BufferedRingND

open class BufferedRingND<T, out R : Ring<T>>(shape: IntArray, elementContext: R, bufferFactory: BufferFactory<T>) : BufferedGroupND<T, R> , RingND<T, R>

Functions

add
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open override fun add(a: StructureND<T>, b: StructureND<T>): StructureND<T>
Element-wise addition.
binaryOperation
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open fun binaryOperation(operation: String, left: StructureND<T>, right: StructureND<T>): StructureND<T>
Dynamically invokes a binary operation with the certain name.
binaryOperationFunction
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open override fun binaryOperationFunction(operation: String): (left: StructureND<T>, right: StructureND<T>) -> StructureND<T>
Dynamically dispatches a binary operation with the certain name.
bindSymbol
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open fun bindSymbol(value: String): StructureND<T>
The same as bindSymbolOrNull but throws an error if symbol could not be bound
bindSymbolOrNull
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open fun bindSymbolOrNull(value: String): StructureND<T>?
Wraps a raw string to T object.
combine
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abstract fun combine(a: StructureND<T>, b: StructureND<T>, transform: R.(T, T) -> T): StructureND<T>
Combines two structures into one.
getFeature
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open fun <F : StructureFeature> getFeature(structure: StructureND<T>, type: KClass<out F>): F?
Get a feature of the structure in this scope.
invoke
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open operator fun (T) -> T.invoke(structure: StructureND<T>): StructureND<T>
Element-wise invocation of function working on T on a StructureND.
map
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abstract fun StructureND<T>.map(transform: R.(T) -> T): StructureND<T>
Maps elements from one structure to another one by applying transform to them.
mapIndexed
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abstract fun StructureND<T>.mapIndexed(transform: R.(index: IntArray, T) -> T): StructureND<T>
Maps elements from one structure to another one by applying transform to them alongside with their indices.
minus
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open operator fun T.minus(arg: StructureND<T>): StructureND<T>
Subtracts an ND structure from an element of it.
open operator fun StructureND<T>.minus(arg: T): StructureND<T>
Subtracts an element from ND structure of it.
open operator fun StructureND<T>.minus(b: StructureND<T>): StructureND<T>
Subtraction of two elements.
multiply
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open override fun multiply(a: StructureND<T>, b: StructureND<T>): StructureND<T>
Element-wise multiplication.
plus
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open operator fun T.plus(arg: StructureND<T>): StructureND<T>
Adds an element to ND structure of it.
open operator fun StructureND<T>.plus(arg: T): StructureND<T>
Adds an ND structure to an element of it.
open operator fun StructureND<T>.plus(b: StructureND<T>): StructureND<T>
Addition of two elements.
produce
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abstract fun produce(initializer: R.(IntArray) -> T): StructureND<T>
Produces a new NDStructure using given initializer function.
times
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open operator fun T.times(arg: StructureND<T>): StructureND<T>
Multiplies an element by a ND structure of it.
open operator fun StructureND<T>.times(arg: T): StructureND<T>
Multiplies an ND structure by an element of it.
open operator fun StructureND<T>.times(b: StructureND<T>): StructureND<T>
Multiplies this element by scalar.
unaryMinus
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open operator override fun StructureND<T>.unaryMinus(): StructureND<T>
The negation of this element.
unaryOperation
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open fun unaryOperation(operation: String, arg: StructureND<T>): StructureND<T>
Dynamically invokes a unary operation with the certain name.
unaryOperationFunction
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open override fun unaryOperationFunction(operation: String): (arg: StructureND<T>) -> StructureND<T>
Dynamically dispatches a unary operation with the certain name.
unaryPlus
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open operator fun StructureND<T>.unaryPlus(): StructureND<T>
Returns this value.

Properties

buffer
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open val StructureND<T>.buffer: Buffer<T>
bufferFactory
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override val bufferFactory: BufferFactory<T>
elementContext
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override val elementContext: R
The algebra over elements of ND structure.
one
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open override val one: BufferND<T>
The neutral element of multiplication
shape
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override val shape: IntArray
The shape of ND-structures this algebra operates on.
strides
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open override val strides: Strides
zero
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open override val zero: BufferND<T>
The neutral element of addition.

Inheritors

BufferedFieldND
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ShortRingND
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Extensions

produceInline
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common
inline fun BufferedRingND<Short, ShortRing>.produceInline(crossinline initializer: ShortRing.(Int) -> Short): BufferND<Short>
Fast element production using function inlining.

Sources

common source
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