Migration to 1.3.70
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d4dcd32b73
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@ -90,11 +90,13 @@ class ObjectTreeComponent : RComponent<ObjectTreeProps, TreeState>() {
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fun RBuilder.objectTree(
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fun RBuilder.objectTree(
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obj: VisualObject,
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obj: VisualObject,
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clickCallback: (Name) -> Unit = {}
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clickCallback: (Name) -> Unit = {}
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) = child(ObjectTreeComponent::class) {
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) = card("Object tree") {
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attrs {
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child(ObjectTreeComponent::class) {
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name = Name.EMPTY
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attrs {
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this.obj = obj
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name = Name.EMPTY
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this.clickCallback = clickCallback
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this.obj = obj
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this.clickCallback = clickCallback
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}
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}
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}
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}
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}
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@ -124,10 +124,10 @@ inline fun VisualGroup3D.prototypes(builder: VisualGroup3D.() -> Unit): Unit {
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}
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}
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/**
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/**
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* Define a group with given [key], attach it to this parent and return it.
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* Define a group with given [name], attach it to this parent and return it.
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*/
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*/
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fun VisualGroup3D.group(key: String = "", action: VisualGroup3D.() -> Unit = {}): VisualGroup3D =
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fun VisualGroup3D.group(name: String = "", action: VisualGroup3D.() -> Unit = {}): VisualGroup3D =
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VisualGroup3D().apply(action).also {
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VisualGroup3D().apply(action).also {
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set(key, it)
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set(name, it)
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}
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}
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@ -25,10 +25,10 @@ private class PlayGroundApp : Application {
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document.getElementById("app") as? HTMLElement ?: error("Element with id 'canvas' not found on page")
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document.getElementById("app") as? HTMLElement ?: error("Element with id 'canvas' not found on page")
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val obj = VisualGroup3D().apply {
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val obj = VisualGroup3D().apply {
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box(100, 100, 100)
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box(100, 100, 100, name = "A")
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group {
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group("B") {
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position = Point3D(120, 0, 0)
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position = Point3D(120, 0, 0)
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box(100, 100, 100)
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box(100, 100, 100, name = "C")
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}
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}
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}
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}
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