Refactor to ThreeJS v 130

This commit is contained in:
Alexander Nozik 2021-07-10 16:51:57 +03:00
parent 18b6ac2c37
commit 199cad1dc1
45 changed files with 304 additions and 521 deletions

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@ -11,7 +11,7 @@ import space.kscience.visionforge.solid.plus
class SC1(
val name: String,
val center: Point3D,
val xSize: Double = PIXEL_XY_SIZE, val ySize: Double = PIXEL_XY_SIZE, val zSize: Double = PIXEL_Z_SIZE
val xSize: Float = PIXEL_XY_SIZE, val ySize: Float = PIXEL_XY_SIZE, val zSize: Float = PIXEL_Z_SIZE
)
class SC16(
@ -121,12 +121,12 @@ internal expect fun readMonitorConfig(): String
object Monitor {
const val GEOMETRY_TOLERANCE = 0.01
const val PIXEL_XY_SIZE = 122.0
const val PIXEL_XY_SPACING = 123.2
const val PIXEL_Z_SIZE = 30.0
const val CENTRAL_LAYER_Z = 0.0
const val UPPER_LAYER_Z = -166.0
const val LOWER_LAYER_Z = 180.0
const val PIXEL_XY_SIZE = 122.0f
const val PIXEL_XY_SPACING = 123.2f
const val PIXEL_Z_SIZE = 30.0f
const val CENTRAL_LAYER_Z = 0.0f
const val UPPER_LAYER_Z = -166.0f
const val LOWER_LAYER_Z = 180.0f
/**
* Build map for the whole monitor

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@ -17,19 +17,19 @@ import kotlin.random.Random
internal class SC1Aux(val sc: SC1, var efficiency: Double = 1.0) {
// val layer: Layer = findLayer(center.z);
private val upLayer =
findLayer(sc.center.z + sc.zSize / 2.0)//Layer("${name}_up", center.z + zSize / 2.0);
findLayer(sc.center.z + sc.zSize / 2f)//Layer("${name}_up", center.z + zSize / 2.0);
private val bottomLayer =
findLayer(sc.center.z - sc.zSize / 2.0)//Layer("${name}_bottom", center.z - zSize / 2.0);
findLayer(sc.center.z - sc.zSize / 2f)//Layer("${name}_bottom", center.z - zSize / 2.0);
private val centralLayer = findLayer(sc.center.z)
private val center = Vector3D(sc.center.x, sc.center.y, sc.center.z)
private val center = Vector3D(sc.center.x.toDouble(), sc.center.y.toDouble(), sc.center.z.toDouble())
private val sideLayers: Array<Plane> = arrayOf(
Plane(center.add(Vector3D(PIXEL_XY_SIZE / 2, 0.0, 0.0)), Vector3D(1.0, 0.0, 0.0), GEOMETRY_TOLERANCE),
Plane(center.add(Vector3D(-PIXEL_XY_SIZE / 2, 0.0, 0.0)), Vector3D(-1.0, 0.0, 0.0), GEOMETRY_TOLERANCE),
Plane(center.add(Vector3D(0.0, PIXEL_XY_SIZE / 2, 0.0)), Vector3D(0.0, 1.0, 0.0), GEOMETRY_TOLERANCE),
Plane(center.add(Vector3D(0.0, -PIXEL_XY_SIZE / 2, 0.0)), Vector3D(0.0, -1.0, 0.0), GEOMETRY_TOLERANCE)
);
Plane(center.add(Vector3D(PIXEL_XY_SIZE / 2.0, 0.0, 0.0)), Vector3D(1.0, 0.0, 0.0), GEOMETRY_TOLERANCE),
Plane(center.add(Vector3D(-PIXEL_XY_SIZE / 2.0, 0.0, 0.0)), Vector3D(-1.0, 0.0, 0.0), GEOMETRY_TOLERANCE),
Plane(center.add(Vector3D(0.0, PIXEL_XY_SIZE / 2.0, 0.0)), Vector3D(0.0, 1.0, 0.0), GEOMETRY_TOLERANCE),
Plane(center.add(Vector3D(0.0, -PIXEL_XY_SIZE / 2.0, 0.0)), Vector3D(0.0, -1.0, 0.0), GEOMETRY_TOLERANCE)
)
//TODO add efficiency
private fun containsPoint(x: Double, y: Double, z: Double, tolerance: Double = GEOMETRY_TOLERANCE): Boolean {
@ -63,8 +63,8 @@ internal class SC1Aux(val sc: SC1, var efficiency: Double = 1.0) {
* The layer number from up to bottom
*/
fun getLayerNumber(): Int {
return when (this.center.z) {
UPPER_LAYER_Z -> 1;
return when (this.center.z.toFloat()) {
UPPER_LAYER_Z -> 1
CENTRAL_LAYER_Z -> 2;
LOWER_LAYER_Z -> 3;
else -> throw RuntimeException("Unknown layer");

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@ -45,7 +45,7 @@ fun makeTrack(start: Vector3D, direction: Vector3D): Line {
fun makeTrack(x: Double, y: Double, theta: Double, phi: Double): Line {
//TODO check angle definitions
return makeTrack(
Vector3D(x, y, CENTRAL_LAYER_Z),
Vector3D(x, y, CENTRAL_LAYER_Z.toDouble()),
Vector3D(phi, theta)
)
}

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@ -13,12 +13,12 @@ import ru.mipt.npm.muon.monitor.readResource
internal const val MINIMAL_TRACK_LENGTH = 10.0
private val layerCache = HashMap<Double, Plane>()
private val layerCache = HashMap<Float, Plane>()
fun findLayer(z: Double): Plane = layerCache.getOrPut(z) {
fun findLayer(z: Float): Plane = layerCache.getOrPut(z) {
Plane(
Vector3D(0.0, 0.0, z), Vector3D(0.0, 0.0, 1.0),
Monitor.GEOMETRY_TOLERANCE
Vector3D(0.0, 0.0, z.toDouble()), Vector3D(0.0, 0.0, 1.0),
Monitor.GEOMETRY_TOLERANCE.toDouble()
)
}

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@ -28,8 +28,8 @@ interface TrackGenerator {
*/
class UniformTrackGenerator(
override val rnd: RandomGenerator,
val maxX: Double = 4 * PIXEL_XY_SIZE,
val maxY: Double = 4 * PIXEL_XY_SIZE
val maxX: Float = 4 * PIXEL_XY_SIZE,
val maxY: Float = 4 * PIXEL_XY_SIZE
) :
TrackGenerator {
override fun generate(): Line {
@ -44,8 +44,8 @@ class UniformTrackGenerator(
class FixedAngleGenerator(
override val rnd: RandomGenerator,
val phi: Double, val theta: Double,
val maxX: Double = 4 * PIXEL_XY_SIZE,
val maxY: Double = 4 * PIXEL_XY_SIZE
val maxX: Float = 4 * PIXEL_XY_SIZE,
val maxY: Float = 4 * PIXEL_XY_SIZE
) : TrackGenerator {
override fun generate(): Line {
val x = (1 - rnd.nextDouble() * 2.0) * maxX
@ -60,8 +60,8 @@ class FixedAngleGenerator(
class Cos2TrackGenerator(
override val rnd: RandomGenerator,
val power: Double = 2.0,
val maxX: Double = 4 * PIXEL_XY_SIZE,
val maxY: Double = 4 * PIXEL_XY_SIZE
val maxX: Float = 4 * PIXEL_XY_SIZE,
val maxY: Float = 4 * PIXEL_XY_SIZE
) :
TrackGenerator {
override fun generate(): Line {

