v0.2.0-dev-22 #47

Merged
altavir merged 158 commits from dev into master 2021-07-17 11:04:22 +03:00
79 changed files with 857 additions and 1023 deletions
Showing only changes of commit a5466dca0c - Show all commits

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@ -19,6 +19,9 @@
- VisionGroup builder accepts `null` as name for statics instead of `""`
- gdml sphere is rendered as a SphereLayer instead of Sphere (#35)
- Tube is replaced by more general ConeSurface
- position, rotation and size moved to properties
- prototypes moved to children
- Immutable Solid instances
### Deprecated

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@ -10,7 +10,7 @@ import kotlin.test.Test
import kotlin.test.assertEquals
import kotlin.test.assertNotNull
class GDMLVisualTest {
class GDMLVisionTest {
// @Test
// fun testCubesStyles(){

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@ -10,6 +10,7 @@ import space.kscience.dataforge.context.fetch
import space.kscience.dataforge.names.Name
import space.kscience.gdml.Gdml
import space.kscience.gdml.decodeFromString
import space.kscience.visionforge.gdml.markLayers
import space.kscience.visionforge.gdml.toVision
import space.kscience.visionforge.ring.ThreeCanvasWithControls
import space.kscience.visionforge.ring.tab
@ -32,7 +33,11 @@ val GDMLApp = functionalComponent<GDMLAppProps>("GDMLApp") { props ->
val parsedVision = when {
name.endsWith(".gdml") || name.endsWith(".xml") -> {
val gdml = Gdml.decodeFromString(data)
gdml.toVision()
gdml.toVision().apply {
root(visionManager)
console.info("Marking layers for file $name")
markLayers()
}
}
name.endsWith(".json") -> visionManager.decodeFromString(data)
else -> {

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@ -1,8 +1,5 @@
import kotlinx.browser.document
import kotlinx.css.height
import kotlinx.css.vh
import kotlinx.css.vw
import kotlinx.css.width
import kotlinx.css.*
import react.child
import react.dom.render
import space.kscience.dataforge.context.Context
@ -32,6 +29,8 @@ private class JsPlaygroundApp : Application {
render(element) {
styledDiv {
css{
padding(0.pt)
margin(0.pt)
height = 100.vh
width = 100.vw
}

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@ -2,10 +2,11 @@
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>js-playground</title>
<script src="js-playground.js"></script>
</head>
<body>
<body class="application">
<div id="playground"></div>
</body>
</html>

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@ -11,7 +11,7 @@ import space.kscience.visionforge.solid.plus
class SC1(
val name: String,
val center: Point3D,
val xSize: Double = PIXEL_XY_SIZE, val ySize: Double = PIXEL_XY_SIZE, val zSize: Double = PIXEL_Z_SIZE
val xSize: Float = PIXEL_XY_SIZE, val ySize: Float = PIXEL_XY_SIZE, val zSize: Float = PIXEL_Z_SIZE
)
class SC16(
@ -121,12 +121,12 @@ internal expect fun readMonitorConfig(): String
object Monitor {
const val GEOMETRY_TOLERANCE = 0.01
const val PIXEL_XY_SIZE = 122.0
const val PIXEL_XY_SPACING = 123.2
const val PIXEL_Z_SIZE = 30.0
const val CENTRAL_LAYER_Z = 0.0
const val UPPER_LAYER_Z = -166.0
const val LOWER_LAYER_Z = 180.0
const val PIXEL_XY_SIZE = 122.0f
const val PIXEL_XY_SPACING = 123.2f
const val PIXEL_Z_SIZE = 30.0f
const val CENTRAL_LAYER_Z = 0.0f
const val UPPER_LAYER_Z = -166.0f
const val LOWER_LAYER_Z = 180.0f
/**
* Build map for the whole monitor

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@ -17,19 +17,19 @@ import kotlin.random.Random
internal class SC1Aux(val sc: SC1, var efficiency: Double = 1.0) {
// val layer: Layer = findLayer(center.z);
private val upLayer =
findLayer(sc.center.z + sc.zSize / 2.0)//Layer("${name}_up", center.z + zSize / 2.0);
findLayer(sc.center.z + sc.zSize / 2f)//Layer("${name}_up", center.z + zSize / 2.0);
private val bottomLayer =
findLayer(sc.center.z - sc.zSize / 2.0)//Layer("${name}_bottom", center.z - zSize / 2.0);
findLayer(sc.center.z - sc.zSize / 2f)//Layer("${name}_bottom", center.z - zSize / 2.0);
private val centralLayer = findLayer(sc.center.z)
private val center = Vector3D(sc.center.x, sc.center.y, sc.center.z)
private val center = Vector3D(sc.center.x.toDouble(), sc.center.y.toDouble(), sc.center.z.toDouble())
private val sideLayers: Array<Plane> = arrayOf(
Plane(center.add(Vector3D(PIXEL_XY_SIZE / 2, 0.0, 0.0)), Vector3D(1.0, 0.0, 0.0), GEOMETRY_TOLERANCE),
Plane(center.add(Vector3D(-PIXEL_XY_SIZE / 2, 0.0, 0.0)), Vector3D(-1.0, 0.0, 0.0), GEOMETRY_TOLERANCE),
Plane(center.add(Vector3D(0.0, PIXEL_XY_SIZE / 2, 0.0)), Vector3D(0.0, 1.0, 0.0), GEOMETRY_TOLERANCE),
Plane(center.add(Vector3D(0.0, -PIXEL_XY_SIZE / 2, 0.0)), Vector3D(0.0, -1.0, 0.0), GEOMETRY_TOLERANCE)
);
Plane(center.add(Vector3D(PIXEL_XY_SIZE / 2.0, 0.0, 0.0)), Vector3D(1.0, 0.0, 0.0), GEOMETRY_TOLERANCE),
Plane(center.add(Vector3D(-PIXEL_XY_SIZE / 2.0, 0.0, 0.0)), Vector3D(-1.0, 0.0, 0.0), GEOMETRY_TOLERANCE),
Plane(center.add(Vector3D(0.0, PIXEL_XY_SIZE / 2.0, 0.0)), Vector3D(0.0, 1.0, 0.0), GEOMETRY_TOLERANCE),
Plane(center.add(Vector3D(0.0, -PIXEL_XY_SIZE / 2.0, 0.0)), Vector3D(0.0, -1.0, 0.0), GEOMETRY_TOLERANCE)
)
//TODO add efficiency
private fun containsPoint(x: Double, y: Double, z: Double, tolerance: Double = GEOMETRY_TOLERANCE): Boolean {
@ -63,8 +63,8 @@ internal class SC1Aux(val sc: SC1, var efficiency: Double = 1.0) {
* The layer number from up to bottom
*/
fun getLayerNumber(): Int {
return when (this.center.z) {
UPPER_LAYER_Z -> 1;
return when (this.center.z.toFloat()) {
UPPER_LAYER_Z -> 1
CENTRAL_LAYER_Z -> 2;
LOWER_LAYER_Z -> 3;
else -> throw RuntimeException("Unknown layer");

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@ -45,7 +45,7 @@ fun makeTrack(start: Vector3D, direction: Vector3D): Line {
fun makeTrack(x: Double, y: Double, theta: Double, phi: Double): Line {
//TODO check angle definitions
return makeTrack(
Vector3D(x, y, CENTRAL_LAYER_Z),
Vector3D(x, y, CENTRAL_LAYER_Z.toDouble()),
Vector3D(phi, theta)
)
}

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@ -13,12 +13,12 @@ import ru.mipt.npm.muon.monitor.readResource
internal const val MINIMAL_TRACK_LENGTH = 10.0
private val layerCache = HashMap<Double, Plane>()
private val layerCache = HashMap<Float, Plane>()
fun findLayer(z: Double): Plane = layerCache.getOrPut(z) {
fun findLayer(z: Float): Plane = layerCache.getOrPut(z) {
Plane(
Vector3D(0.0, 0.0, z), Vector3D(0.0, 0.0, 1.0),
Monitor.GEOMETRY_TOLERANCE
Vector3D(0.0, 0.0, z.toDouble()), Vector3D(0.0, 0.0, 1.0),
Monitor.GEOMETRY_TOLERANCE.toDouble()
)
}

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@ -28,8 +28,8 @@ interface TrackGenerator {
*/
class UniformTrackGenerator(
override val rnd: RandomGenerator,
val maxX: Double = 4 * PIXEL_XY_SIZE,
val maxY: Double = 4 * PIXEL_XY_SIZE
val maxX: Float = 4 * PIXEL_XY_SIZE,
val maxY: Float = 4 * PIXEL_XY_SIZE
) :
TrackGenerator {
override fun generate(): Line {
@ -44,8 +44,8 @@ class UniformTrackGenerator(
class FixedAngleGenerator(
override val rnd: RandomGenerator,
val phi: Double, val theta: Double,
val maxX: Double = 4 * PIXEL_XY_SIZE,
val maxY: Double = 4 * PIXEL_XY_SIZE
val maxX: Float = 4 * PIXEL_XY_SIZE,
val maxY: Float = 4 * PIXEL_XY_SIZE
) : TrackGenerator {
override fun generate(): Line {
val x = (1 - rnd.nextDouble() * 2.0) * maxX
@ -60,8 +60,8 @@ class FixedAngleGenerator(
class Cos2TrackGenerator(
override val rnd: RandomGenerator,
val power: Double = 2.0,
val maxX: Double = 4 * PIXEL_XY_SIZE,
val maxY: Double = 4 * PIXEL_XY_SIZE
val maxX: Float = 4 * PIXEL_XY_SIZE,
val maxY: Float = 4 * PIXEL_XY_SIZE
) :
TrackGenerator {
override fun generate(): Line {

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@ -27,7 +27,7 @@ fun VisionLayout<Solid>.demo(name: String, title: String = name, block: SolidGro
}
val canvasOptions = Canvas3DOptions {
size{
size {
minSize = 400
}
axes {
@ -57,9 +57,8 @@ fun VisionLayout<Solid>.showcase() {
rotationX = PI / 4
color("blue")
}
sphereLayer(50,40){
theta = (PI/2).toFloat()
rotationX = - PI * 3 / 4
sphereLayer(50, 40, theta = PI / 2) {
rotationX = -PI * 3 / 4
z = 110
color(Colors.pink)
}

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@ -1,7 +1,7 @@
package space.kscience.visionforge.solid.demo
import info.laht.threekt.core.Object3D
import info.laht.threekt.geometries.BoxBufferGeometry
import info.laht.threekt.geometries.BoxGeometry
import info.laht.threekt.objects.Mesh
import space.kscience.dataforge.meta.int
import space.kscience.dataforge.meta.number
@ -23,10 +23,10 @@ internal fun SolidGroup.varBox(
action: VariableBox.() -> Unit = {},
): VariableBox = VariableBox(xSize, ySize).apply(action).also { set(name, it) }
internal class VariableBox(val xSize: Number, val ySize: Number) : ThreeVision() {
internal class VariableBox(val xSize: Number, val ySize: Number) : ThreeJsVision() {
override fun render(three: ThreePlugin): Object3D {
val geometry = BoxBufferGeometry(xSize, ySize, 1)
val geometry = BoxGeometry(xSize, ySize, 1)
val material = ThreeMaterials.DEFAULT.clone()

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@ -4,9 +4,9 @@ plugins {
description = "Jupyter api artifact for GDML rendering"
kotlin{
kotlin {
explicitApi = null
js{
js {
useCommonJs()
browser {
webpackTask {
@ -25,19 +25,17 @@ kotlin{
tasks.getByName<ProcessResources>("jvmProcessResources") {
dependsOn(jsBrowserDistribution)
afterEvaluate {
from(jsBrowserDistribution)
}
}
}
sourceSets{
sourceSets {
commonMain {
dependencies {
api(project(":visionforge-solid"))
}
}
jvmMain{
jvmMain {
dependencies {
implementation(project(":visionforge-gdml"))
}
@ -52,10 +50,10 @@ kotlin{
}
}
kscience{
kscience {
useJupyter()
}
readme{
readme {
maturity = ru.mipt.npm.gradle.Maturity.EXPERIMENTAL
}

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@ -16,8 +16,6 @@ pluginManagement {
}
}
//enableFeaturePreview("GRADLE_METADATA")
rootProject.name = "visionforge"

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@ -28,11 +28,10 @@ internal data class PropertyListener(
*/
@Serializable
@SerialName("vision")
public open class VisionBase : Vision {
public open class VisionBase(
override @Transient var parent: VisionGroup? = null,
protected var properties: Config? = null
@Transient
override var parent: VisionGroup? = null
) : Vision {
@Synchronized
protected fun getOrCreateProperties(): Config {

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@ -58,6 +58,7 @@ public operator fun VisionGroup.iterator(): Iterator<Vision> = children.values.i
public val VisionGroup.isEmpty: Boolean get() = this.children.isEmpty()
public interface VisionContainerBuilder<in V : Vision> {
//TODO add documentation
public operator fun set(name: Name?, child: V?)
}

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@ -17,7 +17,7 @@ import space.kscience.dataforge.names.*
@Serializable
@SerialName("vision.group")
public open class VisionGroupBase(
@SerialName("children") internal val childrenInternal: MutableMap<NameToken, Vision> = LinkedHashMap(),
@SerialName("children") protected val childrenInternal: MutableMap<NameToken, Vision> = LinkedHashMap(),
) : VisionBase(), MutableVisionGroup {
/**

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@ -1,12 +1,15 @@
package space.kscience.visionforge
import space.kscience.dataforge.meta.Config
import space.kscience.dataforge.meta.MetaItem
import space.kscience.dataforge.meta.get
import space.kscience.dataforge.meta.set
import space.kscience.dataforge.names.Name
/**
* Property containers are used to create a symmetric behaviors for vision properties and style builders
*/
public interface VisionPropertyContainer<out T> {
public interface VisionPropertyContainer<out V: Vision> {
public fun getProperty(
name: Name,
inherit: Boolean = false,
@ -16,3 +19,17 @@ public interface VisionPropertyContainer<out T> {
public fun setProperty(name: Name, item: MetaItem?, notify: Boolean = true)
}
public open class SimpleVisionPropertyContainer<out V: Vision>(protected val config: Config): VisionPropertyContainer<V>{
override fun getProperty(
name: Name,
inherit: Boolean,
includeStyles: Boolean,
includeDefaults: Boolean
): MetaItem? = config[name]
override fun setProperty(name: Name, item: MetaItem?, notify: Boolean) {
config[name] = item
}
}

