FloatNd4jArrayFieldOps

open class FloatNd4jArrayFieldOps : Nd4jArrayExtendedFieldOps<Float, FloatField>

Represents FieldND over Nd4jArrayStructure of Float.

Constructors

FloatNd4jArrayFieldOps
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fun FloatNd4jArrayFieldOps()

Types

Companion
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object Companion : FloatNd4jArrayFieldOps

Functions

acos
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open override fun acos(arg: StructureND<Float>): StructureND<Float>
acosh
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open override fun acosh(arg: StructureND<Float>): StructureND<Float>
add
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abstract fun add(left: StructureND<Float>, right: StructureND<Float>): StructureND<Float>
asin
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open override fun asin(arg: StructureND<Float>): StructureND<Float>
asinh
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open override fun asinh(arg: StructureND<Float>): StructureND<Float>
atan
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open override fun atan(arg: StructureND<Float>): StructureND<Float>
atanh
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open override fun atanh(arg: StructureND<Float>): StructureND<Float>
binaryOperation
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open fun binaryOperation(operation: String, left: StructureND<Float>, right: StructureND<Float>): StructureND<Float>
binaryOperationFunction
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open override fun binaryOperationFunction(operation: String): (left: StructureND<Float>, right: StructureND<Float>) -> StructureND<Float>
bindSymbol
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open fun bindSymbol(value: String): StructureND<Float>
bindSymbolOrNull
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open fun bindSymbolOrNull(value: String): StructureND<Float>?
cos
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open override fun cos(arg: StructureND<Float>): StructureND<Float>
cosh
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open override fun cosh(arg: StructureND<Float>): StructureND<Float>
div
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open operator override fun Float.div(arg: StructureND<Float>): Nd4jArrayStructure<Float>
open operator override fun StructureND<Float>.div(arg: Float): Nd4jArrayStructure<Float>
open operator fun Number.div(b: StructureND<Float>): Nd4jArrayStructure<Float>
open operator fun StructureND<Float>.div(other: StructureND<Float>): StructureND<Float>
open operator fun StructureND<Float>.div(k: Number): StructureND<Float>
divide
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abstract fun divide(left: StructureND<Float>, right: StructureND<Float>): StructureND<Float>
exp
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open override fun exp(arg: StructureND<Float>): StructureND<Float>
getFeature
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open fun <F : StructureFeature> getFeature(structure: StructureND<Float>, type: KClass<out F>): F?
invoke
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open operator fun (Float) -> Float.invoke(structure: StructureND<Float>): StructureND<Float>
ln
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open override fun ln(arg: StructureND<Float>): StructureND<Float>
map
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abstract fun StructureND<Float>.map(transform: FloatField.(Float) -> Float): StructureND<Float>
mapIndexed
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abstract fun StructureND<Float>.mapIndexed(transform: FloatField.(index: IntArray, Float) -> Float): StructureND<Float>
minus
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open operator override fun Float.minus(arg: StructureND<Float>): Nd4jArrayStructure<Float>
open operator override fun StructureND<Float>.minus(arg: Float): Nd4jArrayStructure<Float>
open operator fun StructureND<Float>.minus(other: StructureND<Float>): StructureND<Float>
multiply
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open fun multiply(a: StructureND<Float>, k: Number): Nd4jArrayStructure<Float>
abstract fun multiply(left: StructureND<Float>, right: StructureND<Float>): StructureND<Float>
plus
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open operator fun Float.plus(arg: StructureND<Float>): StructureND<Float>
open operator override fun StructureND<Float>.plus(arg: Float): Nd4jArrayStructure<Float>
open operator fun StructureND<Float>.plus(other: StructureND<Float>): StructureND<Float>
pow
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open infix fun StructureND<Float>.pow(pow: Number): StructureND<Float>
power
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open override fun power(arg: StructureND<Float>, pow: Number): StructureND<Float>
scale
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open override fun scale(a: StructureND<Float>, value: Double): StructureND<Float>
sin
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open override fun sin(arg: StructureND<Float>): StructureND<Float>
sinh
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open override fun sinh(arg: StructureND<Float>): StructureND<Float>
sqrt
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open override fun sqrt(arg: StructureND<Float>): StructureND<Float>
structureND
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abstract fun structureND(shape: Shape, initializer: FloatField.(IntArray) -> Float): StructureND<Float>
tan
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open override fun tan(arg: StructureND<Float>): StructureND<Float>
tanh
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open override fun tanh(arg: StructureND<Float>): StructureND<Float>
times
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open operator fun Float.times(arg: StructureND<Float>): StructureND<Float>
open operator override fun StructureND<Float>.times(arg: Float): Nd4jArrayStructure<Float>
open operator fun StructureND<Float>.times(other: StructureND<Float>): StructureND<Float>
open operator fun Number.times(other: StructureND<Float>): StructureND<Float>
open operator fun StructureND<Float>.times(k: Number): StructureND<Float>
unaryMinus
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abstract operator fun StructureND<Float>.unaryMinus(): StructureND<Float>
unaryOperation
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open fun unaryOperation(operation: String, arg: StructureND<Float>): StructureND<Float>
unaryOperationFunction
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open override fun unaryOperationFunction(operation: String): (arg: StructureND<Float>) -> StructureND<Float>
unaryPlus
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open operator fun StructureND<Float>.unaryPlus(): StructureND<Float>
wrap
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open override fun INDArray.wrap(): Nd4jArrayStructure<Float>
zip
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abstract fun zip(left: StructureND<Float>, right: StructureND<Float>, transform: FloatField.(Float, Float) -> Float): StructureND<Float>

Properties

elementAlgebra
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open override val elementAlgebra: FloatField
ndArray
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open override val StructureND<Float>.ndArray: INDArray
Unwraps to or get INDArray from StructureND.

Inheritors

FloatNd4jArrayFieldOps
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FloatNd4jArrayField
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Sources

jvm source
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