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@ -3,6 +3,7 @@ package space.kscience.visionforge.examples
import space.kscience.dataforge.context.Context
import space.kscience.gdml.GdmlShowCase
import space.kscience.visionforge.gdml.toVision
import space.kscience.visionforge.html.ResourceLocation
import space.kscience.visionforge.solid.Solids
fun main() {
@ -10,7 +11,7 @@ fun main() {
plugin(Solids)
}
context.makeVisionFile {
context.makeVisionFile(resourceLocation = ResourceLocation.EMBED) {
vision("canvas") { GdmlShowCase.babyIaxo().toVision() }
}
}

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@ -1,7 +1,7 @@
package space.kscience.visionforge.solid.demo
import info.laht.threekt.core.Object3D
import info.laht.threekt.geometries.BoxBufferGeometry
import info.laht.threekt.geometries.BoxGeometry
import info.laht.threekt.objects.Mesh
import space.kscience.dataforge.meta.int
import space.kscience.dataforge.meta.number
@ -26,7 +26,7 @@ internal fun SolidGroup.varBox(
internal class VariableBox(val xSize: Number, val ySize: Number) : ThreeVision() {
override fun render(three: ThreePlugin): Object3D {
val geometry = BoxBufferGeometry(xSize, ySize, 1)
val geometry = BoxGeometry(xSize, ySize, 1)
val material = ThreeMaterials.DEFAULT.clone()

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@ -4,9 +4,9 @@ plugins {
description = "Jupyter api artifact for GDML rendering"
kotlin{
kotlin {
explicitApi = null
js{
js {
useCommonJs()
browser {
webpackTask {
@ -25,19 +25,17 @@ kotlin{
tasks.getByName<ProcessResources>("jvmProcessResources") {
dependsOn(jsBrowserDistribution)
afterEvaluate {
from(jsBrowserDistribution)
}
from(jsBrowserDistribution)
}
}
sourceSets{
sourceSets {
commonMain {
dependencies {
api(project(":visionforge-solid"))
}
}
jvmMain{
jvmMain {
dependencies {
implementation(project(":visionforge-gdml"))
}
@ -52,10 +50,10 @@ kotlin{
}
}
kscience{
kscience {
useJupyter()
}
readme{
readme {
maturity = ru.mipt.npm.gradle.Maturity.EXPERIMENTAL
}

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@ -16,8 +16,6 @@ pluginManagement {
}
}
//enableFeaturePreview("GRADLE_METADATA")
rootProject.name = "visionforge"

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@ -58,6 +58,7 @@ public operator fun VisionGroup.iterator(): Iterator<Vision> = children.values.i
public val VisionGroup.isEmpty: Boolean get() = this.children.isEmpty()
public interface VisionContainerBuilder<in V : Vision> {
//TODO add documentation
public operator fun set(name: Name?, child: V?)
}

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@ -4,6 +4,7 @@ import javafx.application.Platform
import javafx.beans.property.ObjectProperty
import javafx.beans.property.SimpleObjectProperty
import javafx.scene.*
import javafx.scene.layout.BorderPane
import javafx.scene.paint.Color
import org.fxyz3d.scene.Axes
import space.kscience.dataforge.context.Context
@ -11,31 +12,32 @@ import space.kscience.dataforge.context.ContextAware
import space.kscience.visionforge.solid.specifications.Canvas3DOptions
import tornadofx.*
class FXCanvas3D(
val plugin: FX3DPlugin,
val spec: Canvas3DOptions = Canvas3DOptions.empty(),
public class FXCanvas3D(
public val fx3d: FX3DPlugin,
public val options: Canvas3DOptions = Canvas3DOptions.empty(),
) : Fragment(), ContextAware {
override val context: Context get() = plugin.context
override val context: Context get() = fx3d.context
val world = Group().apply {
public val world: Group = Group().apply {
//transforms.add(Rotate(180.0, Rotate.Z_AXIS))
}
val axes = Axes().also {
it.setHeight(spec.axes.size)
it.setRadius(spec.axes.width)
it.isVisible = spec.axes.visible
public val axes: Axes = Axes().also {
it.setHeight(options.axes.size)
it.setRadius(options.axes.width)
it.isVisible = options.axes.visible
world.add(it)
}
val light = AmbientLight()
public val light: AmbientLight = AmbientLight()
private val camera = PerspectiveCamera().apply {
nearClip = spec.camera.nearClip
farClip = spec.camera.farClip
fieldOfView = spec.camera.fov.toDouble()
this.add(light)
nearClip = options.camera.nearClip
farClip = options.camera.farClip
fieldOfView = options.camera.fov.toDouble()
add(light)
}
private val canvas = SubScene(
@ -49,19 +51,19 @@ class FXCanvas3D(
scene.camera = camera
}
override val root = borderpane {
override val root: BorderPane = borderpane {
center = canvas
}
val controls = camera.orbitControls(canvas, spec.camera).also {
public val controls: OrbitControls = camera.orbitControls(canvas, options.camera).also {
world.add(it.centerMarker)
}
val rootObjectProperty: ObjectProperty<Solid> = SimpleObjectProperty()
var rootObject: Solid? by rootObjectProperty
public val rootObjectProperty: ObjectProperty<Solid> = SimpleObjectProperty()
public var rootObject: Solid? by rootObjectProperty
private val rootNodeProperty = rootObjectProperty.objectBinding {
it?.let { plugin.buildNode(it) }
it?.let { fx3d.buildNode(it) }
}
init {
@ -79,7 +81,7 @@ class FXCanvas3D(
}
}
fun render(vision: Solid) {
public fun render(vision: Solid) {
rootObject = vision
}
}

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@ -11,7 +11,10 @@ object FXConvexFactory : FX3DFactory<Convex> {
override val type: KClass<in Convex> get() = Convex::class
override fun invoke(obj: Convex, binding: VisualObjectFXBinding): Node {
val hull = HullUtil.hull(obj.points.map { Vector3d.xyz(it.x, it.y, it.z) }, PropertyStorage())
val hull = HullUtil.hull(
obj.points.map { Vector3d.xyz(it.x.toDouble(), it.y.toDouble(), it.z.toDouble()) },
PropertyStorage()
)
return hull.toNode()
}

