OrbitControls for FX finally working
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@ -22,7 +22,7 @@ dependencies {
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exclude(group = "org.openjfx")
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exclude(group = "org.openjfx")
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}
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}
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api("org.fxyz3d:fxyz3d:0.5.2") {
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api("org.fxyz3d:fxyz3d:0.5.4") {
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exclude(module = "slf4j-simple")
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exclude(module = "slf4j-simple")
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}
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}
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api("org.jetbrains.kotlinx:kotlinx-coroutines-javafx:${ru.mipt.npm.gradle.KScienceVersions.coroutinesVersion}")
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api("org.jetbrains.kotlinx:kotlinx-coroutines-javafx:${ru.mipt.npm.gradle.KScienceVersions.coroutinesVersion}")
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@ -1,55 +1,73 @@
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package space.kscience.visionforge.solid
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package space.kscience.visionforge.solid
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import javafx.beans.InvalidationListener
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import javafx.beans.property.SimpleBooleanProperty
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import javafx.beans.property.SimpleBooleanProperty
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import javafx.beans.property.SimpleDoubleProperty
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import javafx.beans.property.SimpleDoubleProperty
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import javafx.event.EventHandler
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import javafx.event.EventHandler
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import javafx.geometry.Point3D
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import javafx.scene.Camera
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import javafx.scene.Camera
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import javafx.scene.Node
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import javafx.scene.Node
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import javafx.scene.SubScene
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import javafx.scene.SubScene
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import javafx.scene.input.MouseEvent
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import javafx.scene.input.ScrollEvent
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import javafx.scene.shape.Sphere
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import javafx.scene.shape.Sphere
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import javafx.scene.transform.Rotate
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import javafx.scene.transform.Rotate
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import javafx.scene.transform.Rotate.X_AXIS
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import javafx.scene.transform.Rotate.Y_AXIS
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import javafx.scene.transform.Translate
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import javafx.scene.transform.Translate
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import space.kscience.dataforge.meta.useProperty
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import tornadofx.*
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import tornadofx.*
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import kotlin.math.*
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import kotlin.math.PI
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import kotlin.math.cos
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import kotlin.math.max
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import kotlin.math.sin
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import space.kscience.visionforge.solid.specifications.Camera as CameraSpec
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import space.kscience.visionforge.solid.specifications.Camera as CameraSpec
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public class OrbitControls internal constructor(camera: Camera, canvas: SubScene, spec: CameraSpec) {
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public class OrbitControls internal constructor(camera: Camera, canvas: SubScene, spec: CameraSpec) {
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public val distanceProperty: SimpleDoubleProperty = SimpleDoubleProperty(spec.distance)
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public var distance: Double by distanceProperty
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public val azimuthProperty: SimpleDoubleProperty = SimpleDoubleProperty(spec.azimuth)
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public val azimuthProperty: SimpleDoubleProperty = SimpleDoubleProperty(spec.azimuth)
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public var azimuth: Double by azimuthProperty
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public var azimuth: Double by azimuthProperty
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public val zenithProperty: SimpleDoubleProperty = SimpleDoubleProperty(PI / 2 - spec.latitude)
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public val zenithProperty: SimpleDoubleProperty = SimpleDoubleProperty(PI / 2 - spec.latitude)
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public var zenith: Double by zenithProperty
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public var zenith: Double by zenithProperty
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//
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// public val latitudeProperty: DoubleBinding = zenithProperty.unaryMinus().plus(PI / 2)
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// public val latitude by latitudeProperty
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public val baseXProperty: SimpleDoubleProperty = SimpleDoubleProperty(0.0)
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public var x: Double by baseXProperty
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public val baseYProperty: SimpleDoubleProperty = SimpleDoubleProperty(0.0)
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public var y: Double by baseYProperty
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public val baseZProperty: SimpleDoubleProperty = SimpleDoubleProperty(0.0)
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public var z: Double by baseZProperty
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private val baseTranslate = Translate(0.0, 0.0, 0.0)
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private val baseTranslate = Translate(0.0, 0.0, 0.0)
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// val basePositionProperty: ObjectBinding<Point3D> =
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public var x: Double by baseTranslate.xProperty()
