visionforge/wrappers/src/main/kotlin/dat.kt

102 lines
3.7 KiB
Kotlin

@file:Suppress(
"INTERFACE_WITH_SUPERCLASS",
"OVERRIDING_FINAL_MEMBER",
"RETURN_TYPE_MISMATCH_ON_OVERRIDE",
"CONFLICTING_OVERLOADS",
"EXTERNAL_DELEGATION"
)
@file:JsModule("dat.gui")
@file:JsNonModule
package hep.dataforge.vis.spatial.editor
import org.w3c.dom.HTMLElement
external interface GUIParams {
var autoPlace: Boolean? get() = definedExternally; set(value) = definedExternally
var closed: Boolean? get() = definedExternally; set(value) = definedExternally
var closeOnTop: Boolean? get() = definedExternally; set(value) = definedExternally
var hideable: Boolean? get() = definedExternally; set(value) = definedExternally
var load: Any? get() = definedExternally; set(value) = definedExternally
var name: String? get() = definedExternally; set(value) = definedExternally
var preset: String? get() = definedExternally; set(value) = definedExternally
var width: Number? get() = definedExternally; set(value) = definedExternally
}
external open class GUI(option: GUIParams? = definedExternally /* null */) {
open var __controllers: Array<GUIController>
open var __folders: Array<GUI>
open var domElement: HTMLElement
open fun add(
target: Any,
propName: String,
min: Number? = definedExternally /* null */,
max: Number? = definedExternally /* null */,
step: Number? = definedExternally /* null */
): GUIController
open fun add(target: Any, propName: String, status: Boolean): GUIController
open fun add(target: Any, propName: String, items: Array<String>): GUIController
open fun add(target: Any, propName: String, items: Array<Number>): GUIController
open fun add(target: Any, propName: String, items: Any): GUIController
open fun addColor(target: Any, propName: String): GUIController
open fun remove(controller: GUIController)
open fun destroy()
open fun addFolder(propName: String): GUI
open fun removeFolder(subFolder: GUI)
open fun open()
open fun close()
open fun hide()
open fun show()
open fun remember(target: Any, vararg additionalTargets: Any)
open fun getRoot(): GUI
open fun getSaveObject(): Any
open fun save()
open fun saveAs(presetName: String)
open fun revert(gui: GUI)
open fun listen(controller: GUIController)
open fun updateDisplay()
open var parent: GUI
open var scrollable: Boolean
open var autoPlace: Boolean
open var preset: String
open var width: Number
open var name: String
open var closed: Boolean
open var load: Any
open var useLocalStorage: Boolean
companion object {
var CLASS_AUTO_PLACE: String
var CLASS_AUTO_PLACE_CONTAINER: String
var CLASS_MAIN: String
var CLASS_CONTROLLER_ROW: String
var CLASS_TOO_TALL: String
var CLASS_CLOSED: String
var CLASS_CLOSE_BUTTON: String
var CLASS_CLOSE_TOP: String
var CLASS_CLOSE_BOTTOM: String
var CLASS_DRAG: String
var DEFAULT_WIDTH: Number
var TEXT_CLOSED: String
var TEXT_OPEN: String
}
}
external open class GUIController {
open fun destroy()
open var onChange: (value: Any? /* = null */) -> GUIController
open var onFinishChange: (value: Any? /* = null */) -> GUIController
open fun setValue(value: Any): GUIController
open fun getValue(): Any
open fun updateDisplay(): GUIController
open fun isModified(): Boolean
open fun min(n: Number): GUIController
open fun max(n: Number): GUIController
open fun step(n: Number): GUIController
open fun fire(): GUIController
open fun options(option: Any): GUIController
open fun name(s: String): GUIController
open fun listen(): GUIController
open fun remove(): GUIController
}