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@ -1,6 +1,7 @@
package space.kscience.visionforge.solid
import javafx.beans.InvalidationListener
import javafx.beans.property.SimpleBooleanProperty
import javafx.beans.property.SimpleDoubleProperty
import javafx.event.EventHandler
import javafx.geometry.Point3D
@ -17,26 +18,26 @@ import kotlin.math.*
import space.kscience.visionforge.solid.specifications.Camera as CameraSpec
class OrbitControls internal constructor(camera: Camera, canvas: SubScene, spec: CameraSpec) {
public class OrbitControls internal constructor(camera: Camera, canvas: SubScene, spec: CameraSpec) {
val distanceProperty = SimpleDoubleProperty(spec.distance)
var distance by distanceProperty
public val distanceProperty: SimpleDoubleProperty = SimpleDoubleProperty(spec.distance)
public var distance: Double by distanceProperty
val azimuthProperty = SimpleDoubleProperty(spec.azimuth)
var azimuth by azimuthProperty
public val azimuthProperty: SimpleDoubleProperty = SimpleDoubleProperty(spec.azimuth)
public var azimuth: Double by azimuthProperty
val zenithProperty = SimpleDoubleProperty(PI / 2 - spec.latitude)
var zenith by zenithProperty
public val zenithProperty: SimpleDoubleProperty = SimpleDoubleProperty(PI / 2 - spec.latitude)
public var zenith: Double by zenithProperty
//
// public val latitudeProperty: DoubleBinding = zenithProperty.unaryMinus().plus(PI / 2)
// public val latitude by latitudeProperty
val latitudeProperty = zenithProperty.unaryMinus().plus(PI / 2)
val latitude by latitudeProperty
val baseXProperty = SimpleDoubleProperty(0.0)
var x by baseXProperty
val baseYProperty = SimpleDoubleProperty(0.0)
var y by baseYProperty
val baseZProperty = SimpleDoubleProperty(0.0)
var z by baseZProperty
public val baseXProperty: SimpleDoubleProperty = SimpleDoubleProperty(0.0)
public var x: Double by baseXProperty
public val baseYProperty: SimpleDoubleProperty = SimpleDoubleProperty(0.0)
public var y: Double by baseYProperty
public val baseZProperty: SimpleDoubleProperty = SimpleDoubleProperty(0.0)
public var z: Double by baseZProperty
private val baseTranslate = Translate()
@ -47,13 +48,15 @@ class OrbitControls internal constructor(camera: Camera, canvas: SubScene, spec:
//
// val basePosition by basePositionProperty
val centerMarker by lazy {
private val inProgressProperty = SimpleBooleanProperty(false)
public val centerMarker: Node by lazy {
Sphere(10.0).also {
it.transforms.setAll(baseTranslate)
it.visibleProperty().bind(inProgressProperty)
}
}
//private val center = Translate()
private val rx = Rotate(0.0, Rotate.X_AXIS)
@ -65,7 +68,7 @@ class OrbitControls internal constructor(camera: Camera, canvas: SubScene, spec:
init {
camera.transforms.setAll(rx, ry, rz, translate)
camera.transforms.setAll(rx, ry, rz, baseTranslate, translate)
update()
val listener = InvalidationListener {
update()
@ -136,6 +139,7 @@ class OrbitControls internal constructor(camera: Camera, canvas: SubScene, spec:
mousePosY = me.sceneY
mouseOldX = me.sceneX
mouseOldY = me.sceneY
inProgressProperty.set(true)
}
onMouseDragged = EventHandler<MouseEvent> { me ->
@ -154,18 +158,23 @@ class OrbitControls internal constructor(camera: Camera, canvas: SubScene, spec:
if (me.isPrimaryButtonDown) {
azimuth = (azimuth - mouseDeltaX * MOUSE_SPEED * modifier * ROTATION_SPEED).coerceIn(0.0, 2 * PI)
zenith = (zenith - mouseDeltaY * MOUSE_SPEED * modifier * ROTATION_SPEED).coerceIn(0.0,PI)
zenith = (zenith - mouseDeltaY * MOUSE_SPEED * modifier * ROTATION_SPEED).coerceIn(0.0, PI)
} else if (me.isSecondaryButtonDown) {
x += MOUSE_SPEED * modifier * TRACK_SPEED * (mouseDeltaX * cos(azimuth) + mouseDeltaY * sin(azimuth))
z += MOUSE_SPEED * modifier * TRACK_SPEED * (-mouseDeltaX * sin(azimuth) + mouseDeltaY * cos(azimuth))
}
}
onMouseReleased = EventHandler {
inProgressProperty.set(false)
}
onScroll = EventHandler<ScrollEvent> { event ->
distance = max(1.0, distance - MOUSE_SPEED * event.deltaY * RESIZE_SPEED)
}
}
companion object {
public companion object {
private const val CONTROL_MULTIPLIER = 0.1
private const val SHIFT_MULTIPLIER = 10.0
private const val MOUSE_SPEED = 0.1
@ -175,5 +184,5 @@ class OrbitControls internal constructor(camera: Camera, canvas: SubScene, spec:
}
}
fun Camera.orbitControls(canvas: SubScene, spec: CameraSpec) =
public fun Camera.orbitControls(canvas: SubScene, spec: CameraSpec): OrbitControls =
OrbitControls(this, canvas, spec)

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@ -41,7 +41,7 @@ public class GdmlTransformer {
internal val styleCache = HashMap<Name, Meta>()
public fun Solid.useStyle(name: String, builder: MetaBuilder.() -> Unit) {
public fun Solid.registerAndUseStyle(name: String, builder: MetaBuilder.() -> Unit) {
styleCache.getOrPut(name.toName()) {
Meta(builder)
}
@ -49,7 +49,7 @@ public class GdmlTransformer {
}
public fun Solid.transparent() {
useStyle("transparent") {
registerAndUseStyle("transparent") {
SolidMaterial.MATERIAL_OPACITY_KEY put 0.3
"edges.enabled" put true
}
@ -75,7 +75,7 @@ public class GdmlTransformer {
if (parent.physVolumes.isNotEmpty()) transparent()
useStyle(styleName) {
registerAndUseStyle(styleName) {
val vfMaterial = SolidMaterial().apply {
configurePaint(material, solid)
}
@ -125,7 +125,11 @@ private class GdmlTransformerEnv(val settings: GdmlTransformer) {
fun Solid.configureSolid(root: Gdml, parent: GdmlVolume, solid: GdmlSolid) {
val material = parent.materialref.resolve(root) ?: GdmlElement(parent.materialref.ref)
settings.run { configureSolid(parent, solid, material) }
with(settings) {
with(this@configureSolid) {
configureSolid(parent, solid, material)
}
}
}
private fun proxySolid(root: Gdml, group: SolidGroup, solid: GdmlSolid, name: String): SolidReferenceGroup {

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@ -156,21 +156,21 @@ private fun Solid.position(): Point3D =
public var Solid.x: Number
get() = position?.x ?: 0f
set(value) {
position().x = value.toDouble()
position().x = value.toFloat()
invalidateProperty(Solid.X_POSITION_KEY)
}
public var Solid.y: Number
get() = position?.y ?: 0f
set(value) {
position().y = value.toDouble()
position().y = value.toFloat()
invalidateProperty(Solid.Y_POSITION_KEY)
}
public var Solid.z: Number
get() = position?.z ?: 0f
set(value) {
position().z = value.toDouble()
position().z = value.toFloat()
invalidateProperty(Solid.Z_POSITION_KEY)
}
@ -180,21 +180,21 @@ private fun Solid.rotation(): Point3D =
public var Solid.rotationX: Number
get() = rotation?.x ?: 0f
set(value) {
rotation().x = value.toDouble()
rotation().x = value.toFloat()
invalidateProperty(Solid.X_ROTATION_KEY)
}
public var Solid.rotationY: Number
get() = rotation?.y ?: 0f
set(value) {
rotation().y = value.toDouble()
rotation().y = value.toFloat()
invalidateProperty(Solid.Y_ROTATION_KEY)
}
public var Solid.rotationZ: Number
get() = rotation?.z ?: 0f
set(value) {
rotation().z = value.toDouble()
rotation().z = value.toFloat()
invalidateProperty(Solid.Z_ROTATION_KEY)
}
@ -204,20 +204,20 @@ private fun Solid.scale(): Point3D =
public var Solid.scaleX: Number
get() = scale?.x ?: 1f
set(value) {
scale().x = value.toDouble()
scale().x = value.toFloat()
invalidateProperty(Solid.X_SCALE_KEY)
}
public var Solid.scaleY: Number
get() = scale?.y ?: 1f
set(value) {
scale().y = value.toDouble()
scale().y = value.toFloat()
invalidateProperty(Solid.Y_SCALE_KEY)
}
public var Solid.scaleZ: Number
get() = scale?.z ?: 1f
set(value) {
scale().z = value.toDouble()
scale().z = value.toFloat()
invalidateProperty(Solid.Z_SCALE_KEY)
}