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@ -4,6 +4,7 @@ import javafx.application.Platform
import javafx.beans.property.ObjectProperty
import javafx.beans.property.SimpleObjectProperty
import javafx.scene.*
import javafx.scene.layout.BorderPane
import javafx.scene.paint.Color
import org.fxyz3d.scene.Axes
import space.kscience.dataforge.context.Context
@ -11,31 +12,32 @@ import space.kscience.dataforge.context.ContextAware
import space.kscience.visionforge.solid.specifications.Canvas3DOptions
import tornadofx.*
class FXCanvas3D(
val plugin: FX3DPlugin,
val spec: Canvas3DOptions = Canvas3DOptions.empty(),
public class FXCanvas3D(
public val fx3d: FX3DPlugin,
public val options: Canvas3DOptions = Canvas3DOptions.empty(),
) : Fragment(), ContextAware {
override val context: Context get() = plugin.context
override val context: Context get() = fx3d.context
val world = Group().apply {
public val world: Group = Group().apply {
//transforms.add(Rotate(180.0, Rotate.Z_AXIS))
}
val axes = Axes().also {
it.setHeight(spec.axes.size)
it.setRadius(spec.axes.width)
it.isVisible = spec.axes.visible
public val axes: Axes = Axes().also {
it.setHeight(options.axes.size)
it.setRadius(options.axes.width)
it.isVisible = options.axes.visible
world.add(it)
}
val light = AmbientLight()
public val light: AmbientLight = AmbientLight()
private val camera = PerspectiveCamera().apply {
nearClip = spec.camera.nearClip
farClip = spec.camera.farClip
fieldOfView = spec.camera.fov.toDouble()
this.add(light)
nearClip = options.camera.nearClip
farClip = options.camera.farClip
fieldOfView = options.camera.fov.toDouble()
add(light)
}
private val canvas = SubScene(
@ -49,19 +51,19 @@ class FXCanvas3D(
scene.camera = camera
}
override val root = borderpane {
override val root: BorderPane = borderpane {
center = canvas
}
val controls = camera.orbitControls(canvas, spec.camera).also {
public val controls: OrbitControls = camera.orbitControls(canvas, options.camera).also {
world.add(it.centerMarker)
}
val rootObjectProperty: ObjectProperty<Solid> = SimpleObjectProperty()
var rootObject: Solid? by rootObjectProperty
public val rootObjectProperty: ObjectProperty<Solid> = SimpleObjectProperty()
public var rootObject: Solid? by rootObjectProperty
private val rootNodeProperty = rootObjectProperty.objectBinding {
it?.let { plugin.buildNode(it) }
it?.let { fx3d.buildNode(it) }
}
init {
@ -79,7 +81,7 @@ class FXCanvas3D(
}
}
fun render(vision: Solid) {
public fun render(vision: Solid) {
rootObject = vision
}
}

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@ -48,7 +48,7 @@ class FXCompositeFactory(val plugin: FX3DPlugin) : FX3DFactory<Composite> {
val firstCSG = first.toCSG()
val secondCSG = second.toCSG()
val resultCSG = when (obj.compositeType) {
CompositeType.UNION -> firstCSG.union(secondCSG)
CompositeType.SUM, CompositeType.UNION -> firstCSG.union(secondCSG)
CompositeType.INTERSECT -> firstCSG.intersect(secondCSG)
CompositeType.SUBTRACT -> firstCSG.difference(secondCSG)
}

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@ -11,7 +11,10 @@ object FXConvexFactory : FX3DFactory<Convex> {
override val type: KClass<in Convex> get() = Convex::class
override fun invoke(obj: Convex, binding: VisualObjectFXBinding): Node {
val hull = HullUtil.hull(obj.points.map { Vector3d.xyz(it.x, it.y, it.z) }, PropertyStorage())
val hull = HullUtil.hull(
obj.points.map { Vector3d.xyz(it.x.toDouble(), it.y.toDouble(), it.z.toDouble()) },
PropertyStorage()
)
return hull.toNode()
}

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@ -1,6 +1,7 @@
package space.kscience.visionforge.solid
import javafx.beans.InvalidationListener
import javafx.beans.property.SimpleBooleanProperty
import javafx.beans.property.SimpleDoubleProperty
import javafx.event.EventHandler
import javafx.geometry.Point3D
@ -17,26 +18,26 @@ import kotlin.math.*
import space.kscience.visionforge.solid.specifications.Camera as CameraSpec
class OrbitControls internal constructor(camera: Camera, canvas: SubScene, spec: CameraSpec) {
public class OrbitControls internal constructor(camera: Camera, canvas: SubScene, spec: CameraSpec) {
val distanceProperty = SimpleDoubleProperty(spec.distance)
var distance by distanceProperty
public val distanceProperty: SimpleDoubleProperty = SimpleDoubleProperty(spec.distance)
public var distance: Double by distanceProperty
val azimuthProperty = SimpleDoubleProperty(spec.azimuth)
var azimuth by azimuthProperty
public val azimuthProperty: SimpleDoubleProperty = SimpleDoubleProperty(spec.azimuth)
public var azimuth: Double by azimuthProperty
val zenithProperty = SimpleDoubleProperty(PI / 2 - spec.latitude)
var zenith by zenithProperty
public val zenithProperty: SimpleDoubleProperty = SimpleDoubleProperty(PI / 2 - spec.latitude)
public var zenith: Double by zenithProperty
//
// public val latitudeProperty: DoubleBinding = zenithProperty.unaryMinus().plus(PI / 2)
// public val latitude by latitudeProperty
val latitudeProperty = zenithProperty.unaryMinus().plus(PI / 2)
val latitude by latitudeProperty
val baseXProperty = SimpleDoubleProperty(0.0)
var x by baseXProperty
val baseYProperty = SimpleDoubleProperty(0.0)
var y by baseYProperty
val baseZProperty = SimpleDoubleProperty(0.0)
var z by baseZProperty
public val baseXProperty: SimpleDoubleProperty = SimpleDoubleProperty(0.0)
public var x: Double by baseXProperty
public val baseYProperty: SimpleDoubleProperty = SimpleDoubleProperty(0.0)
public var y: Double by baseYProperty
public val baseZProperty: SimpleDoubleProperty = SimpleDoubleProperty(0.0)
public var z: Double by baseZProperty
private val baseTranslate = Translate(0.0, 0.0, 0.0)
@ -47,13 +48,15 @@ class OrbitControls internal constructor(camera: Camera, canvas: SubScene, spec:
//
// val basePosition by basePositionProperty
val centerMarker by lazy {
private val inProgressProperty = SimpleBooleanProperty(false)
public val centerMarker: Node by lazy {
Sphere(10.0).also {
it.transforms.setAll(baseTranslate)
it.visibleProperty().bind(inProgressProperty)
}
}
//private val center = Translate()
private val rx = Rotate(0.0, Rotate.X_AXIS)
@ -66,6 +69,7 @@ class OrbitControls internal constructor(camera: Camera, canvas: SubScene, spec:
init {
camera.transforms.setAll(baseTranslate, ry, rx, translate)
update()
val listener = InvalidationListener {
update()
@ -136,6 +140,7 @@ class OrbitControls internal constructor(camera: Camera, canvas: SubScene, spec:
mousePosY = me.sceneY
mouseOldX = me.sceneX
mouseOldY = me.sceneY
inProgressProperty.set(true)
}
onMouseDragged = EventHandler<MouseEvent> { me ->
@ -154,18 +159,23 @@ class OrbitControls internal constructor(camera: Camera, canvas: SubScene, spec:
if (me.isPrimaryButtonDown) {
azimuth = (azimuth - mouseDeltaX * MOUSE_SPEED * modifier * ROTATION_SPEED).coerceIn(0.0, 2 * PI)
zenith = (zenith - mouseDeltaY * MOUSE_SPEED * modifier * ROTATION_SPEED).coerceIn(0.0,PI)
zenith = (zenith - mouseDeltaY * MOUSE_SPEED * modifier * ROTATION_SPEED).coerceIn(0.0, PI)
} else if (me.isSecondaryButtonDown) {
x += MOUSE_SPEED * modifier * TRACK_SPEED * (mouseDeltaX * cos(azimuth) + mouseDeltaY * sin(azimuth))
z += MOUSE_SPEED * modifier * TRACK_SPEED * (-mouseDeltaX * sin(azimuth) + mouseDeltaY * cos(azimuth))
}
}
onMouseReleased = EventHandler {
inProgressProperty.set(false)
}
onScroll = EventHandler<ScrollEvent> { event ->
distance = max(1.0, distance - MOUSE_SPEED * event.deltaY * RESIZE_SPEED)
}
}
companion object {
public companion object {
private const val CONTROL_MULTIPLIER = 0.1
private const val SHIFT_MULTIPLIER = 10.0
private const val MOUSE_SPEED = 0.1
@ -175,5 +185,5 @@ class OrbitControls internal constructor(camera: Camera, canvas: SubScene, spec:
}
}
fun Camera.orbitControls(canvas: SubScene, spec: CameraSpec) =
public fun Camera.orbitControls(canvas: SubScene, spec: CameraSpec): OrbitControls =
OrbitControls(this, canvas, spec)

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@ -1,83 +0,0 @@
package space.kscience.visionforge.gdml
import space.kscience.dataforge.meta.itemSequence
import space.kscience.dataforge.misc.DFExperimental
import space.kscience.visionforge.Vision
import space.kscience.visionforge.meta
import space.kscience.visionforge.solid.*
public expect class Counter() {
public fun get(): Int
public fun incrementAndGet(): Int
}
private fun Point3D?.safePlus(other: Point3D?): Point3D? = if (this == null && other == null) {
null
} else {
(this ?: Point3D(0, 0, 0)) + (other ?: Point3D(0, 0, 0))
}
@DFExperimental
internal fun Vision.updateFrom(other: Vision): Vision {
if (this is Solid && other is Solid) {
position = position.safePlus(other.position)
rotation = rotation.safePlus(other.rotation)
if (this.scale != null || other.scale != null) {
scaleX = scaleX.toDouble() * other.scaleX.toDouble()
scaleY = scaleY.toDouble() * other.scaleY.toDouble()
scaleZ = scaleZ.toDouble() * other.scaleZ.toDouble()
}
other.meta.itemSequence().forEach { (name, item) ->
if (getProperty(name) == null) {
setProperty(name, item)
}
}
}
return this
}
//
//@DFExperimental
//private class GdmlOptimizer() : VisionVisitor {
// val logger = KotlinLogging.logger("SingleChildReducer")
//
// private val depthCount = HashMap<Int, Counter>()
//
// override suspend fun visit(name: Name, vision: Vision) {
// val depth = name.length
// depthCount.getOrPut(depth) { Counter() }.incrementAndGet()
// }
//
// override fun skip(name: Name, vision: Vision): Boolean = vision is Proxy.ProxyChild
//
// override suspend fun visitChildren(name: Name, group: VisionGroup) {
// if (name == "volumes".toName()) return
// if (group !is MutableVisionGroup) return
//
// val newChildren = group.children.entries.associate { (visionToken, vision) ->
// //Reduce single child groups
// if (vision is VisionGroup && vision !is Proxy && vision.children.size == 1) {
// val (token, child) = vision.children.entries.first()
// child.parent = null
// if (token != visionToken) {
// child.config["solidName"] = token.toString()
// }
// visionToken to child.updateFrom(vision)
// } else {
// visionToken to vision
// }
// }
// if (newChildren != group.children) {
// group.removeAll()
// newChildren.forEach { (token, child) ->
// group[token] = child
// }
// }
// }
//}
//
//@DFExperimental
//suspend fun SolidGroup.optimizeGdml(): Job = coroutineScope {
// prototypes?.let {
// VisionVisitor.visitTree(GdmlOptimizer(), this, it)
// } ?: CompletableDeferred(Unit)
//}

