), z.toFloat(), scale.toFloat()))
|
||||
}
|
||||
|
||||
internal fun build(): Extruded = Extruded(shape, layers).apply { configure(config) }
|
||||
}
|
||||
|
||||
@VisionBuilder
|
||||
public fun VisionContainerBuilder<Solid>.extrude(name: String? = null, action: Extruded.() -> Unit = {}): Extruded =
|
||||
Extruded().apply(action).also { set(name, it) }
|
||||
public fun VisionContainerBuilder<Solid>.extrude(
|
||||
name: String? = null,
|
||||
action: ExtrudeBuilder.() -> Unit = {}
|
||||
): Extruded = ExtrudeBuilder().apply(action).build().also { set(name, it) }
|
@ -13,7 +13,7 @@ import space.kscience.visionforge.set
|
||||
|
||||
@Serializable
|
||||
@SerialName("solid.line")
|
||||
public class PolyLine(public var points: List<Point3D>) : SolidBase(), Solid {
|
||||
public class PolyLine(public val points: List<Point3D>) : SolidBase(), Solid {
|
||||
|
||||
//var lineType by string()
|
||||
public var thickness: Number by allProperties(inherit = false).number(1.0,
|
||||
|
@ -1,9 +1,7 @@
|
||||
package space.kscience.visionforge.solid
|
||||
|
||||
import space.kscience.dataforge.meta.boolean
|
||||
import space.kscience.dataforge.meta.*
|
||||
import space.kscience.dataforge.meta.descriptors.NodeDescriptor
|
||||
import space.kscience.dataforge.meta.enum
|
||||
import space.kscience.dataforge.meta.int
|
||||
import space.kscience.dataforge.names.Name
|
||||
import space.kscience.dataforge.names.asName
|
||||
import space.kscience.dataforge.names.plus
|
||||
@ -14,17 +12,33 @@ import space.kscience.visionforge.Vision.Companion.VISIBLE_KEY
|
||||
import space.kscience.visionforge.solid.Solid.Companion.DETAIL_KEY
|
||||
import space.kscience.visionforge.solid.Solid.Companion.IGNORE_KEY
|
||||
import space.kscience.visionforge.solid.Solid.Companion.LAYER_KEY
|
||||
import space.kscience.visionforge.solid.Solid.Companion.POSITION_KEY
|
||||
import space.kscience.visionforge.solid.Solid.Companion.ROTATION_KEY
|
||||
import space.kscience.visionforge.solid.Solid.Companion.SCALE_KEY
|
||||
import space.kscience.visionforge.solid.Solid.Companion.X_KEY
|
||||
import space.kscience.visionforge.solid.Solid.Companion.X_POSITION_KEY
|
||||
import space.kscience.visionforge.solid.Solid.Companion.X_ROTATION_KEY
|
||||
import space.kscience.visionforge.solid.Solid.Companion.X_SCALE_KEY
|
||||
import space.kscience.visionforge.solid.Solid.Companion.Y_KEY
|
||||
import space.kscience.visionforge.solid.Solid.Companion.Y_POSITION_KEY
|
||||
import space.kscience.visionforge.solid.Solid.Companion.Y_ROTATION_KEY
|
||||
import space.kscience.visionforge.solid.Solid.Companion.Y_SCALE_KEY
|
||||
import space.kscience.visionforge.solid.Solid.Companion.Z_KEY
|
||||
import space.kscience.visionforge.solid.Solid.Companion.Z_POSITION_KEY
|
||||
import space.kscience.visionforge.solid.Solid.Companion.Z_ROTATION_KEY
|
||||
import space.kscience.visionforge.solid.Solid.Companion.Z_SCALE_KEY
|
||||
import kotlin.properties.ReadWriteProperty
|
||||
import kotlin.reflect.KProperty
|
||||
|
||||
/**
|
||||
* Interface for 3-dimensional [Vision]
|
||||
*/
|
||||
public interface Solid : Vision {
|
||||
public var position: Point3D?
|
||||
public var rotation: Point3D?
|
||||
public var scale: Point3D?
|
||||
|
||||
override val descriptor: NodeDescriptor get() = Companion.descriptor
|
||||
|
||||
|
||||
|
||||
public companion object {
|
||||
// val SELECTED_KEY = "selected".asName()
|
||||
public val DETAIL_KEY: Name = "detail".asName()
|
||||
@ -37,7 +51,7 @@ public interface Solid : Vision {
|
||||
public val Y_KEY: Name = "y".asName()
|
||||
public val Z_KEY: Name = "z".asName()
|
||||
|
||||
public val POSITION_KEY: Name = "pos".asName()
|
||||
public val POSITION_KEY: Name = "position".asName()
|
||||
|
||||
public val X_POSITION_KEY: Name = POSITION_KEY + X_KEY
|
||||
public val Y_POSITION_KEY: Name = POSITION_KEY + Y_KEY
|
||||
@ -72,6 +86,23 @@ public interface Solid : Vision {
|
||||
hide()
|
||||
}
|
||||
|
||||
node(POSITION_KEY){
|
||||
hide()
|
||||
}
|
||||
|
||||
node(ROTATION_KEY){
|
||||
hide()
|
||||
}
|
||||
|
||||
node(SCALE_KEY){
|
||||
hide()
|
||||
}
|
||||
|
||||
value(DETAIL_KEY) {
|
||||
type(ValueType.NUMBER)
|
||||
hide()
|
||||
}
|
||||
|
||||
item(SolidMaterial.MATERIAL_KEY.toString(), SolidMaterial.descriptor)
|
||||
|
||||
enum(ROTATION_ORDER_KEY, default = RotationOrder.XYZ) {
|
||||
@ -79,22 +110,6 @@ public interface Solid : Vision {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal fun solidEquals(first: Solid, second: Solid): Boolean {
|
||||
if (first.position != second.position) return false
|
||||
if (first.rotation != second.rotation) return false
|
||||
if (first.scale != second.scale) return false
|
||||
if (first.meta != second.meta) return false
|
||||
return true
|
||||
}
|
||||
|
||||
internal fun solidHashCode(solid: Solid): Int {
|
||||
var result = +(solid.position?.hashCode() ?: 0)
|
||||
result = 31 * result + (solid.rotation?.hashCode() ?: 0)
|
||||
result = 31 * result + (solid.scale?.hashCode() ?: 0)
|
||||
result = 31 * result + solid.allProperties().hashCode()
|
||||
return result
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -145,74 +160,51 @@ public var Vision.ignore: Boolean?
|
||||
// get() = getProperty(SELECTED_KEY).boolean
|
||||
// set(value) = setProperty(SELECTED_KEY, value)
|
||||
|
||||
private fun Solid.position(): Point3D =
|
||||
position ?: Point3D(0.0, 0.0, 0.0).also { position = it }
|
||||
internal fun float(name: Name, default: Number): ReadWriteProperty<Solid, Number> =
|
||||
object : ReadWriteProperty<Solid, Number> {
|
||||
override fun getValue(thisRef: Solid, property: KProperty<*>): Number {
|
||||
return thisRef.getOwnProperty(name)?.number ?: default
|
||||
}
|
||||
|
||||
public var Solid.x: Number
|
||||
get() = position?.x ?: 0f
|
||||
set(value) {
|
||||
position().x = value.toDouble()
|
||||
invalidateProperty(Solid.X_POSITION_KEY)
|
||||
override fun setValue(thisRef: Solid, property: KProperty<*>, value: Number) {
|
||||
thisRef.setProperty(name, value)
|
||||
}
|
||||
}
|
||||
|
||||
public var Solid.y: Number
|
||||
get() = position?.y ?: 0f
|
||||
set(value) {
|
||||
position().y = value.toDouble()
|
||||
invalidateProperty(Solid.Y_POSITION_KEY)
|
||||
internal fun point(name: Name, default: Float): ReadWriteProperty<Solid, Point3D?> =
|
||||
object : ReadWriteProperty<Solid, Point3D?> {
|
||||
override fun getValue(thisRef: Solid, property: KProperty<*>): Point3D? {
|
||||
val item = thisRef.getOwnProperty(name) ?: return null
|
||||
return object : Point3D {
|
||||
override val x: Float get() = item[X_KEY]?.float ?: default
|
||||
override val y: Float get() = item[Y_KEY]?.float ?: default
|
||||
override val z: Float get() = item[Z_KEY]?.float ?: default
|
||||
}
|
||||
}
|
||||
|
||||
override fun setValue(thisRef: Solid, property: KProperty<*>, value: Point3D?) {
|
||||
if (value == null) {
|
||||
thisRef.setProperty(name, null)
|
||||
} else {
|
||||
thisRef.setProperty(name + X_KEY, value.x)
|
||||
thisRef.setProperty(name + Y_KEY, value.y)
|
||||
thisRef.setProperty(name + Z_KEY, value.z)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public var Solid.z: Number
|
||||
get() = position?.z ?: 0f
|
||||
set(value) {
|
||||
position().z = value.toDouble()
|
||||
invalidateProperty(Solid.Z_POSITION_KEY)
|
||||
}
|
||||
public var Solid.position: Point3D? by point(POSITION_KEY, 0f)
|
||||
public var Solid.rotation: Point3D? by point(ROTATION_KEY, 0f)
|
||||
public var Solid.scale: Point3D? by point(SCALE_KEY, 1f)
|
||||
|
||||
private fun Solid.rotation(): Point3D =
|
||||
rotation ?: Point3D(0.0, 0.0, 0.0).also { rotation = it }
|
||||
public var Solid.x: Number by float(X_POSITION_KEY, 0f)
|
||||
public var Solid.y: Number by float(Y_POSITION_KEY, 0f)
|
||||
public var Solid.z: Number by float(Z_POSITION_KEY, 0f)
|
||||
|
||||
public var Solid.rotationX: Number
|
||||
get() = rotation?.x ?: 0f
|
||||
set(value) {
|
||||
rotation().x = value.toDouble()
|
||||
invalidateProperty(Solid.X_ROTATION_KEY)
|
||||
}
|
||||
public var Solid.rotationX: Number by float(X_ROTATION_KEY, 0f)
|
||||
public var Solid.rotationY: Number by float(Y_ROTATION_KEY, 0f)
|
||||
public var Solid.rotationZ: Number by float(Z_ROTATION_KEY, 0f)
|
||||
|
||||
public var Solid.rotationY: Number
|
||||
get() = rotation?.y ?: 0f
|
||||
set(value) {
|
||||
rotation().y = value.toDouble()
|
||||
invalidateProperty(Solid.Y_ROTATION_KEY)
|
||||
}
|
||||
|
||||
public var Solid.rotationZ: Number
|
||||
get() = rotation?.z ?: 0f
|
||||
set(value) {
|
||||
rotation().z = value.toDouble()
|
||||
invalidateProperty(Solid.Z_ROTATION_KEY)
|
||||
}
|
||||
|
||||
private fun Solid.scale(): Point3D =
|
||||
scale ?: Point3D(1.0, 1.0, 1.0).also { scale = it }
|
||||
|
||||
public var Solid.scaleX: Number
|
||||
get() = scale?.x ?: 1f
|
||||
set(value) {
|
||||
scale().x = value.toDouble()
|
||||
invalidateProperty(Solid.X_SCALE_KEY)
|
||||
}
|
||||
|
||||
public var Solid.scaleY: Number
|
||||
get() = scale?.y ?: 1f
|
||||
set(value) {
|
||||
scale().y = value.toDouble()
|
||||
invalidateProperty(Solid.Y_SCALE_KEY)
|
||||
}
|
||||
|
||||
public var Solid.scaleZ: Number
|
||||
get() = scale?.z ?: 1f
|
||||
set(value) {
|
||||
scale().z = value.toDouble()
|
||||
invalidateProperty(Solid.Z_SCALE_KEY)
|
||||
}
|
||||
public var Solid.scaleX: Number by float(X_SCALE_KEY, 1f)
|
||||
public var Solid.scaleY: Number by float(Y_SCALE_KEY, 1f)
|
||||
public var Solid.scaleZ: Number by float(Z_SCALE_KEY, 1f)
|
@ -2,21 +2,13 @@ package space.kscience.visionforge.solid
|
||||
|
||||
import kotlinx.serialization.SerialName
|
||||
import kotlinx.serialization.Serializable
|
||||
import space.kscience.dataforge.meta.Meta
|
||||
import space.kscience.dataforge.meta.descriptors.NodeDescriptor
|
||||
import space.kscience.dataforge.meta.float
|
||||
import space.kscience.dataforge.meta.get
|
||||
import space.kscience.dataforge.meta.node
|
||||
import space.kscience.visionforge.VisionBase
|
||||
import space.kscience.visionforge.VisionChange
|
||||
|
||||
@Serializable
|
||||
@SerialName("solid")
|
||||
public open class SolidBase(
|
||||
override var position: Point3D? = null,
|
||||
override var rotation: Point3D? = null,
|
||||
override var scale: Point3D? = null,
|
||||
) : VisionBase(), Solid {
|
||||
public open class SolidBase : VisionBase(), Solid {
|
||||
override val descriptor: NodeDescriptor get() = Solid.descriptor
|
||||
|
||||
override fun update(change: VisionChange) {
|
||||
@ -24,15 +16,3 @@ public open class SolidBase(
|
||||
super.update(change)
|
||||
}
|
||||
}
|
||||
|
||||
internal fun Meta.toVector(default: Float = 0f) = Point3D(
|
||||
this[Solid.X_KEY].float ?: default,
|
||||
this[Solid.Y_KEY].float ?: default,
|
||||
this[Solid.Z_KEY].float ?: default
|
||||
)
|
||||
|
||||
internal fun Solid.updatePosition(meta: Meta?) {
|
||||
meta[Solid.POSITION_KEY].node?.toVector()?.let { position = it }
|
||||
meta[Solid.ROTATION_KEY].node?.toVector()?.let { rotation = it }
|
||||
meta[Solid.SCALE_KEY].node?.toVector(1f)?.let { scale = it }
|
||||
}
|
@ -1,23 +1,25 @@
|
||||
package space.kscience.visionforge.solid
|
||||
|
||||
import kotlinx.serialization.KSerializer
|
||||
import kotlinx.serialization.PolymorphicSerializer
|
||||
import kotlinx.serialization.SerialName
|
||||
import kotlinx.serialization.Serializable
|
||||
import kotlinx.serialization.builtins.MapSerializer
|
||||
import kotlinx.serialization.descriptors.SerialDescriptor
|
||||
import kotlinx.serialization.encoding.Decoder
|
||||
import kotlinx.serialization.encoding.Encoder
|
||||
import space.kscience.dataforge.meta.MetaItem
|
||||
import space.kscience.dataforge.meta.descriptors.NodeDescriptor
|
||||
import space.kscience.dataforge.names.Name
|
||||
import space.kscience.dataforge.names.NameToken
|
||||
import space.kscience.visionforge.*
|
||||
|
||||
/**
|
||||
* A container with prototype support
|
||||
*/
|
||||
public interface PrototypeHolder {
|
||||
/**
|
||||
* Build or update prototype tree
|
||||
*/
|
||||
@VisionBuilder
|
||||
public fun prototypes(builder: VisionContainerBuilder<Solid>.() -> Unit)
|
||||
|
||||
/**
|
||||
* Resolve a prototype from this container. Should never return a ref.
