Merge pull request #1 from kiruma524/tutorial
Raw version of everything
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# Hierarchy
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# Hierarchy
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![](../docs/images/hierarchy.png)
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![](../docs/images/hierarchy.png)
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**the image will be changed**
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### Vision
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### Vision
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* function `getPropertyValue(name: Name, inherit: Boolean = false, includeStyles: Boolean = true, includeDefaults: Boolean = true)` - get property value with given layer flags.
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* function `getProperty(name: Name, inherit: Boolean, includeStyles: Boolean, includeDefaults: Boolean)`.
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* function `setProperty(name: Name, item: Any?)` - a convenient method to set property node or value. If `item` is null, then node is removed, not a value
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Sets the `item` property to the element with the `name` identification.
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It gets properties of element with `name` identification.
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### VisionBase
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`inherit` — toggles parent node property lookup. Null means inference from descriptor. Default is false.
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`includeStyles` — toggles inclusion of. Null means inference from descriptor. Default is true.
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`includeDefaults` — default is false.
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* function `setProperty(name: Name, item: MetaItem?, notify: Boolean = true)`
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Basic vision implementation
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Sets the `item` property to the element with the `name` identification. `notify` is a value which toggles the necessity of the change notification. Default is true.
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### VisionGroup
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A group of Visions.
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### MutableVisionGroup
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Mutable version of VisionGroup.
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low structure changes of this group. Unconsumed changes are discarded.
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### Solid
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Interface for 3-dimensional Vision.
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### SolidGroup
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* function `getPrototype(name: Name)` - get a prototype redirecting the request to the parent if prototype is not found. If prototype is a ref, then it is unfolded automatically.
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* function `prototypes(builder: VisionContainerBuilder<Solid>.() -> Unit)` - create or edit prototype node as a group.
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### SolidReferenceGroup
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A reference Solid to reuse a template object.
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### RootVisionGroup
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Non-serializable root group used to propagate manager to its children.
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* function Vision.root(manager: VisionManager) - designate this [VisionGroup] as a root group and assign a [VisionManager] as its parent.
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@ -37,9 +37,9 @@ Properties, which can or cannot be inherited, are these:
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![](../docs/images/inheritance-2-1-2.png)
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![](../docs/images/inheritance-2-1-2.png)
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* `material` - a group of properties, which can be inherited and which can be changed in `children` elements.
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* `material` - a group of properties, which can be inherited and which can be changed in `children` elements.
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* `color` - color of an element.
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* `color` - color of an element.
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* `opacity` - a number from 0 to 1 which represents percents of opacity (0 for 0%, 1 for 100%).
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* `opacity` - a number from 0 to 1 which represents percents of opacity (0 for 0%, 1 for 100%).
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* `wireframe` - toggles the wireframe mode.
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* `wireframe` - toggles the wireframe mode.
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Let's see how elements of the `material` group inherit changing `color` property; ***other properties of this group inherit in the same way.***
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Let's see how elements of the `material` group inherit changing `color` property; ***other properties of this group inherit in the same way.***
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@ -1,108 +1,124 @@
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@startuml
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@startuml
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'https://plantuml.com/class-diagram
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'https://plantuml.com/class-diagram
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interface Vision
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interface Vision{
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val parent: VisionGroup?
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fun getPropertyValue(name,inherit,includeStyles,includeDefaults): Value?
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}
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interface Solid
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interface Solid{
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Vision <- Solid
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The base for 3D geometry
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}
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Vision <-- Solid
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class VisionGroup{
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A group of Visions
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class VisionGroup
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val children: Map<NameToken, Vision>
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val defaultTarget: String
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fun content(target): Map<Name, Any>
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fun get(name: Name): Vision?
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}
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Vision <-- VisionGroup
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Vision <-- VisionGroup
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class VisionBase
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class VisionBase{
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Vision <- VisionBase
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basic vision implementation
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}
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Vision <-- VisionBase
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class SolidLabel
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class SolidLabel
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Solid <--- SolidLabel
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Solid <--- SolidLabel
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SolidBase <-- SolidLabel
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class SolidGroup
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class SolidGroup{
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var properties: MutableMeta?
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val children: Map<NameToken, Vision>
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var prototypes: MutableVisionGroup?
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fun getPrototype(name): Solid?