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@ -41,7 +41,7 @@ public class GdmlTransformer {
internal val styleCache = HashMap<Name, Meta>()
public fun Solid.useStyle(name: String, builder: MetaBuilder.() -> Unit) {
public fun Solid.registerAndUseStyle(name: String, builder: MetaBuilder.() -> Unit) {
styleCache.getOrPut(name.toName()) {
Meta(builder)
}
@ -49,7 +49,7 @@ public class GdmlTransformer {
}
public fun Solid.transparent() {
useStyle("transparent") {
registerAndUseStyle("transparent") {
SolidMaterial.MATERIAL_OPACITY_KEY put 0.3
"edges.enabled" put true
}
@ -75,7 +75,7 @@ public class GdmlTransformer {
if (parent.physVolumes.isNotEmpty()) transparent()
useStyle(styleName) {
registerAndUseStyle(styleName) {
val vfMaterial = SolidMaterial().apply {
configurePaint(material, solid)
}
@ -125,7 +125,11 @@ private class GdmlTransformerEnv(val settings: GdmlTransformer) {
fun Solid.configureSolid(root: Gdml, parent: GdmlVolume, solid: GdmlSolid) {
val material = parent.materialref.resolve(root) ?: GdmlElement(parent.materialref.ref)
settings.run { configureSolid(parent, solid, material) }
with(settings) {
with(this@configureSolid) {
configureSolid(parent, solid, material)
}
}
}
private fun proxySolid(root: Gdml, group: SolidGroup, solid: GdmlSolid, name: String): SolidReferenceGroup {
@ -159,26 +163,27 @@ private class GdmlTransformerEnv(val settings: GdmlTransformer) {
newScale: GdmlScale? = null,
): T = apply {
newPos?.let {
val point = Point3D(it.x(settings.lUnit), it.y(settings.lUnit), it.z(settings.lUnit))
if (point != Point3D.ZERO) {
position = point
}
val gdmlX = it.x(settings.lUnit)
if (gdmlX != 0f) x = gdmlX
val gdmlY = it.y(settings.lUnit)
if (gdmlY != 0f) y = gdmlY
val gdmlZ = it.z(settings.lUnit)
if (gdmlZ != 0f) z = gdmlZ
}
newRotation?.let {
val point = Point3D(it.x(settings.aUnit), it.y(settings.aUnit), it.z(settings.aUnit))
if (point != Point3D.ZERO) {
rotation = point
}
//this@withPosition.rotationOrder = RotationOrder.ZXY
val gdmlX = it.x(settings.aUnit)
if (gdmlX != 0f) rotationX = gdmlX
val gdmlY = it.y(settings.aUnit)
if (gdmlY != 0f) rotationY = gdmlY
val gdmlZ = it.z(settings.aUnit)
if (gdmlZ != 0f) rotationZ = gdmlZ
}
newScale?.let {
val point = Point3D(it.x, it.y, it.z)
if (point != Point3D.ONE) {
scale = point
if (it.x != 1f) scaleX = it.x
if (it.y != 1f) scaleY = it.y
if (it.z != 1f) scaleZ = it.z
}
}
//TODO convert units if needed
}
fun <T : Solid> T.withPosition(root: Gdml, physVolume: GdmlPhysVolume): T = withPosition(
physVolume.resolvePosition(root),
@ -227,11 +232,10 @@ private class GdmlTransformerEnv(val settings: GdmlTransformer) {
bottomRadius = solid.rmax1 * lScale,
height = solid.z * lScale,
upperRadius = solid.rmax2 * lScale,
startAngle = solid.startphi * aScale,
angle = solid.deltaphi * aScale,
name = name
) {
startAngle = solid.startphi * aScale
angle = solid.deltaphi * aScale
}
)
} else {
coneSurface(
bottomOuterRadius = solid.rmax1 * lScale,
@ -239,11 +243,10 @@ private class GdmlTransformerEnv(val settings: GdmlTransformer) {
height = solid.z * lScale,
topOuterRadius = solid.rmax2 * lScale,
topInnerRadius = solid.rmin2 * lScale,
startAngle = solid.startphi * aScale,
angle = solid.deltaphi * aScale,
name = name
) {
startAngle = solid.startphi * aScale
angle = solid.deltaphi * aScale
}
)
}
is GdmlXtru -> extrude(name) {
shape {
@ -271,12 +274,15 @@ private class GdmlTransformerEnv(val settings: GdmlTransformer) {
scaleZ = solid.scale.z.toFloat()
}
}
is GdmlSphere -> sphereLayer(solid.rmax * lScale, solid.rmin * lScale, name) {
phi = solid.deltaphi * aScale
theta = solid.deltatheta * aScale
phiStart = solid.startphi * aScale
thetaStart = solid.starttheta * aScale
}
is GdmlSphere -> sphereLayer(
outerRadius = solid.rmax * lScale,
innerRadius = solid.rmin * lScale,
phi = solid.deltaphi * aScale,
theta = solid.deltatheta * aScale,
phiStart = solid.startphi * aScale,
thetaStart = solid.starttheta * aScale,
name = name,
)
is GdmlOrb -> sphere(solid.r * lScale, name = name)
is GdmlPolyhedra -> extrude(name) {
//getting the radius of first
@ -297,7 +303,7 @@ private class GdmlTransformerEnv(val settings: GdmlTransformer) {
val first: GdmlSolid = solid.first.resolve(root) ?: error("")
val second: GdmlSolid = solid.second.resolve(root) ?: error("")
val type: CompositeType = when (solid) {
is GdmlUnion -> CompositeType.UNION
is GdmlUnion -> CompositeType.SUM // dumb sum for better performance
is GdmlSubtraction -> CompositeType.SUBTRACT
is GdmlIntersection -> CompositeType.INTERSECT
}

View File

@ -0,0 +1,89 @@
package space.kscience.visionforge.gdml
import space.kscience.dataforge.context.info
import space.kscience.dataforge.context.logger
import space.kscience.dataforge.names.Name
import space.kscience.dataforge.names.NameToken
import space.kscience.dataforge.names.length
import space.kscience.dataforge.names.plus
import space.kscience.visionforge.VisionGroup
import space.kscience.visionforge.solid.Solid
import space.kscience.visionforge.solid.SolidGroup
import space.kscience.visionforge.solid.SolidReferenceGroup
import space.kscience.visionforge.solid.layer
private class VisionCounterTree(
val name: Name,
val vision: Solid,
val prototypes: HashMap<Name, VisionCounterTree>
) {
// self count for prototypes
var selfCount = 1
val children: Map<NameToken, VisionCounterTree> by lazy {
(vision as? VisionGroup)?.children?.mapValues { (key, vision) ->
if (vision is SolidReferenceGroup) {
prototypes.getOrPut(vision.refName) {
VisionCounterTree(vision.refName, vision.prototype, prototypes)
}.apply {
selfCount += 1
}
} else {
VisionCounterTree(name + key, vision as Solid, prototypes)
}
} ?: emptyMap()
}
val childrenCount: Int by lazy {
children.values.sumOf { it.childrenCount + 1 }
}
}
private fun VisionCounterTree.topToBottom(): Sequence<VisionCounterTree> = sequence {
yield(this@topToBottom)
children.values.forEach {
yieldAll(it.topToBottom())
}
}
public fun SolidGroup.markLayers(thresholds: List<Int> = listOf(500, 1000, 20000, 50000)) {
val logger = manager?.context?.logger
val counterTree = VisionCounterTree(Name.EMPTY, this, hashMapOf())
val totalCount = counterTree.childrenCount
if (totalCount > thresholds.firstOrNull() ?: 0) {
val allNodes = counterTree.topToBottom().filter { it.selfCount > 1 }.distinct().toMutableList()
//println("tree construction finished")
allNodes.sortWith(
compareBy<VisionCounterTree>(
{ it.name.length },
{ it.childrenCount * it.selfCount }
).reversed()
)
//mark layers
var remaining = totalCount
for (node in allNodes) {
val layerIndex = if (remaining > thresholds.last())
thresholds.size
else
thresholds.indexOfLast { remaining < it }
if (layerIndex == 0) break
node.vision.layer = layerIndex
remaining -= node.selfCount * node.childrenCount
logger?.apply {
if (node.selfCount > 1) {
info { "Prototype with name ${node.name} moved to layer $layerIndex. $remaining nodes remains" }
} else {
info { "Vision with name ${node.name} moved to layer $layerIndex. $remaining nodes remains" }
}
}
}
}
}

View File

@ -26,7 +26,7 @@ class TestCubes {
val smallBoxPrototype = vision.getPrototype("solids.smallBox".toName()) as? Box
assertNotNull(smallBoxPrototype)
assertEquals(30.0, smallBoxPrototype.xSize.toDouble())
val smallBoxVision = vision["composite-111.smallBox"]?.prototype as? Box
val smallBoxVision = vision["composite-111.smallBox"]?.unref as? Box
assertNotNull(smallBoxVision)
assertEquals(30.0, smallBoxVision.xSize.toDouble())
}

View File

@ -1,8 +0,0 @@
package space.kscience.visionforge.gdml
public actual class Counter {
private var count: Int = 0
public actual fun get(): Int = count
public actual fun incrementAndGet(): Int = count++
}

View File

@ -4,9 +4,6 @@ import space.kscience.gdml.Gdml
import space.kscience.gdml.decodeFromFile
import space.kscience.visionforge.solid.SolidGroup
import java.nio.file.Path
import java.util.concurrent.atomic.AtomicInteger
public actual typealias Counter = AtomicInteger
public fun SolidGroup.gdml(
file: Path,

View File

@ -5,7 +5,6 @@ import kotlinx.coroutines.withContext
import nl.adaptivity.xmlutil.StAXReader
import space.kscience.gdml.Gdml
import space.kscience.gdml.decodeFromReader
import space.kscience.visionforge.solid.prototype
import space.kscience.visionforge.visitor.countDistinct
import space.kscience.visionforge.visitor.flowStatistics
import java.io.File
@ -23,7 +22,7 @@ suspend fun main() {
vision.flowStatistics<KClass<*>>{ _, child ->
child.prototype::class
child::class
}.countDistinct().forEach { (depth, size) ->
println("$depth\t$size")
}

View File

@ -6,7 +6,8 @@ import space.kscience.dataforge.meta.update
import space.kscience.visionforge.*
public enum class CompositeType {
UNION,
SUM, // Dumb sum of meshes
UNION, //CSG union
INTERSECT,
SUBTRACT
}

View File

@ -15,11 +15,11 @@ import kotlin.math.sin
@Serializable
@SerialName("solid.cone")
public class ConeSegment(
public var bottomRadius: Float,
public var height: Float,
public var topRadius: Float,
public var startAngle: Float = 0f,
public var angle: Float = PI2
public val bottomRadius: Float,
public val height: Float,
public val topRadius: Float,
public val startAngle: Float = 0f,
public val angle: Float = PI2
) : SolidBase(), GeometrySolid {
override fun <T : Any> toGeometry(geometryBuilder: GeometryBuilder<T>) {
@ -83,10 +83,14 @@ public inline fun VisionContainerBuilder<Solid>.cone(
bottomRadius: Number,
height: Number,
upperRadius: Number = 0.0,
startAngle: Number = 0f,
angle: Number = PI2,
name: String? = null,
block: ConeSegment.() -> Unit = {}
): ConeSegment = ConeSegment(
bottomRadius.toFloat(),
height.toFloat(),
topRadius = upperRadius.toFloat()
topRadius = upperRadius.toFloat(),
startAngle = startAngle.toFloat(),
angle = angle.toFloat()
).apply(block).also { set(name, it) }

View File

@ -16,13 +16,13 @@ import kotlin.math.sin
@Serializable
@SerialName("solid.coneSurface")
public class ConeSurface(
public var bottomRadius: Float,
public var bottomInnerRadius: Float,
public var height: Float,
public var topRadius: Float,
public var topInnerRadius: Float,
public var startAngle: Float = 0f,
public var angle: Float = PI2,
public val bottomRadius: Float,
public val bottomInnerRadius: Float,
public val height: Float,
public val topRadius: Float,
public val topInnerRadius: Float,
public val startAngle: Float = 0f,
public val angle: Float = PI2,
) : SolidBase(), GeometrySolid {
init {
@ -148,6 +148,8 @@ public inline fun VisionContainerBuilder<Solid>.coneSurface(
height: Number,
topOuterRadius: Number,
topInnerRadius: Number,
startAngle: Number = 0f,
angle: Number = PI2,
name: String? = null,
block: ConeSurface.() -> Unit = {},
): ConeSurface = ConeSurface(
@ -156,4 +158,6 @@ public inline fun VisionContainerBuilder<Solid>.coneSurface(
height = height.toFloat(),
topRadius = topOuterRadius.toFloat(),
topInnerRadius = topInnerRadius.toFloat(),
startAngle = startAngle.toFloat(),
angle = angle.toFloat()
).apply(block).also { set(name, it) }

View File

@ -2,9 +2,8 @@ package space.kscience.visionforge.solid
import kotlinx.serialization.SerialName
import kotlinx.serialization.Serializable
import space.kscience.visionforge.VisionBuilder
import space.kscience.visionforge.VisionContainerBuilder
import space.kscience.visionforge.set
import space.kscience.dataforge.meta.Config
import space.kscience.visionforge.*
import kotlin.math.PI
import kotlin.math.cos
import kotlin.math.sin
@ -13,7 +12,7 @@ import kotlin.math.sin
public typealias Shape2D = List<Point2D>
@Serializable
public class Shape2DBuilder(private val points: MutableList<Point2D> = ArrayList()) {
public class Shape2DBuilder(private val points: ArrayList<Point2D> = ArrayList()) {
public fun point(x: Number, y: Number) {
points.add(Point2D(x, y))
@ -38,19 +37,9 @@ public data class Layer(var x: Float, var y: Float, var z: Float, var scale: Flo
@Serializable
@SerialName("solid.extrude")
public class Extruded(
public var shape: List<Point2D> = ArrayList(),
public var layers: MutableList<Layer> = ArrayList()
) : SolidBase(), GeometrySolid {
public fun shape(block: Shape2DBuilder.() -> Unit) {
this.shape = Shape2DBuilder().apply(block).build()
//TODO send invalidation signal
}
public fun layer(z: Number, x: Number = 0.0, y: Number = 0.0, scale: Number = 1.0) {
layers.add(Layer(x.toFloat(), y.toFloat(), z.toFloat(), scale.toFloat()))
//TODO send invalidation signal
}
public val shape: List<Point2D>,
public val layers: List<Layer>
) : SolidBase(), GeometrySolid, VisionPropertyContainer<Extruded> {
override fun <T : Any> toGeometry(geometryBuilder: GeometryBuilder<T>) {
val shape: Shape2D = shape
@ -103,6 +92,24 @@ public class Extruded(
}
}
public class ExtrudeBuilder(
public var shape: List<Point2D> = emptyList(),
public var layers: ArrayList<Layer> = ArrayList(),
config: Config = Config()
) : SimpleVisionPropertyContainer<Extruded>(config) {
public fun shape(block: Shape2DBuilder.() -> Unit) {
this.shape = Shape2DBuilder().apply(block).build()
}
public fun layer(z: Number, x: Number = 0.0, y: Number = 0.0, scale: Number = 1.0) {
layers.add(Layer(x.toFloat(), y.toFloat(), z.toFloat(), scale.toFloat()))
}
internal fun build(): Extruded = Extruded(shape, layers).apply { configure(config) }
}
@VisionBuilder
public fun VisionContainerBuilder<Solid>.extrude(name: String? = null, action: Extruded.() -> Unit = {}): Extruded =
Extruded().apply(action).also { set(name, it) }
public fun VisionContainerBuilder<Solid>.extrude(
name: String? = null,
action: ExtrudeBuilder.() -> Unit = {}
): Extruded = ExtrudeBuilder().apply(action).build().also { set(name, it) }