|
||||
*/
|
||||
public fun getPrototype(name: Name): Solid?
|
||||
}
|
||||
|
||||
@ -27,40 +29,35 @@ public interface PrototypeHolder {
|
||||
*/
|
||||
@Serializable
|
||||
@SerialName("group.solid")
|
||||
public class SolidGroup(
|
||||
@Serializable(PrototypeSerializer::class) internal var prototypes: MutableVisionGroup? = null,
|
||||
override var position: Point3D? = null,
|
||||
override var rotation: Point3D? = null,
|
||||
override var scale: Point3D? = null,
|
||||
) : VisionGroupBase(), Solid, PrototypeHolder {
|
||||
public class SolidGroup : VisionGroupBase(), Solid, PrototypeHolder {
|
||||
|
||||
override val children: Map<NameToken, Vision> get() = super.childrenInternal.filter { it.key != PROTOTYPES_TOKEN }
|
||||
|
||||
private var prototypes: MutableVisionGroup?
|
||||
get() = childrenInternal[PROTOTYPES_TOKEN] as? MutableVisionGroup
|
||||
set(value) {
|
||||
set(PROTOTYPES_TOKEN, value)
|
||||
}
|
||||
|
||||
init {
|
||||
prototypes?.parent = this
|
||||
}
|
||||
|
||||
override val descriptor: NodeDescriptor get() = Solid.descriptor
|
||||
|
||||
/**
|
||||
* Ger a prototype redirecting the request to the parent if prototype is not found
|
||||
* Get a prototype redirecting the request to the parent if prototype is not found.
|
||||
* If prototype is a ref, then it is unfolded automatically.
|
||||
*/
|
||||
override fun getPrototype(name: Name): Solid? =
|
||||
(prototypes?.get(name) as? Solid) ?: (parent as? PrototypeHolder)?.getPrototype(name)
|
||||
prototypes?.get(name)?.unref ?: (parent as? PrototypeHolder)?.getPrototype(name)
|
||||
|
||||
/**
|
||||
* Create or edit prototype node as a group
|
||||
*/
|
||||
override fun prototypes(builder: VisionContainerBuilder<Solid>.() -> Unit): Unit {
|
||||
(prototypes ?: Prototypes().also {
|
||||
(prototypes ?: SolidGroup().also {
|
||||
prototypes = it
|
||||
it.parent = this
|
||||
}).run(builder)
|
||||
}
|
||||
|
||||
// /**
|
||||
// * TODO add special static group to hold statics without propagation
|
||||
// */
|
||||
// override fun addStatic(child: VisualObject) = setChild(NameToken("@static(${child.hashCode()})"), child)
|
||||
|
||||
override fun createGroup(): SolidGroup = SolidGroup()
|
||||
|
||||
override fun update(change: VisionChange) {
|
||||
@ -90,50 +87,3 @@ public fun VisionContainerBuilder<Vision>.group(
|
||||
@VisionBuilder
|
||||
public fun VisionContainerBuilder<Vision>.group(name: String, action: SolidGroup.() -> Unit = {}): SolidGroup =
|
||||
SolidGroup().apply(action).also { set(name, it) }
|
||||
|
||||
/**
|
||||
* A special class which works as a holder for prototypes
|
||||
*/
|
||||
internal class Prototypes(
|
||||
children: MutableMap<NameToken, Vision> = hashMapOf(),
|
||||
) : VisionGroupBase(children), PrototypeHolder {
|
||||
|
||||
override fun getProperty(
|
||||
name: Name,
|
||||
inherit: Boolean,
|
||||
includeStyles: Boolean,
|
||||
includeDefaults: Boolean,
|
||||
): MetaItem? = null
|
||||
|
||||
override fun setProperty(name: Name, item: MetaItem?, notify: Boolean) {
|
||||
error("Can't set property of a prototypes container")
|
||||
}
|
||||
|
||||
override val descriptor: NodeDescriptor? = null
|
||||
|
||||
override fun prototypes(builder: VisionContainerBuilder<Solid>.() -> Unit) {
|
||||
apply(builder)
|
||||
}
|
||||
|
||||
override fun getPrototype(name: Name): Solid? = get(name) as? Solid
|
||||
}
|
||||
|
||||
internal class PrototypeSerializer : KSerializer<MutableVisionGroup> {
|
||||
|
||||
private val mapSerializer: KSerializer<Map<NameToken, Vision>> =
|
||||
MapSerializer(
|
||||
NameToken.serializer(),
|
||||
PolymorphicSerializer(Vision::class)
|
||||
)
|
||||
|
||||
override val descriptor: SerialDescriptor get() = mapSerializer.descriptor
|
||||
|
||||
override fun deserialize(decoder: Decoder): MutableVisionGroup {
|
||||
val map = mapSerializer.deserialize(decoder)
|
||||
return Prototypes(map.toMutableMap())
|
||||
}
|
||||
|
||||
override fun serialize(encoder: Encoder, value: MutableVisionGroup) {
|
||||
mapSerializer.serialize(encoder, value.children)
|
||||
}
|
||||
}
|
@ -9,9 +9,9 @@ import space.kscience.visionforge.set
|
||||
@Serializable
|
||||
@SerialName("solid.label")
|
||||
public class SolidLabel(
|
||||
public var text: String,
|
||||
public var fontSize: Double,
|
||||
public var fontFamily: String,
|
||||
public val text: String,
|
||||
public val fontSize: Double,
|
||||
public val fontFamily: String,
|
||||
) : SolidBase(), Solid
|
||||
|
||||
@VisionBuilder
|
||||
|
@ -11,25 +11,52 @@ import space.kscience.dataforge.misc.DFExperimental
|
||||
import space.kscience.dataforge.names.*
|
||||
import space.kscience.visionforge.*
|
||||
|
||||
public interface SolidReference : Solid {
|
||||
|
||||
public interface SolidReference : VisionGroup {
|
||||
/**
|
||||
* The prototype for this reference. Always returns a "real" prototype, not a reference
|
||||
*/
|
||||
public val prototype: Solid
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Get a vision prototype if it is a [SolidReference] or vision itself if it is not.
|
||||
* Unref is recursive, so it always returns a non-reference.
