Small renamings
This commit is contained in:
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@ -1,89 +1,494 @@
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package hep.dataforge.vision.gdml
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package space.kscience.visionforge.gdml
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import hep.dataforge.meta.Meta
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import hep.dataforge.meta.MetaBuilder
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import hep.dataforge.names.Name
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import hep.dataforge.names.asName
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import hep.dataforge.names.toName
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import hep.dataforge.vision.solid.*
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import hep.dataforge.vision.solid.SolidMaterial.Companion.MATERIAL_COLOR_KEY
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import hep.dataforge.vision.useStyle
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import scientifik.gdml.*
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import space.kscience.dataforge.meta.Meta
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import space.kscience.dataforge.meta.MetaBuilder
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import space.kscience.dataforge.misc.DFExperimental
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import space.kscience.dataforge.names.Name
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import space.kscience.dataforge.names.asName
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import space.kscience.dataforge.names.plus
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import space.kscience.dataforge.names.toName
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import space.kscience.gdml.*
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import space.kscience.visionforge.*
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import space.kscience.visionforge.html.VisionOutput
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import space.kscience.visionforge.solid.*
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import space.kscience.visionforge.solid.SolidMaterial.Companion.MATERIAL_KEY
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import kotlin.math.cos
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import kotlin.math.sin
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import kotlin.random.Random
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class GDMLTransformer(val root: GDML) {
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//private val materialCache = HashMap<GDMLMaterial, Meta>()
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private val random = Random(222)
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private val solidsName = "solids".asName()
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private val volumesName = "volumes".asName()
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enum class Action {
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ACCEPT,
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@Suppress("NOTHING_TO_INLINE")
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private inline operator fun Number.times(d: Double) = toDouble() * d
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@Suppress("NOTHING_TO_INLINE")
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private inline operator fun Number.times(f: Float) = toFloat() * f
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public class GdmlTransformer {
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public enum class Action {
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ADD,
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REJECT,
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CACHE
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PROTOTYPE
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}
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/**
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* A special group for local templates
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*/
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val proto by lazy { SolidGroup() }
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private val styleCache = HashMap<Name, Meta>()
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public var lUnit: LUnit = LUnit.MM
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public var aUnit: AUnit = AUnit.RADIAN
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var lUnit: LUnit = LUnit.MM
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public var solidAction: (GdmlSolid) -> Action = { Action.PROTOTYPE }
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public var volumeAction: (GdmlGroup) -> Action = { Action.PROTOTYPE }
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var solidAction: (GDMLSolid) -> Action = { Action.CACHE }
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var volumeAction: (GDMLGroup) -> Action = { Action.CACHE }
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internal val styleCache = HashMap<Name, Meta>()
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var solidConfiguration: Solid.(parent: GDMLVolume, solid: GDMLSolid) -> Unit = { parent, _ ->
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lUnit = LUnit.CM
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if (parent.physVolumes.isNotEmpty()) {
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useStyle("opaque") {
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SolidMaterial.MATERIAL_OPACITY_KEY put 0.3
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}
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}
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}
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fun Solid.useStyle(name: String, builder: MetaBuilder.() -> Unit) {
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public fun Solid.registerAndUseStyle(name: String, builder: MetaBuilder.() -> Unit) {
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styleCache.getOrPut(name.toName()) {
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Meta(builder)
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}
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useStyle(name)
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}
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internal fun configureSolid(obj: Solid, parent: GDMLVolume, solid: GDMLSolid) {
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val material = parent.materialref.resolve(root) ?: GDMLElement(parent.materialref.ref)
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public fun Solid.transparent() {
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registerAndUseStyle("transparent") {
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SolidMaterial.MATERIAL_OPACITY_KEY put 0.3
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"edges.enabled" put true
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}
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}
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val styleName = "material[${material.name}]"
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/**
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* Configure paint for given solid with given [GdmlMaterial]
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*/
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public var configurePaint: SolidMaterial.(material: GdmlMaterial, solid: GdmlSolid) -> Unit =
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{ material, _ -> color(randomColor(material)) }
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private set
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obj.useStyle(styleName) {
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MATERIAL_COLOR_KEY put random.nextInt(16777216)
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"gdml.material" put material.name
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public fun paint(block: SolidMaterial.(material: GdmlMaterial, solid: GdmlSolid) -> Unit) {
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configurePaint = block
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}
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/**
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* Configure given solid
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*/
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public var configureSolid: Solid.(parent: GdmlVolume, solid: GdmlSolid, material: GdmlMaterial) -> Unit =
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{ parent, solid, material ->
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val styleName = "materials.${material.name}"
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if (parent.physVolumes.isNotEmpty()) transparent()
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registerAndUseStyle(styleName) {
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val vfMaterial = SolidMaterial().apply {
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configurePaint(material, solid)
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}
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MATERIAL_KEY put vfMaterial.toMeta()
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"Gdml.material" put material.name
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}
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}
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private set
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public fun configure(block: Solid.(parent: GdmlVolume, solid: GdmlSolid, material: GdmlMaterial) -> Unit) {
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val oldConfigure = configureSolid
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configureSolid = { parent: GdmlVolume, solid: GdmlSolid, material: GdmlMaterial ->
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oldConfigure(parent, solid, material)
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block(parent, solid, material)
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}
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}
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public companion object {
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private val random: Random = Random(222)
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private val colorCache = HashMap<GdmlMaterial, Int>()
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/**
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* Use random color and cache it based on the material. Meaning that colors are random, but always the same for the
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* same material.