View File

@ -13,7 +13,7 @@ import space.kscience.visionforge.set
@Serializable
@SerialName("solid.line")
public class PolyLine(public var points: List<Point3D>) : SolidBase(), Solid {
public class PolyLine(public val points: List<Point3D>) : SolidBase(), Solid {
//var lineType by string()
public var thickness: Number by allProperties(inherit = false).number(1.0,

View File

@ -1,9 +1,7 @@
package space.kscience.visionforge.solid
import space.kscience.dataforge.meta.boolean
import space.kscience.dataforge.meta.*
import space.kscience.dataforge.meta.descriptors.NodeDescriptor
import space.kscience.dataforge.meta.enum
import space.kscience.dataforge.meta.int
import space.kscience.dataforge.names.Name
import space.kscience.dataforge.names.asName
import space.kscience.dataforge.names.plus
@ -14,17 +12,33 @@ import space.kscience.visionforge.Vision.Companion.VISIBLE_KEY
import space.kscience.visionforge.solid.Solid.Companion.DETAIL_KEY
import space.kscience.visionforge.solid.Solid.Companion.IGNORE_KEY
import space.kscience.visionforge.solid.Solid.Companion.LAYER_KEY
import space.kscience.visionforge.solid.Solid.Companion.POSITION_KEY
import space.kscience.visionforge.solid.Solid.Companion.ROTATION_KEY
import space.kscience.visionforge.solid.Solid.Companion.SCALE_KEY
import space.kscience.visionforge.solid.Solid.Companion.X_KEY
import space.kscience.visionforge.solid.Solid.Companion.X_POSITION_KEY
import space.kscience.visionforge.solid.Solid.Companion.X_ROTATION_KEY
import space.kscience.visionforge.solid.Solid.Companion.X_SCALE_KEY
import space.kscience.visionforge.solid.Solid.Companion.Y_KEY
import space.kscience.visionforge.solid.Solid.Companion.Y_POSITION_KEY
import space.kscience.visionforge.solid.Solid.Companion.Y_ROTATION_KEY
import space.kscience.visionforge.solid.Solid.Companion.Y_SCALE_KEY
import space.kscience.visionforge.solid.Solid.Companion.Z_KEY
import space.kscience.visionforge.solid.Solid.Companion.Z_POSITION_KEY
import space.kscience.visionforge.solid.Solid.Companion.Z_ROTATION_KEY
import space.kscience.visionforge.solid.Solid.Companion.Z_SCALE_KEY
import kotlin.properties.ReadWriteProperty
import kotlin.reflect.KProperty
/**
* Interface for 3-dimensional [Vision]
*/
public interface Solid : Vision {
public var position: Point3D?
public var rotation: Point3D?
public var scale: Point3D?
override val descriptor: NodeDescriptor get() = Companion.descriptor
public companion object {
// val SELECTED_KEY = "selected".asName()
public val DETAIL_KEY: Name = "detail".asName()
@ -37,7 +51,7 @@ public interface Solid : Vision {
public val Y_KEY: Name = "y".asName()
public val Z_KEY: Name = "z".asName()
public val POSITION_KEY: Name = "pos".asName()
public val POSITION_KEY: Name = "position".asName()
public val X_POSITION_KEY: Name = POSITION_KEY + X_KEY
public val Y_POSITION_KEY: Name = POSITION_KEY + Y_KEY
@ -72,6 +86,23 @@ public interface Solid : Vision {
hide()
}
node(POSITION_KEY){
hide()
}
node(ROTATION_KEY){
hide()
}
node(SCALE_KEY){
hide()
}
value(DETAIL_KEY) {
type(ValueType.NUMBER)
hide()
}
item(SolidMaterial.MATERIAL_KEY.toString(), SolidMaterial.descriptor)
enum(ROTATION_ORDER_KEY, default = RotationOrder.XYZ) {
@ -79,22 +110,6 @@ public interface Solid : Vision {
}
}
}
internal fun solidEquals(first: Solid, second: Solid): Boolean {
if (first.position != second.position) return false
if (first.rotation != second.rotation) return false
if (first.scale != second.scale) return false
if (first.meta != second.meta) return false
return true
}
internal fun solidHashCode(solid: Solid): Int {
var result = +(solid.position?.hashCode() ?: 0)
result = 31 * result + (solid.rotation?.hashCode() ?: 0)
result = 31 * result + (solid.scale?.hashCode() ?: 0)
result = 31 * result + solid.allProperties().hashCode()
return result
}
}
}
@ -145,74 +160,51 @@ public var Vision.ignore: Boolean?
// get() = getProperty(SELECTED_KEY).boolean
// set(value) = setProperty(SELECTED_KEY, value)
private fun Solid.position(): Point3D =
position ?: Point3D(0.0, 0.0, 0.0).also { position = it }
public var Solid.x: Number
get() = position?.x ?: 0f
set(value) {
position().x = value.toDouble()
invalidateProperty(Solid.X_POSITION_KEY)
internal fun float(name: Name, default: Number): ReadWriteProperty<Solid, Number> =
object : ReadWriteProperty<Solid, Number> {
override fun getValue(thisRef: Solid, property: KProperty<*>): Number {
return thisRef.getOwnProperty(name)?.number ?: default
}
public var Solid.y: Number
get() = position?.y ?: 0f
set(value) {
position().y = value.toDouble()
invalidateProperty(Solid.Y_POSITION_KEY)
override fun setValue(thisRef: Solid, property: KProperty<*>, value: Number) {
thisRef.setProperty(name, value)
}
}
public var Solid.z: Number
get() = position?.z ?: 0f
set(value) {
position().z = value.toDouble()
invalidateProperty(Solid.Z_POSITION_KEY)
internal fun point(name: Name, default: Float): ReadWriteProperty<Solid, Point3D?> =
object : ReadWriteProperty<Solid, Point3D?> {
override fun getValue(thisRef: Solid, property: KProperty<*>): Point3D? {
val item = thisRef.getOwnProperty(name) ?: return null
return object : Point3D {
override val x: Float get() = item[X_KEY]?.float ?: default
override val y: Float get() = item[Y_KEY]?.float ?: default
override val z: Float get() = item[Z_KEY]?.float ?: default
}
}
private fun Solid.rotation(): Point3D =
rotation ?: Point3D(0.0, 0.0, 0.0).also { rotation = it }
public var Solid.rotationX: Number
get() = rotation?.x ?: 0f
set(value) {
rotation().x = value.toDouble()
invalidateProperty(Solid.X_ROTATION_KEY)
override fun setValue(thisRef: Solid, property: KProperty<*>, value: Point3D?) {
if (value == null) {
thisRef.setProperty(name, null)
} else {
thisRef.setProperty(name + X_KEY, value.x)
thisRef.setProperty(name + Y_KEY, value.y)
thisRef.setProperty(name + Z_KEY, value.z)
}
}
}
public var Solid.rotationY: Number
get() = rotation?.y ?: 0f
set(value) {
rotation().y = value.toDouble()
invalidateProperty(Solid.Y_ROTATION_KEY)
}
public var Solid.position: Point3D? by point(POSITION_KEY, 0f)
public var Solid.rotation: Point3D? by point(ROTATION_KEY, 0f)
public var Solid.scale: Point3D? by point(SCALE_KEY, 1f)
public var Solid.rotationZ: Number
get() = rotation?.z ?: 0f
set(value) {
rotation().z = value.toDouble()
invalidateProperty(Solid.Z_ROTATION_KEY)
}
public var Solid.x: Number by float(X_POSITION_KEY, 0f)
public var Solid.y: Number by float(Y_POSITION_KEY, 0f)
public var Solid.z: Number by float(Z_POSITION_KEY, 0f)
private fun Solid.scale(): Point3D =
scale ?: Point3D(1.0, 1.0, 1.0).also { scale = it }
public var Solid.rotationX: Number by float(X_ROTATION_KEY, 0f)
public var Solid.rotationY: Number by float(Y_ROTATION_KEY, 0f)
public var Solid.rotationZ: Number by float(Z_ROTATION_KEY, 0f)
public var Solid.scaleX: Number
get() = scale?.x ?: 1f
set(value) {
scale().x = value.toDouble()
invalidateProperty(Solid.X_SCALE_KEY)
}
public var Solid.scaleY: Number
get() = scale?.y ?: 1f
set(value) {
scale().y = value.toDouble()
invalidateProperty(Solid.Y_SCALE_KEY)
}
public var Solid.scaleZ: Number
get() = scale?.z ?: 1f
set(value) {
scale().z = value.toDouble()
invalidateProperty(Solid.Z_SCALE_KEY)
}
public var Solid.scaleX: Number by float(X_SCALE_KEY, 1f)
public var Solid.scaleY: Number by float(Y_SCALE_KEY, 1f)
public var Solid.scaleZ: Number by float(Z_SCALE_KEY, 1f)

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@ -2,21 +2,13 @@ package space.kscience.visionforge.solid
import kotlinx.serialization.SerialName
import kotlinx.serialization.Serializable
import space.kscience.dataforge.meta.Meta
import space.kscience.dataforge.meta.descriptors.NodeDescriptor
import space.kscience.dataforge.meta.float
import space.kscience.dataforge.meta.get
import space.kscience.dataforge.meta.node
import space.kscience.visionforge.VisionBase
import space.kscience.visionforge.VisionChange
@Serializable
@SerialName("solid")
public open class SolidBase(
override var position: Point3D? = null,
override var rotation: Point3D? = null,
override var scale: Point3D? = null,
) : VisionBase(), Solid {
public open class SolidBase : VisionBase(), Solid {
override val descriptor: NodeDescriptor get() = Solid.descriptor
override fun update(change: VisionChange) {
@ -24,15 +16,3 @@ public open class SolidBase(
super.update(change)
}
}
internal fun Meta.toVector(default: Float = 0f) = Point3D(
this[Solid.X_KEY].float ?: default,
this[Solid.Y_KEY].float ?: default,
this[Solid.Z_KEY].float ?: default
)
internal fun Solid.updatePosition(meta: Meta?) {
meta[Solid.POSITION_KEY].node?.toVector()?.let { position = it }
meta[Solid.ROTATION_KEY].node?.toVector()?.let { rotation = it }
meta[Solid.SCALE_KEY].node?.toVector(1f)?.let { scale = it }
}

View File

@ -1,23 +1,25 @@
package space.kscience.visionforge.solid
import kotlinx.serialization.KSerializer
import kotlinx.serialization.PolymorphicSerializer
import kotlinx.serialization.SerialName
import kotlinx.serialization.Serializable
import kotlinx.serialization.builtins.MapSerializer
import kotlinx.serialization.descriptors.SerialDescriptor
import kotlinx.serialization.encoding.Decoder
import kotlinx.serialization.encoding.Encoder
import space.kscience.dataforge.meta.MetaItem
import space.kscience.dataforge.meta.descriptors.NodeDescriptor
import space.kscience.dataforge.names.Name
import space.kscience.dataforge.names.NameToken
import space.kscience.visionforge.*
/**
* A container with prototype support
*/
public interface PrototypeHolder {
/**
* Build or update prototype tree
*/
@VisionBuilder
public fun prototypes(builder: VisionContainerBuilder<Solid>.() -> Unit)
/**
* Resolve a prototype from this container. Should never return a ref.
*/
public fun getPrototype(name: Name): Solid?
}
@ -27,40 +29,35 @@ public interface PrototypeHolder {
*/
@Serializable
@SerialName("group.solid")
public class SolidGroup(
@Serializable(PrototypeSerializer::class) internal var prototypes: MutableVisionGroup? = null,
override var position: Point3D? = null,
override var rotation: Point3D? = null,
override var scale: Point3D? = null,
) : VisionGroupBase(), Solid, PrototypeHolder {
public class SolidGroup : VisionGroupBase(), Solid, PrototypeHolder {
init {
prototypes?.parent = this
override val children: Map<NameToken, Vision> get() = super.childrenInternal.filter { it.key != PROTOTYPES_TOKEN }
private var prototypes: MutableVisionGroup?
get() = childrenInternal[PROTOTYPES_TOKEN] as? MutableVisionGroup
set(value) {
set(PROTOTYPES_TOKEN, value)
}
override val descriptor: NodeDescriptor get() = Solid.descriptor
/**
* Ger a prototype redirecting the request to the parent if prototype is not found
* Get a prototype redirecting the request to the parent if prototype is not found.
* If prototype is a ref, then it is unfolded automatically.
*/
override fun getPrototype(name: Name): Solid? =
(prototypes?.get(name) as? Solid) ?: (parent as? PrototypeHolder)?.getPrototype(name)
prototypes?.get(name)?.unref ?: (parent as? PrototypeHolder)?.getPrototype(name)
/**
* Create or edit prototype node as a group
*/
override fun prototypes(builder: VisionContainerBuilder<Solid>.() -> Unit): Unit {
(prototypes ?: Prototypes().also {
(prototypes ?: SolidGroup().also {
prototypes = it
it.parent = this
}).run(builder)
}
// /**
// * TODO add special static group to hold statics without propagation
// */
// override fun addStatic(child: VisualObject) = setChild(NameToken("@static(${child.hashCode()})"), child)
override fun createGroup(): SolidGroup = SolidGroup()
override fun update(change: VisionChange) {
@ -90,50 +87,3 @@ public fun VisionContainerBuilder<Vision>.group(
@VisionBuilder
public fun VisionContainerBuilder<Vision>.group(name: String, action: SolidGroup.() -> Unit = {}): SolidGroup =
SolidGroup().apply(action).also { set(name, it) }
/**
* A special class which works as a holder for prototypes
*/
internal class Prototypes(
children: MutableMap<NameToken, Vision> = hashMapOf(),
) : VisionGroupBase(children), PrototypeHolder {
override fun getProperty(
name: Name,
inherit: Boolean,
includeStyles: Boolean,
includeDefaults: Boolean,
): MetaItem? = null
override fun setProperty(name: Name, item: MetaItem?, notify: Boolean) {
error("Can't set property of a prototypes container")
}
override val descriptor: NodeDescriptor? = null
override fun prototypes(builder: VisionContainerBuilder<Solid>.() -> Unit) {
apply(builder)
}
override fun getPrototype(name: Name): Solid? = get(name) as? Solid
}
internal class PrototypeSerializer : KSerializer<MutableVisionGroup> {
private val mapSerializer: KSerializer<Map<NameToken, Vision>> =
MapSerializer(
NameToken.serializer(),
PolymorphicSerializer(Vision::class)
)
override val descriptor: SerialDescriptor get() = mapSerializer.descriptor
override fun deserialize(decoder: Decoder): MutableVisionGroup {
val map = mapSerializer.deserialize(decoder)
return Prototypes(map.toMutableMap())
}
override fun serialize(encoder: Encoder, value: MutableVisionGroup) {
mapSerializer.serialize(encoder, value.children)
}
}