|
||||
*/
|
||||
public val Vision.unref: Solid
|
||||
get() = when (this) {
|
||||
is SolidReference -> prototype.unref
|
||||
is Solid -> this
|
||||
else -> error("This Vision is neither Solid nor SolidReference")
|
||||
}
|
||||
|
||||
|
||||
private fun SolidReference.getRefProperty(
|
||||
name: Name,
|
||||
inherit: Boolean,
|
||||
includeStyles: Boolean,
|
||||
includeDefaults: Boolean,
|
||||
): MetaItem? = buildList {
|
||||
add(getOwnProperty(name))
|
||||
if (includeStyles) {
|
||||
addAll(getStyleItems(name))
|
||||
}
|
||||
add(prototype.getProperty(name, inherit, includeStyles, includeDefaults))
|
||||
if (inherit) {
|
||||
add(parent?.getProperty(name, inherit))
|
||||
}
|
||||
}.merge()
|
||||
): MetaItem? = if (!inherit && !includeStyles && !includeDefaults) {
|
||||
getOwnProperty(name)
|
||||
} else {
|
||||
buildList {
|
||||
add(getOwnProperty(name))
|
||||
if (includeStyles) {
|
||||
addAll(getStyleItems(name))
|
||||
}
|
||||
add(prototype.getProperty(name, inherit, includeStyles, includeDefaults))
|
||||
if (inherit) {
|
||||
add(parent?.getProperty(name, inherit))
|
||||
}
|
||||
}.merge()
|
||||
}
|
||||
|
||||
private fun childToken(childName: Name): NameToken =
|
||||
NameToken(SolidReferenceGroup.REFERENCE_CHILD_PROPERTY_PREFIX, childName.toString())
|
||||
|
||||
private fun childPropertyName(childName: Name, propertyName: Name): Name =
|
||||
childToken(childName) + propertyName
|
||||
|
||||
/**
|
||||
* A reference [Solid] to reuse a template object
|
||||
@ -38,48 +65,24 @@ private fun SolidReference.getRefProperty(
|
||||
@SerialName("solid.ref")
|
||||
public class SolidReferenceGroup(
|
||||
public val refName: Name,
|
||||
) : SolidBase(), SolidReference, VisionGroup {
|
||||
) : VisionBase(), SolidReference, VisionGroup, Solid {
|
||||
|
||||
/**
|
||||
* Recursively search for defined template in the parent
|
||||
*/
|
||||
override val prototype: Solid
|
||||
get() {
|
||||
if (parent == null) error("No parent is present for SolidReferenceGroup")
|
||||
if (parent !is SolidGroup) error("Reference parent is not a group")
|
||||
return (parent as? SolidGroup)?.getPrototype(refName)
|
||||
?: error("Prototype with name $refName not found")
|
||||
}
|
||||
override val prototype: Solid by lazy {
|
||||
if (parent == null) error("No parent is present for SolidReferenceGroup")
|
||||
if (parent !is PrototypeHolder) error("Parent does not hold prototypes")
|
||||
(parent as? PrototypeHolder)?.getPrototype(refName) ?: error("Prototype with name $refName not found")
|
||||
}
|
||||
|
||||
override val children: Map<NameToken, Vision>
|
||||
get() = (prototype as? VisionGroup)?.children
|
||||
?.filter { !it.key.toString().startsWith("@") }
|
||||
?.filter { it.key != SolidGroup.PROTOTYPES_TOKEN }
|
||||
?.mapValues {
|
||||
ReferenceChild(it.key.asName())
|
||||
ReferenceChild(this, it.key.asName())
|
||||
} ?: emptyMap()
|
||||
|
||||
private fun childToken(childName: Name): NameToken =
|
||||
NameToken(REFERENCE_CHILD_PROPERTY_PREFIX, childName.toString())
|
||||
|
||||
private fun childPropertyName(childName: Name, propertyName: Name): Name =
|
||||
childToken(childName) + propertyName
|
||||
|
||||
private fun getChildProperty(childName: Name, propertyName: Name): MetaItem? {
|
||||
return getOwnProperty(childPropertyName(childName, propertyName))
|
||||
}
|
||||
|
||||
private fun setChildProperty(childName: Name, propertyName: Name, item: MetaItem?, notify: Boolean) {
|
||||
setProperty(childPropertyName(childName, propertyName), item, notify)
|
||||
}
|
||||
|
||||
private fun prototypeFor(name: Name): Solid {
|
||||
return if (name.isEmpty()) prototype else {
|
||||
val proto = (prototype as? SolidGroup)?.get(name)
|
||||
?: error("Prototype with name $name not found in SolidReferenceGroup $refName")
|
||||
proto as? Solid ?: error("Prototype with name $name is ${proto::class} but expected Solid")
|
||||
}
|
||||
}
|
||||
|
||||
override fun getProperty(
|
||||
name: Name,
|
||||
inherit: Boolean,
|
||||
@ -94,37 +97,32 @@ public class SolidReferenceGroup(
|
||||
* A ProxyChild is created temporarily only to interact with properties, it does not store any values
|
||||
* (properties are stored in external cache) and created and destroyed on-demand).
|
||||
*/
|
||||
private inner class ReferenceChild(private val childName: Name) : SolidReference, VisionGroup {
|
||||
private class ReferenceChild(
|
||||
val owner: SolidReferenceGroup,
|
||||
private val refName: Name
|
||||
) : SolidReference, VisionGroup, Solid {
|
||||
|
||||
//TODO replace by properties
|
||||
override var position: Point3D?
|
||||
get() = prototype.position
|
||||
set(_) {
|
||||
error("Can't set position of reference")
|
||||
override val prototype: Solid by lazy {
|
||||
if (refName.isEmpty()) owner.prototype else {
|
||||
val proto = (owner.prototype as? VisionGroup)?.get(refName)
|
||||
?: error("Prototype with name $refName not found in SolidReferenceGroup ${owner.refName}")
|
||||
proto.unref as? Solid
|
||||
?: error("Prototype with name $refName is ${proto::class} but expected Solid")
|
||||
}
|
||||
override var rotation: Point3D?
|
||||
get() = prototype.rotation
|
||||
set(_) {
|
||||
error("Can't set position of reference")
|
||||
}
|
||||
override var scale: Point3D?
|
||||
get() = prototype.scale
|
||||
set(_) {
|
||||
error("Can't set position of reference")
|
||||
}
|
||||
override val prototype: Solid get() = prototypeFor(childName)
|
||||
}
|
||||
|
||||
override val children: Map<NameToken, Vision>
|
||||
get() = (prototype as? VisionGroup)?.children
|
||||
?.filter { !it.key.toString().startsWith("@") }
|
||||
?.filter { it.key != SolidGroup.PROTOTYPES_TOKEN }
|
||||
?.mapValues { (key, _) ->
|
||||
ReferenceChild(childName + key.asName())
|
||||
ReferenceChild(owner, refName + key.asName())
|
||||
} ?: emptyMap()
|
||||
|
||||
override fun getOwnProperty(name: Name): MetaItem? = getChildProperty(childName, name)
|
||||
override fun getOwnProperty(name: Name): MetaItem? =
|
||||
owner.getOwnProperty(childPropertyName(refName, name))
|
||||
|
||||
override fun setProperty(name: Name, item: MetaItem?, notify: Boolean) {
|
||||
setChildProperty(childName, name, item, notify)
|
||||
owner.setProperty(childPropertyName(refName, name), item, notify)
|
||||
}
|
||||
|
||||
override fun getProperty(
|
||||
@ -132,16 +130,12 @@ public class SolidReferenceGroup(
|
||||
inherit: Boolean,
|
||||
includeStyles: Boolean,
|
||||
includeDefaults: Boolean,
|
||||
): MetaItem? = if (!inherit && !includeStyles && !includeDefaults) {
|
||||
getOwnProperty(name)
|
||||
} else {
|
||||
getRefProperty(name, inherit, includeStyles, includeDefaults)
|
||||
}
|
||||
): MetaItem? = getRefProperty(name, inherit, includeStyles, includeDefaults)
|
||||
|
||||
override var parent: VisionGroup?
|
||||
get() {
|
||||
val parentName = childName.cutLast()
|
||||
return if (parentName.isEmpty()) this@SolidReferenceGroup else ReferenceChild(parentName)
|
||||
val parentName = refName.cutLast()
|
||||
return if (parentName.isEmpty()) owner else ReferenceChild(owner, parentName)
|
||||
}
|
||||
set(_) {
|
||||
error("Setting a parent for a reference child is not possible")
|
||||
@ -149,8 +143,8 @@ public class SolidReferenceGroup(
|
||||
|
||||
@DFExperimental
|
||||
override val propertyChanges: Flow<Name>
|
||||
get() = this@SolidReferenceGroup.propertyChanges.mapNotNull { name ->
|
||||
if (name.startsWith(childToken(childName))) {
|
||||
get() = owner.propertyChanges.mapNotNull { name ->
|
||||
if (name.startsWith(childToken(refName))) {
|
||||
name.cutFirst()
|
||||
} else {
|
||||
null
|
||||
@ -158,7 +152,7 @@ public class SolidReferenceGroup(
|
||||
}
|
||||
|
||||
override fun invalidateProperty(propertyName: Name) {
|
||||
this@SolidReferenceGroup.invalidateProperty(childPropertyName(childName, propertyName))
|
||||
owner.invalidateProperty(childPropertyName(refName, propertyName))
|
||||
}
|
||||
|
||||
override fun update(change: VisionChange) {
|
||||
@ -176,12 +170,6 @@ public class SolidReferenceGroup(
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get a vision prototype if it is a [SolidReferenceGroup] or vision itself if it is not
|
||||
*/
|
||||
public val Vision.prototype: Vision
|
||||
get() = if (this is SolidReference) prototype.prototype else this
|
||||
|
||||
/**
|
||||
* Create ref for existing prototype
|
||||
*/
|
||||
|
@ -4,6 +4,7 @@ import kotlinx.serialization.SerialName
|
||||
import kotlinx.serialization.Serializable
|
||||
import space.kscience.visionforge.VisionBuilder
|
||||
import space.kscience.visionforge.VisionContainerBuilder
|
||||
import space.kscience.visionforge.VisionPropertyContainer
|
||||
import space.kscience.visionforge.set
|
||||
import kotlin.math.PI
|
||||
import kotlin.math.cos
|
||||
@ -12,12 +13,12 @@ import kotlin.math.sin
|
||||
@Serializable
|
||||
@SerialName("solid.sphere")
|
||||
public class Sphere(
|
||||
public var radius: Float,
|
||||
public var phiStart: Float = 0f,
|
||||
public var phi: Float = PI2,
|
||||
public var thetaStart: Float = 0f,
|
||||
public var theta: Float = PI.toFloat(),
|
||||
) : SolidBase(), GeometrySolid {
|
||||
public val radius: Float,
|
||||
public val phiStart: Float = 0f,
|
||||
public val phi: Float = PI2,
|
||||
public val thetaStart: Float = 0f,
|
||||
public val theta: Float = PI .toFloat(),
|
||||
) : SolidBase(), GeometrySolid, VisionPropertyContainer<Sphere> {
|
||||
|
||||
override fun <T : Any> toGeometry(geometryBuilder: GeometryBuilder<T>) {
|
||||
fun point3DfromSphCoord(r: Float, theta: Float, phi: Float): Point3D {
|
||||
|
@ -15,12 +15,12 @@ import kotlin.math.sin
|
||||
@Serializable
|
||||
@SerialName("solid.sphereLayer")
|
||||
public class SphereLayer(
|
||||
public var outerRadius: Float,
|
||||
public var innerRadius: Float,
|
||||
public var phiStart: Float = 0f,
|
||||
public var phi: Float = PI2,
|
||||
public var thetaStart: Float = 0f,
|
||||
public var theta: Float = PI.toFloat(),
|
||||
public val outerRadius: Float,
|
||||
public val innerRadius: Float,
|
||||
public val phiStart: Float = 0f,
|
||||
public val phi: Float = PI2,
|
||||
public val thetaStart: Float = 0f,
|
||||
public val theta: Float = PI.toFloat(),
|
||||
) : SolidBase(), GeometrySolid {
|
||||
|
||||
override fun <T : Any> toGeometry(geometryBuilder: GeometryBuilder<T>): Unit = geometryBuilder.run {
|
||||
@ -72,9 +72,17 @@ public class SphereLayer(
|
||||
public inline fun VisionContainerBuilder<Solid>.sphereLayer(
|
||||
outerRadius: Number,
|
||||
innerRadius: Number,
|
||||
phiStart: Number = 0f,
|
||||
phi: Number = PI2,
|
||||
thetaStart: Number = 0f,
|
||||
theta: Number = PI.toFloat(),
|
||||
name: String? = null,
|
||||
action: SphereLayer.() -> Unit = {},
|
||||
): SphereLayer = SphereLayer(
