Transformations

Streaming and buffer transformations with Commons-math algorithms

Functions

Link copied to clipboard
fun cosine(normalization: DctNormalization = DctNormalization.STANDARD_DCT_I, direction: TransformType = TransformType.FORWARD): BufferTransform<Double, Double>
Link copied to clipboard
fun fourier(normalization: DftNormalization = DftNormalization.STANDARD, direction: TransformType = TransformType.FORWARD): BufferTransform<Complex, Complex>
Link copied to clipboard
fun hadamard(direction: TransformType = TransformType.FORWARD): BufferTransform<Double, Double>
Link copied to clipboard
fun realFourier(normalization: DftNormalization = DftNormalization.STANDARD, direction: TransformType = TransformType.FORWARD): BufferTransform<Double, Complex>
Link copied to clipboard
fun sine(normalization: DstNormalization = DstNormalization.STANDARD_DST_I, direction: TransformType = TransformType.FORWARD): BufferTransform<Double, Double>