View File

@ -9,9 +9,9 @@ import space.kscience.visionforge.set
@Serializable
@SerialName("solid.label")
public class SolidLabel(
public var text: String,
public var fontSize: Double,
public var fontFamily: String,
public val text: String,
public val fontSize: Double,
public val fontFamily: String,
) : SolidBase(), Solid
@VisionBuilder

View File

@ -11,16 +11,36 @@ import space.kscience.dataforge.misc.DFExperimental
import space.kscience.dataforge.names.*
import space.kscience.visionforge.*
public interface SolidReference : Solid {
public interface SolidReference : VisionGroup {
/**
* The prototype for this reference. Always returns a "real" prototype, not a reference
*/
public val prototype: Solid
}
/**
* Get a vision prototype if it is a [SolidReference] or vision itself if it is not.
* Unref is recursive, so it always returns a non-reference.
*/
public val Vision.unref: Solid
get() = when (this) {
is SolidReference -> prototype.unref
is Solid -> this
else -> error("This Vision is neither Solid nor SolidReference")
}
private fun SolidReference.getRefProperty(
name: Name,
inherit: Boolean,
includeStyles: Boolean,
includeDefaults: Boolean,
): MetaItem? = buildList {
): MetaItem? = if (!inherit && !includeStyles && !includeDefaults) {
getOwnProperty(name)
} else {
buildList {
add(getOwnProperty(name))
if (includeStyles) {
addAll(getStyleItems(name))
@ -29,7 +49,14 @@ private fun SolidReference.getRefProperty(
if (inherit) {
add(parent?.getProperty(name, inherit))
}
}.merge()
}.merge()
}
private fun childToken(childName: Name): NameToken =
NameToken(SolidReferenceGroup.REFERENCE_CHILD_PROPERTY_PREFIX, childName.toString())
private fun childPropertyName(childName: Name, propertyName: Name): Name =
childToken(childName) + propertyName
/**
* A reference [Solid] to reuse a template object
@ -38,48 +65,24 @@ private fun SolidReference.getRefProperty(
@SerialName("solid.ref")
public class SolidReferenceGroup(
public val refName: Name,
) : SolidBase(), SolidReference, VisionGroup {
) : VisionBase(), SolidReference, VisionGroup, Solid {
/**
* Recursively search for defined template in the parent
*/
override val prototype: Solid
get() {
override val prototype: Solid by lazy {
if (parent == null) error("No parent is present for SolidReferenceGroup")
if (parent !is SolidGroup) error("Reference parent is not a group")
return (parent as? SolidGroup)?.getPrototype(refName)
?: error("Prototype with name $refName not found")
if (parent !is PrototypeHolder) error("Parent does not hold prototypes")
(parent as? PrototypeHolder)?.getPrototype(refName) ?: error("Prototype with name $refName not found")
}
override val children: Map<NameToken, Vision>
get() = (prototype as? VisionGroup)?.children
?.filter { !it.key.toString().startsWith("@") }
?.filter { it.key != SolidGroup.PROTOTYPES_TOKEN }
?.mapValues {
ReferenceChild(it.key.asName())
ReferenceChild(this, it.key.asName())
} ?: emptyMap()
private fun childToken(childName: Name): NameToken =
NameToken(REFERENCE_CHILD_PROPERTY_PREFIX, childName.toString())
private fun childPropertyName(childName: Name, propertyName: Name): Name =
childToken(childName) + propertyName
private fun getChildProperty(childName: Name, propertyName: Name): MetaItem? {
return getOwnProperty(childPropertyName(childName, propertyName))
}
private fun setChildProperty(childName: Name, propertyName: Name, item: MetaItem?, notify: Boolean) {
setProperty(childPropertyName(childName, propertyName), item, notify)
}
private fun prototypeFor(name: Name): Solid {
return if (name.isEmpty()) prototype else {
val proto = (prototype as? SolidGroup)?.get(name)
?: error("Prototype with name $name not found in SolidReferenceGroup $refName")
proto as? Solid ?: error("Prototype with name $name is ${proto::class} but expected Solid")
}
}
override fun getProperty(
name: Name,
inherit: Boolean,
@ -94,37 +97,32 @@ public class SolidReferenceGroup(
* A ProxyChild is created temporarily only to interact with properties, it does not store any values
* (properties are stored in external cache) and created and destroyed on-demand).
*/
private inner class ReferenceChild(private val childName: Name) : SolidReference, VisionGroup {
private class ReferenceChild(
val owner: SolidReferenceGroup,
private val refName: Name
) : SolidReference, VisionGroup, Solid {
//TODO replace by properties
override var position: Point3D?
get() = prototype.position
set(_) {
error("Can't set position of reference")
override val prototype: Solid by lazy {
if (refName.isEmpty()) owner.prototype else {
val proto = (owner.prototype as? VisionGroup)?.get(refName)
?: error("Prototype with name $refName not found in SolidReferenceGroup ${owner.refName}")
proto.unref as? Solid
?: error("Prototype with name $refName is ${proto::class} but expected Solid")
}
override var rotation: Point3D?
get() = prototype.rotation
set(_) {
error("Can't set position of reference")
}
override var scale: Point3D?
get() = prototype.scale
set(_) {
error("Can't set position of reference")
}
override val prototype: Solid get() = prototypeFor(childName)
override val children: Map<NameToken, Vision>
get() = (prototype as? VisionGroup)?.children
?.filter { !it.key.toString().startsWith("@") }
?.filter { it.key != SolidGroup.PROTOTYPES_TOKEN }
?.mapValues { (key, _) ->
ReferenceChild(childName + key.asName())
ReferenceChild(owner, refName + key.asName())
} ?: emptyMap()
override fun getOwnProperty(name: Name): MetaItem? = getChildProperty(childName, name)
override fun getOwnProperty(name: Name): MetaItem? =
owner.getOwnProperty(childPropertyName(refName, name))
override fun setProperty(name: Name, item: MetaItem?, notify: Boolean) {
setChildProperty(childName, name, item, notify)
owner.setProperty(childPropertyName(refName, name), item, notify)
}
override fun getProperty(
@ -132,16 +130,12 @@ public class SolidReferenceGroup(
inherit: Boolean,
includeStyles: Boolean,
includeDefaults: Boolean,
): MetaItem? = if (!inherit && !includeStyles && !includeDefaults) {
getOwnProperty(name)
} else {
getRefProperty(name, inherit, includeStyles, includeDefaults)
}
): MetaItem? = getRefProperty(name, inherit, includeStyles, includeDefaults)
override var parent: VisionGroup?
get() {
val parentName = childName.cutLast()
return if (parentName.isEmpty()) this@SolidReferenceGroup else ReferenceChild(parentName)
val parentName = refName.cutLast()
return if (parentName.isEmpty()) owner else ReferenceChild(owner, parentName)
}
set(_) {
error("Setting a parent for a reference child is not possible")
@ -149,8 +143,8 @@ public class SolidReferenceGroup(
@DFExperimental
override val propertyChanges: Flow<Name>
get() = this@SolidReferenceGroup.propertyChanges.mapNotNull { name ->
if (name.startsWith(childToken(childName))) {
get() = owner.propertyChanges.mapNotNull { name ->
if (name.startsWith(childToken(refName))) {
name.cutFirst()
} else {
null
@ -158,7 +152,7 @@ public class SolidReferenceGroup(
}
override fun invalidateProperty(propertyName: Name) {
this@SolidReferenceGroup.invalidateProperty(childPropertyName(childName, propertyName))
owner.invalidateProperty(childPropertyName(refName, propertyName))
}
override fun update(change: VisionChange) {
@ -176,12 +170,6 @@ public class SolidReferenceGroup(
}
}
/**
* Get a vision prototype if it is a [SolidReferenceGroup] or vision itself if it is not
*/
public val Vision.prototype: Vision
get() = if (this is SolidReference) prototype.prototype else this
/**
* Create ref for existing prototype
*/

View File

@ -4,6 +4,7 @@ import kotlinx.serialization.SerialName
import kotlinx.serialization.Serializable
import space.kscience.visionforge.VisionBuilder
import space.kscience.visionforge.VisionContainerBuilder
import space.kscience.visionforge.VisionPropertyContainer
import space.kscience.visionforge.set
import kotlin.math.PI
import kotlin.math.cos
@ -12,12 +13,12 @@ import kotlin.math.sin
@Serializable
@SerialName("solid.sphere")
public class Sphere(
public var radius: Float,
public var phiStart: Float = 0f,
public var phi: Float = PI2,
public var thetaStart: Float = 0f,
public var theta: Float = PI.toFloat(),
) : SolidBase(), GeometrySolid {
public val radius: Float,
public val phiStart: Float = 0f,
public val phi: Float = PI2,
public val thetaStart: Float = 0f,
public val theta: Float = PI .toFloat(),
) : SolidBase(), GeometrySolid, VisionPropertyContainer<Sphere> {
override fun <T : Any> toGeometry(geometryBuilder: GeometryBuilder<T>) {
fun point3DfromSphCoord(r: Float, theta: Float, phi: Float): Point3D {

View File

@ -15,12 +15,12 @@ import kotlin.math.sin
@Serializable
@SerialName("solid.sphereLayer")
public class SphereLayer(
public var outerRadius: Float,
public var innerRadius: Float,
public var phiStart: Float = 0f,
public var phi: Float = PI2,
public var thetaStart: Float = 0f,
public var theta: Float = PI.toFloat(),
public val outerRadius: Float,
public val innerRadius: Float,
public val phiStart: Float = 0f,
public val phi: Float = PI2,
public val thetaStart: Float = 0f,
public val theta: Float = PI.toFloat(),
) : SolidBase(), GeometrySolid {
override fun <T : Any> toGeometry(geometryBuilder: GeometryBuilder<T>): Unit = geometryBuilder.run {
@ -72,9 +72,17 @@ public class SphereLayer(
public inline fun VisionContainerBuilder<Solid>.sphereLayer(
outerRadius: Number,
innerRadius: Number,
phiStart: Number = 0f,
phi: Number = PI2,
thetaStart: Number = 0f,
theta: Number = PI.toFloat(),
name: String? = null,
action: SphereLayer.() -> Unit = {},
): SphereLayer = SphereLayer(
outerRadius.toFloat(),
innerRadius.toFloat(),
phiStart.toFloat(),
phi.toFloat(),
thetaStart.toFloat(),
theta.toFloat()
).apply(action).also { set(name, it) }

View File

@ -1,39 +1,68 @@
package space.kscience.visionforge.solid
import kotlinx.serialization.KSerializer
import kotlinx.serialization.Serializable
import space.kscience.dataforge.meta.Meta
import space.kscience.dataforge.meta.MetaBuilder
import space.kscience.dataforge.meta.double
import space.kscience.dataforge.meta.get
import kotlinx.serialization.descriptors.SerialDescriptor
import kotlinx.serialization.encoding.Decoder
import kotlinx.serialization.encoding.Encoder
import space.kscience.dataforge.meta.*
import space.kscience.visionforge.solid.Solid.Companion.X_KEY
import space.kscience.visionforge.solid.Solid.Companion.Y_KEY
import space.kscience.visionforge.solid.Solid.Companion.Z_KEY
import kotlin.math.PI
import kotlin.math.pow
import kotlin.math.sqrt
public const val PI2: Float = 2 * PI.toFloat()
@Serializable
public data class Point2D(public var x: Double, public var y: Double)
public data class Point2D(public var x: Float, public var y: Float)
public fun Point2D(x: Number, y: Number): Point2D = Point2D(x.toDouble(), y.toDouble())
public fun Point2D(x: Number, y: Number): Point2D = Point2D(x.toFloat(), y.toFloat())
public fun Point2D.toMeta(): Meta = Meta {
Solid.X_KEY put x
Solid.Y_KEY put y
X_KEY put x
Y_KEY put y
}
internal fun Meta.point2D(): Point2D = Point2D(this["x"].double ?: 0.0, this["y"].double ?: 0.0)
internal fun Meta.point2D(): Point2D = Point2D(this["x"].float ?: 0f, this["y"].float ?: 0f)
@Serializable(Point3DSerializer::class)
public interface Point3D {
public val x: Float
public val y: Float
public val z: Float
@Serializable
public data class Point3D(
public var x: Double,
public var y: Double,
public var z: Double,
) {
public companion object {
public val ZERO: Point3D = Point3D(0.0, 0.0, 0.0)
public val ONE: Point3D = Point3D(1.0, 1.0, 1.0)
}
}
public fun Point3D(x: Number, y: Number, z: Number): Point3D = Point3D(x.toDouble(), y.toDouble(), z.toDouble())
@Serializable(Point3DSerializer::class)
public interface MutablePoint3D : Point3D {
override var x: Float
override var y: Float
override var z: Float
}
@Serializable
private class Point3DImpl(override var x: Float, override var y: Float, override var z: Float) : MutablePoint3D
internal object Point3DSerializer : KSerializer<Point3D> {
override val descriptor: SerialDescriptor = Point3DImpl.serializer().descriptor
override fun deserialize(decoder: Decoder): Point3D = decoder.decodeSerializableValue(Point3DImpl.serializer())
override fun serialize(encoder: Encoder, value: Point3D) {
val impl: Point3DImpl = (value as? Point3DImpl) ?: Point3DImpl(value.x, value.y, value.z)
encoder.encodeSerializableValue(Point3DImpl.serializer(), impl)
}
}
public fun Point3D(x: Number, y: Number, z: Number): Point3D = Point3DImpl(x.toFloat(), y.toFloat(), z.toFloat())
public operator fun Point3D.plus(other: Point3D): Point3D = Point3D(
this.x + other.x,
@ -41,10 +70,52 @@ public operator fun Point3D.plus(other: Point3D): Point3D = Point3D(
this.z + other.z
)
internal fun Meta.point3D() = Point3D(this["x"].double ?: 0.0, this["y"].double ?: 0.0, this["y"].double ?: 0.0)
public operator fun Point3D.minus(other: Point3D): Point3D = Point3D(
this.x - other.x,
this.y - other.y,
this.z - other.z
)
public operator fun Point3D.unaryMinus(): Point3D = Point3D(
-x,
-y,
-z
)
public infix fun Point3D.cross(other: Point3D): Point3D = Point3D(
y * other.z - z * other.y,
z * other.x - x * other.z,
x * other.y - y * other.x
)
public fun MutablePoint3D.normalizeInPlace() {
val norm = sqrt(x.pow(2) + y.pow(2) + z.pow(2))
x /= norm
y /= norm
z /= norm
}
internal fun ItemProvider.point3D(default: Float = 0f) = object : Point3D {
override val x: Float by float(default)
override val y: Float by float(default)
override val z: Float by float(default)
}
public fun Point3D.toMeta(): MetaBuilder = Meta {
Solid.X_KEY put x
Solid.Y_KEY put y
Solid.Z_KEY put z
X_KEY put x
Y_KEY put y
Z_KEY put z
}
internal fun Meta.toVector(default: Float = 0f) = Point3D(
this[Solid.X_KEY].float ?: default,
this[Solid.Y_KEY].float ?: default,
this[Solid.Z_KEY].float ?: default
)
internal fun Solid.updatePosition(meta: Meta?) {
meta[Solid.POSITION_KEY].node?.toVector()?.let { position = it }
meta[Solid.ROTATION_KEY].node?.toVector()?.let { rotation = it }
meta[Solid.SCALE_KEY].node?.toVector(1f)?.let { scale = it }
}