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@ -3,29 +3,31 @@ package space.kscience.visionforge.solid
import kotlinx.serialization.Serializable
import space.kscience.dataforge.meta.Meta
import space.kscience.dataforge.meta.MetaBuilder
import space.kscience.dataforge.meta.double
import space.kscience.dataforge.meta.float
import space.kscience.dataforge.meta.get
import kotlin.math.PI
import kotlin.math.pow
import kotlin.math.sqrt
public const val PI2: Float = 2 * PI.toFloat()
@Serializable
public data class Point2D(public var x: Double, public var y: Double)
public data class Point2D(public var x: Float, public var y: Float)
public fun Point2D(x: Number, y: Number): Point2D = Point2D(x.toDouble(), y.toDouble())
public fun Point2D(x: Number, y: Number): Point2D = Point2D(x.toFloat(), y.toFloat())
public fun Point2D.toMeta(): Meta = Meta {
Solid.X_KEY put x
Solid.Y_KEY put y
}
internal fun Meta.point2D(): Point2D = Point2D(this["x"].double ?: 0.0, this["y"].double ?: 0.0)
internal fun Meta.point2D(): Point2D = Point2D(this["x"].float ?: 0f, this["y"].float ?: 0f)
@Serializable
public data class Point3D(
public var x: Double,
public var y: Double,
public var z: Double,
public var x: Float,
public var y: Float,
public var z: Float,
) {
public companion object {
public val ZERO: Point3D = Point3D(0.0, 0.0, 0.0)
@ -33,7 +35,7 @@ public data class Point3D(
}
}
public fun Point3D(x: Number, y: Number, z: Number): Point3D = Point3D(x.toDouble(), y.toDouble(), z.toDouble())
public fun Point3D(x: Number, y: Number, z: Number): Point3D = Point3D(x.toFloat(), y.toFloat(), z.toFloat())
public operator fun Point3D.plus(other: Point3D): Point3D = Point3D(
this.x + other.x,
@ -41,7 +43,32 @@ public operator fun Point3D.plus(other: Point3D): Point3D = Point3D(
this.z + other.z
)
internal fun Meta.point3D() = Point3D(this["x"].double ?: 0.0, this["y"].double ?: 0.0, this["y"].double ?: 0.0)
public operator fun Point3D.minus(other: Point3D): Point3D = Point3D(
this.x - other.x,
this.y - other.y,
this.z - other.z
)
public operator fun Point3D.unaryMinus(): Point3D = Point3D(
-x,
-y,
-z
)
public infix fun Point3D.cross(other: Point3D): Point3D = Point3D(
y * other.z - z * other.y,
z * other.x - x * other.z,
x * other.y - y * other.x
)
public fun Point3D.normalizeInPlace(){
val norm = sqrt(x.pow(2) + y.pow(2) + z.pow(2))
x /= norm
y /= norm
z /= norm
}
internal fun Meta.point3D() = Point3D(this["x"].float ?: 0.0, this["y"].float ?: 0.0, this["y"].float ?: 0.0)
public fun Point3D.toMeta(): MetaBuilder = Meta {
Solid.X_KEY put x

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@ -4,6 +4,6 @@ plugins {
dependencies {
api(project(":visionforge-solid"))
implementation(npm("three", "0.124.0"))
implementation(npm("three-csg-ts", "2.2.2"))
implementation(npm("three", "0.130.1"))
implementation(npm("three-csg-ts", "3.1.4"))
}

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@ -44,6 +44,7 @@ abstract external class BufferAttribute protected constructor(
* Default is 0. Position at whcih to start update.
*/
var offset: Int
/**
* Default is -1, which means don't use update ranges.
@ -56,16 +57,19 @@ abstract external class BufferAttribute protected constructor(
* UUID of this object instance. This gets automatically assigned and this shouldn't be edited.
*/
val uuid: String
/**
* Optional name for this attribute instance. Default is an empty string.
*/
var name: String
var array: dynamic
/**
* The length of vectors that are being stored in the array.
*/
val itemSize: Int
/**
* Stores the array's length divided by the itemSize.
*
@ -73,6 +77,7 @@ abstract external class BufferAttribute protected constructor(
* then this will count the number of such vectors stored.
*/
val count: Int
/**
* Indicates how the underlying data in the buffer maps to the values in the GLSL shader code. See the constructor above for details.
*/
@ -86,6 +91,7 @@ abstract external class BufferAttribute protected constructor(
* This corresponds to the gl.DYNAMIC_DRAW flag.
*/
var dynamic: Boolean
/**
* This can be used to only update some components of stored vectors (
* for example, just the component related to color).
@ -99,8 +105,16 @@ abstract external class BufferAttribute protected constructor(
*/
var needsUpdate: Boolean
/**
* A callback function that is executed after the Renderer has transferred the attribute array data to the GPU.
*/
var onUploadCallback: () -> Unit
/**
* Sets the value of the [onUploadCallback] property.
*/
fun onUpload(callback: () -> Unit)
/**
* A version number, incremented every time the needsUpdate property is set to true.
*/
@ -119,6 +133,7 @@ abstract external class BufferAttribute protected constructor(
fun getW(index: Int): Number
fun copy(source: BufferAttribute): BufferAttribute
/**
* Copy a vector from bufferAttribute[index2] to array[index1].
*/
@ -205,3 +220,22 @@ abstract external class BufferAttribute protected constructor(
*/
fun setXYZW(index: Int, x: Number, y: Number, z: Number, w: Number)
}
external class Float32BufferAttribute(
array: FloatArray,
itemSize: Int,
normalized: Boolean = definedExternally
) : BufferAttribute
external class Int32BufferAttribute(
array: IntArray,
itemSize: Int,
normalized: Boolean = definedExternally
) : BufferAttribute
external class Int16BufferAttribute(
array: ShortArray,
itemSize: Int,
normalized: Boolean = definedExternally
) : BufferAttribute