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*/
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public fun randomColor(material: GdmlMaterial): Int {
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return colorCache.getOrPut(material) { random.nextInt(16777216) }
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}
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}
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}
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private class GdmlTransformerEnv(val settings: GdmlTransformer) {
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//private val materialCache = HashMap<GdmlMaterial, Meta>()
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/**
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* A special group for local templates
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*/
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private val proto = SolidGroup()
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private val solids = proto.group(solidsName) {
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setProperty("edges.enabled", false)
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}
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private val referenceStore = HashMap<Name, MutableList<SolidReferenceGroup>>()
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fun Solid.configureSolid(root: Gdml, parent: GdmlVolume, solid: GdmlSolid) {
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val material = parent.materialref.resolve(root) ?: GdmlElement(parent.materialref.ref)
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with(settings) {
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with(this@configureSolid) {
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configureSolid(parent, solid, material)
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}
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}
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}
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private fun proxySolid(root: Gdml, group: SolidGroup, solid: GdmlSolid, name: String): SolidReferenceGroup {
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val templateName = solidsName + name
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if (proto[templateName] == null) {
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solids.addSolid(root, solid, name)
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}
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val ref = group.ref(templateName, name)
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referenceStore.getOrPut(templateName) { ArrayList() }.add(ref)
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return ref
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}
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private fun proxyVolume(
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root: Gdml,
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group: SolidGroup,
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physVolume: GdmlPhysVolume,
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volume: GdmlGroup,
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): SolidReferenceGroup {
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val templateName = volumesName + volume.name.asName()
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if (proto[templateName] == null) {
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proto[templateName] = volume(root, volume)
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}
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val ref = group.ref(templateName, physVolume.name).withPosition(root, physVolume)
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referenceStore.getOrPut(templateName) { ArrayList() }.add(ref)
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return ref
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}
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fun <T : Solid> T.withPosition(
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newPos: GdmlPosition? = null,
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newRotation: GdmlRotation? = null,
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newScale: GdmlScale? = null,
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): T = apply {
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newPos?.let {
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val gdmlX = it.x(settings.lUnit)
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if (gdmlX != 0f) x = gdmlX
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val gdmlY = it.y(settings.lUnit)
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if (gdmlY != 0f) y = gdmlY
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val gdmlZ = it.z(settings.lUnit)
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if (gdmlZ != 0f) z = gdmlZ
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}
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newRotation?.let {
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val gdmlX = it.x(settings.aUnit)
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if (gdmlX != 0f) rotationX = gdmlX
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val gdmlY = it.y(settings.aUnit)
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if (gdmlY != 0f) rotationY = gdmlY
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val gdmlZ = it.z(settings.aUnit)
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if (gdmlZ != 0f) rotationZ = gdmlZ
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}
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newScale?.let {
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if (it.x != 1f) scaleX = it.x
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if (it.y != 1f) scaleY = it.y
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if (it.z != 1f) scaleZ = it.z
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}
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}
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fun <T : Solid> T.withPosition(root: Gdml, physVolume: GdmlPhysVolume): T = withPosition(
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physVolume.resolvePosition(root),
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physVolume.resolveRotation(root),
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physVolume.resolveScale(root)
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)
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private fun GdmlSolid.lscale(targetUnit: LUnit): Float {
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val solidUnit = lunit ?: return 1f
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return if (solidUnit == targetUnit) {
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1f
