Added polygone with a hole to Root converter
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@ -188,7 +188,7 @@ private fun SolidGroup.addShape(
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}
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}
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"TGeoPgon" -> {
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"TGeoPgon" -> {
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//TODO add a inner polygone layer
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val fDphi by shape.meta.double(0.0)
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val fDphi by shape.meta.double(0.0)
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val fNz by shape.meta.int(2)
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val fNz by shape.meta.int(2)
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val fPhi1 by shape.meta.double(360.0)
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val fPhi1 by shape.meta.double(360.0)
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@ -201,19 +201,26 @@ private fun SolidGroup.addShape(
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val startphi = degToRad(fPhi1)
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val startphi = degToRad(fPhi1)
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val deltaphi = degToRad(fDphi)
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val deltaphi = degToRad(fDphi)
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extruded(name) {
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fun Shape2DBuilder.pGon(radius: Double){
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(0..<fNedges).forEach {
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val phi = deltaphi / fNedges * it + startphi
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point(radius * cos(phi), radius * sin(phi))
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}
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}
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surface(name) {
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//getting the radius of first
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//getting the radius of first
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require(fNz > 1) { "The polyhedron geometry requires at least two planes" }
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require(fNz > 1) { "The polyhedron geometry requires at least two planes" }
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val baseRadius = fRmax[0]
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for (index in 0 until fNz){
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shape {
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layer(
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(0..<fNedges).forEach {
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fZ[index],
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val phi = deltaphi / fNedges * it + startphi
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innerBuilder = {
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point(baseRadius * cos(phi), baseRadius * sin(phi))
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pGon(fRmin[index])
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}
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},
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}
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outerBuilder = {
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(0 until fNz).forEach { index ->
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pGon(fRmax[index])
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//scaling all radii relative to first layer radius
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}
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layer(fZ[index], scale = fRmax[index] / baseRadius)
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)
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}
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}
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}.apply(block)
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}.apply(block)
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}
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}
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@ -14,6 +14,7 @@ fun main() = makeVisionFile {
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polygon(8, 100)
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polygon(8, 100)
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}
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}
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layer(-30)
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layer(-30)
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layer(0, x = 10, y = 10)
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layer(30)
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layer(30)
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}
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}
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}
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}
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@ -10,9 +10,9 @@ fun main() = makeVisionFile {
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solid {
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solid {
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ambientLight()
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ambientLight()
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surface("surface") {
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surface("surface") {
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layer(0, {polygon(8,10)}, {polygon(8,20)})
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layer(0, { polygon(8, 10) }, { polygon(8, 20) })
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layer(10, {polygon(8,10)}, {polygon(8,30)})
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layer(10, { polygon(8, 20) }, { polygon(8, 30) })
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layer(20, { polygon(8, 10) }, { polygon(8, 20) })
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}
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}
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}
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}
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}
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}
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