|
||||
outerRadius.toFloat(),
|
||||
innerRadius.toFloat(),
|
||||
phiStart.toFloat(),
|
||||
phi.toFloat(),
|
||||
thetaStart.toFloat(),
|
||||
theta.toFloat()
|
||||
).apply(action).also { set(name, it) }
|
@ -1,39 +1,68 @@
|
||||
package space.kscience.visionforge.solid
|
||||
|
||||
import kotlinx.serialization.KSerializer
|
||||
import kotlinx.serialization.Serializable
|
||||
import space.kscience.dataforge.meta.Meta
|
||||
import space.kscience.dataforge.meta.MetaBuilder
|
||||
import space.kscience.dataforge.meta.double
|
||||
import space.kscience.dataforge.meta.get
|
||||
import kotlinx.serialization.descriptors.SerialDescriptor
|
||||
import kotlinx.serialization.encoding.Decoder
|
||||
import kotlinx.serialization.encoding.Encoder
|
||||
import space.kscience.dataforge.meta.*
|
||||
import space.kscience.visionforge.solid.Solid.Companion.X_KEY
|
||||
import space.kscience.visionforge.solid.Solid.Companion.Y_KEY
|
||||
import space.kscience.visionforge.solid.Solid.Companion.Z_KEY
|
||||
import kotlin.math.PI
|
||||
import kotlin.math.pow
|
||||
import kotlin.math.sqrt
|
||||
|
||||
public const val PI2: Float = 2 * PI.toFloat()
|
||||
|
||||
@Serializable
|
||||
public data class Point2D(public var x: Double, public var y: Double)
|
||||
public data class Point2D(public var x: Float, public var y: Float)
|
||||
|
||||
public fun Point2D(x: Number, y: Number): Point2D = Point2D(x.toDouble(), y.toDouble())
|
||||
public fun Point2D(x: Number, y: Number): Point2D = Point2D(x.toFloat(), y.toFloat())
|
||||
|
||||
public fun Point2D.toMeta(): Meta = Meta {
|
||||
Solid.X_KEY put x
|
||||
Solid.Y_KEY put y
|
||||
X_KEY put x
|
||||
Y_KEY put y
|
||||
}
|
||||
|
||||
internal fun Meta.point2D(): Point2D = Point2D(this["x"].double ?: 0.0, this["y"].double ?: 0.0)
|
||||
internal fun Meta.point2D(): Point2D = Point2D(this["x"].float ?: 0f, this["y"].float ?: 0f)
|
||||
|
||||
@Serializable(Point3DSerializer::class)
|
||||
public interface Point3D {
|
||||
public val x: Float
|
||||
public val y: Float
|
||||
public val z: Float
|
||||
|
||||
@Serializable
|
||||
public data class Point3D(
|
||||
public var x: Double,
|
||||
public var y: Double,
|
||||
public var z: Double,
|
||||
) {
|
||||
public companion object {
|
||||
public val ZERO: Point3D = Point3D(0.0, 0.0, 0.0)
|
||||
public val ONE: Point3D = Point3D(1.0, 1.0, 1.0)
|
||||
}
|
||||
}
|
||||
|
||||
public fun Point3D(x: Number, y: Number, z: Number): Point3D = Point3D(x.toDouble(), y.toDouble(), z.toDouble())
|
||||
@Serializable(Point3DSerializer::class)
|
||||
public interface MutablePoint3D : Point3D {
|
||||
override var x: Float
|
||||
override var y: Float
|
||||
override var z: Float
|
||||
}
|
||||
|
||||
@Serializable
|
||||
private class Point3DImpl(override var x: Float, override var y: Float, override var z: Float) : MutablePoint3D
|
||||
|
||||
internal object Point3DSerializer : KSerializer<Point3D> {
|
||||
|
||||
override val descriptor: SerialDescriptor = Point3DImpl.serializer().descriptor
|
||||
|
||||
|
||||
override fun deserialize(decoder: Decoder): Point3D = decoder.decodeSerializableValue(Point3DImpl.serializer())
|
||||
|
||||
override fun serialize(encoder: Encoder, value: Point3D) {
|
||||
val impl: Point3DImpl = (value as? Point3DImpl) ?: Point3DImpl(value.x, value.y, value.z)
|
||||
encoder.encodeSerializableValue(Point3DImpl.serializer(), impl)
|
||||
}
|
||||
}
|
||||
|
||||
public fun Point3D(x: Number, y: Number, z: Number): Point3D = Point3DImpl(x.toFloat(), y.toFloat(), z.toFloat())
|
||||
|
||||
public operator fun Point3D.plus(other: Point3D): Point3D = Point3D(
|
||||
this.x + other.x,
|
||||
@ -41,10 +70,52 @@ public operator fun Point3D.plus(other: Point3D): Point3D = Point3D(
|
||||
this.z + other.z
|
||||
)
|
||||
|
||||
internal fun Meta.point3D() = Point3D(this["x"].double ?: 0.0, this["y"].double ?: 0.0, this["y"].double ?: 0.0)
|
||||
public operator fun Point3D.minus(other: Point3D): Point3D = Point3D(
|
||||
this.x - other.x,
|
||||
this.y - other.y,
|
||||
this.z - other.z
|
||||
)
|
||||
|
||||
public operator fun Point3D.unaryMinus(): Point3D = Point3D(
|
||||
-x,
|
||||
-y,
|
||||
-z
|
||||
)
|
||||
|
||||
public infix fun Point3D.cross(other: Point3D): Point3D = Point3D(
|
||||
y * other.z - z * other.y,
|
||||
z * other.x - x * other.z,
|
||||
x * other.y - y * other.x
|
||||
)
|
||||
|
||||
public fun MutablePoint3D.normalizeInPlace() {
|
||||
val norm = sqrt(x.pow(2) + y.pow(2) + z.pow(2))
|
||||
x /= norm
|
||||
y /= norm
|
||||
z /= norm
|
||||
}
|
||||
|
||||
internal fun ItemProvider.point3D(default: Float = 0f) = object : Point3D {
|
||||
override val x: Float by float(default)
|
||||
override val y: Float by float(default)
|
||||
override val z: Float by float(default)
|
||||
}
|
||||
|
||||
public fun Point3D.toMeta(): MetaBuilder = Meta {
|
||||
Solid.X_KEY put x
|
||||
Solid.Y_KEY put y
|
||||
Solid.Z_KEY put z
|
||||
X_KEY put x
|
||||
Y_KEY put y
|
||||
Z_KEY put z
|
||||
}
|
||||
|
||||
|
||||
internal fun Meta.toVector(default: Float = 0f) = Point3D(
|
||||
this[Solid.X_KEY].float ?: default,
|
||||
this[Solid.Y_KEY].float ?: default,
|
||||
this[Solid.Z_KEY].float ?: default
|
||||
)
|
||||
|
||||
internal fun Solid.updatePosition(meta: Meta?) {
|
||||
meta[Solid.POSITION_KEY].node?.toVector()?.let { position = it }
|
||||
meta[Solid.ROTATION_KEY].node?.toVector()?.let { rotation = it }
|
||||
meta[Solid.SCALE_KEY].node?.toVector(1f)?.let { scale = it }
|
||||
}
|
@ -1,36 +1,39 @@
|
||||
package space.kscience.visionforge.solid.transform
|
||||
|
||||
import space.kscience.dataforge.meta.itemSequence
|
||||
import space.kscience.dataforge.misc.DFExperimental
|
||||
import space.kscience.dataforge.names.asName
|
||||
import space.kscience.visionforge.*
|
||||
import space.kscience.visionforge.MutableVisionGroup
|
||||
import space.kscience.visionforge.Vision
|
||||
import space.kscience.visionforge.VisionGroup
|
||||
import space.kscience.visionforge.meta
|
||||
import space.kscience.visionforge.solid.*
|
||||
|
||||
private operator fun Number.plus(other: Number) = toFloat() + other.toFloat()
|
||||
private operator fun Number.times(other: Number) = toFloat() * other.toFloat()
|
||||
|
||||
@DFExperimental
|
||||
internal fun mergeChild(parent: VisionGroup, child: Vision): Vision {
|
||||
return child.apply {
|
||||
|
||||
configure(parent.meta)
|
||||
|
||||
//parent.properties?.let { config.update(it) }
|
||||
|
||||
if (this is Solid && parent is Solid) {
|
||||
position = (position ?: Point3D.ZERO) + (parent.position ?: Point3D.ZERO)
|
||||
rotation = (parent.rotation ?: Point3D.ZERO) + (parent.rotation ?: Point3D.ZERO)
|
||||
scale = when {
|
||||
scale == null && parent.scale == null -> null
|
||||
scale == null -> parent.scale
|
||||
parent.scale == null -> scale
|
||||
else -> Point3D(
|
||||
scale!!.x * parent.scale!!.x,
|
||||
scale!!.y * parent.scale!!.y,
|
||||
scale!!.z * parent.scale!!.z
|
||||
)
|
||||
internal fun Vision.updateFrom(other: Vision): Vision {
|
||||
if (this is Solid && other is Solid) {
|
||||
x += other.x
|
||||
y += other.y
|
||||
z += other.y
|
||||
rotationX += other.rotationX
|
||||
rotationY += other.rotationY
|
||||
rotationZ += other.rotationZ
|
||||
scaleX *= other.scaleX
|
||||
scaleY *= other.scaleY
|
||||
scaleZ *= other.scaleZ
|
||||
other.meta.itemSequence().forEach { (name, item) ->
|
||||
if (getProperty(name) == null) {
|
||||
setProperty(name, item)
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
return this
|
||||
}
|
||||
|
||||
|
||||
@DFExperimental
|
||||
internal object RemoveSingleChild : VisualTreeTransform<SolidGroup>() {
|
||||
|
||||
@ -43,7 +46,7 @@ internal object RemoveSingleChild : VisualTreeTransform<SolidGroup>() {
|
||||
}
|
||||
if (parent is VisionGroup && parent.children.size == 1) {
|
||||
val child = parent.children.values.first()
|
||||
val newParent = mergeChild(parent, child)
|
||||
val newParent = child.updateFrom(parent)
|
||||
newParent.parent = null
|
||||
set(childName.asName(), newParent)
|
||||
}
|
||||
|
@ -31,7 +31,7 @@ internal object UnRef : VisualTreeTransform<SolidGroup>() {
|
||||
}
|
||||
children.filter { (it.value as? SolidReferenceGroup)?.refName == name }.forEach { (key, value) ->
|
||||
val reference = value as SolidReferenceGroup
|
||||
val newChild = mergeChild(reference, reference.prototype)
|
||||
val newChild = reference.prototype.updateFrom(reference)
|
||||
newChild.parent = null
|
||||
set(key.asName(), newChild) // replace proxy with merged object
|
||||
}
|
||||
|
@ -4,6 +4,6 @@ plugins {
|
||||
|
||||
dependencies {
|
||||
api(project(":visionforge-solid"))
|
||||
implementation(npm("three", "0.124.0"))
|
||||
implementation(npm("three-csg-ts", "2.2.2"))
|
||||
implementation(npm("three", "0.130.1"))
|
||||
implementation(npm("three-csg-ts", "3.1.5"))
|
||||
}
|
||||
|
@ -24,6 +24,7 @@
|
||||
|
||||
@file:JsModule("three")
|
||||
@file:JsNonModule
|
||||
@file:Suppress("NO_EXPLICIT_VISIBILITY_IN_API_MODE_WARNING", "unused")
|
||||
|
||||
package info.laht.threekt
|
||||
|
||||
|
@ -1,3 +1,4 @@
|
||||
@file:Suppress("NO_EXPLICIT_VISIBILITY_IN_API_MODE_WARNING", "unused")
|
||||
@file:JsModule("three")
|
||||
@file:JsNonModule
|
||||
|
||||
|
@ -44,6 +44,7 @@ abstract external class BufferAttribute protected constructor(
|
||||
* Default is 0. Position at whcih to start update.
|
||||
*/
|
||||
var offset: Int
|
||||
|
||||
/**
|
||||
* Default is -1, which means don't use update ranges.
|
||||
|
||||
@ -56,16 +57,19 @@ abstract external class BufferAttribute protected constructor(
|
||||
* UUID of this object instance. This gets automatically assigned and this shouldn't be edited.
|
||||
*/
|
||||
val uuid: String
|
||||
|
||||
/**
|
||||
* Optional name for this attribute instance. Default is an empty string.
|
||||
*/
|
||||
var name: String
|
||||
|
||||
var array: dynamic
|
||||
|
||||
/**
|
||||
* The length of vectors that are being stored in the array.
|
||||
*/
|
||||
val itemSize: Int
|
||||
|
||||
/**
|
||||
* Stores the array's length divided by the itemSize.
|
||||
*
|
||||
@ -73,6 +77,7 @@ abstract external class BufferAttribute protected constructor(
|
||||
* then this will count the number of such vectors stored.
|
||||
*/
|
||||
val count: Int
|
||||
|
||||
/**
|
||||
* Indicates how the underlying data in the buffer maps to the values in the GLSL shader code. See the constructor above for details.
|
||||
*/
|
||||
@ -86,6 +91,7 @@ abstract external class BufferAttribute protected constructor(
|
||||
* This corresponds to the gl.DYNAMIC_DRAW flag.
|
||||
*/
|
||||
var dynamic: Boolean
|
||||
|
||||
/**
|
||||
* This can be used to only update some components of stored vectors (
|
||||
* for example, just the component related to color).
