Documentation update #21
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README.md
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README.md
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[![JetBrains Research](https://jb.gg/badges/research.svg)](https://confluence.jetbrains.com/display/ALL/JetBrains+on+GitHub)
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# DataForge Visualisation Platform
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# DataForge Visualization Platform
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## Table of contents
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@ -17,6 +17,7 @@
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* [Muon Monitor](#muon-monitor-visualization)
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* [GDML Example](#gdml-example)
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## Introduction
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This repository contains a [DataForge](#about-dataforge)\-based framework
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@ -28,6 +29,7 @@ Other applications including 2D plots are planned for the future.
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The project is being developed as a Kotlin multiplatform application, currently targeting browser
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JavaScript and JVM.
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## Features
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The main framework's features for now include:
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@ -35,10 +37,11 @@ The main framework's features for now include:
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- Event display such as particle tracks, etc.
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- Scales up to few hundred thousands of elements
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- Camera move, rotate, zoom-in and zoom-out
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- Object tree with property editor
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- Scene graph as an object tree with property editor
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- Settings export and import
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- Multiple platform support
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## About DataForge
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DataForge is a software framework for automated scientific data processing. DataForge Visualization
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@ -50,6 +53,7 @@ To learn more about DataForge, please consult the following URLs:
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* [DataForge documentation](http://npm.mipt.ru/dataforge/)
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* [Original implementation of DataForge](https://bitbucket.org/Altavir/dataforge/src/default/)
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## Modules contained in this repository
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### dataforge-vis-common
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@ -64,11 +68,13 @@ The `dataforge-vis-common` module also includes configuration editors for JS (in
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![](doc/resources/class-diag-common.png)
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### dataforge-vis-spatial
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Includes common classes and serializers for 3D visualisation, Three.js and JavaFX implementations.
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Includes common classes and serializers for 3D visualization, Three.js and JavaFX implementations.
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##### Class diagram:
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![](doc/resources/class-diag-3d.png)
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##### Prototypes
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@ -78,14 +84,16 @@ for multiple objects. This helps to significantly decrease memory usage.
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The `prototypes` property tree is defined in `VisualGroup3D` class, and `Proxy` class helps to reuse a template object.
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##### Class diagram:
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##### Styles
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![](doc/resources/class-diag-3d.png)
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`VisualGroup3D` has a `styleSheet` property that can optionally define styles at the Group's
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level. Styles are applied to child (descendant) objects using `styles: List<String>` property defined
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in `VisualObject`.
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### dataforge-vis-spatial-gdml
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GDML bindings for 3D visualisation (to be moved to gdml project).
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GDML bindings for 3D visualization (to be moved to gdml project).
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### dataforge-vis-jsroot
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@ -35,7 +35,7 @@ import org.w3c.dom.HTMLElement
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import kotlin.browser.document
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import kotlin.dom.clear
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private class GDMLDemoApp : Application {
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private class MMDemoApp : Application {
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private val model = Model()
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@ -122,5 +122,5 @@ private class GDMLDemoApp : Application {
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}
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fun main() {
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startApplication(::GDMLDemoApp)
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startApplication(::MMDemoApp)
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}
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