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fun prototypes(builder)
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}
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Solid <--- SolidGroup
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Solid <--- SolidGroup
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VisionGroupBase <-- SolidGroup
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VisionGroupBase <-- SolidGroup
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class SolidBase
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Solid <--- SolidBase
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VisionBase <-- SolidBase
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class SphereLayer
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class SphereLayer
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SolidBase <-- SphereLayer
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Solid <-- SphereLayer
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GeometrySolid <-- SphereLayer
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class Sphere
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class Sphere
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SolidBase <-- Sphere
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Solid <-- Sphere
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GeometrySolid <-- Sphere
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class Box
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class Box
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SolidBase <-- Box
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Hexagon <-- Box
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Hexagon <-- Box
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class GenericHexagon
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class GenericHexagon
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SolidBase <-- GenericHexagon
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Hexagon <-- GenericHexagon
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Hexagon <-- GenericHexagon
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class Extruded
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class Extruded
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SolidBase <-- Extruded
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Solid <-- Extruded
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GeometrySolid <-- Extruded
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class PolyLine
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class PolyLine
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Solid <--- PolyLine
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Solid <--- PolyLine
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SolidBase <-- PolyLine
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interface GeometrySolid
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Solid <--- GeometrySolid
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interface Hexagon
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interface Hexagon
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GeometrySolid <-- Hexagon
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Solid <-- Hexagon
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class ConeSegment
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class ConeSegment
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GeometrySolid <-- ConeSegment
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Solid <-- ConeSegment
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class ConeSurface
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class ConeSurface
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GeometrySolid <-- ConeSurface
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Solid <-- ConeSurface
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class Convex
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class Convex
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Solid <--- Convex
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Solid <--- Convex
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SolidBase <-- Convex
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class Composite
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class Composite
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Solid <--- Composite
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Solid <--- Composite
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SolidBase <-- Composite
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interface SolidReference
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interface SolidReference{
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val prototype: Solid
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fun getPropertyValue(name,inherit,includeStyles,includeDefaults): Value?
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}
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VisionGroup <---- SolidReference
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VisionGroup <---- SolidReference
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interface MutableVisionGroup
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class SolidReferenceGroup{
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val refName: Name
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var properties: MutableMeta?
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val prototype: Solid
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val children: Map<NameToken, Vision>
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fun getPropertyValue(name,inherit,includeStyles,includeDefaults): Value?
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}
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VisionBase <-- SolidReferenceGroup
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interface MutableVisionGroup{
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fun onStructureChanged(owner, block)
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fun removeStructureListener(owner)
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}
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VisionGroup <---- MutableVisionGroup
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VisionGroup <---- MutableVisionGroup
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class SolidReferenceGroup
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class VisionGroupBase{
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VisionGroup <-- SolidReferenceGroup
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val children: Map<NameToken, Vision>
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Solid <-- SolidReferenceGroup
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fun set(name: Name?, child: Vision?)
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VisionBase <-- SolidReferenceGroup
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}
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SolidReference <-- SolidReferenceGroup
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class ReferenceChild
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VisionGroup <-- ReferenceChild
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Solid <-- ReferenceChild
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SolidReference <-- ReferenceChild
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class VisionGroupBase
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VisionBase <-- VisionGroupBase
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VisionBase <-- VisionGroupBase
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MutableVisionGroup <-- VisionGroupBase
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MutableVisionGroup <-- VisionGroupBase
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class RootVisionGroup
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class RootVisionGroup
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VisionGroupBase <-- RootVisionGroup
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VisionGroupBase <-- RootVisionGroup
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class VisionOfPlotly{
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class VisionOfPlotly
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var properties: MutableMeta?
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val plot: Plot
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}
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VisionBase <-- VisionOfPlotly
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VisionBase <-- VisionOfPlotly
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class VisionOfMarkup{
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val format: String
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var content: String?
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}
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VisionBase <-- VisionOfMarkup
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@enduml
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@enduml
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@ -2,6 +2,8 @@ kotlin.code.style=official
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kotlin.mpp.enableGranularSourceSetsMetadata=true
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kotlin.mpp.enableGranularSourceSetsMetadata=true
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kotlin.mpp.stability.nowarn=true
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kotlin.mpp.stability.nowarn=true
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kotlin.native.enableDependencyPropagation=false
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kotlin.native.enableDependencyPropagation=false
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kapt.use.worker.api=false
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kapt.incremental.apt=false
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org.gradle.jvmargs=-XX:MaxMetaspaceSize=1G
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org.gradle.jvmargs=-XX:MaxMetaspaceSize=1G
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org.gradle.parallel=true
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org.gradle.parallel=true
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