|
||||
@ -99,8 +105,16 @@ abstract external class BufferAttribute protected constructor(
|
||||
*/
|
||||
var needsUpdate: Boolean
|
||||
|
||||
/**
|
||||
* A callback function that is executed after the Renderer has transferred the attribute array data to the GPU.
|
||||
*/
|
||||
var onUploadCallback: () -> Unit
|
||||
|
||||
/**
|
||||
* Sets the value of the [onUploadCallback] property.
|
||||
*/
|
||||
fun onUpload(callback: () -> Unit)
|
||||
|
||||
/**
|
||||
* A version number, incremented every time the needsUpdate property is set to true.
|
||||
*/
|
||||
@ -119,6 +133,7 @@ abstract external class BufferAttribute protected constructor(
|
||||
fun getW(index: Int): Number
|
||||
|
||||
fun copy(source: BufferAttribute): BufferAttribute
|
||||
|
||||
/**
|
||||
* Copy a vector from bufferAttribute[index2] to array[index1].
|
||||
*/
|
||||
@ -205,3 +220,22 @@ abstract external class BufferAttribute protected constructor(
|
||||
*/
|
||||
fun setXYZW(index: Int, x: Number, y: Number, z: Number, w: Number)
|
||||
}
|
||||
|
||||
|
||||
external class Float32BufferAttribute(
|
||||
array: Array<Float>,
|
||||
itemSize: Int,
|
||||
normalized: Boolean = definedExternally
|
||||
) : BufferAttribute
|
||||
|
||||
external class Int32BufferAttribute(
|
||||
array: IntArray,
|
||||
itemSize: Int,
|
||||
normalized: Boolean = definedExternally
|
||||
) : BufferAttribute
|
||||
|
||||
external class Int16BufferAttribute(
|
||||
array: ShortArray,
|
||||
itemSize: Int,
|
||||
normalized: Boolean = definedExternally
|
||||
) : BufferAttribute
|
@ -85,14 +85,14 @@ open external class BufferGeometry {
|
||||
fun clearGroups()
|
||||
fun addGroup(start: Int, count: Int, materialIndex: Int = definedExternally)
|
||||
|
||||
fun addAttribute(name: String, attribute: BufferAttribute)
|
||||
fun setAttribute(name: String, attribute: BufferAttribute)
|
||||
fun getAttribute(name: String): BufferAttribute
|
||||
fun removeAttribute(name: String): BufferGeometry
|
||||
fun deleteAttribute(name: String): BufferGeometry
|
||||
|
||||
fun setIndex(index: BufferAttribute)
|
||||
fun setIndex(index: Array<Short>)
|
||||
fun setDrawRange(start: Int, count: Int)
|
||||
|
||||
fun fromGeometry(geometry: Geometry)
|
||||
fun setFromObject(`object`: Object3D): BufferGeometry
|
||||
fun updateFromObject(`object`: Object3D): BufferGeometry
|
||||
fun setFromPoints(points: Array<Vector3>): BufferGeometry
|
||||
|
@ -1,48 +0,0 @@
|
||||
/*
|
||||
* The MIT License
|
||||
*
|
||||
* Copyright 2017-2018 Lars Ivar Hatledal
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
@file:JsModule("three")
|
||||
@file:JsNonModule
|
||||
|
||||
package info.laht.threekt.core
|
||||
|
||||
import info.laht.threekt.math.Box3
|
||||
import info.laht.threekt.math.Sphere
|
||||
|
||||
external class DirectGeometry {
|
||||
|
||||
var verticesNeedUpdate: Boolean
|
||||
var normalsNeedUpdate: Boolean
|
||||
var colorsNeedUpdate: Boolean
|
||||
var uvsNeedUpdate: Boolean
|
||||
var groupsNeedUpdate: Boolean
|
||||
|
||||
fun computeBoundingBox(): Box3
|
||||
fun computeBoundingSphere(): Sphere
|
||||
|
||||
fun dispose()
|
||||
|
||||
fun fromGeometry(geometry: Geometry)
|
||||
|
||||
}
|
@ -1,109 +0,0 @@
|
||||
/*
|
||||
* The MIT License
|
||||
*
|
||||
* Copyright 2017-2018 Lars Ivar Hatledal
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
@file:JsModule("three")
|
||||
@file:JsNonModule
|
||||
|
||||
package info.laht.threekt.core
|
||||
|
||||
import info.laht.threekt.math.*
|
||||
import info.laht.threekt.objects.Mesh
|
||||
|
||||
external interface MorphTarget {
|
||||
val name: String
|
||||
val vertices: Array<Vector3>
|
||||
}
|
||||
|
||||
external interface MorphNormal {
|
||||
val name: String
|
||||
val normals: Array<Vector3>
|
||||
}
|
||||
|
||||
open external class Geometry {
|
||||
|
||||
val id: Int
|
||||
|
||||
var vertices: Array<Vector3>
|
||||
var colors: Array<Color>
|
||||
var faces: Array<Face3>
|
||||
var faceVertexUvs: Array<Array<Vector2>>
|
||||
|
||||
var morphTargets: Array<MorphTarget>
|
||||
var morphNormals: Array<MorphNormal>
|
||||
|
||||
var skinWeights: Array<Vector4>
|
||||
var skinIndices: Array<Vector4>
|
||||
|
||||
var lineDistances: List<Double>
|
||||
|
||||
var boundingBox: Box3?
|
||||
var boundingSphere: Sphere?
|
||||
|
||||
// update flags
|
||||
|
||||
var elementsNeedUpdate: Boolean
|
||||
var verticesNeedUpdate: Boolean
|
||||
var uvsNeedUpdate: Boolean
|
||||
var normalsNeedUpdate: Boolean
|
||||
var colorsNeedUpdate: Boolean
|
||||
var lineDistancesNeedUpdate: Boolean
|
||||
var groupsNeedUpdate: Boolean
|
||||
|
||||
fun applyMatrix4(matrix: Matrix4): Geometry
|
||||
fun rotateX(angle: Number): Geometry
|
||||
fun rotateY(angle: Number): Geometry
|
||||
fun rotateZ(angle: Number): Geometry
|
||||
fun translate(x: Number, y: Number, z: Number): Geometry
|
||||
fun scale(x: Number, y: Number, z: Number): Geometry
|
||||
fun lookAt(vector: Vector3): Geometry
|
||||
fun fromBufferGeometry(geometry: BufferGeometry): Geometry
|
||||
fun addFace(a: Int, b: Int, c: Int, materialIndexOffset: Int = definedExternally)
|
||||
fun center(): Vector3
|
||||
fun normalize(): Geometry
|
||||
fun computeFaceNormals()
|
||||
fun computeVertexNormals(areaWeighted: Boolean = definedExternally)
|
||||
fun computeFlatVertexNormals()
|
||||
fun computeMorphNormals()
|
||||
fun computeLineDistances()
|
||||
fun computeBoundingBox()
|
||||
fun computeBoundingSphere()
|
||||
|
||||
fun merge(geometry: Geometry, matrix: Matrix4 = definedExternally, materialIndexOffset: Int = definedExternally)
|
||||
|
||||
fun mergeMesh(mesh: Mesh)
|
||||
|
||||
fun mergeVertices()
|
||||
|
||||
fun setFromPoint(points: Array<Vector3>): Geometry
|
||||
|
||||
fun sortFacesByMaterialIndex()
|
||||
|
||||
fun toJSON(): Any
|
||||
|
||||
open fun clone(): Geometry
|
||||
fun copy(geometry: Geometry): Geometry
|
||||
|
||||
fun dispose()
|
||||
|
||||
}
|
@ -4,7 +4,6 @@
|
||||
package info.laht.threekt.geometries
|
||||
|
||||
import info.laht.threekt.core.BufferGeometry
|
||||
import info.laht.threekt.core.Geometry
|
||||
|
||||
|
||||
external class BoxGeometry(
|
||||
@ -14,14 +13,4 @@ external class BoxGeometry(
|
||||
widthSegments: Int = definedExternally,
|
||||
heightSegments: Int = definedExternally,
|
||||
depthSegments: Int = definedExternally
|
||||
) : Geometry
|
||||
|
||||
|
||||
external class BoxBufferGeometry(
|
||||
width: Number,
|
||||
height: Number,
|
||||
depth: Number,
|
||||
widthSegments: Int = definedExternally,
|
||||
heightSegments: Int = definedExternally,
|
||||
depthSegments: Int = definedExternally
|
||||
) : BufferGeometry
|
||||
|
@ -4,7 +4,7 @@
|
||||
package info.laht.threekt.geometries
|
||||
|
||||
import info.laht.threekt.core.BufferGeometry
|
||||
import info.laht.threekt.core.Geometry
|
||||
|
||||
|
||||
external class ConeGeometry(
|
||||
radius: Number = definedExternally,
|
||||
@ -14,14 +14,4 @@ external class ConeGeometry(
|
||||
openEnded: Boolean = definedExternally,
|
||||
thetaStart: Boolean = definedExternally,
|
||||
thetaLength: Boolean = definedExternally
|
||||
) : Geometry
|
||||
|
||||
external class ConeBufferGeometry(
|
||||
radius: Number = definedExternally,
|
||||
height: Number = definedExternally,
|
||||
radialSegments: Int = definedExternally,
|
||||
heightSegments: Int = definedExternally,
|
||||
openEnded: Boolean = definedExternally,
|
||||
thetaStart: Boolean = definedExternally,
|
||||
thetaLength: Boolean = definedExternally
|
||||
) : BufferGeometry
|
@ -4,7 +4,6 @@
|
||||
package info.laht.threekt.geometries
|
||||
|
||||
import info.laht.threekt.core.BufferGeometry
|
||||
import info.laht.threekt.core.Geometry
|
||||
|
||||
external class CylinderGeometry(
|
||||
radiusTop: Number,
|
||||
@ -15,15 +14,4 @@ external class CylinderGeometry(
|
||||
openEnded: Boolean = definedExternally,
|
||||
thetaStart: Number = definedExternally,
|
||||
thetaLength: Number = definedExternally
|
||||
) : Geometry
|
||||
|
||||
external class CylinderBufferGeometry(
|
||||
radiusTop: Number,
|
||||
radiusBottom: Number,
|
||||
height: Number,
|
||||
radialSegments: Int = definedExternally,
|
||||
heightSegments: Int = definedExternally,
|
||||
openEnded: Boolean = definedExternally,
|
||||
thetaStart: Number = definedExternally,
|
||||
thetaLength: Number = definedExternally
|
||||
) : BufferGeometry
|
@ -4,8 +4,5 @@
|
||||
package info.laht.threekt.geometries
|
||||
|
||||
import info.laht.threekt.core.BufferGeometry
|
||||
import info.laht.threekt.core.Geometry
|
||||
|
||||
external class EdgesGeometry(geometry: Geometry, thresholdAngle: Int = definedExternally) : BufferGeometry {
|
||||
constructor(geometry: BufferGeometry, thresholdAngle: Int = definedExternally)
|
||||
}
|
||||
public external class EdgesGeometry(geometry: BufferGeometry, thresholdAngle: Int = definedExternally) : BufferGeometry
|
@ -11,7 +11,6 @@
|
||||
package info.laht.threekt.geometries
|
||||
|
||||
import info.laht.threekt.core.BufferGeometry
|
||||
import info.laht.threekt.core.Geometry
|
||||
import info.laht.threekt.extras.core.Shape
|
||||
import info.laht.threekt.math.Vector2
|
||||
|
||||
@ -78,15 +77,3 @@ external open class ExtrudeBufferGeometry : BufferGeometry {
|
||||
var WorldUVGenerator: UVGenerator
|
||||
}
|
||||
}
|
||||
|
||||
external open class ExtrudeGeometry : Geometry {
|
||||
constructor(shapes: Shape, options: ExtrudeGeometryOptions?)
|
||||
constructor(shapes: Array<Shape>, options: ExtrudeGeometryOptions?)
