forked from kscience/visionforge
GDML demo renders something
This commit is contained in:
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commit
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@ -0,0 +1,76 @@
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package hep.dataforge.vis.spatial.gdml
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import scientifik.gdml.GDMLPosition
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import scientifik.gdml.GDMLRotation
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import scientifik.gdml.GDMLSolid
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import kotlin.math.PI
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enum class LUnit(val value: Double) {
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MM(1.0),
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CM(10.0),
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M(1000.0)
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}
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enum class AUnit(val value: Double) {
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DEG(PI / 180),
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RAD(1.0),
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RADIAN(1.0)
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}
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fun GDMLPosition.unit(): LUnit = LUnit.valueOf(unit.toUpperCase())
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fun GDMLPosition.x(unit: LUnit): Double = if (unit.name == this.unit) {
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x.toDouble()
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} else {
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x.toDouble() / unit.value * unit().value
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}
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fun GDMLPosition.y(unit: LUnit): Double = if (unit.name == this.unit) {
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y.toDouble()
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} else {
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y.toDouble() / unit.value * unit().value
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}
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fun GDMLPosition.z(unit: LUnit): Double = if (unit.name == this.unit) {
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z.toDouble()
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} else {
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z.toDouble() / unit.value * unit().value
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}
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fun GDMLRotation.unit(): AUnit = AUnit.valueOf(unit.toUpperCase())
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fun GDMLRotation.x(unit: AUnit = AUnit.RAD): Double = if (unit.name == this.unit) {
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x.toDouble()
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} else {
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x.toDouble() / unit.value * unit().value
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}
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fun GDMLRotation.y(unit: AUnit = AUnit.RAD): Double = if (unit.name == this.unit) {
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y.toDouble()
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} else {
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y.toDouble() / unit.value * unit().value
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}
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fun GDMLRotation.z(unit: AUnit = AUnit.RAD): Double = if (unit.name == this.unit) {
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z.toDouble()
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} else {
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z.toDouble() / unit.value * unit().value
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}
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fun GDMLSolid.lscale(unit: LUnit): Double {
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val solidUnit = lunit?.let { LUnit.valueOf(it.toUpperCase()) } ?: return 1.0
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return if (solidUnit == unit) {
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1.0
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} else {
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solidUnit.value / unit.value
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}
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}
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fun GDMLSolid.ascale(unit: AUnit = AUnit.RAD): Double {
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val solidUnit = aunit?.let { AUnit.valueOf(it.toUpperCase()) } ?: return 1.0
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return if (solidUnit == unit) {
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1.0
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} else {
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solidUnit.value / unit.value
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}
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}
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@ -1,7 +1,7 @@
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package hep.dataforge.vis.spatial.gdml
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import hep.dataforge.meta.EmptyMeta
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import hep.dataforge.meta.Meta
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import hep.dataforge.meta.buildMeta
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import hep.dataforge.vis.common.VisualGroup
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import hep.dataforge.vis.common.VisualObject
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import hep.dataforge.vis.common.color
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@ -9,66 +9,64 @@ import hep.dataforge.vis.spatial.*
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import scientifik.gdml.*
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import kotlin.math.cos
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import kotlin.math.sin
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import kotlin.random.Random
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private fun VisualObject.withPosition(
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lUnit: LUnit,
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pos: GDMLPosition? = null,
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rotation: GDMLRotation? = null,
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scale: GDMLScale? = null
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): VisualObject =
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apply {
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// if( this is VisualObject3D){
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// pos?.let {
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// x = pos.x
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// y = pos.y
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// z = pos.z
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// }
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// rotation?.let {
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// rotationX = rotation.x
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// rotationY = rotation.y
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// rotationZ = rotation.z
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// }
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// } else {
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pos?.let {
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x = pos.x
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y = pos.y
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z = pos.z
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}
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rotation?.let {
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rotationX = rotation.x
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rotationY = rotation.y
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rotationZ = rotation.z
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}
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//}
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scale?.let {
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scaleX = scale.x
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scaleY = scale.y
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scaleZ = scale.z
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}
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//TODO convert units if needed
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): VisualObject = apply {
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pos?.let {
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x = pos.x(lUnit)
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y = pos.y(lUnit)
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z = pos.z(lUnit)
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}
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rotation?.let {
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rotationX = rotation.x()
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rotationY = rotation.y()
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rotationZ = rotation.z()
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}
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scale?.let {
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scaleX = scale.x
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scaleY = scale.y
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scaleZ = scale.z
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}
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//TODO convert units if needed
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}
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private inline operator fun Number.times(d: Double) = toDouble() * d
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private fun VisualGroup.addSolid(
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root: GDML,
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solid: GDMLSolid,
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lUnit: LUnit,
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name: String? = null,
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block: VisualObject.() -> Unit = {}
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): VisualObject {
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val lScale = solid.lscale(lUnit)
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val aScale = solid.ascale()
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return when (solid) {
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is GDMLBox -> box(solid.x, solid.y, solid.z, name)
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is GDMLTube -> cylinder(solid.rmax, solid.z, name) {
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startAngle = solid.startphi
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angle = solid.deltaphi
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is GDMLBox -> box(solid.x * lScale, solid.y * lScale, solid.z * lScale, name)
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is GDMLTube -> cylinder(solid.rmax * lScale, solid.z * lScale, name) {
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startAngle = solid.startphi * aScale
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angle = solid.deltaphi * aScale
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}
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is GDMLXtru -> extrude(name) {
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shape {