View File

@ -85,14 +85,14 @@ open external class BufferGeometry {
fun clearGroups()
fun addGroup(start: Int, count: Int, materialIndex: Int = definedExternally)
fun addAttribute(name: String, attribute: BufferAttribute)
fun setAttribute(name: String, attribute: BufferAttribute)
fun getAttribute(name: String): BufferAttribute
fun removeAttribute(name: String): BufferGeometry
fun deleteAttribute(name: String): BufferGeometry
fun setIndex(index: BufferAttribute)
fun setIndex(index: Array<Short>)
fun setDrawRange(start: Int, count: Int)
fun fromGeometry(geometry: Geometry)
fun setFromObject(`object`: Object3D): BufferGeometry
fun updateFromObject(`object`: Object3D): BufferGeometry
fun setFromPoints(points: Array<Vector3>): BufferGeometry

View File

@ -1,48 +0,0 @@
/*
* The MIT License
*
* Copyright 2017-2018 Lars Ivar Hatledal
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
@file:JsModule("three")
@file:JsNonModule
package info.laht.threekt.core
import info.laht.threekt.math.Box3
import info.laht.threekt.math.Sphere
external class DirectGeometry {
var verticesNeedUpdate: Boolean
var normalsNeedUpdate: Boolean
var colorsNeedUpdate: Boolean
var uvsNeedUpdate: Boolean
var groupsNeedUpdate: Boolean
fun computeBoundingBox(): Box3
fun computeBoundingSphere(): Sphere
fun dispose()
fun fromGeometry(geometry: Geometry)
}

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@ -1,109 +0,0 @@
/*
* The MIT License
*
* Copyright 2017-2018 Lars Ivar Hatledal
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
@file:JsModule("three")
@file:JsNonModule
package info.laht.threekt.core
import info.laht.threekt.math.*
import info.laht.threekt.objects.Mesh
external interface MorphTarget {
val name: String
val vertices: Array<Vector3>
}
external interface MorphNormal {
val name: String
val normals: Array<Vector3>
}
open external class Geometry {
val id: Int
var vertices: Array<Vector3>
var colors: Array<Color>
var faces: Array<Face3>
var faceVertexUvs: Array<Array<Vector2>>
var morphTargets: Array<MorphTarget>
var morphNormals: Array<MorphNormal>
var skinWeights: Array<Vector4>
var skinIndices: Array<Vector4>
var lineDistances: List<Double>
var boundingBox: Box3?
var boundingSphere: Sphere?
// update flags
var elementsNeedUpdate: Boolean
var verticesNeedUpdate: Boolean
var uvsNeedUpdate: Boolean
var normalsNeedUpdate: Boolean
var colorsNeedUpdate: Boolean
var lineDistancesNeedUpdate: Boolean
var groupsNeedUpdate: Boolean
fun applyMatrix4(matrix: Matrix4): Geometry
fun rotateX(angle: Number): Geometry
fun rotateY(angle: Number): Geometry
fun rotateZ(angle: Number): Geometry
fun translate(x: Number, y: Number, z: Number): Geometry
fun scale(x: Number, y: Number, z: Number): Geometry
fun lookAt(vector: Vector3): Geometry
fun fromBufferGeometry(geometry: BufferGeometry): Geometry
fun addFace(a: Int, b: Int, c: Int, materialIndexOffset: Int = definedExternally)
fun center(): Vector3
fun normalize(): Geometry
fun computeFaceNormals()
fun computeVertexNormals(areaWeighted: Boolean = definedExternally)
fun computeFlatVertexNormals()
fun computeMorphNormals()
fun computeLineDistances()
fun computeBoundingBox()
fun computeBoundingSphere()
fun merge(geometry: Geometry, matrix: Matrix4 = definedExternally, materialIndexOffset: Int = definedExternally)
fun mergeMesh(mesh: Mesh)
fun mergeVertices()
fun setFromPoint(points: Array<Vector3>): Geometry
fun sortFacesByMaterialIndex()
fun toJSON(): Any
open fun clone(): Geometry
fun copy(geometry: Geometry): Geometry
fun dispose()
}

View File

@ -4,7 +4,6 @@
package info.laht.threekt.geometries
import info.laht.threekt.core.BufferGeometry
import info.laht.threekt.core.Geometry
external class BoxGeometry(
@ -14,14 +13,4 @@ external class BoxGeometry(
widthSegments: Int = definedExternally,
heightSegments: Int = definedExternally,
depthSegments: Int = definedExternally
) : Geometry
external class BoxBufferGeometry(
width: Number,
height: Number,
depth: Number,
widthSegments: Int = definedExternally,
heightSegments: Int = definedExternally,
depthSegments: Int = definedExternally
) : BufferGeometry

View File

@ -4,7 +4,7 @@
package info.laht.threekt.geometries
import info.laht.threekt.core.BufferGeometry
import info.laht.threekt.core.Geometry
external class ConeGeometry(
radius: Number = definedExternally,
@ -14,14 +14,4 @@ external class ConeGeometry(
openEnded: Boolean = definedExternally,
thetaStart: Boolean = definedExternally,
thetaLength: Boolean = definedExternally
) : Geometry
external class ConeBufferGeometry(
radius: Number = definedExternally,
height: Number = definedExternally,
radialSegments: Int = definedExternally,
heightSegments: Int = definedExternally,
openEnded: Boolean = definedExternally,
thetaStart: Boolean = definedExternally,
thetaLength: Boolean = definedExternally
) : BufferGeometry

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@ -4,7 +4,6 @@
package info.laht.threekt.geometries
import info.laht.threekt.core.BufferGeometry
import info.laht.threekt.core.Geometry
external class CylinderGeometry(
radiusTop: Number,
@ -15,15 +14,4 @@ external class CylinderGeometry(
openEnded: Boolean = definedExternally,
thetaStart: Number = definedExternally,
thetaLength: Number = definedExternally
) : Geometry
external class CylinderBufferGeometry(
radiusTop: Number,
radiusBottom: Number,
height: Number,
radialSegments: Int = definedExternally,
heightSegments: Int = definedExternally,
openEnded: Boolean = definedExternally,
thetaStart: Number = definedExternally,
thetaLength: Number = definedExternally
) : BufferGeometry

View File

@ -4,8 +4,5 @@
package info.laht.threekt.geometries
import info.laht.threekt.core.BufferGeometry
import info.laht.threekt.core.Geometry
external class EdgesGeometry(geometry: Geometry, thresholdAngle: Int = definedExternally) : BufferGeometry {
constructor(geometry: BufferGeometry, thresholdAngle: Int = definedExternally)
}
public external class EdgesGeometry(geometry: BufferGeometry, thresholdAngle: Int = definedExternally) : BufferGeometry

View File

@ -11,7 +11,6 @@
package info.laht.threekt.geometries
import info.laht.threekt.core.BufferGeometry
import info.laht.threekt.core.Geometry
import info.laht.threekt.extras.core.Shape
import info.laht.threekt.math.Vector2
@ -78,15 +77,3 @@ external open class ExtrudeBufferGeometry : BufferGeometry {
var WorldUVGenerator: UVGenerator
}
}
external open class ExtrudeGeometry : Geometry {
constructor(shapes: Shape, options: ExtrudeGeometryOptions?)
constructor(shapes: Array<Shape>, options: ExtrudeGeometryOptions?)
open fun addShapeList(shapes: Array<Shape>, options: Any? = definedExternally)
open fun addShape(shape: Shape, options: Any? = definedExternally)
companion object {
var WorldUVGenerator: UVGenerator
}
}