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} else {
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solidUnit.value / targetUnit.value
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}
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}
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private fun GdmlSolid.ascale(targetUnit: AUnit = AUnit.RAD): Float {
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val solidUnit = aunit ?: return 1f
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return if (solidUnit == targetUnit) {
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1f
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} else {
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solidUnit.value / targetUnit.value
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}
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}
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fun SolidGroup.addSolid(
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root: Gdml,
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solid: GdmlSolid,
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name: String? = null,
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): Solid {
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//context.solidAdded(solid)
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val lScale = solid.lscale(settings.lUnit)
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val aScale = solid.ascale(settings.aUnit)
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return when (solid) {
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is GdmlBox -> box(solid.x * lScale, solid.y * lScale, solid.z * lScale, name)
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is GdmlTube -> tube(
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radius = solid.rmax * lScale,
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height = solid.z * lScale,
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innerRadius = solid.rmin * lScale,
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startAngle = solid.startphi * aScale,
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angle = solid.deltaphi * aScale,
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name = name
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)
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is GdmlCone -> if (solid.rmin1.toDouble() == 0.0 && solid.rmin2.toDouble() == 0.0) {
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cone(
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bottomRadius = solid.rmax1 * lScale,
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height = solid.z * lScale,
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upperRadius = solid.rmax2 * lScale,
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startAngle = solid.startphi * aScale,
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angle = solid.deltaphi * aScale,
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name = name
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)
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} else {
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coneSurface(
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bottomOuterRadius = solid.rmax1 * lScale,
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bottomInnerRadius = solid.rmin1 * lScale,
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height = solid.z * lScale,
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topOuterRadius = solid.rmax2 * lScale,
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topInnerRadius = solid.rmin2 * lScale,
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startAngle = solid.startphi * aScale,
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angle = solid.deltaphi * aScale,
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name = name
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)
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}
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is GdmlXtru -> extruded(name) {
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shape {
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solid.vertices.forEach {
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point(it.x * lScale, it.y * lScale)
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}
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}
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solid.sections.sortedBy { it.zOrder }.forEach { section ->
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layer(
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section.zPosition * lScale,
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section.xOffset * lScale,
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section.yOffset * lScale,
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section.scalingFactor
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)
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}
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}
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is GdmlScaledSolid -> {
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//Add solid with modified scale
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val innerSolid: GdmlSolid = solid.solidref.resolve(root)
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?: error("Solid with tag ${solid.solidref.ref} for scaled solid ${solid.name} not defined")
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addSolid(root, innerSolid, name).apply {
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scaleX *= solid.scale.x.toFloat()
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scaleY *= solid.scale.y.toFloat()
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scaleZ = solid.scale.z.toFloat()
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}
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}
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is GdmlSphere -> sphereLayer(
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outerRadius = solid.rmax * lScale,
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innerRadius = solid.rmin * lScale,
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phi = solid.deltaphi * aScale,
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theta = solid.deltatheta * aScale,
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phiStart = solid.startphi * aScale,
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thetaStart = solid.starttheta * aScale,
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name = name,
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)
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is GdmlOrb -> sphere(solid.r * lScale, name = name)
