FloatNd4jArrayField

Constructors

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constructor(shape: ShapeND)

Functions

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open override fun acos(arg: StructureND<Float>): StructureND<Float>
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open override fun acosh(arg: StructureND<Float>): StructureND<Float>
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abstract fun add(left: StructureND<Float>, right: StructureND<Float>): StructureND<Float>
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open override fun asin(arg: StructureND<Float>): StructureND<Float>
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open override fun asinh(arg: StructureND<Float>): StructureND<Float>
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open override fun atan(arg: StructureND<Float>): StructureND<Float>
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open override fun atanh(arg: StructureND<Float>): StructureND<Float>
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open fun binaryOperation(operation: String, left: StructureND<Float>, right: StructureND<Float>): StructureND<Float>
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open override fun binaryOperationFunction(operation: String): (left: StructureND<Float>, right: StructureND<Float>) -> StructureND<Float>
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open fun bindSymbol(value: String): StructureND<Float>
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open override fun cos(arg: StructureND<Float>): StructureND<Float>
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open override fun cosh(arg: StructureND<Float>): StructureND<Float>
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open operator override fun Float.div(arg: StructureND<Float>): Nd4jArrayStructure<Float>
open operator override fun StructureND<Float>.div(arg: Float): Nd4jArrayStructure<Float>
open operator fun StructureND<Float>.div(arg: StructureND<Float>): StructureND<Float>
open operator fun StructureND<Float>.div(k: Number): StructureND<Float>
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abstract fun divide(left: StructureND<Float>, right: StructureND<Float>): StructureND<Float>
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open override fun exp(arg: StructureND<Float>): StructureND<Float>
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open fun <F : StructureFeature> getFeature(structure: StructureND<Float>, type: KClass<out F>): F?
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open operator fun (Float) -> Float.invoke(structure: StructureND<Float>): StructureND<Float>
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open override fun ln(arg: StructureND<Float>): StructureND<Float>
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open operator override fun Float.minus(arg: StructureND<Float>): Nd4jArrayStructure<Float>
open operator override fun StructureND<Float>.minus(arg: Float): Nd4jArrayStructure<Float>
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open operator fun Float.plus(arg: StructureND<Float>): StructureND<Float>
open operator override fun StructureND<Float>.plus(arg: Float): Nd4jArrayStructure<Float>
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open infix fun StructureND<Float>.pow(pow: Number): StructureND<Float>
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open override fun power(arg: StructureND<Float>, pow: Number): StructureND<Float>
open fun power(arg: StructureND<Float>, pow: UInt): StructureND<Float>
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open override fun scale(a: StructureND<Float>, value: Double): StructureND<Float>
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open override fun sin(arg: StructureND<Float>): StructureND<Float>
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open override fun sinh(arg: StructureND<Float>): StructureND<Float>
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open override fun sqrt(arg: StructureND<Float>): StructureND<Float>
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abstract fun structureND(shape: ShapeND, initializer: FloatField.(IntArray) -> Float): StructureND<Float>
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open override fun tan(arg: StructureND<Float>): StructureND<Float>
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open override fun tanh(arg: StructureND<Float>): StructureND<Float>
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open operator fun Float.times(arg: StructureND<Float>): StructureND<Float>
open operator override fun StructureND<Float>.times(arg: Float): Nd4jArrayStructure<Float>
open operator fun Number.times(arg: StructureND<Float>): StructureND<Float>
open operator fun StructureND<Float>.times(k: Number): StructureND<Float>
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abstract operator fun StructureND<Float>.unaryMinus(): StructureND<Float>
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open fun unaryOperation(operation: String, arg: StructureND<Float>): StructureND<Float>
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open override fun unaryOperationFunction(operation: String): (arg: StructureND<Float>) -> StructureND<Float>
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open override fun INDArray.wrap(): Nd4jArrayStructure<Float>

Wraps INDArray to Nd4jArrayStructure.

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open fun zip(left: StructureND<Float>, right: StructureND<Float>, transform: FloatField.(Float, Float) -> Float): StructureND<Float>

Properties

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open override val elementAlgebra: FloatField
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open override val StructureND<Float>.ndArray: INDArray

Unwraps to or get INDArray from StructureND.

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open override val one: StructureND<Float>
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open override val shape: ShapeND
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abstract val zero: StructureND<Float>