View File

@ -1,36 +1,39 @@
package space.kscience.visionforge.solid.transform
import space.kscience.dataforge.meta.itemSequence
import space.kscience.dataforge.misc.DFExperimental
import space.kscience.dataforge.names.asName
import space.kscience.visionforge.*
import space.kscience.visionforge.MutableVisionGroup
import space.kscience.visionforge.Vision
import space.kscience.visionforge.VisionGroup
import space.kscience.visionforge.meta
import space.kscience.visionforge.solid.*
private operator fun Number.plus(other: Number) = toFloat() + other.toFloat()
private operator fun Number.times(other: Number) = toFloat() * other.toFloat()
@DFExperimental
internal fun mergeChild(parent: VisionGroup, child: Vision): Vision {
return child.apply {
configure(parent.meta)
//parent.properties?.let { config.update(it) }
if (this is Solid && parent is Solid) {
position = (position ?: Point3D.ZERO) + (parent.position ?: Point3D.ZERO)
rotation = (parent.rotation ?: Point3D.ZERO) + (parent.rotation ?: Point3D.ZERO)
scale = when {
scale == null && parent.scale == null -> null
scale == null -> parent.scale
parent.scale == null -> scale
else -> Point3D(
scale!!.x * parent.scale!!.x,
scale!!.y * parent.scale!!.y,
scale!!.z * parent.scale!!.z
)
internal fun Vision.updateFrom(other: Vision): Vision {
if (this is Solid && other is Solid) {
x += other.x
y += other.y
z += other.y
rotationX += other.rotationX
rotationY += other.rotationY
rotationZ += other.rotationZ
scaleX *= other.scaleX
scaleY *= other.scaleY
scaleZ *= other.scaleZ
other.meta.itemSequence().forEach { (name, item) ->
if (getProperty(name) == null) {
setProperty(name, item)
}
}
}
return this
}
@DFExperimental
internal object RemoveSingleChild : VisualTreeTransform<SolidGroup>() {
@ -43,7 +46,7 @@ internal object RemoveSingleChild : VisualTreeTransform<SolidGroup>() {
}
if (parent is VisionGroup && parent.children.size == 1) {
val child = parent.children.values.first()
val newParent = mergeChild(parent, child)
val newParent = child.updateFrom(parent)
newParent.parent = null
set(childName.asName(), newParent)
}

View File

@ -31,7 +31,7 @@ internal object UnRef : VisualTreeTransform<SolidGroup>() {
}
children.filter { (it.value as? SolidReferenceGroup)?.refName == name }.forEach { (key, value) ->
val reference = value as SolidReferenceGroup
val newChild = mergeChild(reference, reference.prototype)
val newChild = reference.prototype.updateFrom(reference)
newChild.parent = null
set(key.asName(), newChild) // replace proxy with merged object
}

View File

@ -4,6 +4,6 @@ plugins {
dependencies {
api(project(":visionforge-solid"))
implementation(npm("three", "0.124.0"))
implementation(npm("three-csg-ts", "2.2.2"))
implementation(npm("three", "0.130.1"))
implementation(npm("three-csg-ts", "3.1.5"))
}

View File

@ -24,6 +24,7 @@
@file:JsModule("three")
@file:JsNonModule
@file:Suppress("NO_EXPLICIT_VISIBILITY_IN_API_MODE_WARNING", "unused")
package info.laht.threekt

View File

@ -1,3 +1,4 @@
@file:Suppress("NO_EXPLICIT_VISIBILITY_IN_API_MODE_WARNING", "unused")
@file:JsModule("three")
@file:JsNonModule

View File

@ -44,6 +44,7 @@ abstract external class BufferAttribute protected constructor(
* Default is 0. Position at whcih to start update.
*/
var offset: Int
/**
* Default is -1, which means don't use update ranges.
@ -56,16 +57,19 @@ abstract external class BufferAttribute protected constructor(
* UUID of this object instance. This gets automatically assigned and this shouldn't be edited.
*/
val uuid: String
/**
* Optional name for this attribute instance. Default is an empty string.
*/
var name: String
var array: dynamic
/**
* The length of vectors that are being stored in the array.
*/
val itemSize: Int
/**
* Stores the array's length divided by the itemSize.
*
@ -73,6 +77,7 @@ abstract external class BufferAttribute protected constructor(
* then this will count the number of such vectors stored.
*/
val count: Int
/**
* Indicates how the underlying data in the buffer maps to the values in the GLSL shader code. See the constructor above for details.
*/
@ -86,6 +91,7 @@ abstract external class BufferAttribute protected constructor(
* This corresponds to the gl.DYNAMIC_DRAW flag.
*/
var dynamic: Boolean
/**
* This can be used to only update some components of stored vectors (
* for example, just the component related to color).
@ -99,8 +105,16 @@ abstract external class BufferAttribute protected constructor(
*/
var needsUpdate: Boolean
/**
* A callback function that is executed after the Renderer has transferred the attribute array data to the GPU.
*/
var onUploadCallback: () -> Unit
/**
* Sets the value of the [onUploadCallback] property.
*/
fun onUpload(callback: () -> Unit)
/**
* A version number, incremented every time the needsUpdate property is set to true.
*/
@ -119,6 +133,7 @@ abstract external class BufferAttribute protected constructor(
fun getW(index: Int): Number
fun copy(source: BufferAttribute): BufferAttribute
/**
* Copy a vector from bufferAttribute[index2] to array[index1].
*/
@ -205,3 +220,22 @@ abstract external class BufferAttribute protected constructor(
*/
fun setXYZW(index: Int, x: Number, y: Number, z: Number, w: Number)
}
external class Float32BufferAttribute(
array: Array<Float>,
itemSize: Int,
normalized: Boolean = definedExternally
) : BufferAttribute
external class Int32BufferAttribute(
array: IntArray,
itemSize: Int,
normalized: Boolean = definedExternally
) : BufferAttribute
external class Int16BufferAttribute(
array: ShortArray,
itemSize: Int,
normalized: Boolean = definedExternally
) : BufferAttribute

View File

@ -85,14 +85,14 @@ open external class BufferGeometry {
fun clearGroups()
fun addGroup(start: Int, count: Int, materialIndex: Int = definedExternally)
fun addAttribute(name: String, attribute: BufferAttribute)
fun setAttribute(name: String, attribute: BufferAttribute)
fun getAttribute(name: String): BufferAttribute
fun removeAttribute(name: String): BufferGeometry
fun deleteAttribute(name: String): BufferGeometry
fun setIndex(index: BufferAttribute)
fun setIndex(index: Array<Short>)
fun setDrawRange(start: Int, count: Int)
fun fromGeometry(geometry: Geometry)
fun setFromObject(`object`: Object3D): BufferGeometry
fun updateFromObject(`object`: Object3D): BufferGeometry
fun setFromPoints(points: Array<Vector3>): BufferGeometry

View File

@ -1,48 +0,0 @@
/*
* The MIT License
*
* Copyright 2017-2018 Lars Ivar Hatledal
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
@file:JsModule("three")
@file:JsNonModule
package info.laht.threekt.core
import info.laht.threekt.math.Box3
import info.laht.threekt.math.Sphere
external class DirectGeometry {
var verticesNeedUpdate: Boolean
var normalsNeedUpdate: Boolean
var colorsNeedUpdate: Boolean
var uvsNeedUpdate: Boolean
var groupsNeedUpdate: Boolean
fun computeBoundingBox(): Box3
fun computeBoundingSphere(): Sphere
fun dispose()
fun fromGeometry(geometry: Geometry)
}

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@ -1,109 +0,0 @@
/*
* The MIT License
*
* Copyright 2017-2018 Lars Ivar Hatledal
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
@file:JsModule("three")
@file:JsNonModule
package info.laht.threekt.core
import info.laht.threekt.math.*
import info.laht.threekt.objects.Mesh
external interface MorphTarget {
val name: String
val vertices: Array<Vector3>
}
external interface MorphNormal {
val name: String
val normals: Array<Vector3>
}
open external class Geometry {
val id: Int
var vertices: Array<Vector3>
var colors: Array<Color>
var faces: Array<Face3>
var faceVertexUvs: Array<Array<Vector2>>
var morphTargets: Array<MorphTarget>
var morphNormals: Array<MorphNormal>
var skinWeights: Array<Vector4>
var skinIndices: Array<Vector4>
var lineDistances: List<Double>
var boundingBox: Box3?
var boundingSphere: Sphere?
// update flags
var elementsNeedUpdate: Boolean
var verticesNeedUpdate: Boolean
var uvsNeedUpdate: Boolean
var normalsNeedUpdate: Boolean
var colorsNeedUpdate: Boolean
var lineDistancesNeedUpdate: Boolean
var groupsNeedUpdate: Boolean
fun applyMatrix4(matrix: Matrix4): Geometry
fun rotateX(angle: Number): Geometry
fun rotateY(angle: Number): Geometry
fun rotateZ(angle: Number): Geometry
fun translate(x: Number, y: Number, z: Number): Geometry
fun scale(x: Number, y: Number, z: Number): Geometry
fun lookAt(vector: Vector3): Geometry
fun fromBufferGeometry(geometry: BufferGeometry): Geometry
fun addFace(a: Int, b: Int, c: Int, materialIndexOffset: Int = definedExternally)
fun center(): Vector3
fun normalize(): Geometry
fun computeFaceNormals()
fun computeVertexNormals(areaWeighted: Boolean = definedExternally)
fun computeFlatVertexNormals()
fun computeMorphNormals()
fun computeLineDistances()
fun computeBoundingBox()
fun computeBoundingSphere()
fun merge(geometry: Geometry, matrix: Matrix4 = definedExternally, materialIndexOffset: Int = definedExternally)
fun mergeMesh(mesh: Mesh)
fun mergeVertices()
fun setFromPoint(points: Array<Vector3>): Geometry
fun sortFacesByMaterialIndex()
fun toJSON(): Any
open fun clone(): Geometry
fun copy(geometry: Geometry): Geometry
fun dispose()
}

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@ -4,7 +4,6 @@
package info.laht.threekt.geometries
import info.laht.threekt.core.BufferGeometry
import info.laht.threekt.core.Geometry
external class BoxGeometry(
@ -14,14 +13,4 @@ external class BoxGeometry(
widthSegments: Int = definedExternally,
heightSegments: Int = definedExternally,
depthSegments: Int = definedExternally
) : Geometry
external class BoxBufferGeometry(
width: Number,
height: Number,
depth: Number,
widthSegments: Int = definedExternally,
heightSegments: Int = definedExternally,
depthSegments: Int = definedExternally
) : BufferGeometry

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@ -4,7 +4,7 @@
package info.laht.threekt.geometries
import info.laht.threekt.core.BufferGeometry
import info.laht.threekt.core.Geometry
external class ConeGeometry(
radius: Number = definedExternally,
@ -14,14 +14,4 @@ external class ConeGeometry(
openEnded: Boolean = definedExternally,
thetaStart: Boolean = definedExternally,
thetaLength: Boolean = definedExternally
) : Geometry
external class ConeBufferGeometry(
radius: Number = definedExternally,
height: Number = definedExternally,
radialSegments: Int = definedExternally,
heightSegments: Int = definedExternally,
openEnded: Boolean = definedExternally,
thetaStart: Boolean = definedExternally,
thetaLength: Boolean = definedExternally
) : BufferGeometry

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@ -4,7 +4,6 @@
package info.laht.threekt.geometries
import info.laht.threekt.core.BufferGeometry
import info.laht.threekt.core.Geometry
external class CylinderGeometry(
radiusTop: Number,
@ -15,15 +14,4 @@ external class CylinderGeometry(
openEnded: Boolean = definedExternally,
thetaStart: Number = definedExternally,
thetaLength: Number = definedExternally
) : Geometry
external class CylinderBufferGeometry(
radiusTop: Number,
radiusBottom: Number,
height: Number,
radialSegments: Int = definedExternally,
heightSegments: Int = definedExternally,
openEnded: Boolean = definedExternally,
thetaStart: Number = definedExternally,
thetaLength: Number = definedExternally
) : BufferGeometry

