Documentation update #21

Merged
pklimai merged 5 commits from docs into dev 2020-02-22 19:12:53 +03:00
10 changed files with 106 additions and 27 deletions

120
README.md
View File

@ -1,41 +1,99 @@
[![JetBrains Research](https://jb.gg/badges/research.svg)](https://confluence.jetbrains.com/display/ALL/JetBrains+on+GitHub)
# DataForge Visualisation Platform
# DataForge Visualization Platform
This repository contains [DataForge](http://npm.mipt.ru/dataforge/)
(also [here](https://github.com/mipt-npm/dataforge-core)) components useful for visualization in
various scientific applications. The main application for now is 3D visualization for particle
physics experiments. Other applications including 2D plots are planned for future.
## Table of contents
The project is developed as a Kotlin multiplatform application, currently
targeting browser JavaScript and JVM.
* [Introduction](#introduction)
* [Features](#features)
* [About DataForge](#about-dataforge)
* [Modules contained in this repository](#modules-contained-in-this-repository)
* [dataforge-vis-common](#dataforge-vis-common)
* [dataforge-vis-spatial](#dataforge-vis-spatial)
* [dataforge-vis-spatial-gdml](#dataforge-vis-spatial-gdml)
* [dataforge-vis-jsroot](#dataforge-vis-jsroot)
* [Demonstrations](#demonstrations)
* [Spatial Showcase](#spatial-showcase)
* [Muon Monitor](#muon-monitor-visualization)
* [GDML Example](#gdml-example)
Main features:
## Introduction
This repository contains a [DataForge](#about-dataforge)\-based framework
used for visualization in various scientific applications.
The main framework's use case for now is 3D visualization for particle physics experiments.
Other applications including 2D plots are planned for the future.
The project is being developed as a Kotlin multiplatform application, currently targeting browser
JavaScript and JVM.
## Features
The main framework's features for now include:
- 3D visualization of complex experimental set-ups
- Event display such as particle tracks, etc.
- Scales up to few hundred thousands of elements
- Camera move, rotate, zoom-in and zoom-out
- Object tree with property editor
- Scene graph as an object tree with property editor
- Settings export and import
- Multiple platform support
## Modules contained in this repository:
## About DataForge
DataForge is a software framework for automated scientific data processing. DataForge Visualization
Platform uses some of the concepts and modules of DataForge, including: `Meta`, `Configuration`, `Context`,
`Provider`, and some others.
To learn more about DataForge, please consult the following URLs:
* [Kotlin multiplatform implementation of DataForge](https://github.com/mipt-npm/dataforge-core)
* [DataForge documentation](http://npm.mipt.ru/dataforge/)
* [Original implementation of DataForge](https://bitbucket.org/Altavir/dataforge/src/default/)
## Modules contained in this repository
### dataforge-vis-common
Common visualisation objects such as VisualObject and VisualGroup.
Contains a general hierarchy of classes and interfaces useful for visualization.
This module is not specific to 3D-visualization.
The `dataforge-vis-common` module also includes configuration editors for JS (in `jsMain`) and JVM (in `jvmMain`).
##### Class diagram:
![](doc/resources/class-diag-common.png)
### dataforge-vis-spatial
Includes common description and serializers for 3D visualisation, JavaFX and Three.js implementations.
Includes common classes and serializers for 3D visualization, Three.js and JavaFX implementations.
##### Class diagram:
![](doc/resources/class-diag-3d.png)
##### Prototypes
One of the important features of the framework is support for 3D object prototypes (sometimes
also referred to as templates). The idea is that prototype geometry can be rendered once and reused
for multiple objects. This helps to significantly decrease memory usage.
The `prototypes` property tree is defined in `VisualGroup3D` class, and `Proxy` class helps to reuse a template object.
##### Styles
`VisualGroup3D` has a `styleSheet` property that can optionally define styles at the Group's
level. Styles are applied to child (descendant) objects using `styles: List<String>` property defined
in `VisualObject`.
### dataforge-vis-spatial-gdml
GDML bindings for 3D visualisation (to be moved to gdml project).
GDML bindings for 3D visualization (to be moved to gdml project).
### dataforge-vis-jsroot
@ -45,20 +103,23 @@ Some JSROOT bindings.
Note: Currently, this part is experimental and put here for completeness. This module may not build.
### demo
## Demonstrations
Several demonstrations of using the dataforge-vis framework:
The `demo` module contains several demonstrations of using the `dataforge-vis` framework:
##### spatial-showcase
### Spatial Showcase
Contains a simple demonstration (grid with a few shapes that you can rotate, move camera, etc.).
Contains a simple demonstration with a grid including a few shapes that you can rotate, move camera, and so on.
Some shapes will also periodically change their color and visibility.
To see the demo: run `demo/spatial-showcase/distribution/installJsDist` Gradle task, then open
To see the demo: run `demo/spatial-showcase/Tasks/distribution/installJsDist` Gradle task, then open
`build/distribuions/spatial-showcase-js-0.1.0-dev/index.html` file in your browser.
Other demos can be built similarly.
##### Example view:
##### muon-monitor
![](doc/resources/spatial-showcase.png)
### Muon Monitor Visualization
A full-stack application example, showing the
[Muon Monitor](http://npm.mipt.ru/projects/physics.html#mounMonitor) experiment set-up.
@ -68,8 +129,19 @@ Includes server back-end generating events, as well as visualization front-end.
To run full-stack app (both server and browser front-end), run
`demo/muon-monitor/application/run` task.
##### gdml
##### Example view:
Visualization example for geometry defined as GDML file. Once you open Web application,
drag-and-drop GDML file to the window to see visualization. For example file, use
`demo\gdml\src\jsMain\resources\cubes.gdml`.
![](doc/resources/muon-monitor.png)
### GDML Example
Visualization example for geometry defined as GDML file.
To build the app, run `demo/gdml/Tasks/distribution/installJsDist` task, then open
`build/distribuions/gdml-js-0.1.0-dev/index.html` file in your browser, and
drag-and-drop GDML file to the window to see visualization. For an example file, use
`demo/gdml/src/jsMain/resources/cubes.gdml`.
##### Example view:
![](doc/resources/gdml-demo.png)

View File

@ -16,6 +16,10 @@ interface VisualGroup : Provider, Iterable<VisualObject>, VisualObject {
val styleSheet: StyleSheet?
/**
* A map of direct children for specific target
* (currently "visual" or "style")
*/
override fun provideTop(target: String): Map<Name, Any> =
when (target) {
VisualObject.TYPE -> children.flatMap { (key, value) ->

View File

@ -31,6 +31,9 @@ fun GeometryBuilder<*>.face4(
face(vertex1, vertex3, vertex4, normal, meta)
}
/**
* [Shape] is a [VisualObject3D] that can represent its own geometry as a set of polygons.
*/
interface Shape : VisualObject3D {
fun <T : Any> toGeometry(geometryBuilder: GeometryBuilder<T>)
}

View File

@ -35,7 +35,7 @@ import org.w3c.dom.HTMLElement
import kotlin.browser.document
import kotlin.dom.clear
private class GDMLDemoApp : Application {
private class MMDemoApp : Application {
private val model = Model()
@ -122,5 +122,5 @@ private class GDMLDemoApp : Application {
}
fun main() {
startApplication(::GDMLDemoApp)
startApplication(::MMDemoApp)
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 20 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.0 KiB

BIN
doc/resources/gdml-demo.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 97 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 66 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 47 KiB