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// nonNullObjectBinding(baseXProperty, baseYProperty, baseZProperty) {
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public var y: Double by baseTranslate.yProperty()
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// Point3D(x, y, z)
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public var z: Double by baseTranslate.zProperty()
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// }
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//
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private val distanceProperty = SimpleDoubleProperty().apply {
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// val basePosition by basePositionProperty
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spec.useProperty(CameraSpec::distance) {
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set(it)
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}
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}
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private val distanceTranslation = Translate().apply {
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zProperty().bind(-distanceProperty)
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}
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public var distance: Double by distanceProperty
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private val centering = Translate().apply {
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xProperty().bind(-canvas.widthProperty() / 2)
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yProperty().bind(-canvas.heightProperty() / 2)
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}
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private val yUpRotation = Rotate(180.0, X_AXIS)
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private val azimuthRotation = Rotate().apply {
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axis = Y_AXIS
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angleProperty().bind(azimuthProperty * (180.0 / PI))
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}
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private val zenithRotation = Rotate().apply {
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axisProperty().bind(objectBinding(azimuthProperty) {
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azimuthRotation.inverseTransform(X_AXIS)
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})
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angleProperty().bind(-zenithProperty * (180.0 / PI))
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}
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private val inProgressProperty = SimpleBooleanProperty(false)
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private val inProgressProperty = SimpleBooleanProperty(false)
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public val centerMarker: Node by lazy {
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public val centerMarker: Node by lazy {
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Sphere(10.0).also {
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Sphere(10.0).also {
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it.transforms.setAll(baseTranslate)
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it.transforms.setAll(baseTranslate)
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@ -57,75 +75,21 @@ public class OrbitControls internal constructor(camera: Camera, canvas: SubScene
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}
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}
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}
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}
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private val rx = Rotate(0.0, Rotate.X_AXIS)
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private val ry = Rotate(0.0, Rotate.Y_AXIS)
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private val translate = Translate(0.0, 0.0, 0.0)
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//private val rz = Rotate(0.0, Rotate.Z_AXIS)
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init {
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init {
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camera.transforms.setAll(baseTranslate, ry, rx, translate)
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camera.transforms.setAll(
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baseTranslate,
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update()
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yUpRotation,
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val listener = InvalidationListener {
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azimuthRotation,
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update()
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zenithRotation,
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}
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distanceTranslation,
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distanceProperty.addListener(listener)
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centering,
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azimuthProperty.addListener(listener)
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)
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zenithProperty.addListener(listener)
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baseXProperty.addListener(listener)
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baseYProperty.addListener(listener)
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baseZProperty.addListener(listener)
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canvas.apply {
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canvas.apply {
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//center.xProperty().bind(widthProperty().divide(2))
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//center.zProperty().bind(heightProperty().divide(2))
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handleMouse()
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handleMouse()
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}
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}
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// coordinateContainer?.vbox {
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// label(distanceProperty.asString())
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// label(azimuthProperty.asString())
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// label(zenithProperty.asString())
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// }
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}
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}
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private fun update() {
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val spherePosition = Point3D(
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sin(zenith) * sin(azimuth),
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cos(zenith),
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sin(zenith) * cos(azimuth),
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).times(distance)
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val basePosition = Point3D(x, y, z)
