Fixed style merging problem
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b8b8606371
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@ -56,13 +56,13 @@ abstract class AbstractVisualObject : VisualObject {
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config[name] = value
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config[name] = value
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}
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}
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private var styleCache: Laminate? = null
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private var styleCache: Meta? = null
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/**
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/**
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* Collect all styles for this object in a laminate
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* Collect all styles for this object in a laminate
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*/
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*/
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val appliedStyles: Laminate
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protected val appliedStyles: Meta
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get() = styleCache ?: Laminate(style.map { it.toName() }.mapNotNull(::findStyle)).also { styleCache = it }
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get() = styleCache ?: Laminate(style.map { it.toName() }.mapNotNull(::findStyle)).merge().also { styleCache = it }
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/**
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/**
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@ -4,7 +4,10 @@ import hep.dataforge.context.Global
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import hep.dataforge.vis.common.VisualGroup
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import hep.dataforge.vis.common.VisualGroup
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import hep.dataforge.vis.hmr.ApplicationBase
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import hep.dataforge.vis.hmr.ApplicationBase
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import hep.dataforge.vis.hmr.startApplication
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import hep.dataforge.vis.hmr.startApplication
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import hep.dataforge.vis.spatial.*
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import hep.dataforge.vis.spatial.Visual3DPlugin
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import hep.dataforge.vis.spatial.VisualGroup3D
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import hep.dataforge.vis.spatial.VisualObject3D
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import hep.dataforge.vis.spatial.attachChildren
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import hep.dataforge.vis.spatial.gdml.GDMLTransformer
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import hep.dataforge.vis.spatial.gdml.GDMLTransformer
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import hep.dataforge.vis.spatial.gdml.LUnit
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import hep.dataforge.vis.spatial.gdml.LUnit
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import hep.dataforge.vis.spatial.gdml.toVisual
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import hep.dataforge.vis.spatial.gdml.toVisual
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@ -137,15 +140,15 @@ private class GDMLDemoApp : ApplicationBase() {
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}
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}
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solidConfiguration = { parent, solid ->
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solidConfiguration = { parent, solid ->
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if (!parent.physVolumes.isEmpty()) {
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if (parent.physVolumes.isNotEmpty()
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opacity = 0.3
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|| solid.name.startsWith("Coil")
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}
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if (solid.name.startsWith("Coil")
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|| solid.name.startsWith("Yoke")
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|| solid.name.startsWith("Yoke")
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|| solid.name.startsWith("Magnet")
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|| solid.name.startsWith("Magnet")
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|| solid.name.startsWith("Pole")
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|| solid.name.startsWith("Pole")
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) {
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) {
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opacity = 0.3
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useStyle("opaque") {
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VisualObject3D.OPACITY_KEY to 0.3
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}
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}
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}
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}
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}
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}
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}
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