|
||||
|
||||
open fun addShapeList(shapes: Array<Shape>, options: Any? = definedExternally)
|
||||
open fun addShape(shape: Shape, options: Any? = definedExternally)
|
||||
|
||||
companion object {
|
||||
var WorldUVGenerator: UVGenerator
|
||||
}
|
||||
}
|
@ -4,7 +4,6 @@
|
||||
package info.laht.threekt.geometries
|
||||
|
||||
import info.laht.threekt.core.BufferGeometry
|
||||
import info.laht.threekt.core.Geometry
|
||||
|
||||
external class PlaneGeometry(
|
||||
|
||||
@ -13,13 +12,4 @@ external class PlaneGeometry(
|
||||
widthSegments: Int = definedExternally,
|
||||
heightSegments: Int = definedExternally
|
||||
|
||||
) : Geometry
|
||||
|
||||
external class PlaneBufferGeometry(
|
||||
|
||||
width: Number,
|
||||
height: Number,
|
||||
widthSegments: Int = definedExternally,
|
||||
heightSegments: Int = definedExternally
|
||||
|
||||
) : BufferGeometry
|
@ -4,7 +4,6 @@
|
||||
package info.laht.threekt.geometries
|
||||
|
||||
import info.laht.threekt.core.BufferGeometry
|
||||
import info.laht.threekt.core.Geometry
|
||||
|
||||
external class SphereGeometry(
|
||||
radius: Number,
|
||||
@ -14,14 +13,4 @@ external class SphereGeometry(
|
||||
phiLength: Number = definedExternally,
|
||||
thetaStart: Number = definedExternally,
|
||||
thetaLength: Number = definedExternally
|
||||
) : Geometry
|
||||
|
||||
external class SphereBufferGeometry(
|
||||
radius: Number,
|
||||
widthSegments: Int = definedExternally,
|
||||
heightSegments: Int = definedExternally,
|
||||
phiStart: Number = definedExternally,
|
||||
phiLength: Number = definedExternally,
|
||||
thetaStart: Number = definedExternally,
|
||||
thetaLength: Number = definedExternally
|
||||
) : BufferGeometry
|
@ -34,10 +34,7 @@ external interface TextGeometryParameters {
|
||||
set(value) = definedExternally
|
||||
}
|
||||
|
||||
external class TextBufferGeometry(text: String, parameters: TextGeometryParameters? = definedExternally) : ExtrudeBufferGeometry {
|
||||
val parameters: TextGeometryParameters
|
||||
}
|
||||
|
||||
external class TextGeometry(text: String, parameters: TextGeometryParameters? = definedExternally) : ExtrudeGeometry {
|
||||
external class TextBufferGeometry(text: String, parameters: TextGeometryParameters? = definedExternally) :
|
||||
ExtrudeBufferGeometry {
|
||||
val parameters: TextGeometryParameters
|
||||
}
|
@ -4,7 +4,7 @@
|
||||
package info.laht.threekt.geometries
|
||||
|
||||
import info.laht.threekt.core.BufferGeometry
|
||||
import info.laht.threekt.core.Geometry
|
||||
|
||||
|
||||
external class TorusGeometry(
|
||||
radius: Number = definedExternally,
|
||||
@ -12,12 +12,4 @@ external class TorusGeometry(
|
||||
radialSegments: Int = definedExternally,
|
||||
tubularSegments: Int = definedExternally,
|
||||
arc: Number = definedExternally
|
||||
) : Geometry
|
||||
|
||||
external class TorusBufferGeometry(
|
||||
radius: Number = definedExternally,
|
||||
tube: Number = definedExternally,
|
||||
radialSegments: Int = definedExternally,
|
||||
tubularSegments: Int = definedExternally,
|
||||
arc: Number = definedExternally
|
||||
) : BufferGeometry
|
@ -1,10 +1,10 @@
|
||||
package info.laht.threekt.geometries
|
||||
|
||||
import info.laht.threekt.core.BufferGeometry
|
||||
import info.laht.threekt.core.Geometry
|
||||
import info.laht.threekt.extras.core.Curve
|
||||
import info.laht.threekt.math.Vector3
|
||||
|
||||
|
||||
/**
|
||||
* Creates a tube that extrudes along a 3d curve.
|
||||
*/
|
||||
@ -16,25 +16,6 @@ external class TubeGeometry(
|
||||
radiusSegments: Int = definedExternally,
|
||||
closed: Boolean = definedExternally
|
||||
|
||||
) : Geometry {
|
||||
|
||||
var tangents: Array<Vector3>
|
||||
var normals: Array<Vector3>
|
||||
var binormals: Array<Vector3>
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a tube that extrudes along a 3d curve.
|
||||
*/
|
||||
external class TubeBufferGeometry(
|
||||
|
||||
path: Curve<Vector3>,
|
||||
tubularSegments: Int = definedExternally,
|
||||
radius: Number = definedExternally,
|
||||
radiusSegments: Int = definedExternally,
|
||||
closed: Boolean = definedExternally
|
||||
|
||||
) : BufferGeometry {
|
||||
|
||||
val parameters: dynamic
|
||||
|
@ -4,14 +4,8 @@
|
||||
package info.laht.threekt.geometries
|
||||
|
||||
import info.laht.threekt.core.BufferGeometry
|
||||
import info.laht.threekt.core.Geometry
|
||||
|
||||
/**
|
||||
* This can be used as a helper object to view a Geometry object as a wireframe.
|
||||
*/
|
||||
external class WireframeGeometry : BufferGeometry {
|
||||
|
||||
constructor(geometry: Geometry)
|
||||
constructor(geometry: BufferGeometry)
|
||||
|
||||
}
|
||||
external class WireframeGeometry(geometry: BufferGeometry) : BufferGeometry
|
@ -28,12 +28,10 @@
|
||||
package info.laht.threekt.objects
|
||||
|
||||
import info.laht.threekt.core.BufferGeometry
|
||||
import info.laht.threekt.core.Geometry
|
||||
import info.laht.threekt.core.Object3D
|
||||
import info.laht.threekt.materials.Material
|
||||
|
||||
open external class LineSegments(geometry: BufferGeometry, material: Material) : Object3D {
|
||||
constructor(geometry: Geometry, material: Material)
|
||||
|
||||
var geometry: BufferGeometry
|
||||
var material: Material
|
||||
|
@ -27,16 +27,16 @@
|
||||
|
||||
package info.laht.threekt.objects
|
||||
|
||||
import info.laht.threekt.core.*
|
||||
import info.laht.threekt.core.BufferGeometry
|
||||
import info.laht.threekt.core.Intersect
|
||||
import info.laht.threekt.core.Object3D
|
||||
import info.laht.threekt.core.Raycaster
|
||||
import info.laht.threekt.materials.Material
|
||||
|
||||
|
||||
open external class Mesh : Object3D {
|
||||
open external class Mesh(geometry: BufferGeometry?, material: Material?) : Object3D {
|
||||
|
||||
constructor(geometry: Geometry?, material: Material?)
|
||||
constructor(geometry: BufferGeometry?, material: Material?)
|
||||
|
||||
var geometry: dynamic
|
||||
var geometry: BufferGeometry
|
||||
var material: Material
|
||||
|
||||
var drawMode: Int
|
||||
|
@ -0,0 +1,15 @@
|
||||
@file:JsModule("three/examples/jsm/utils/BufferGeometryUtils")
|
||||
@file:JsNonModule
|
||||
package info.laht.threekt.utils
|
||||
|
||||
import info.laht.threekt.core.BufferGeometry
|
||||
|
||||
|
||||
public external object BufferGeometryUtils {
|
||||
/**
|
||||
* Merges a set of geometries into a single instance. All geometries must have compatible attributes. If merge does not succeed, the method returns null.
|
||||
* @param geometries -- Array of BufferGeometry instances.
|
||||
* @param useGroups -- Whether groups should be generated for the merged geometry or not.
|
||||
*/
|
||||
public fun mergeBufferGeometries(geometries: Array<BufferGeometry>, useGroups: Boolean): BufferGeometry
|
||||
}
|
@ -30,16 +30,14 @@ public abstract class MeshThreeFactory<in T : Solid>(
|
||||
override fun invoke(three: ThreePlugin, obj: T): Mesh {
|
||||
val geometry = buildGeometry(obj)
|
||||
|
||||
//JS sometimes tries to pass Geometry as BufferGeometry
|
||||
@Suppress("USELESS_IS_CHECK") if (geometry !is BufferGeometry) error("BufferGeometry expected")
|
||||
|
||||
//val meshMeta: Meta = obj.properties[Material3D.MATERIAL_KEY]?.node ?: Meta.empty
|
||||
|
||||
val mesh = Mesh(geometry, ThreeMaterials.DEFAULT).apply {
|
||||
matrixAutoUpdate = false
|
||||
//set position for mesh
|
||||
updatePosition(obj)
|
||||
}.applyProperties(obj)
|
||||
applyProperties(obj)
|
||||
}
|
||||
|
||||
//add listener to object properties
|
||||
obj.onPropertyChange(three.updateScope) { name ->
|
||||
@ -76,9 +74,9 @@ internal fun Mesh.applyProperties(obj: Solid): Mesh = apply {
|
||||
updateMaterial(obj)
|
||||
applyEdges(obj)
|
||||
//applyWireFrame(obj)
|
||||
layers.enable(obj.layer)
|
||||
layers.set(obj.layer)
|
||||
children.forEach {
|
||||
it.layers.enable(obj.layer)
|
||||
it.layers.set(obj.layer)
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,12 +1,12 @@
|
||||
package space.kscience.visionforge.solid.three
|
||||
|
||||
import info.laht.threekt.geometries.BoxBufferGeometry
|
||||
import info.laht.threekt.geometries.BoxGeometry
|
||||
import space.kscience.visionforge.solid.Box
|
||||
import space.kscience.visionforge.solid.detail
|
||||
|
||||
public object ThreeBoxFactory : MeshThreeFactory<Box>(Box::class) {
|
||||
override fun buildGeometry(obj: Box): BoxBufferGeometry =
|
||||
override fun buildGeometry(obj: Box): BoxGeometry =
|
||||
obj.detail?.let { detail ->
|
||||
BoxBufferGeometry(obj.xSize, obj.ySize, obj.zSize, detail, detail, detail)
|
||||
} ?: BoxBufferGeometry(obj.xSize, obj.ySize, obj.zSize)
|
||||
BoxGeometry(obj.xSize, obj.ySize, obj.zSize, detail, detail, detail)
|
||||
} ?: BoxGeometry(obj.xSize, obj.ySize, obj.zSize)
|
||||
}
|
@ -250,8 +250,11 @@ public class ThreeCanvas(
|
||||
}
|
||||
|
||||
public fun render(vision: Solid) {
|
||||
three.logger.info { "Replacing root node in three canvas" }
|
||||
scene.findChild("@root".asName())?.let { scene.remove(it) }
|
||||
if (root != null) {
|
||||
three.logger.info { "Replacing root node in three canvas" }
|
||||
scene.findChild("@root".asName())?.let { scene.remove(it) }
|
||||
root?.dispose()
|
||||
}
|
||||
|
||||
val object3D = three.buildObject3D(vision)
|
||||
object3D.name = "@root"
|
||||
|
@ -2,7 +2,7 @@ package space.kscience.visionforge.solid.three
|
||||
|
||||
import info.laht.threekt.DoubleSide
|
||||
import info.laht.threekt.core.Object3D
|
||||
