Fix mesh conversion and lightning for examples
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212d729afb
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@ -1,12 +1,21 @@
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package space.kscience.visionforge.examples
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package space.kscience.visionforge.examples
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import space.kscience.gdml.GdmlShowCase
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import space.kscience.gdml.GdmlShowCase
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import space.kscience.visionforge.gdml.toVision
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import space.kscience.visionforge.Colors
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import space.kscience.visionforge.gdml.gdml
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import space.kscience.visionforge.solid.Solids
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import space.kscience.visionforge.solid.Solids
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import space.kscience.visionforge.solid.ambientLight
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import space.kscience.visionforge.solid.invoke
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import space.kscience.visionforge.solid.solid
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fun main() = makeVisionFile {
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fun main() = makeVisionFile {
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vision("canvas") {
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vision("canvas") {
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requirePlugin(Solids)
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requirePlugin(Solids)
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GdmlShowCase.babyIaxo().toVision()
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solid {
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ambientLight {
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color(Colors.white)
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}
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gdml(GdmlShowCase.babyIaxo(), "D0")
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}
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}
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}
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}
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}
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@ -2,6 +2,7 @@ package space.kscience.visionforge.examples
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import kotlinx.html.div
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import kotlinx.html.div
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import kotlinx.html.h1
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import kotlinx.html.h1
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import space.kscience.visionforge.Colors
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import space.kscience.visionforge.html.ResourceLocation
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import space.kscience.visionforge.html.ResourceLocation
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import space.kscience.visionforge.solid.*
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import space.kscience.visionforge.solid.*
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import java.nio.file.Paths
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import java.nio.file.Paths
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@ -17,6 +18,9 @@ fun main() = makeVisionFile(
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div {
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div {
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vision {
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vision {
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solid {
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solid {
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ambientLight {
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color(Colors.white)
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}
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repeat(100) {
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repeat(100) {
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sphere(5, name = "sphere[$it]") {
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sphere(5, name = "sphere[$it]") {
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x = random.nextDouble(-300.0, 300.0)
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x = random.nextDouble(-300.0, 300.0)
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@ -1,6 +1,7 @@
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kotlin.code.style=official
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kotlin.code.style=official
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kotlin.mpp.stability.nowarn=true
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kotlin.mpp.stability.nowarn=true
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kotlin.jupyter.add.scanner=false
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kotlin.jupyter.add.scanner=false
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#kotlin.incremental.js.ir=true
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org.gradle.parallel=true
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org.gradle.parallel=true
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org.gradle.jvmargs=-Xmx4G
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org.gradle.jvmargs=-Xmx4G
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@ -11,5 +11,5 @@ kotlin{
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dependencies {
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dependencies {
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api(project(":visionforge-solid"))
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api(project(":visionforge-solid"))
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implementation(npm("three", "0.137.4"))
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implementation(npm("three", "0.137.4"))
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implementation(npm("three-csg-ts", "3.1.9"))
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implementation(npm("three-csg-ts", "3.1.10"))
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}
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}
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@ -38,8 +38,8 @@ public class ThreeCompositeFactory(public val three: ThreePlugin) : ThreeFactory
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override val type: KClass<in Composite> get() = Composite::class
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override val type: KClass<in Composite> get() = Composite::class
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override fun invoke(three: ThreePlugin, obj: Composite): Mesh {
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override fun invoke(three: ThreePlugin, obj: Composite): Mesh {
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val first = three.buildObject3D(obj.first) as? Mesh ?: error("First part of composite is not a mesh")
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val first = three.buildObject3D(obj.first).takeIfMesh() ?: error("First part of composite is not a mesh")
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val second = three.buildObject3D(obj.second) as? Mesh ?: error("Second part of composite is not a mesh")
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val second = three.buildObject3D(obj.second).takeIfMesh() ?: error("Second part of composite is not a mesh")
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return when (obj.compositeType) {
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return when (obj.compositeType) {
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CompositeType.GROUP, CompositeType.UNION -> CSG.union(first, second)
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CompositeType.GROUP, CompositeType.UNION -> CSG.union(first, second)