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@ -4,8 +4,5 @@
package info.laht.threekt.geometries
import info.laht.threekt.core.BufferGeometry
import info.laht.threekt.core.Geometry
external class EdgesGeometry(geometry: Geometry, thresholdAngle: Int = definedExternally) : BufferGeometry {
constructor(geometry: BufferGeometry, thresholdAngle: Int = definedExternally)
}
public external class EdgesGeometry(geometry: BufferGeometry, thresholdAngle: Int = definedExternally) : BufferGeometry

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@ -11,7 +11,6 @@
package info.laht.threekt.geometries
import info.laht.threekt.core.BufferGeometry
import info.laht.threekt.core.Geometry
import info.laht.threekt.extras.core.Shape
import info.laht.threekt.math.Vector2
@ -78,15 +77,3 @@ external open class ExtrudeBufferGeometry : BufferGeometry {
var WorldUVGenerator: UVGenerator
}
}
external open class ExtrudeGeometry : Geometry {
constructor(shapes: Shape, options: ExtrudeGeometryOptions?)
constructor(shapes: Array<Shape>, options: ExtrudeGeometryOptions?)
open fun addShapeList(shapes: Array<Shape>, options: Any? = definedExternally)
open fun addShape(shape: Shape, options: Any? = definedExternally)
companion object {
var WorldUVGenerator: UVGenerator
}
}

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@ -4,7 +4,6 @@
package info.laht.threekt.geometries
import info.laht.threekt.core.BufferGeometry
import info.laht.threekt.core.Geometry
external class PlaneGeometry(
@ -13,13 +12,4 @@ external class PlaneGeometry(
widthSegments: Int = definedExternally,
heightSegments: Int = definedExternally
) : Geometry
external class PlaneBufferGeometry(
width: Number,
height: Number,
widthSegments: Int = definedExternally,
heightSegments: Int = definedExternally
) : BufferGeometry

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@ -4,7 +4,6 @@
package info.laht.threekt.geometries
import info.laht.threekt.core.BufferGeometry
import info.laht.threekt.core.Geometry
external class SphereGeometry(
radius: Number,
@ -14,14 +13,4 @@ external class SphereGeometry(
phiLength: Number = definedExternally,
thetaStart: Number = definedExternally,
thetaLength: Number = definedExternally
) : Geometry
external class SphereBufferGeometry(
radius: Number,
widthSegments: Int = definedExternally,
heightSegments: Int = definedExternally,
phiStart: Number = definedExternally,
phiLength: Number = definedExternally,
thetaStart: Number = definedExternally,
thetaLength: Number = definedExternally
) : BufferGeometry

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@ -34,10 +34,7 @@ external interface TextGeometryParameters {
set(value) = definedExternally
}
external class TextBufferGeometry(text: String, parameters: TextGeometryParameters? = definedExternally) : ExtrudeBufferGeometry {
val parameters: TextGeometryParameters
}
external class TextGeometry(text: String, parameters: TextGeometryParameters? = definedExternally) : ExtrudeGeometry {
external class TextBufferGeometry(text: String, parameters: TextGeometryParameters? = definedExternally) :
ExtrudeBufferGeometry {
val parameters: TextGeometryParameters
}

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@ -4,7 +4,7 @@
package info.laht.threekt.geometries
import info.laht.threekt.core.BufferGeometry
import info.laht.threekt.core.Geometry
external class TorusGeometry(
radius: Number = definedExternally,
@ -12,12 +12,4 @@ external class TorusGeometry(
radialSegments: Int = definedExternally,
tubularSegments: Int = definedExternally,
arc: Number = definedExternally
) : Geometry
external class TorusBufferGeometry(
radius: Number = definedExternally,
tube: Number = definedExternally,
radialSegments: Int = definedExternally,
tubularSegments: Int = definedExternally,
arc: Number = definedExternally
) : BufferGeometry

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@ -1,10 +1,10 @@
package info.laht.threekt.geometries
import info.laht.threekt.core.BufferGeometry
import info.laht.threekt.core.Geometry
import info.laht.threekt.extras.core.Curve
import info.laht.threekt.math.Vector3
/**
* Creates a tube that extrudes along a 3d curve.
*/
@ -16,25 +16,6 @@ external class TubeGeometry(
radiusSegments: Int = definedExternally,
closed: Boolean = definedExternally
) : Geometry {
var tangents: Array<Vector3>
var normals: Array<Vector3>
var binormals: Array<Vector3>
}
/**
* Creates a tube that extrudes along a 3d curve.
*/
external class TubeBufferGeometry(
path: Curve<Vector3>,
tubularSegments: Int = definedExternally,
radius: Number = definedExternally,
radiusSegments: Int = definedExternally,
closed: Boolean = definedExternally
) : BufferGeometry {
val parameters: dynamic

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@ -4,14 +4,8 @@
package info.laht.threekt.geometries
import info.laht.threekt.core.BufferGeometry
import info.laht.threekt.core.Geometry
/**
* This can be used as a helper object to view a Geometry object as a wireframe.
*/
external class WireframeGeometry : BufferGeometry {
constructor(geometry: Geometry)
constructor(geometry: BufferGeometry)
}
external class WireframeGeometry(geometry: BufferGeometry) : BufferGeometry

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@ -28,12 +28,10 @@
package info.laht.threekt.objects
import info.laht.threekt.core.BufferGeometry
import info.laht.threekt.core.Geometry
import info.laht.threekt.core.Object3D
import info.laht.threekt.materials.Material
open external class LineSegments(geometry: BufferGeometry, material: Material) : Object3D {
constructor(geometry: Geometry, material: Material)
var geometry: BufferGeometry
var material: Material

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@ -27,16 +27,16 @@
package info.laht.threekt.objects
import info.laht.threekt.core.*
import info.laht.threekt.core.BufferGeometry
import info.laht.threekt.core.Intersect
import info.laht.threekt.core.Object3D
import info.laht.threekt.core.Raycaster
import info.laht.threekt.materials.Material
open external class Mesh : Object3D {
open external class Mesh(geometry: BufferGeometry?, material: Material?) : Object3D {
constructor(geometry: Geometry?, material: Material?)
constructor(geometry: BufferGeometry?, material: Material?)
var geometry: dynamic
var geometry: BufferGeometry
var material: Material
var drawMode: Int

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@ -0,0 +1,15 @@
@file:JsModule("three/examples/jsm/utils/BufferGeometryUtils")
@file:JsNonModule
package info.laht.threekt.utils
import info.laht.threekt.core.BufferGeometry
public external object BufferGeometryUtils {
/**
* Merges a set of geometries into a single instance. All geometries must have compatible attributes. If merge does not succeed, the method returns null.
* @param geometries -- Array of BufferGeometry instances.
* @param useGroups -- Whether groups should be generated for the merged geometry or not.
*/
public fun mergeBufferGeometries(geometries: Array<BufferGeometry>, useGroups: Boolean): BufferGeometry
}

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@ -30,16 +30,14 @@ public abstract class MeshThreeFactory<in T : Solid>(
override fun invoke(three: ThreePlugin, obj: T): Mesh {
val geometry = buildGeometry(obj)
//JS sometimes tries to pass Geometry as BufferGeometry
@Suppress("USELESS_IS_CHECK") if (geometry !is BufferGeometry) error("BufferGeometry expected")
//val meshMeta: Meta = obj.properties[Material3D.MATERIAL_KEY]?.node ?: Meta.empty
val mesh = Mesh(geometry, ThreeMaterials.DEFAULT).apply {
matrixAutoUpdate = false
//set position for mesh
updatePosition(obj)
}.applyProperties(obj)
applyProperties(obj)
}
//add listener to object properties
obj.onPropertyChange(three.updateScope) { name ->
@ -76,9 +74,9 @@ internal fun Mesh.applyProperties(obj: Solid): Mesh = apply {
updateMaterial(obj)
applyEdges(obj)
//applyWireFrame(obj)
layers.enable(obj.layer)
layers.set(obj.layer)
children.forEach {
it.layers.enable(obj.layer)
it.layers.set(obj.layer)
}
}

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@ -1,12 +1,12 @@
package space.kscience.visionforge.solid.three
import info.laht.threekt.geometries.BoxBufferGeometry
import info.laht.threekt.geometries.BoxGeometry
import space.kscience.visionforge.solid.Box
import space.kscience.visionforge.solid.detail
public object ThreeBoxFactory : MeshThreeFactory<Box>(Box::class) {
override fun buildGeometry(obj: Box): BoxBufferGeometry =
override fun buildGeometry(obj: Box): BoxGeometry =
obj.detail?.let { detail ->
BoxBufferGeometry(obj.xSize, obj.ySize, obj.zSize, detail, detail, detail)
} ?: BoxBufferGeometry(obj.xSize, obj.ySize, obj.zSize)
BoxGeometry(obj.xSize, obj.ySize, obj.zSize, detail, detail, detail)
} ?: BoxGeometry(obj.xSize, obj.ySize, obj.zSize)
}

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@ -250,8 +250,11 @@ public class ThreeCanvas(
}
public fun render(vision: Solid) {
if (root != null) {
three.logger.info { "Replacing root node in three canvas" }
scene.findChild("@root".asName())?.let { scene.remove(it) }
root?.dispose()
}
val object3D = three.buildObject3D(vision)
object3D.name = "@root"

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@ -2,7 +2,7 @@ package space.kscience.visionforge.solid.three
import info.laht.threekt.DoubleSide
import info.laht.threekt.core.Object3D
import info.laht.threekt.geometries.PlaneBufferGeometry
import info.laht.threekt.geometries.PlaneGeometry
import info.laht.threekt.materials.MeshBasicMaterial
import info.laht.threekt.objects.Mesh
import info.laht.threekt.textures.Texture
@ -46,7 +46,7 @@ public object ThreeCanvasLabelFactory : ThreeFactory<SolidLabel> {
}
val mesh = Mesh(
PlaneBufferGeometry(canvas.width, canvas.height),
PlaneGeometry(canvas.width, canvas.height),
material
)

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@ -1,29 +1,60 @@
package space.kscience.visionforge.solid.three
import CSG
import info.laht.threekt.core.BufferGeometry
import info.laht.threekt.core.Object3D
import info.laht.threekt.objects.Mesh
import space.kscience.dataforge.names.startsWith
import space.kscience.visionforge.onPropertyChange
import space.kscience.visionforge.solid.Composite
import space.kscience.visionforge.solid.CompositeType
import kotlin.reflect.KClass
/**
* This should be inner, because it uses object builder
*/
public class ThreeCompositeFactory(public val three: ThreePlugin) : MeshThreeFactory<Composite>(Composite::class) {
public class ThreeCompositeFactory(public val three: ThreePlugin) : ThreeFactory<Composite> {
override fun buildGeometry(obj: Composite): BufferGeometry {
// override fun buildGeometry(obj: Composite): BufferGeometry {
// val first = three.buildObject3D(obj.first) as? Mesh ?: error("First part of composite is not a mesh")
// //first.updateMatrix()
// val second = three.buildObject3D(obj.second) as? Mesh ?: error("Second part of composite is not a mesh")
// //second.updateMatrix()
// val firstCSG = CSG.fromMesh(first)
// val secondCSG = CSG.fromMesh(second)
//// val resultCSG = when (obj.compositeType) {
//// CompositeType.UNION -> firstCSG.union(secondCSG)
//// CompositeType.INTERSECT -> firstCSG.intersect(secondCSG)
//// CompositeType.SUBTRACT -> firstCSG.subtract(secondCSG)
//// }
//// return resultCSG.toGeometry(second.matrix)
//
// val resultMesh: Mesh = when (obj.compositeType) {
// CompositeType.UNION -> CSG.union(first,second)
// CompositeType.INTERSECT -> CSG.intersect(first,second)
// CompositeType.SUBTRACT -> CSG.subtract(first,second)
// }
// return resultMesh.geometry
// }
override val type: KClass<in Composite> get() = Composite::class
override fun invoke(three: ThreePlugin, obj: Composite): Object3D {
val first = three.buildObject3D(obj.first) as? Mesh ?: error("First part of composite is not a mesh")
first.updateMatrix()
val second = three.buildObject3D(obj.second) as? Mesh ?: error("Second part of composite is not a mesh")
second.updateMatrix()
val firstCSG = CSG.fromMesh(first)
val secondCSG = CSG.fromMesh(second)
val resultCSG = when (obj.compositeType) {
CompositeType.UNION -> firstCSG.union(secondCSG)
CompositeType.INTERSECT -> firstCSG.intersect(secondCSG)
CompositeType.SUBTRACT -> firstCSG.subtract(secondCSG)
return when (obj.compositeType) {
CompositeType.SUM, CompositeType.UNION -> CSG.union(first, second)
CompositeType.INTERSECT -> CSG.intersect(first, second)
CompositeType.SUBTRACT -> CSG.subtract(first, second)
}.apply {
updatePosition(obj)
applyProperties(obj)
obj.onPropertyChange(three.updateScope) { name ->
when {
//name.startsWith(WIREFRAME_KEY) -> mesh.applyWireFrame(obj)
name.startsWith(MeshThreeFactory.EDGES_KEY) -> applyEdges(obj)
else -> updateProperty(obj, name)
}
}
}
return resultCSG.toGeometry().toBufferGeometry()
}
}

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@ -1,7 +1,7 @@
package space.kscience.visionforge.solid.three
import info.laht.threekt.core.BufferGeometry
import info.laht.threekt.geometries.CylinderBufferGeometry
import info.laht.threekt.geometries.CylinderGeometry
import space.kscience.visionforge.solid.ConeSegment
import space.kscience.visionforge.solid.detail
import kotlin.math.PI
@ -11,7 +11,7 @@ public object ThreeConeFactory : MeshThreeFactory<ConeSegment>(ConeSegment::clas
override fun buildGeometry(obj: ConeSegment): BufferGeometry {
val cylinder = obj.detail?.let {
val segments = it.toDouble().pow(0.5).toInt()
CylinderBufferGeometry(
CylinderGeometry(
radiusTop = obj.topRadius,
radiusBottom = obj.bottomRadius,
height = obj.height,
@ -21,7 +21,7 @@ public object ThreeConeFactory : MeshThreeFactory<ConeSegment>(ConeSegment::clas
thetaStart = obj.startAngle,
thetaLength = obj.angle
)
} ?: CylinderBufferGeometry(
} ?: CylinderGeometry(
radiusTop = obj.topRadius,
radiusBottom = obj.bottomRadius,
height = obj.height,