import info.laht.threekt.geometries.PlaneBufferGeometry
|
||||
import info.laht.threekt.geometries.PlaneGeometry
|
||||
import info.laht.threekt.materials.MeshBasicMaterial
|
||||
import info.laht.threekt.objects.Mesh
|
||||
import info.laht.threekt.textures.Texture
|
||||
@ -46,7 +46,7 @@ public object ThreeCanvasLabelFactory : ThreeFactory<SolidLabel> {
|
||||
}
|
||||
|
||||
val mesh = Mesh(
|
||||
PlaneBufferGeometry(canvas.width, canvas.height),
|
||||
PlaneGeometry(canvas.width, canvas.height),
|
||||
material
|
||||
)
|
||||
|
||||
|
@ -1,29 +1,60 @@
|
||||
package space.kscience.visionforge.solid.three
|
||||
|
||||
import CSG
|
||||
import info.laht.threekt.core.BufferGeometry
|
||||
import info.laht.threekt.core.Object3D
|
||||
import info.laht.threekt.objects.Mesh
|
||||
import space.kscience.dataforge.names.startsWith
|
||||
import space.kscience.visionforge.onPropertyChange
|
||||
import space.kscience.visionforge.solid.Composite
|
||||
import space.kscience.visionforge.solid.CompositeType
|
||||
import kotlin.reflect.KClass
|
||||
|
||||
/**
|
||||
* This should be inner, because it uses object builder
|
||||
*/
|
||||
public class ThreeCompositeFactory(public val three: ThreePlugin) : MeshThreeFactory<Composite>(Composite::class) {
|
||||
public class ThreeCompositeFactory(public val three: ThreePlugin) : ThreeFactory<Composite> {
|
||||
|
||||
override fun buildGeometry(obj: Composite): BufferGeometry {
|
||||
// override fun buildGeometry(obj: Composite): BufferGeometry {
|
||||
// val first = three.buildObject3D(obj.first) as? Mesh ?: error("First part of composite is not a mesh")
|
||||
// //first.updateMatrix()
|
||||
// val second = three.buildObject3D(obj.second) as? Mesh ?: error("Second part of composite is not a mesh")
|
||||
// //second.updateMatrix()
|
||||
// val firstCSG = CSG.fromMesh(first)
|
||||
// val secondCSG = CSG.fromMesh(second)
|
||||
//// val resultCSG = when (obj.compositeType) {
|
||||
//// CompositeType.UNION -> firstCSG.union(secondCSG)
|
||||
//// CompositeType.INTERSECT -> firstCSG.intersect(secondCSG)
|
||||
//// CompositeType.SUBTRACT -> firstCSG.subtract(secondCSG)
|
||||
//// }
|
||||
//// return resultCSG.toGeometry(second.matrix)
|
||||
//
|
||||
// val resultMesh: Mesh = when (obj.compositeType) {
|
||||
// CompositeType.UNION -> CSG.union(first,second)
|
||||
// CompositeType.INTERSECT -> CSG.intersect(first,second)
|
||||
// CompositeType.SUBTRACT -> CSG.subtract(first,second)
|
||||
// }
|
||||
// return resultMesh.geometry
|
||||
// }
|
||||
|
||||
override val type: KClass<in Composite> get() = Composite::class
|
||||
|
||||
override fun invoke(three: ThreePlugin, obj: Composite): Object3D {
|
||||
val first = three.buildObject3D(obj.first) as? Mesh ?: error("First part of composite is not a mesh")
|
||||
first.updateMatrix()
|
||||
val second = three.buildObject3D(obj.second) as? Mesh ?: error("Second part of composite is not a mesh")
|
||||
second.updateMatrix()
|
||||
val firstCSG = CSG.fromMesh(first)
|
||||
val secondCSG = CSG.fromMesh(second)
|
||||
val resultCSG = when (obj.compositeType) {
|
||||
CompositeType.UNION -> firstCSG.union(secondCSG)
|
||||
CompositeType.INTERSECT -> firstCSG.intersect(secondCSG)
|
||||
CompositeType.SUBTRACT -> firstCSG.subtract(secondCSG)
|
||||
return when (obj.compositeType) {
|
||||
CompositeType.SUM, CompositeType.UNION -> CSG.union(first, second)
|
||||
CompositeType.INTERSECT -> CSG.intersect(first, second)
|
||||
CompositeType.SUBTRACT -> CSG.subtract(first, second)
|
||||
}.apply {
|
||||
updatePosition(obj)
|
||||
applyProperties(obj)
|
||||
obj.onPropertyChange(three.updateScope) { name ->
|
||||
when {
|
||||
//name.startsWith(WIREFRAME_KEY) -> mesh.applyWireFrame(obj)
|
||||
name.startsWith(MeshThreeFactory.EDGES_KEY) -> applyEdges(obj)
|
||||
else -> updateProperty(obj, name)
|
||||
}
|
||||
}
|
||||
}
|
||||
return resultCSG.toGeometry().toBufferGeometry()
|
||||
}
|
||||
|
||||
}
|
@ -1,7 +1,7 @@
|
||||
package space.kscience.visionforge.solid.three
|
||||
|
||||
import info.laht.threekt.core.BufferGeometry
|
||||
import info.laht.threekt.geometries.CylinderBufferGeometry
|
||||
import info.laht.threekt.geometries.CylinderGeometry
|
||||
import space.kscience.visionforge.solid.ConeSegment
|
||||
import space.kscience.visionforge.solid.detail
|
||||
import kotlin.math.PI
|
||||
@ -11,7 +11,7 @@ public object ThreeConeFactory : MeshThreeFactory<ConeSegment>(ConeSegment::clas
|
||||
override fun buildGeometry(obj: ConeSegment): BufferGeometry {
|
||||
val cylinder = obj.detail?.let {
|
||||
val segments = it.toDouble().pow(0.5).toInt()
|
||||
CylinderBufferGeometry(
|
||||
CylinderGeometry(
|
||||
radiusTop = obj.topRadius,
|
||||
radiusBottom = obj.bottomRadius,
|
||||
height = obj.height,
|
||||
@ -21,7 +21,7 @@ public object ThreeConeFactory : MeshThreeFactory<ConeSegment>(ConeSegment::clas
|
||||
thetaStart = obj.startAngle,
|
||||
thetaLength = obj.angle
|
||||
)
|
||||
} ?: CylinderBufferGeometry(
|
||||
} ?: CylinderGeometry(
|
||||
radiusTop = obj.topRadius,
|
||||
radiusBottom = obj.bottomRadius,
|
||||
height = obj.height,
|
||||
|
@ -63,9 +63,7 @@ public fun Object3D.updateProperty(source: Vision, propertyName: Name) {
|
||||
* Generic factory for elements which provide inside geometry builder
|
||||
*/
|
||||
public object ThreeShapeFactory : MeshThreeFactory<GeometrySolid>(GeometrySolid::class) {
|
||||
override fun buildGeometry(obj: GeometrySolid): BufferGeometry {
|
||||
return obj.run {
|
||||
ThreeGeometryBuilder().apply { toGeometry(this) }.build()
|
||||
}
|
||||
}
|
||||
override fun buildGeometry(obj: GeometrySolid): BufferGeometry = ThreeGeometryBuilder().apply {
|
||||
obj.toGeometry(this)
|
||||
}.build()
|
||||
}
|
@ -1,52 +1,63 @@
|
||||
package space.kscience.visionforge.solid.three
|
||||
|
||||
import info.laht.threekt.core.BufferGeometry
|
||||
import info.laht.threekt.core.Face3
|
||||
import info.laht.threekt.core.Geometry
|
||||
import info.laht.threekt.core.Float32BufferAttribute
|
||||
import info.laht.threekt.math.Vector3
|
||||
import space.kscience.dataforge.meta.Meta
|
||||
import space.kscience.dataforge.meta.get
|
||||
import space.kscience.dataforge.meta.int
|
||||
import space.kscience.visionforge.solid.GeometryBuilder
|
||||
import space.kscience.visionforge.solid.Point3D
|
||||
import space.kscience.visionforge.solid.cross
|
||||
import space.kscience.visionforge.solid.minus
|
||||
|
||||
internal fun Point3D.toVector() = Vector3(x, y, z)
|
||||
|
||||
internal fun <T> MutableList<T>.add(vararg values: T) {
|
||||
values.forEach {
|
||||
add(it)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* An implementation of geometry builder for Three.js [BufferGeometry]
|
||||
*/
|
||||
public class ThreeGeometryBuilder : GeometryBuilder<BufferGeometry> {
|
||||
|
||||
private val vertices = ArrayList<Vector3>()
|
||||
private val faces = ArrayList<Face3>()
|
||||
private val indices = ArrayList<Short>()
|
||||
private val positions = ArrayList<Float>()
|
||||
private val normals = ArrayList<Float>()
|
||||
// private val colors = ArrayList<Float>()
|
||||
|
||||
private val vertexCache = HashMap<Point3D, Int>()
|
||||
private val vertexCache = HashMap<Point3D, Short>()
|
||||
private var counter: Short = -1
|
||||
|
||||
private fun append(vertex: Point3D): Int {
|
||||
val index = vertexCache[vertex] ?: -1//vertices.indexOf(vertex)
|
||||
return if (index > 0) {
|
||||
index
|
||||
} else {
|
||||
vertices.add(vertex.toVector())
|
||||
vertexCache[vertex] = vertices.size - 1
|
||||
vertices.size - 1
|
||||
}
|
||||
private fun vertex(vertex: Point3D, normal: Point3D): Short = vertexCache.getOrPut(vertex) {
|
||||
//add vertex and update cache if needed
|
||||
positions.add(vertex.x, vertex.y, vertex.z)
|
||||
normals.add(normal.x, vertex.y, vertex.z)
|
||||
//colors.add(1f, 1f, 1f)
|
||||
counter++
|
||||
counter
|
||||
}
|
||||
|
||||
override fun face(vertex1: Point3D, vertex2: Point3D, vertex3: Point3D, normal: Point3D?, meta: Meta) {
|
||||
val face = Face3(append(vertex1), append(vertex2), append(vertex3), normal?.toVector() ?: Vector3(0, 0, 0))
|
||||
meta["materialIndex"].int?.let { face.materialIndex = it }
|
||||
meta["color"]?.getColor()?.let { face.color = it }
|
||||
faces.add(face)
|
||||
val actualNormal: Point3D = normal ?: (vertex3 - vertex2) cross (vertex1 - vertex2)
|
||||
indices.add(
|
||||
vertex(vertex1, actualNormal),
|
||||
vertex(vertex2, actualNormal),
|
||||
vertex(vertex3, actualNormal)
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
override fun build(): BufferGeometry {
|
||||
return Geometry().apply {
|
||||
vertices = this@ThreeGeometryBuilder.vertices.toTypedArray()
|
||||
faces = this@ThreeGeometryBuilder.faces.toTypedArray()
|
||||
computeBoundingSphere()
|
||||
computeFaceNormals()
|
||||
}.toBufferGeometry()
|
||||
override fun build(): BufferGeometry = BufferGeometry().apply {
|
||||
setIndex(indices.toTypedArray())
|
||||
setAttribute("position", Float32BufferAttribute(positions.toTypedArray(), 3))
|
||||
setAttribute("normal", Float32BufferAttribute(normals.toTypedArray(), 3))
|
||||
//setAttribute("color", Float32BufferAttribute(colors.toFloatArray(), 3))
|
||||
//a temporary fix for CSG problem
|
||||
val uvsArray = Array<Float>((counter+1)*2){0f}
|
||||
setAttribute("uv", Float32BufferAttribute(uvsArray, 2))
|
||||
|
||||
computeBoundingSphere()
|
||||
}
|
||||
}
|
@ -6,6 +6,6 @@ import space.kscience.visionforge.solid.SolidBase