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is GdmlPolyhedra -> extruded(name) {
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//getting the radius of first
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require(solid.planes.size > 1) { "The polyhedron geometry requires at least two planes" }
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val baseRadius = solid.planes.first().rmax * lScale
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shape {
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(0..solid.numsides).forEach {
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val phi = solid.deltaphi * aScale / solid.numsides * it + solid.startphi * aScale
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(baseRadius * cos(phi) to baseRadius * sin(phi))
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}
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}
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solid.planes.forEach { plane ->
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//scaling all radii relative to first layer radius
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layer(plane.z * lScale, scale = plane.rmax * lScale / baseRadius)
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}
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}
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is GdmlBoolSolid -> {
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val first: GdmlSolid = solid.first.resolve(root) ?: error("")
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val second: GdmlSolid = solid.second.resolve(root) ?: error("")
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val type: CompositeType = when (solid) {
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is GdmlUnion -> CompositeType.SUM // dumb sum for better performance
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is GdmlSubtraction -> CompositeType.SUBTRACT
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is GdmlIntersection -> CompositeType.INTERSECT
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}
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return composite(type, name) {
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addSolid(root, first).withPosition(
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solid.resolveFirstPosition(root),
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solid.resolveFirstRotation(root),
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null
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)
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addSolid(root, second).withPosition(
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solid.resolvePosition(root),
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solid.resolveRotation(root),
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null
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)
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}
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}
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is GdmlTrapezoid -> {
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val dxBottom = solid.x1.toDouble() / 2
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val dxTop = solid.x2.toDouble() / 2
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val dyBottom = solid.y1.toDouble() / 2
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val dyTop = solid.y2.toDouble() / 2
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val dz = solid.z.toDouble() / 2
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val node1 = Point3D(-dxBottom, -dyBottom, -dz)
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val node2 = Point3D(dxBottom, -dyBottom, -dz)
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val node3 = Point3D(dxBottom, dyBottom, -dz)
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val node4 = Point3D(-dxBottom, dyBottom, -dz)
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val node5 = Point3D(-dxTop, -dyTop, dz)
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val node6 = Point3D(dxTop, -dyTop, dz)
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val node7 = Point3D(dxTop, dyTop, dz)
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val node8 = Point3D(-dxTop, dyTop, dz)
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hexagon(node1, node2, node3, node4, node5, node6, node7, node8, name)
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}
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is GdmlEllipsoid -> TODO("Renderer for $solid not supported yet")
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is GdmlElTube -> TODO("Renderer for $solid not supported yet")
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is GdmlElCone -> TODO("Renderer for $solid not supported yet")
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is GdmlParaboloid -> TODO("Renderer for $solid not supported yet")
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is GdmlParallelepiped -> TODO("Renderer for $solid not supported yet")
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is GdmlTorus -> TODO("Renderer for $solid not supported yet")
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is GdmlPolycone -> TODO("Renderer for $solid not supported yet")
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}
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}
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fun SolidGroup.addSolidWithCaching(
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root: Gdml,
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solid: GdmlSolid,
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name: String?,
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): Solid? {
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require(name != "") { "Can't use empty solid name. Use null instead." }
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return when (settings.solidAction(solid)) {
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GdmlTransformer.Action.ADD -> {
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addSolid(root, solid, name)
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}
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GdmlTransformer.Action.PROTOTYPE -> {
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proxySolid(root, this, solid, name ?: solid.name)
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}
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GdmlTransformer.Action.REJECT -> {
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//ignore
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null
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}
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}
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}