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baseTranslate.x = x
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baseTranslate.y = y
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baseTranslate.z = z
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//Create direction vector
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val camPosition = basePosition+spherePosition
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val camDirection: Point3D = (-spherePosition).normalize()
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val xRotation = Math.toDegrees(asin(-camDirection.y))
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val yRotation = Math.toDegrees(atan2(camDirection.x, camDirection.z))
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rx.pivotX = camPosition.x
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rx.pivotY = camPosition.y
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rx.pivotZ = camPosition.z
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rx.angle = xRotation
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ry.pivotX = camPosition.x
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ry.pivotY = camPosition.y
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ry.pivotZ = camPosition.z
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ry.angle = yRotation
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translate.x = camPosition.x
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translate.y = camPosition.y
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translate.z = camPosition.z
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}
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private fun Node.handleMouse() {
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private fun Node.handleMouse() {
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var mousePosX = 0.0
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var mousePosX = 0.0
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@ -135,7 +99,7 @@ public class OrbitControls internal constructor(camera: Camera, canvas: SubScene
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var mouseDeltaX: Double
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var mouseDeltaX: Double
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var mouseDeltaY: Double
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var mouseDeltaY: Double
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onMousePressed = EventHandler<MouseEvent> { me ->
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onMousePressed = EventHandler { me ->
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mousePosX = me.sceneX
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mousePosX = me.sceneX
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mousePosY = me.sceneY
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mousePosY = me.sceneY
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mouseOldX = me.sceneX
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mouseOldX = me.sceneX
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@ -143,7 +107,7 @@ public class OrbitControls internal constructor(camera: Camera, canvas: SubScene
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inProgressProperty.set(true)
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inProgressProperty.set(true)
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}
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}
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onMouseDragged = EventHandler<MouseEvent> { me ->
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onMouseDragged = EventHandler { me ->
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mouseOldX = mousePosX
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mouseOldX = mousePosX
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mouseOldY = mousePosY
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mouseOldY = mousePosY
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mousePosX = me.sceneX
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mousePosX = me.sceneX
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@ -158,11 +122,11 @@ public class OrbitControls internal constructor(camera: Camera, canvas: SubScene
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}
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}
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if (me.isPrimaryButtonDown) {
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if (me.isPrimaryButtonDown) {
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azimuth = (azimuth - mouseDeltaX * MOUSE_SPEED * modifier * ROTATION_SPEED).coerceIn(0.0, 2 * PI)
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azimuth = (azimuth - mouseDeltaX * MOUSE_SPEED * modifier * ROTATION_SPEED)
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zenith = (zenith - mouseDeltaY * MOUSE_SPEED * modifier * ROTATION_SPEED).coerceIn(0.0, PI)
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zenith = (zenith - mouseDeltaY * MOUSE_SPEED * modifier * ROTATION_SPEED).coerceIn(-PI, PI)
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} else if (me.isSecondaryButtonDown) {
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} else if (me.isSecondaryButtonDown) {
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x += MOUSE_SPEED * modifier * TRACK_SPEED * (mouseDeltaX * cos(azimuth) + mouseDeltaY * sin(azimuth))
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x += MOUSE_SPEED * modifier * TRACK_SPEED * (mouseDeltaX * cos(azimuth) - mouseDeltaY * sin(azimuth))
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z += MOUSE_SPEED * modifier * TRACK_SPEED * (-mouseDeltaX * sin(azimuth) + mouseDeltaY * cos(azimuth))
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z += MOUSE_SPEED * modifier * TRACK_SPEED * ( mouseDeltaX * sin(azimuth) + mouseDeltaY * cos(azimuth))
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}
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}
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}
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}
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@ -170,7 +134,7 @@ public class OrbitControls internal constructor(camera: Camera, canvas: SubScene
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inProgressProperty.set(false)
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inProgressProperty.set(false)
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}
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}
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onScroll = EventHandler<ScrollEvent> { event ->
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onScroll = EventHandler { event ->
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distance = max(1.0, distance - MOUSE_SPEED * event.deltaY * RESIZE_SPEED)
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distance = max(1.0, distance - MOUSE_SPEED * event.deltaY * RESIZE_SPEED)
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}
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}
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}
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}
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