/* * The MIT License * * Copyright 2017-2018 Lars Ivar Hatledal * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ @file:JsModule("three") @file:JsNonModule package three.helpers import three.core.Object3D import three.lights.HemisphereLight import three.lights.Light /** * Creates a visual aid consisting of a spherical Mesh for a HemisphereLight. * * @param light The light being visualized. * @param size The size of the mesh used to visualize the light. * @param color (optional) if this is not the set the helper will take the color of the light. */ external class HemisphereLightHelper( light: HemisphereLight, size: Number, color: Int = definedExternally ) : Object3D { var light: Light fun dispose() }