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@ -63,9 +63,7 @@ public fun Object3D.updateProperty(source: Vision, propertyName: Name) {
* Generic factory for elements which provide inside geometry builder
*/
public object ThreeShapeFactory : MeshThreeFactory<GeometrySolid>(GeometrySolid::class) {
override fun buildGeometry(obj: GeometrySolid): BufferGeometry {
return obj.run {
ThreeGeometryBuilder().apply { toGeometry(this) }.build()
}
}
override fun buildGeometry(obj: GeometrySolid): BufferGeometry = ThreeGeometryBuilder().apply {
obj.toGeometry(this)
}.build()
}

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@ -1,52 +1,63 @@
package space.kscience.visionforge.solid.three
import info.laht.threekt.core.BufferGeometry
import info.laht.threekt.core.Face3
import info.laht.threekt.core.Geometry
import info.laht.threekt.core.Float32BufferAttribute
import info.laht.threekt.math.Vector3
import space.kscience.dataforge.meta.Meta
import space.kscience.dataforge.meta.get
import space.kscience.dataforge.meta.int
import space.kscience.visionforge.solid.GeometryBuilder
import space.kscience.visionforge.solid.Point3D
import space.kscience.visionforge.solid.cross
import space.kscience.visionforge.solid.minus
internal fun Point3D.toVector() = Vector3(x, y, z)
internal fun <T> MutableList<T>.add(vararg values: T) {
values.forEach {
add(it)
}
}
/**
* An implementation of geometry builder for Three.js [BufferGeometry]
*/
public class ThreeGeometryBuilder : GeometryBuilder<BufferGeometry> {
private val vertices = ArrayList<Vector3>()
private val faces = ArrayList<Face3>()
private val indices = ArrayList<Short>()
private val positions = ArrayList<Float>()
private val normals = ArrayList<Float>()
// private val colors = ArrayList<Float>()
private val vertexCache = HashMap<Point3D, Int>()
private val vertexCache = HashMap<Point3D, Short>()
private var counter: Short = -1
private fun append(vertex: Point3D): Int {
val index = vertexCache[vertex] ?: -1//vertices.indexOf(vertex)
return if (index > 0) {
index
} else {
vertices.add(vertex.toVector())
vertexCache[vertex] = vertices.size - 1
vertices.size - 1
}
private fun vertex(vertex: Point3D, normal: Point3D): Short = vertexCache.getOrPut(vertex) {
//add vertex and update cache if needed
positions.add(vertex.x, vertex.y, vertex.z)
normals.add(normal.x, vertex.y, vertex.z)
//colors.add(1f, 1f, 1f)
counter++
counter
}
override fun face(vertex1: Point3D, vertex2: Point3D, vertex3: Point3D, normal: Point3D?, meta: Meta) {
val face = Face3(append(vertex1), append(vertex2), append(vertex3), normal?.toVector() ?: Vector3(0, 0, 0))
meta["materialIndex"].int?.let { face.materialIndex = it }
meta["color"]?.getColor()?.let { face.color = it }
faces.add(face)
val actualNormal: Point3D = normal ?: (vertex3 - vertex2) cross (vertex1 - vertex2)
indices.add(
vertex(vertex1, actualNormal),
vertex(vertex2, actualNormal),
vertex(vertex3, actualNormal)
)
}
override fun build(): BufferGeometry {
return Geometry().apply {
vertices = this@ThreeGeometryBuilder.vertices.toTypedArray()
faces = this@ThreeGeometryBuilder.faces.toTypedArray()
override fun build(): BufferGeometry = BufferGeometry().apply {
setIndex(indices.toTypedArray())
setAttribute("position", Float32BufferAttribute(positions.toTypedArray(), 3))
setAttribute("normal", Float32BufferAttribute(normals.toTypedArray(), 3))
//setAttribute("color", Float32BufferAttribute(colors.toFloatArray(), 3))
//a temporary fix for CSG problem
val uvsArray = Array<Float>((counter+1)*2){0f}
setAttribute("uv", Float32BufferAttribute(uvsArray, 2))
computeBoundingSphere()
computeFaceNormals()
}.toBufferGeometry()
}
}

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@ -6,6 +6,6 @@ import space.kscience.visionforge.solid.SolidBase
/**
* A custom visual object that has its own Three.js renderer
*/
public abstract class ThreeVision : SolidBase() {
public abstract class ThreeJsVision : SolidBase() {
public abstract fun render(three: ThreePlugin): Object3D
}

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@ -1,6 +1,6 @@
package space.kscience.visionforge.solid.three
import info.laht.threekt.core.Geometry
import info.laht.threekt.core.BufferGeometry
import info.laht.threekt.core.Object3D
import info.laht.threekt.math.Color
import info.laht.threekt.objects.LineSegments
@ -16,8 +16,8 @@ public object ThreeLineFactory : ThreeFactory<PolyLine> {
override val type: KClass<PolyLine> get() = PolyLine::class
override fun invoke(three: ThreePlugin, obj: PolyLine): Object3D {
val geometry = Geometry().apply {
vertices = Array(obj.points.size) { obj.points[it].toVector() }
val geometry = BufferGeometry().apply {
setFromPoints(Array(obj.points.size) { obj.points[it].toVector() })
}
val material = ThreeMaterials.getLineMaterial(obj.getProperty(MeshThreeFactory.EDGES_MATERIAL_KEY).node, true)

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@ -49,7 +49,7 @@ public class ThreePlugin : AbstractPlugin(), ElementVisionRenderer {
}
public fun buildObject3D(obj: Solid): Object3D = when (obj) {
is ThreeVision -> obj.render(this)
is ThreeJsVision -> obj.render(this)
is SolidReferenceGroup -> ThreeReferenceFactory(this, obj)
is SolidGroup -> {
val group = ThreeGroup()

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@ -1,14 +1,14 @@
package space.kscience.visionforge.solid.three
import info.laht.threekt.core.BufferGeometry
import info.laht.threekt.geometries.SphereBufferGeometry
import info.laht.threekt.geometries.SphereGeometry
import space.kscience.visionforge.solid.Sphere
import space.kscience.visionforge.solid.detail
public object ThreeSphereFactory : MeshThreeFactory<Sphere>(Sphere::class) {
override fun buildGeometry(obj: Sphere): BufferGeometry {
return obj.detail?.let {detail ->
SphereBufferGeometry(
SphereGeometry(
radius = obj.radius,
phiStart = obj.phiStart,
phiLength = obj.phi,
@ -17,7 +17,7 @@ public object ThreeSphereFactory : MeshThreeFactory<Sphere>(Sphere::class) {
widthSegments = detail,
heightSegments = detail
)
}?: SphereBufferGeometry(
}?: SphereGeometry(
radius = obj.radius,
phiStart = obj.phiStart,
phiLength = obj.phi,

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@ -1,49 +1,52 @@
@file:Suppress("INTERFACE_WITH_SUPERCLASS",
@file:Suppress(
"INTERFACE_WITH_SUPERCLASS",
"OVERRIDING_FINAL_MEMBER",
"RETURN_TYPE_MISMATCH_ON_OVERRIDE",
"CONFLICTING_OVERLOADS",
"EXTERNAL_DELEGATION")
"EXTERNAL_DELEGATION"
)
@file:JsModule("three-csg-ts")
@file:JsNonModule
import info.laht.threekt.core.BufferGeometry
import info.laht.threekt.math.Matrix4
import info.laht.threekt.math.Vector3
import info.laht.threekt.objects.Mesh
external open class CSG {
open fun clone(): CSG
open fun toPolygons(): Array<Polygon>
open fun union(csg: CSG): CSG
open fun subtract(csg: CSG): CSG
open fun intersect(csg: CSG): CSG
open fun inverse(): CSG
external class CSG {
fun clone(): CSG
fun toPolygons(): Array<Polygon>
fun toGeometry(toMatrix: Matrix4): BufferGeometry
fun union(csg: CSG): CSG
fun subtract(csg: CSG): CSG
fun intersect(csg: CSG): CSG
fun inverse(): CSG
companion object {
fun fromPolygons(polygons: Array<Polygon>): CSG
fun fromGeometry(geom: Any): CSG
fun fromMesh(mesh: Mesh): CSG
fun fromGeometry(geom: BufferGeometry, objectIndex: dynamic = definedExternally): CSG
fun fromMesh(mesh: Mesh, objectIndex: dynamic = definedExternally): CSG
fun toGeometry(csg: CSG, toMatrix: Matrix4): BufferGeometry
fun toMesh(csg: CSG, toMatrix: Matrix4): Mesh
fun iEval(tokens: Mesh, index: Number? = definedExternally)
fun eval(tokens: Mesh, doRemove: Boolean): Mesh
var _tmpm3: Any
var doRemove: Any
var currentOp: Any
var currentPrim: Any
var nextPrim: Any
var sourceMesh: Any
fun union(meshA: Mesh, meshB: Mesh): Mesh
fun subtract(meshA: Mesh, meshB: Mesh): Mesh
fun intersect(meshA: Mesh, meshB: Mesh): Mesh
}
}
external open class Vector(x: Number, y: Number, z: Number) : Vector3 {
open fun negated(): Vector
open fun plus(a: Vector): Vector
open fun minus(a: Vector): Vector
open fun times(a: Number): Vector
open fun dividedBy(a: Number): Vector
open fun lerp(a: Vector, t: Number): Any
open fun unit(): Vector
open fun cross(a: Vector): Any
external class Vector(x: Number, y: Number, z: Number) : Vector3 {
fun negated(): Vector
fun plus(a: Vector): Vector
fun minus(a: Vector): Vector
fun times(a: Number): Vector
fun dividedBy(a: Number): Vector
fun lerp(a: Vector, t: Number): Any
fun unit(): Vector
fun cross(a: Vector): Any
}
external interface IVector {
@ -52,21 +55,21 @@ external interface IVector {
var z: Number
}
external open class Vertex(pos: IVector, normal: IVector, uv: IVector? = definedExternally) {
open var pos: Vector
open var normal: Vector
open var uv: Vector
open fun clone(): Vertex
open fun flip()
open fun interpolate(other: Vertex, t: Number): Vertex
external class Vertex(pos: IVector, normal: IVector, uv: IVector? = definedExternally) {
var pos: Vector
var normal: Vector
var uv: Vector
fun clone(): Vertex
fun flip()
fun interpolate(other: Vertex, t: Number): Vertex
}
external open class Plane(normal: Vector, w: Number) {
open var normal: Vector
open var w: Number
open fun clone(): Plane
open fun flip()
open fun splitPolygon(
external class Plane(normal: Vector, w: Number) {
var normal: Vector
var w: Number
fun clone(): Plane
fun flip()
fun splitPolygon(
polygon: Polygon,
coplanarFront: Array<Polygon>,
coplanarBack: Array<Polygon>,
@ -80,10 +83,10 @@ external open class Plane(normal: Vector, w: Number) {
}
}
external open class Polygon(vertices: Array<Vertex>, shared: Any? = definedExternally) {
open var plane: Plane
open var vertices: Array<Vertex>
open var shared: Any
open fun clone(): Polygon
open fun flip()
external class Polygon(vertices: Array<Vertex>, shared: Any? = definedExternally) {
var plane: Plane
var vertices: Array<Vertex>
var shared: Any
fun clone(): Polygon
fun flip()
}

View File

@ -1,7 +1,7 @@
package space.kscience.visionforge.solid.three
import CSG
import info.laht.threekt.core.*
import info.laht.threekt.core.BufferGeometry
import info.laht.threekt.core.Layers
import info.laht.threekt.external.controls.OrbitControls
import info.laht.threekt.materials.Material
import info.laht.threekt.math.Euler
@ -19,53 +19,13 @@ public val Solid.euler: Euler get() = Euler(rotationX, rotationY, rotationZ, rot
public val MetaItem.vector: Vector3 get() = Vector3(node["x"].float ?: 0f, node["y"].float ?: 0f, node["z"].float ?: 0f)
public fun Geometry.toBufferGeometry(): BufferGeometry = BufferGeometry().apply { fromGeometry(this@toBufferGeometry) }
internal fun Double.toRadians() = this * PI / 180
public fun CSG.toGeometry(): Geometry {
val geom = Geometry()
val vertices = ArrayList<Vector3>()
val faces = ArrayList<Face3>()
for (polygon in toPolygons()) {
val v0 = vertices.size
val pvs = polygon.vertices
for (pv in pvs) {
vertices.add(Vector3().copy(pv.pos))
}
for (j in 3..polygon.vertices.size) {
val fc = Face3(v0, v0 + j - 2, v0 + j - 1, Vector3())
fc.vertexNormals = arrayOf(
Vector3().copy(pvs[0].normal),
Vector3().copy(pvs[j - 2].normal),
Vector3().copy(pvs[j - 1].normal)
)
fc.normal = Vector3().copy(polygon.plane.normal)
faces.add(fc)
}
}
geom.vertices = vertices.toTypedArray()
geom.faces = faces.toTypedArray()
// val inv: Matrix4 = Matrix4().apply { getInverse(toMatrix) }
// geom.applyMatrix(toMatrix)
geom.verticesNeedUpdate = true
geom.elementsNeedUpdate = true
geom.normalsNeedUpdate = true
geom.computeBoundingSphere()
geom.computeBoundingBox()
return geom
}
internal fun Any.dispose() {
when (this) {
is Geometry -> dispose()
is BufferGeometry -> dispose()
is DirectGeometry -> dispose()
is Material -> dispose()
is Mesh -> {
geometry.dispose()