View File

@ -4,7 +4,6 @@
package info.laht.threekt.geometries
import info.laht.threekt.core.BufferGeometry
import info.laht.threekt.core.Geometry
external class PlaneGeometry(
@ -13,13 +12,4 @@ external class PlaneGeometry(
widthSegments: Int = definedExternally,
heightSegments: Int = definedExternally
) : Geometry
external class PlaneBufferGeometry(
width: Number,
height: Number,
widthSegments: Int = definedExternally,
heightSegments: Int = definedExternally
) : BufferGeometry

View File

@ -4,7 +4,6 @@
package info.laht.threekt.geometries
import info.laht.threekt.core.BufferGeometry
import info.laht.threekt.core.Geometry
external class SphereGeometry(
radius: Number,
@ -14,14 +13,4 @@ external class SphereGeometry(
phiLength: Number = definedExternally,
thetaStart: Number = definedExternally,
thetaLength: Number = definedExternally
) : Geometry
external class SphereBufferGeometry(
radius: Number,
widthSegments: Int = definedExternally,
heightSegments: Int = definedExternally,
phiStart: Number = definedExternally,
phiLength: Number = definedExternally,
thetaStart: Number = definedExternally,
thetaLength: Number = definedExternally
) : BufferGeometry

View File

@ -34,10 +34,7 @@ external interface TextGeometryParameters {
set(value) = definedExternally
}
external class TextBufferGeometry(text: String, parameters: TextGeometryParameters? = definedExternally) : ExtrudeBufferGeometry {
val parameters: TextGeometryParameters
}
external class TextGeometry(text: String, parameters: TextGeometryParameters? = definedExternally) : ExtrudeGeometry {
external class TextBufferGeometry(text: String, parameters: TextGeometryParameters? = definedExternally) :
ExtrudeBufferGeometry {
val parameters: TextGeometryParameters
}

View File

@ -4,7 +4,7 @@
package info.laht.threekt.geometries
import info.laht.threekt.core.BufferGeometry
import info.laht.threekt.core.Geometry
external class TorusGeometry(
radius: Number = definedExternally,
@ -12,12 +12,4 @@ external class TorusGeometry(
radialSegments: Int = definedExternally,
tubularSegments: Int = definedExternally,
arc: Number = definedExternally
) : Geometry
external class TorusBufferGeometry(
radius: Number = definedExternally,
tube: Number = definedExternally,
radialSegments: Int = definedExternally,
tubularSegments: Int = definedExternally,
arc: Number = definedExternally
) : BufferGeometry

View File

@ -1,10 +1,10 @@
package info.laht.threekt.geometries
import info.laht.threekt.core.BufferGeometry
import info.laht.threekt.core.Geometry
import info.laht.threekt.extras.core.Curve
import info.laht.threekt.math.Vector3
/**
* Creates a tube that extrudes along a 3d curve.
*/
@ -16,25 +16,6 @@ external class TubeGeometry(
radiusSegments: Int = definedExternally,
closed: Boolean = definedExternally
) : Geometry {
var tangents: Array<Vector3>
var normals: Array<Vector3>
var binormals: Array<Vector3>
}
/**
* Creates a tube that extrudes along a 3d curve.
*/
external class TubeBufferGeometry(
path: Curve<Vector3>,
tubularSegments: Int = definedExternally,
radius: Number = definedExternally,
radiusSegments: Int = definedExternally,
closed: Boolean = definedExternally
) : BufferGeometry {
val parameters: dynamic

View File

@ -4,14 +4,8 @@
package info.laht.threekt.geometries
import info.laht.threekt.core.BufferGeometry
import info.laht.threekt.core.Geometry
/**
* This can be used as a helper object to view a Geometry object as a wireframe.
*/
external class WireframeGeometry : BufferGeometry {
constructor(geometry: Geometry)
constructor(geometry: BufferGeometry)
}
external class WireframeGeometry(geometry: BufferGeometry) : BufferGeometry

View File

@ -28,12 +28,10 @@
package info.laht.threekt.objects
import info.laht.threekt.core.BufferGeometry
import info.laht.threekt.core.Geometry
import info.laht.threekt.core.Object3D
import info.laht.threekt.materials.Material
open external class LineSegments(geometry: BufferGeometry, material: Material) : Object3D {
constructor(geometry: Geometry, material: Material)
var geometry: BufferGeometry
var material: Material

View File

@ -27,14 +27,14 @@
package info.laht.threekt.objects
import info.laht.threekt.core.*
import info.laht.threekt.core.BufferGeometry
import info.laht.threekt.core.Intersect
import info.laht.threekt.core.Object3D
import info.laht.threekt.core.Raycaster
import info.laht.threekt.materials.Material
open external class Mesh : Object3D {
constructor(geometry: Geometry?, material: Material?)
constructor(geometry: BufferGeometry?, material: Material?)
open external class Mesh(geometry: BufferGeometry?, material: Material?) : Object3D {
var geometry: dynamic
var material: Material

View File

@ -30,9 +30,6 @@ public abstract class MeshThreeFactory<in T : Solid>(
override fun invoke(three: ThreePlugin, obj: T): Mesh {
val geometry = buildGeometry(obj)
//JS sometimes tries to pass Geometry as BufferGeometry
@Suppress("USELESS_IS_CHECK") if (geometry !is BufferGeometry) error("BufferGeometry expected")
//val meshMeta: Meta = obj.properties[Material3D.MATERIAL_KEY]?.node ?: Meta.empty
val mesh = Mesh(geometry, ThreeMaterials.DEFAULT).apply {

View File

@ -1,12 +1,12 @@
package space.kscience.visionforge.solid.three
import info.laht.threekt.geometries.BoxBufferGeometry
import info.laht.threekt.geometries.BoxGeometry
import space.kscience.visionforge.solid.Box
import space.kscience.visionforge.solid.detail
public object ThreeBoxFactory : MeshThreeFactory<Box>(Box::class) {
override fun buildGeometry(obj: Box): BoxBufferGeometry =
override fun buildGeometry(obj: Box): BoxGeometry =
obj.detail?.let { detail ->
BoxBufferGeometry(obj.xSize, obj.ySize, obj.zSize, detail, detail, detail)
} ?: BoxBufferGeometry(obj.xSize, obj.ySize, obj.zSize)
BoxGeometry(obj.xSize, obj.ySize, obj.zSize, detail, detail, detail)
} ?: BoxGeometry(obj.xSize, obj.ySize, obj.zSize)
}

View File

@ -2,7 +2,7 @@ package space.kscience.visionforge.solid.three
import info.laht.threekt.DoubleSide
import info.laht.threekt.core.Object3D
import info.laht.threekt.geometries.PlaneBufferGeometry
import info.laht.threekt.geometries.PlaneGeometry
import info.laht.threekt.materials.MeshBasicMaterial
import info.laht.threekt.objects.Mesh
import info.laht.threekt.textures.Texture
@ -46,7 +46,7 @@ public object ThreeCanvasLabelFactory : ThreeFactory<SolidLabel> {
}
val mesh = Mesh(
PlaneBufferGeometry(canvas.width, canvas.height),
PlaneGeometry(canvas.width, canvas.height),
material
)

