Update docs/tutorial.md
Co-authored-by: Iaroslav Postovalov <38042667+CommanderTvis@users.noreply.github.com>
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@ -244,7 +244,7 @@ Let's make classic parallelepiped.
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Now, let's make a custom hexagon.
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Now, let's make a custom hexagon.
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```kotlin
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```kotlin
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hexagon(
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hexagon(
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Point3D(5, 30, 5),
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Point3D(5, 30, 5),
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Point3D(24, 30, 8),
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Point3D(24, 30, 8),
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Point3D(20, 30, -10),
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Point3D(20, 30, -10),
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@ -253,9 +253,10 @@ Now, let's make a custom hexagon.
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Point3D(12, 16, 0),
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Point3D(12, 16, 0),
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Point3D(10, 16, -5),
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Point3D(10, 16, -5),
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Point3D(6.5, 12, -3),
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Point3D(6.5, 12, -3),
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name = "custom_hexagon"){
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name = "custom_hexagon"
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) {
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color("brown")
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color("brown")
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}
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}
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```
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```
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![](../docs/images/custom-hexagon.png)
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![](../docs/images/custom-hexagon.png)
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### 3) Cone
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### 3) Cone
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@ -370,4 +371,3 @@ tube(50, 40, 20, 0f, PI, name = "fragmented tube"){
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`extruded` is set by two values: `shape`, and `layer`.
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`extruded` is set by two values: `shape`, and `layer`.
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* `shape` is a value of `List<Point2D>` type. It' s just a list of all points of the solid. *`shape` has to consist of not less than two points!*
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* `shape` is a value of `List<Point2D>` type. It' s just a list of all points of the solid. *`shape` has to consist of not less than two points!*
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* `layer` is `MutableList` types variable. (here is a sentence with description of the work of this function). *The amount of `layer`-s has to be more than one*
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* `layer` is `MutableList` types variable. (here is a sentence with description of the work of this function). *The amount of `layer`-s has to be more than one*
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