0.2.0 #71
@ -125,7 +125,7 @@ It's scarcely a solid, but it can be visualized, so we mention it.
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`polyline` requires two values - `points`, and `name`:
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`polyline` requires two values - `points`, and `name`:
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* `points` is a `vararg` with `Point3D` type. It takes pairs of points, which you want to connect.
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* `points` is a `vararg` with `Point3D` type. It takes pairs of points, which you want to connect.
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* `name` is an identifier of *any solid*, but in this case it is an identifier of `polyline`.
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* `name` is an identifier of *any solid*; but in this case, it is an identifier of `polyline`.
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It's type is `String`. **This value can be required by any solid;
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It's type is `String`. **This value can be required by any solid;
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you can set it, you can not to set it, but without you won't be able to control solid, since it won't be inherited.**
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you can set it, you can not to set it, but without you won't be able to control solid, since it won't be inherited.**
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