|
||||
/**
|
||||
* A custom visual object that has its own Three.js renderer
|
||||
*/
|
||||
public abstract class ThreeVision : SolidBase() {
|
||||
public abstract class ThreeJsVision : SolidBase() {
|
||||
public abstract fun render(three: ThreePlugin): Object3D
|
||||
}
|
@ -1,6 +1,6 @@
|
||||
package space.kscience.visionforge.solid.three
|
||||
|
||||
import info.laht.threekt.core.Geometry
|
||||
import info.laht.threekt.core.BufferGeometry
|
||||
import info.laht.threekt.core.Object3D
|
||||
import info.laht.threekt.math.Color
|
||||
import info.laht.threekt.objects.LineSegments
|
||||
@ -16,8 +16,8 @@ public object ThreeLineFactory : ThreeFactory<PolyLine> {
|
||||
override val type: KClass<PolyLine> get() = PolyLine::class
|
||||
|
||||
override fun invoke(three: ThreePlugin, obj: PolyLine): Object3D {
|
||||
val geometry = Geometry().apply {
|
||||
vertices = Array(obj.points.size) { obj.points[it].toVector() }
|
||||
val geometry = BufferGeometry().apply {
|
||||
setFromPoints(Array(obj.points.size) { obj.points[it].toVector() })
|
||||
}
|
||||
|
||||
val material = ThreeMaterials.getLineMaterial(obj.getProperty(MeshThreeFactory.EDGES_MATERIAL_KEY).node, true)
|
||||
|
@ -49,7 +49,7 @@ public class ThreePlugin : AbstractPlugin(), ElementVisionRenderer {
|
||||
}
|
||||
|
||||
public fun buildObject3D(obj: Solid): Object3D = when (obj) {
|
||||
is ThreeVision -> obj.render(this)
|
||||
is ThreeJsVision -> obj.render(this)
|
||||
is SolidReferenceGroup -> ThreeReferenceFactory(this, obj)
|
||||
is SolidGroup -> {
|
||||
val group = ThreeGroup()
|
||||
|
@ -1,14 +1,14 @@
|
||||
package space.kscience.visionforge.solid.three
|
||||
|
||||
import info.laht.threekt.core.BufferGeometry
|
||||
import info.laht.threekt.geometries.SphereBufferGeometry
|
||||
import info.laht.threekt.geometries.SphereGeometry
|
||||
import space.kscience.visionforge.solid.Sphere
|
||||
import space.kscience.visionforge.solid.detail
|
||||
|
||||
public object ThreeSphereFactory : MeshThreeFactory<Sphere>(Sphere::class) {
|
||||
override fun buildGeometry(obj: Sphere): BufferGeometry {
|
||||
return obj.detail?.let {detail ->
|
||||
SphereBufferGeometry(
|
||||
SphereGeometry(
|
||||
radius = obj.radius,
|
||||
phiStart = obj.phiStart,
|
||||
phiLength = obj.phi,
|
||||
@ -17,7 +17,7 @@ public object ThreeSphereFactory : MeshThreeFactory<Sphere>(Sphere::class) {
|
||||
widthSegments = detail,
|
||||
heightSegments = detail
|
||||
)
|
||||
}?: SphereBufferGeometry(
|
||||
}?: SphereGeometry(
|
||||
radius = obj.radius,
|
||||
phiStart = obj.phiStart,
|
||||
phiLength = obj.phi,
|
||||
|
@ -1,49 +1,52 @@
|
||||
@file:Suppress("INTERFACE_WITH_SUPERCLASS",
|
||||
@file:Suppress(
|
||||
"INTERFACE_WITH_SUPERCLASS",
|
||||
"OVERRIDING_FINAL_MEMBER",
|
||||
"RETURN_TYPE_MISMATCH_ON_OVERRIDE",
|
||||
"CONFLICTING_OVERLOADS",
|
||||
"EXTERNAL_DELEGATION")
|
||||
"EXTERNAL_DELEGATION"
|
||||
)
|
||||
|
||||
@file:JsModule("three-csg-ts")
|
||||
@file:JsNonModule
|
||||
|
||||
import info.laht.threekt.core.BufferGeometry
|
||||
import info.laht.threekt.math.Matrix4
|
||||
import info.laht.threekt.math.Vector3
|
||||
import info.laht.threekt.objects.Mesh
|
||||
|
||||
external open class CSG {
|
||||
open fun clone(): CSG
|
||||
open fun toPolygons(): Array<Polygon>
|
||||
open fun union(csg: CSG): CSG
|
||||
open fun subtract(csg: CSG): CSG
|
||||
open fun intersect(csg: CSG): CSG
|
||||
open fun inverse(): CSG
|
||||
external class CSG {
|
||||
fun clone(): CSG
|
||||
fun toPolygons(): Array<Polygon>
|
||||
fun toGeometry(toMatrix: Matrix4): BufferGeometry
|
||||
fun union(csg: CSG): CSG
|
||||
fun subtract(csg: CSG): CSG
|
||||
fun intersect(csg: CSG): CSG
|
||||
fun inverse(): CSG
|
||||
|
||||
|
||||
companion object {
|
||||
fun fromPolygons(polygons: Array<Polygon>): CSG
|
||||
fun fromGeometry(geom: Any): CSG
|
||||
fun fromMesh(mesh: Mesh): CSG
|
||||
fun fromGeometry(geom: BufferGeometry, objectIndex: dynamic = definedExternally): CSG
|
||||
fun fromMesh(mesh: Mesh, objectIndex: dynamic = definedExternally): CSG
|
||||
fun toGeometry(csg: CSG, toMatrix: Matrix4): BufferGeometry
|
||||
fun toMesh(csg: CSG, toMatrix: Matrix4): Mesh
|
||||
fun iEval(tokens: Mesh, index: Number? = definedExternally)
|
||||
fun eval(tokens: Mesh, doRemove: Boolean): Mesh
|
||||
var _tmpm3: Any
|
||||
var doRemove: Any
|
||||
var currentOp: Any
|
||||
var currentPrim: Any
|
||||
var nextPrim: Any
|
||||
var sourceMesh: Any
|
||||
fun union(meshA: Mesh, meshB: Mesh): Mesh
|
||||
fun subtract(meshA: Mesh, meshB: Mesh): Mesh
|
||||
fun intersect(meshA: Mesh, meshB: Mesh): Mesh
|
||||
}
|
||||
}
|
||||
|
||||
external open class Vector(x: Number, y: Number, z: Number) : Vector3 {
|
||||
open fun negated(): Vector
|
||||
open fun plus(a: Vector): Vector
|
||||
open fun minus(a: Vector): Vector
|
||||
open fun times(a: Number): Vector
|
||||
open fun dividedBy(a: Number): Vector
|
||||
open fun lerp(a: Vector, t: Number): Any
|
||||
open fun unit(): Vector
|
||||
open fun cross(a: Vector): Any
|
||||
external class Vector(x: Number, y: Number, z: Number) : Vector3 {
|
||||
fun negated(): Vector
|
||||
fun plus(a: Vector): Vector
|
||||
fun minus(a: Vector): Vector
|
||||
fun times(a: Number): Vector
|
||||
fun dividedBy(a: Number): Vector
|
||||
fun lerp(a: Vector, t: Number): Any
|
||||
fun unit(): Vector
|
||||
fun cross(a: Vector): Any
|
||||
}
|
||||
|
||||
external interface IVector {
|
||||
@ -52,21 +55,21 @@ external interface IVector {
|
||||
var z: Number
|
||||
}
|
||||
|
||||
external open class Vertex(pos: IVector, normal: IVector, uv: IVector? = definedExternally) {
|
||||
open var pos: Vector
|
||||
open var normal: Vector
|
||||
open var uv: Vector
|
||||
open fun clone(): Vertex
|
||||
open fun flip()
|
||||
open fun interpolate(other: Vertex, t: Number): Vertex
|
||||
external class Vertex(pos: IVector, normal: IVector, uv: IVector? = definedExternally) {
|
||||
var pos: Vector
|
||||
var normal: Vector
|
||||
var uv: Vector
|
||||
fun clone(): Vertex
|
||||
fun flip()
|
||||
fun interpolate(other: Vertex, t: Number): Vertex
|
||||
}
|
||||
|
||||
external open class Plane(normal: Vector, w: Number) {
|
||||
open var normal: Vector
|
||||
open var w: Number
|
||||
open fun clone(): Plane
|
||||
open fun flip()
|
||||
open fun splitPolygon(
|
||||
external class Plane(normal: Vector, w: Number) {
|
||||
var normal: Vector
|
||||
var w: Number
|
||||
fun clone(): Plane
|
||||
fun flip()
|
||||
fun splitPolygon(
|
||||
polygon: Polygon,
|
||||
coplanarFront: Array<Polygon>,
|
||||
coplanarBack: Array<Polygon>,
|
||||
@ -80,10 +83,10 @@ external open class Plane(normal: Vector, w: Number) {
|
||||
}
|
||||
}
|
||||
|
||||
external open class Polygon(vertices: Array<Vertex>, shared: Any? = definedExternally) {
|
||||
open var plane: Plane
|
||||
open var vertices: Array<Vertex>
|
||||
open var shared: Any
|
||||
open fun clone(): Polygon
|
||||
open fun flip()
|
||||
external class Polygon(vertices: Array<Vertex>, shared: Any? = definedExternally) {
|
||||
var plane: Plane
|
||||
var vertices: Array<Vertex>
|
||||
var shared: Any
|
||||
fun clone(): Polygon
|
||||
fun flip()
|
||||
}
|
@ -1,7 +1,7 @@
|
||||
package space.kscience.visionforge.solid.three
|
||||
|
||||
import CSG
|
||||
import info.laht.threekt.core.*
|
||||
import info.laht.threekt.core.BufferGeometry
|
||||
import info.laht.threekt.core.Layers
|
||||
import info.laht.threekt.external.controls.OrbitControls
|
||||
import info.laht.threekt.materials.Material
|
||||
import info.laht.threekt.math.Euler
|
||||
@ -19,53 +19,13 @@ public val Solid.euler: Euler get() = Euler(rotationX, rotationY, rotationZ, rot
|
||||
|
||||
public val MetaItem.vector: Vector3 get() = Vector3(node["x"].float ?: 0f, node["y"].float ?: 0f, node["z"].float ?: 0f)
|
||||
|
||||
public fun Geometry.toBufferGeometry(): BufferGeometry = BufferGeometry().apply { fromGeometry(this@toBufferGeometry) }
|
||||
|
||||
internal fun Double.toRadians() = this * PI / 180
|
||||
|
||||
public fun CSG.toGeometry(): Geometry {
|
||||
val geom = Geometry()
|
||||
|
||||
val vertices = ArrayList<Vector3>()
|
||||
val faces = ArrayList<Face3>()
|
||||
|
||||
for (polygon in toPolygons()) {
|
||||
val v0 = vertices.size
|
||||
val pvs = polygon.vertices
|
||||
|
||||
for (pv in pvs) {
|
||||
vertices.add(Vector3().copy(pv.pos))
|
||||
}
|
||||
|
||||
for (j in 3..polygon.vertices.size) {
|
||||
val fc = Face3(v0, v0 + j - 2, v0 + j - 1, Vector3())
|
||||
fc.vertexNormals = arrayOf(
|
||||
Vector3().copy(pvs[0].normal),
|
||||
Vector3().copy(pvs[j - 2].normal),
|
||||
Vector3().copy(pvs[j - 1].normal)
|
||||
)
|
||||
|
||||
fc.normal = Vector3().copy(polygon.plane.normal)
|
||||
faces.add(fc)
|
||||
}
|
||||
}
|
||||
geom.vertices = vertices.toTypedArray()
|
||||
geom.faces = faces.toTypedArray()
|
||||
// val inv: Matrix4 = Matrix4().apply { getInverse(toMatrix) }
|
||||
// geom.applyMatrix(toMatrix)
|
||||
geom.verticesNeedUpdate = true
|
||||
geom.elementsNeedUpdate = true
|
||||
geom.normalsNeedUpdate = true
|
||||
geom.computeBoundingSphere()
|
||||
geom.computeBoundingBox()
|
||||
return geom
|
||||
}
|
||||
|
||||
internal fun Any.dispose() {
|
||||
when (this) {
|
||||
is Geometry -> dispose()
|
||||
is BufferGeometry -> dispose()
|
||||
is DirectGeometry -> dispose()
|
||||
is Material -> dispose()
|
||||
is Mesh -> {
|
||||
geometry.dispose()
|
||||
|
Loading…
Reference in New Issue
Block a user