Update docs/tutorial.md
Co-authored-by: Iaroslav Postovalov <38042667+CommanderTvis@users.noreply.github.com>
This commit is contained in:
parent
689071d0da
commit
1d77768071
@ -262,7 +262,7 @@ hexagon(
|
|||||||
### 3) Cone
|
### 3) Cone
|
||||||
It takes in six values: `bottomRadius`, `height`, `upperRadius`, `startAngle`, `angle`, and `name`.
|
It takes in six values: `bottomRadius`, `height`, `upperRadius`, `startAngle`, `angle`, and `name`.
|
||||||
|
|
||||||
Obviously, `bottomRadius` is responsible for radius of a bottom base, and `height` sets height of a cone along the `z-axis`.
|
Obviously, `bottomRadius` is responsible for the radius of a bottom base, and `height` sets the height of a cone along the `z-axis`.
|
||||||
|
|
||||||
As it takes such values as `upperRadius`, `startAngle`, `angle`, `cone` can build not only usual cones, but also cone segments. Initially, `upperRadius` will have `0.0` value, `startAngle` - `0f`, `angle` - `PI2`, so if you don't set them, you'll get just a simple cone.
|
As it takes such values as `upperRadius`, `startAngle`, `angle`, `cone` can build not only usual cones, but also cone segments. Initially, `upperRadius` will have `0.0` value, `startAngle` - `0f`, `angle` - `PI2`, so if you don't set them, you'll get just a simple cone.
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user