View File

@ -2,6 +2,7 @@ package space.kscience.visionforge.solid.three
import CSG
import info.laht.threekt.core.BufferGeometry
import info.laht.threekt.math.Matrix4
import info.laht.threekt.objects.Mesh
import space.kscience.visionforge.solid.Composite
import space.kscience.visionforge.solid.CompositeType
@ -23,7 +24,7 @@ public class ThreeCompositeFactory(public val three: ThreePlugin) : MeshThreeFac
CompositeType.INTERSECT -> firstCSG.intersect(secondCSG)
CompositeType.SUBTRACT -> firstCSG.subtract(secondCSG)
}
return resultCSG.toGeometry().toBufferGeometry()
return resultCSG.toGeometry(Matrix4())
}
}

View File

@ -1,7 +1,7 @@
package space.kscience.visionforge.solid.three
import info.laht.threekt.core.BufferGeometry
import info.laht.threekt.geometries.CylinderBufferGeometry
import info.laht.threekt.geometries.CylinderGeometry
import space.kscience.visionforge.solid.ConeSegment
import space.kscience.visionforge.solid.detail
import kotlin.math.PI
@ -11,7 +11,7 @@ public object ThreeConeFactory : MeshThreeFactory<ConeSegment>(ConeSegment::clas
override fun buildGeometry(obj: ConeSegment): BufferGeometry {
val cylinder = obj.detail?.let {
val segments = it.toDouble().pow(0.5).toInt()
CylinderBufferGeometry(
CylinderGeometry(
radiusTop = obj.topRadius,
radiusBottom = obj.bottomRadius,
height = obj.height,
@ -21,7 +21,7 @@ public object ThreeConeFactory : MeshThreeFactory<ConeSegment>(ConeSegment::clas
thetaStart = obj.startAngle,
thetaLength = obj.angle
)
} ?: CylinderBufferGeometry(
} ?: CylinderGeometry(
radiusTop = obj.topRadius,
radiusBottom = obj.bottomRadius,
height = obj.height,

View File

@ -63,9 +63,7 @@ public fun Object3D.updateProperty(source: Vision, propertyName: Name) {
* Generic factory for elements which provide inside geometry builder
*/
public object ThreeShapeFactory : MeshThreeFactory<GeometrySolid>(GeometrySolid::class) {
override fun buildGeometry(obj: GeometrySolid): BufferGeometry {
return obj.run {
ThreeGeometryBuilder().apply { toGeometry(this) }.build()
}
}
override fun buildGeometry(obj: GeometrySolid): BufferGeometry = ThreeGeometryBuilder().apply {
obj.toGeometry(this)
}.build()
}

View File

@ -1,52 +1,61 @@
package space.kscience.visionforge.solid.three
import info.laht.threekt.core.BufferGeometry
import info.laht.threekt.core.Face3
import info.laht.threekt.core.Geometry
import info.laht.threekt.core.Float32BufferAttribute
import info.laht.threekt.math.Vector3
import space.kscience.dataforge.meta.Meta
import space.kscience.dataforge.meta.get
import space.kscience.dataforge.meta.int
import space.kscience.visionforge.solid.GeometryBuilder
import space.kscience.visionforge.solid.Point3D
import space.kscience.visionforge.solid.cross
import space.kscience.visionforge.solid.minus
internal fun Point3D.toVector() = Vector3(x, y, z)
internal fun <T> MutableList<T>.add(f1: T, f2: T, f3: T) {
add(f1)
add(f2)
add(f3)
}
/**
* An implementation of geometry builder for Three.js [BufferGeometry]
*/
public class ThreeGeometryBuilder : GeometryBuilder<BufferGeometry> {
private val vertices = ArrayList<Vector3>()
private val faces = ArrayList<Face3>()
private val indices = ArrayList<Short>()
private val positions = ArrayList<Float>()
private val normals = ArrayList<Float>()
private val colors = ArrayList<Float>()
private val vertexCache = HashMap<Point3D, Int>()
private val vertexCache = HashMap<Point3D, Short>()
private var counter: Short = -1
private fun append(vertex: Point3D): Int {
val index = vertexCache[vertex] ?: -1//vertices.indexOf(vertex)
return if (index > 0) {
index
} else {
vertices.add(vertex.toVector())
vertexCache[vertex] = vertices.size - 1
vertices.size - 1
}
private fun indexOf(vertex: Point3D, normal: Point3D): Short = vertexCache.getOrPut(vertex) {
//add vertex and update cache if needed
positions.add(vertex.x, vertex.y, vertex.z)
normals.add(normal.x, vertex.y, vertex.z)
colors.add(1f, 1f, 1f)
counter++
counter
}
override fun face(vertex1: Point3D, vertex2: Point3D, vertex3: Point3D, normal: Point3D?, meta: Meta) {
val face = Face3(append(vertex1), append(vertex2), append(vertex3), normal?.toVector() ?: Vector3(0, 0, 0))
meta["materialIndex"].int?.let { face.materialIndex = it }
meta["color"]?.getColor()?.let { face.color = it }
faces.add(face)
val actualNormal: Point3D = normal ?: (vertex3 - vertex2) cross (vertex1 - vertex2)
indices.add(
indexOf(vertex1, actualNormal),
indexOf(vertex2, actualNormal),
indexOf(vertex3, actualNormal)
)
}
override fun build(): BufferGeometry {
return Geometry().apply {
vertices = this@ThreeGeometryBuilder.vertices.toTypedArray()
faces = this@ThreeGeometryBuilder.faces.toTypedArray()
computeBoundingSphere()
computeFaceNormals()
}.toBufferGeometry()
override fun build(): BufferGeometry = BufferGeometry().apply {
//setIndex(Int16BufferAttribute(indices.toShortArray(), 1))
setIndex(indices.toTypedArray())
setAttribute("position", Float32BufferAttribute(positions.toFloatArray(), 3))
setAttribute("normal", Float32BufferAttribute(normals.toFloatArray(), 3))
//setAttribute("color", Float32BufferAttribute(colors.toFloatArray(), 3))
computeBoundingSphere()
}
}

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@ -1,6 +1,6 @@
package space.kscience.visionforge.solid.three
import info.laht.threekt.core.Geometry
import info.laht.threekt.core.BufferGeometry
import info.laht.threekt.core.Object3D
import info.laht.threekt.math.Color
import info.laht.threekt.objects.LineSegments
@ -16,8 +16,8 @@ public object ThreeLineFactory : ThreeFactory<PolyLine> {
override val type: KClass<PolyLine> get() = PolyLine::class
override fun invoke(three: ThreePlugin, obj: PolyLine): Object3D {
val geometry = Geometry().apply {
vertices = Array(obj.points.size) { obj.points[it].toVector() }
val geometry = BufferGeometry().apply {
setFromPoints(Array(obj.points.size) { obj.points[it].toVector() })
}
val material = ThreeMaterials.getLineMaterial(obj.getProperty(MeshThreeFactory.EDGES_MATERIAL_KEY).node, true)

