FloatNd4jArrayField

class FloatNd4jArrayField(shape: IntArray) : Nd4jArrayField<Float, FloatField>

Represents NDField over Nd4jArrayStructure of Float.

Constructors

FloatNd4jArrayField
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fun FloatNd4jArrayField(shape: IntArray)

Functions

add
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abstract fun add(a: NDStructure<Float>, b: NDStructure<Float>): NDStructure<Float>
binaryOperation
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open fun binaryOperation(operation: String, left: NDStructure<Float>, right: NDStructure<Float>): NDStructure<Float>
binaryOperationFunction
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open override fun binaryOperationFunction(operation: String): (left: NDStructure<Float>, right: NDStructure<Float>) -> NDStructure<Float>
bindSymbol
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open fun bindSymbol(value: String): NDStructure<Float>
combine
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abstract fun combine(a: NDStructure<Float>, b: NDStructure<Float>, transform: FloatField.(Float, Float) -> Float): NDStructure<Float>
div
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open operator override fun Float.div(arg: NDStructure<Float>): Nd4jArrayStructure<Float>
open operator override fun NDStructure<Float>.div(arg: Float): Nd4jArrayStructure<Float>
open operator override fun Number.div(b: NDStructure<Float>): Nd4jArrayStructure<Float>
open operator fun NDStructure<Float>.div(b: NDStructure<Float>): NDStructure<Float>
open operator fun NDStructure<Float>.div(k: Number): NDStructure<Float>
divide
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open override fun divide(a: NDStructure<Float>, b: NDStructure<Float>): Nd4jArrayStructure<Float>
equals
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open operator fun equals(other: Any?): Boolean
hashCode
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open fun hashCode(): Int
invoke
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open operator fun (Float) -> Float.invoke(structure: NDStructure<Float>): NDStructure<Float>
map
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abstract fun NDStructure<Float>.map(transform: FloatField.(Float) -> Float): NDStructure<Float>
mapIndexed
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abstract fun NDStructure<Float>.mapIndexed(transform: FloatField.(index: IntArray, Float) -> Float): NDStructure<Float>
minus
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open operator override fun Float.minus(arg: NDStructure<Float>): Nd4jArrayStructure<Float>
open operator override fun NDStructure<Float>.minus(arg: Float): Nd4jArrayStructure<Float>
open operator fun NDStructure<Float>.minus(b: NDStructure<Float>): NDStructure<Float>
multiply
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abstract fun multiply(a: NDStructure<Float>, b: NDStructure<Float>): NDStructure<Float>
abstract fun multiply(a: NDStructure<Float>, k: Number): NDStructure<Float>
plus
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open operator fun Float.plus(arg: NDStructure<Float>): NDStructure<Float>
open operator override fun NDStructure<Float>.plus(arg: Float): Nd4jArrayStructure<Float>
open operator fun NDStructure<Float>.plus(b: NDStructure<Float>): NDStructure<Float>
produce
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abstract fun produce(initializer: FloatField.(IntArray) -> Float): NDStructure<Float>
times
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open operator fun Float.times(arg: NDStructure<Float>): NDStructure<Float>
open operator override fun NDStructure<Float>.times(arg: Float): Nd4jArrayStructure<Float>
open operator fun NDStructure<Float>.times(b: NDStructure<Float>): NDStructure<Float>
open operator fun Number.times(b: NDStructure<Float>): NDStructure<Float>
open operator fun NDStructure<Float>.times(k: Number): NDStructure<Float>
toString
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open fun toString(): String
unaryMinus
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open operator fun NDStructure<Float>.unaryMinus(): NDStructure<Float>
unaryOperation
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open fun unaryOperation(operation: String, arg: NDStructure<Float>): NDStructure<Float>
unaryOperationFunction
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open override fun unaryOperationFunction(operation: String): (arg: NDStructure<Float>) -> NDStructure<Float>
unaryPlus
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open operator fun NDStructure<Float>.unaryPlus(): NDStructure<Float>
wrap
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open override fun INDArray.wrap(): Nd4jArrayStructure<Float>
Wraps INDArray to N.

Properties

elementContext
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open override val elementContext: FloatField
ndArray
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open val NDStructure<Float>.ndArray: INDArray
one
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abstract val one: NDStructure<Float>
shape
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open override val shape: IntArray
zero
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abstract val zero: NDStructure<Float>