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fun SolidGroup.addPhysicalVolume(
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root: Gdml,
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physVolume: GdmlPhysVolume,
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) {
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val volume: GdmlGroup = physVolume.volumeref.resolve(root)
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?: error("Volume with ref ${physVolume.volumeref.ref} could not be resolved")
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// a special case for single solid volume
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if (volume is GdmlVolume && volume.physVolumes.isEmpty() && volume.placement == null) {
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val solid = volume.solidref.resolve(root)
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?: error("Solid with tag ${volume.solidref.ref} for volume ${volume.name} not defined")
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addSolidWithCaching(root, solid, physVolume.name)?.apply {
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configureSolid(root, volume, solid)
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withPosition(root, physVolume)
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}
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return
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}
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obj.solidConfiguration(parent, solid)
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when (settings.volumeAction(volume)) {
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GdmlTransformer.Action.ADD -> {
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val group: SolidGroup = volume(root, volume)
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this[physVolume.name] = group.withPosition(root, physVolume)
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}
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GdmlTransformer.Action.PROTOTYPE -> {
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proxyVolume(root, this, physVolume, volume)
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}
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GdmlTransformer.Action.REJECT -> {
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//ignore
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}
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}
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}
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fun SolidGroup.addDivisionVolume(
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root: Gdml,
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divisionVolume: GdmlDivisionVolume,
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) {
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val volume: GdmlGroup = divisionVolume.volumeref.resolve(root)
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?: error("Volume with ref ${divisionVolume.volumeref.ref} could not be resolved")
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//TODO add divisions
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set(null, volume(root, volume))
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}
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private fun volume(
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root: Gdml,
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group: GdmlGroup,
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): SolidGroup = SolidGroup().apply {
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if (group is GdmlVolume) {
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val solid: GdmlSolid = group.solidref.resolve(root)
|
||||
?: error("Solid with tag ${group.solidref.ref} for volume ${group.name} not defined")
|
||||
|
||||
addSolidWithCaching(root, solid, null)?.apply {
|
||||
this.configureSolid(root, group, solid)
|
||||
}
|
||||
|
||||
when (val vol: GdmlPlacement? = group.placement) {
|
||||
is GdmlPhysVolume -> addPhysicalVolume(root, vol)
|
||||
is GdmlDivisionVolume -> addDivisionVolume(root, vol)
|
||||
}
|
||||
}
|
||||
|
||||
group.physVolumes.forEach { physVolume ->
|
||||
addPhysicalVolume(root, physVolume)
|
||||
}
|
||||
}
|
||||
|
||||
private fun finalize(final: SolidGroup): SolidGroup {
|
||||
val rootStyle by final.style("gdml") {
|
||||
Solid.ROTATION_ORDER_KEY put RotationOrder.ZXY
|
||||
}
|
||||
final.useStyle(rootStyle)
|
||||
|
||||
//inline prototypes
|
||||
// referenceStore.forEach { (protoName, list) ->
|
||||
// val proxy = list.singleOrNull() ?: return@forEach
|
||||
// val parent = proxy.parent as? MutableVisionGroup ?: return@forEach
|
||||
// val token = parent.children.entries.find { it.value == proxy }?.key ?: error("Inconsistent reference cache")
|
||||
// val prototype = proto[protoName] as? Solid ?: error("Inconsistent reference cache")
|
||||
// prototype.parent = null
|
||||
// parent[token] = prototype
|
||||
// prototype.updateFrom(proxy)
|
||||
//
|
||||
// internal fun solidAdded(solid: GDMLSolid) {
|
||||
// solidCounter[solid.name] = (solidCounter[solid.name] ?: 0) + 1
|
||||
// }
|
||||
// //FIXME update prototype
|
||||
// proto[protoName] = null
|
||||
// }
|
||||
|
||||
var onFinish: GDMLTransformer.() -> Unit = {}
|
||||
|
||||
internal fun finalize(final: SolidGroup): SolidGroup {
|
||||
//final.prototypes = proto
|
||||
final.prototypes {
|
||||
proto.children.forEach { (token, item) ->
|
||||
item.parent = null
|
||||
set(token.asName(), item)
|
||||
set(token.asName(), item as? Solid)
|
||||
}
|
||||
}
|
||||
styleCache.forEach {
|
||||
settings.styleCache.forEach {
|
||||
final.styleSheet {
|
||||
define(it.key.toString(), it.value)
|
||||
}
|
||||
}
|
||||
final.rotationOrder = RotationOrder.ZXY
|
||||
onFinish(this@GDMLTransformer)
|
||||
return final
|
||||
}
|
||||
|
||||
}
|
||||
fun transform(root: Gdml): SolidGroup =
|
||||
finalize(volume(root, root.world.resolve(root) ?: error("GDML root is not resolved")))
|
||||
}
|
||||
|
||||
|
||||
public fun Gdml.toVision(block: GdmlTransformer.() -> Unit = {}): SolidGroup {
|
||||
val settings = GdmlTransformer().apply(block)
|
||||
val context = GdmlTransformerEnv(settings)
|
||||
return context.transform(this)
|
||||
}
|
||||
|
||||
/**
|
||||
* Append Gdml node to the group
|
||||
*/
|
||||
public fun SolidGroup.gdml(gdml: Gdml, key: String? = null, transformer: GdmlTransformer.() -> Unit = {}) {
|
||||
val visual = gdml.toVision(transformer)
|
||||
//println(Visual3DPlugin.json.stringify(VisualGroup3D.serializer(), visual))
|
||||
set(key, visual)
|
||||
}
|
||||
|
||||
@VisionBuilder
|
||||
@DFExperimental
|
||||
public inline fun VisionOutput.gdml(block: Gdml.() -> Unit): SolidGroup = Gdml(block).toVision()
|
||||
|
Loading…
Reference in New Issue
Block a user