View File

@ -1,14 +1,14 @@
package space.kscience.visionforge.solid.three
import info.laht.threekt.core.BufferGeometry
import info.laht.threekt.geometries.SphereBufferGeometry
import info.laht.threekt.geometries.SphereGeometry
import space.kscience.visionforge.solid.Sphere
import space.kscience.visionforge.solid.detail
public object ThreeSphereFactory : MeshThreeFactory<Sphere>(Sphere::class) {
override fun buildGeometry(obj: Sphere): BufferGeometry {
return obj.detail?.let {detail ->
SphereBufferGeometry(
SphereGeometry(
radius = obj.radius,
phiStart = obj.phiStart,
phiLength = obj.phi,
@ -17,7 +17,7 @@ public object ThreeSphereFactory : MeshThreeFactory<Sphere>(Sphere::class) {
widthSegments = detail,
heightSegments = detail
)
}?: SphereBufferGeometry(
}?: SphereGeometry(
radius = obj.radius,
phiStart = obj.phiStart,
phiLength = obj.phi,

View File

@ -1,28 +1,34 @@
@file:Suppress("INTERFACE_WITH_SUPERCLASS",
@file:Suppress(
"INTERFACE_WITH_SUPERCLASS",
"OVERRIDING_FINAL_MEMBER",
"RETURN_TYPE_MISMATCH_ON_OVERRIDE",
"CONFLICTING_OVERLOADS",
"EXTERNAL_DELEGATION")
"EXTERNAL_DELEGATION"
)
@file:JsModule("three-csg-ts")
@file:JsNonModule
import info.laht.threekt.core.BufferGeometry
import info.laht.threekt.math.Matrix4
import info.laht.threekt.math.Vector3
import info.laht.threekt.objects.Mesh
external open class CSG {
open fun clone(): CSG
open fun toPolygons(): Array<Polygon>
open fun union(csg: CSG): CSG
open fun subtract(csg: CSG): CSG
open fun intersect(csg: CSG): CSG
open fun inverse(): CSG
external class CSG {
fun clone(): CSG
fun toPolygons(): Array<Polygon>
fun toGeometry(toMatrix: Matrix4): BufferGeometry
fun union(csg: CSG): CSG
fun subtract(csg: CSG): CSG
fun intersect(csg: CSG): CSG
fun inverse(): CSG
companion object {
fun fromPolygons(polygons: Array<Polygon>): CSG
fun fromGeometry(geom: Any): CSG
fun fromMesh(mesh: Mesh): CSG
fun fromGeometry(geom: BufferGeometry, objectIndex: dynamic = definedExternally): CSG
fun fromMesh(mesh: Mesh, objectIndex: dynamic = definedExternally): CSG
fun toGeometry(csg: CSG, toMatrix: Matrix4): BufferGeometry
fun toMesh(csg: CSG, toMatrix: Matrix4): Mesh
fun iEval(tokens: Mesh, index: Number? = definedExternally)
fun eval(tokens: Mesh, doRemove: Boolean): Mesh
@ -35,15 +41,15 @@ external open class CSG {
}
}
external open class Vector(x: Number, y: Number, z: Number) : Vector3 {
open fun negated(): Vector
open fun plus(a: Vector): Vector
open fun minus(a: Vector): Vector
open fun times(a: Number): Vector
open fun dividedBy(a: Number): Vector
open fun lerp(a: Vector, t: Number): Any
open fun unit(): Vector
open fun cross(a: Vector): Any
external class Vector(x: Number, y: Number, z: Number) : Vector3 {
fun negated(): Vector
fun plus(a: Vector): Vector
fun minus(a: Vector): Vector
fun times(a: Number): Vector
fun dividedBy(a: Number): Vector
fun lerp(a: Vector, t: Number): Any
fun unit(): Vector
fun cross(a: Vector): Any
}
external interface IVector {
@ -52,21 +58,21 @@ external interface IVector {
var z: Number
}
external open class Vertex(pos: IVector, normal: IVector, uv: IVector? = definedExternally) {
open var pos: Vector
open var normal: Vector
open var uv: Vector
open fun clone(): Vertex
open fun flip()
open fun interpolate(other: Vertex, t: Number): Vertex
external class Vertex(pos: IVector, normal: IVector, uv: IVector? = definedExternally) {
var pos: Vector
var normal: Vector
var uv: Vector
fun clone(): Vertex
fun flip()
fun interpolate(other: Vertex, t: Number): Vertex
}
external open class Plane(normal: Vector, w: Number) {
open var normal: Vector
open var w: Number
open fun clone(): Plane
open fun flip()
open fun splitPolygon(
external class Plane(normal: Vector, w: Number) {
var normal: Vector
var w: Number
fun clone(): Plane
fun flip()
fun splitPolygon(
polygon: Polygon,
coplanarFront: Array<Polygon>,
coplanarBack: Array<Polygon>,
@ -80,10 +86,10 @@ external open class Plane(normal: Vector, w: Number) {
}
}
external open class Polygon(vertices: Array<Vertex>, shared: Any? = definedExternally) {
open var plane: Plane
open var vertices: Array<Vertex>
open var shared: Any
open fun clone(): Polygon
open fun flip()
external class Polygon(vertices: Array<Vertex>, shared: Any? = definedExternally) {
var plane: Plane
var vertices: Array<Vertex>
var shared: Any
fun clone(): Polygon
fun flip()
}

View File

@ -1,7 +1,7 @@
package space.kscience.visionforge.solid.three
import CSG
import info.laht.threekt.core.*
import info.laht.threekt.core.BufferGeometry
import info.laht.threekt.core.Layers
import info.laht.threekt.external.controls.OrbitControls
import info.laht.threekt.materials.Material
import info.laht.threekt.math.Euler
@ -19,53 +19,13 @@ public val Solid.euler: Euler get() = Euler(rotationX, rotationY, rotationZ, rot
public val MetaItem.vector: Vector3 get() = Vector3(node["x"].float ?: 0f, node["y"].float ?: 0f, node["z"].float ?: 0f)
public fun Geometry.toBufferGeometry(): BufferGeometry = BufferGeometry().apply { fromGeometry(this@toBufferGeometry) }
internal fun Double.toRadians() = this * PI / 180
public fun CSG.toGeometry(): Geometry {
val geom = Geometry()
val vertices = ArrayList<Vector3>()
val faces = ArrayList<Face3>()
for (polygon in toPolygons()) {
val v0 = vertices.size
val pvs = polygon.vertices
for (pv in pvs) {
vertices.add(Vector3().copy(pv.pos))
}
for (j in 3..polygon.vertices.size) {
val fc = Face3(v0, v0 + j - 2, v0 + j - 1, Vector3())
fc.vertexNormals = arrayOf(
Vector3().copy(pvs[0].normal),
Vector3().copy(pvs[j - 2].normal),
Vector3().copy(pvs[j - 1].normal)
)
fc.normal = Vector3().copy(polygon.plane.normal)
faces.add(fc)
}
}
geom.vertices = vertices.toTypedArray()
geom.faces = faces.toTypedArray()
// val inv: Matrix4 = Matrix4().apply { getInverse(toMatrix) }
// geom.applyMatrix(toMatrix)
geom.verticesNeedUpdate = true
geom.elementsNeedUpdate = true
geom.normalsNeedUpdate = true
geom.computeBoundingSphere()
geom.computeBoundingBox()
return geom
}
internal fun Any.dispose() {
when (this) {
is Geometry -> dispose()
is BufferGeometry -> dispose()
is DirectGeometry -> dispose()
is Material -> dispose()
is Mesh -> {
geometry.dispose()