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CompositeType.INTERSECT -> CSG.intersect(first, second)
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CompositeType.INTERSECT -> CSG.intersect(first, second)
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@ -161,17 +161,14 @@ public fun Mesh.updateMaterialProperty(vision: Vision, propertyName: Name) {
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SolidMaterial.MATERIAL_COLOR_KEY -> {
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SolidMaterial.MATERIAL_COLOR_KEY -> {
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material.asDynamic().color = vision.computePropertyNode(SolidMaterial.MATERIAL_COLOR_KEY)?.threeColor()
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material.asDynamic().color = vision.computePropertyNode(SolidMaterial.MATERIAL_COLOR_KEY)?.threeColor()
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?: ThreeMaterials.DEFAULT_COLOR
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?: ThreeMaterials.DEFAULT_COLOR
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material.needsUpdate = true
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}
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}
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SolidMaterial.SPECULAR_COLOR_KEY -> {
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SolidMaterial.SPECULAR_COLOR_KEY -> {
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material.asDynamic().specular = vision.computePropertyNode(SolidMaterial.SPECULAR_COLOR_KEY)?.threeColor()
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material.asDynamic().specular = vision.computePropertyNode(SolidMaterial.SPECULAR_COLOR_KEY)?.threeColor()
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?: ThreeMaterials.DEFAULT_COLOR
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?: ThreeMaterials.DEFAULT_COLOR
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material.needsUpdate = true
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}
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}
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SolidMaterial.MATERIAL_EMISSIVE_COLOR_KEY -> {
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SolidMaterial.MATERIAL_EMISSIVE_COLOR_KEY -> {
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material.asDynamic().emissive = vision.computePropertyNode(SolidMaterial.MATERIAL_EMISSIVE_COLOR_KEY)?.threeColor()
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material.asDynamic().emissive = vision.computePropertyNode(SolidMaterial.MATERIAL_EMISSIVE_COLOR_KEY)?.threeColor()
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?: ThreeMaterials.BLACK_COLOR
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?: ThreeMaterials.BLACK_COLOR
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material.needsUpdate = true
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}
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}
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SolidMaterial.MATERIAL_OPACITY_KEY -> {
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SolidMaterial.MATERIAL_OPACITY_KEY -> {
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val opacity = vision.getPropertyValue(
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val opacity = vision.getPropertyValue(
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@ -180,16 +177,15 @@ public fun Mesh.updateMaterialProperty(vision: Vision, propertyName: Name) {
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)?.double ?: 1.0
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)?.double ?: 1.0
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material.opacity = opacity
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material.opacity = opacity
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material.transparent = opacity < 1.0
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material.transparent = opacity < 1.0
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material.needsUpdate = true
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}
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}
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SolidMaterial.MATERIAL_WIREFRAME_KEY -> {
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SolidMaterial.MATERIAL_WIREFRAME_KEY -> {
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material.asDynamic().wireframe = vision.getPropertyValue(
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material.asDynamic().wireframe = vision.getPropertyValue(
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SolidMaterial.MATERIAL_WIREFRAME_KEY,
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SolidMaterial.MATERIAL_WIREFRAME_KEY,
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inherit = true,
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inherit = true,
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)?.boolean ?: false
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)?.boolean ?: false
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material.needsUpdate = true
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}
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}
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else -> console.warn("Unrecognized material property: $propertyName")
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else -> console.warn("Unrecognized material property: $propertyName")
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}
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}
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material.needsUpdate = true
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}
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}
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}
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}
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@ -2,6 +2,7 @@ package space.kscience.visionforge.solid.three
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import info.laht.threekt.core.BufferGeometry
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import info.laht.threekt.core.BufferGeometry
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import info.laht.threekt.core.Layers
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import info.laht.threekt.core.Layers
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import info.laht.threekt.core.Object3D
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import info.laht.threekt.external.controls.OrbitControls
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import info.laht.threekt.external.controls.OrbitControls
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import info.laht.threekt.materials.Material
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import info.laht.threekt.materials.Material
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import info.laht.threekt.math.Vector3
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import info.laht.threekt.math.Vector3
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@ -32,3 +33,12 @@ internal fun Any.dispose() {
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}
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}
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public fun Layers.check(layer: Int): Boolean = (mask shr (layer) and 0x00000001) > 0
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public fun Layers.check(layer: Int): Boolean = (mask shr (layer) and 0x00000001) > 0
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internal fun Object3D.takeIfMesh(): Mesh? {
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val d = asDynamic()
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return if(d.isMesh as Boolean){
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d.unsafeCast<Mesh>()
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} else {
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null
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}
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}
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