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solid.vertices.forEach {
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point(it.x, it.y)
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point(it.x * lScale, it.y * lScale)
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}
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}
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solid.sections.sortedBy { it.zOrder }.forEach { section ->
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layer(section.zPosition, section.xOffset, section.yOffset, section.scalingFactor)
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layer(
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section.zPosition * lScale,
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section.xOffset * lScale,
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section.yOffset * lScale,
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section.scalingFactor
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)
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}
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}
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is GDMLScaledSolid -> {
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@ -76,31 +74,31 @@ private fun VisualGroup.addSolid(
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val innerSolid = solid.solidref.resolve(root)
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?: error("Solid with tag ${solid.solidref.ref} for scaled solid ${solid.name} not defined")
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addSolid(root, innerSolid) {
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addSolid(root, innerSolid, lUnit) {
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block()
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scaleX = scaleX.toDouble() * solid.scale.x.toDouble()
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scaleY = scaleY.toDouble() * solid.scale.y.toDouble()
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scaleZ = scaleZ.toDouble() * solid.scale.z.toDouble()
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}
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}
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is GDMLSphere -> sphere(solid.rmax, solid.deltaphi, solid.deltatheta, name) {
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phiStart = solid.startphi.toDouble()
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thetaStart = solid.starttheta.toDouble()
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is GDMLSphere -> sphere(solid.rmax * lScale, solid.deltaphi * aScale, solid.deltatheta * aScale, name) {
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phiStart = solid.startphi * aScale
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thetaStart = solid.starttheta * aScale
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}
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is GDMLOrb -> sphere(solid.r, name = name)
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is GDMLOrb -> sphere(solid.r * lScale, name = name)
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is GDMLPolyhedra -> extrude(name) {
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//getting the radius of first
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require(solid.planes.size > 1) { "The polyhedron geometry requires at least two planes" }
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val baseRadius = solid.planes.first().rmax.toDouble()
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val baseRadius = solid.planes.first().rmax * lScale
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shape {
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(0..solid.numsides).forEach {
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val phi = solid.deltaphi.toDouble() / solid.numsides * it + solid.startphi.toDouble()
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baseRadius * cos(phi) to baseRadius * sin(phi)
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val phi = solid.deltaphi * aScale / solid.numsides * it + solid.startphi * aScale
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(baseRadius * cos(phi) to baseRadius * sin(phi))
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}
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}
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solid.planes.forEach { plane ->
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//scaling all radii relative to first layer radius
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layer(plane.z, scale = plane.rmax.toDouble() / baseRadius)
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layer(plane.z * lScale, scale = plane.rmax * lScale / baseRadius)
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}
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}
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is GDMLBoolSolid -> {
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@ -113,19 +111,59 @@ private fun VisualGroup.addSolid(
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}
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return composite(type, name) {
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addSolid(root, first) {
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withPosition(solid.resolveFirstPosition(root), solid.resolveFirstRotation(root), null)
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addSolid(root, first, lUnit) {
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withPosition(lUnit, solid.resolveFirstPosition(root), solid.resolveFirstRotation(root), null)
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}
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addSolid(root, second, lUnit) {
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withPosition(lUnit, solid.resolvePosition(root), solid.resolveRotation(root), null)
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}
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addSolid(root, second)
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withPosition(solid.resolvePosition(root), solid.resolveRotation(root), null)
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}
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}
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}.apply(block)
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}
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private fun VisualGroup.addPhysicalVolume(
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root: GDML,
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physVolume: GDMLPhysVolume,
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lUnit: LUnit,
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resolveColor: GDMLMaterial.() -> Meta
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) {
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val volume: GDMLGroup = physVolume.volumeref.resolve(root)
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?: error("Volume with ref ${physVolume.volumeref.ref} could not be resolved")
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addVolume(
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root,
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volume,
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lUnit,
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physVolume.resolvePosition(root),
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physVolume.resolveRotation(root),
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physVolume.resolveScale(root),
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resolveColor
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)
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}
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private fun VisualGroup.addDivisionVolume(
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root: GDML,
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divisionVolume: GDMLDivisionVolume,
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lUnit: LUnit,
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resolveColor: GDMLMaterial.() -> Meta
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) {
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val volume: GDMLGroup = divisionVolume.volumeref.resolve(root)
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?: error("Volume with ref ${divisionVolume.volumeref.ref} could not be resolved")
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//TODO add divisions
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addVolume(
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root,
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volume,
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lUnit,
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resolveColor = resolveColor
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)
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}
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private fun VisualGroup.addVolume(
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root: GDML,
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group: GDMLGroup,
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lUnit: LUnit,
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position: GDMLPosition? = null,
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rotation: GDMLRotation? = null,
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scale: GDMLScale? = null,
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@ -133,40 +171,37 @@ private fun VisualGroup.addVolume(
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) {
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group(group.name) {
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withPosition(position, rotation, scale)
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withPosition(lUnit, position, rotation, scale)
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if (group is GDMLVolume) {
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val solid = group.solidref.resolve(root)
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?: error("Solid with tag ${group.solidref.ref} for volume ${group.name} not defined")
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val material = group.materialref.resolve(root)
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?: error("Material with tag ${group.materialref.ref} for volume ${group.name} not defined")
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val material = group.materialref.resolve(root) ?: GDMLElement(group.materialref.ref)
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//?: error("Material with tag ${group.materialref.ref} for volume ${group.name} not defined")
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addSolid(root, solid, solid.name) {
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addSolid(root, solid, lUnit, solid.name) {
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color(material.resolveColor())
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}
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//TODO render placements
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when (val vol = group.placement) {
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is GDMLPhysVolume -> addPhysicalVolume(root, vol, lUnit, resolveColor)
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is GDMLDivisionVolume -> addDivisionVolume(root, vol, lUnit, resolveColor)
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}
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}
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group.physVolumes.forEach { physVolume ->
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val volume: GDMLGroup = physVolume.volumeref.resolve(root)
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?: error("Volume with ref ${physVolume.volumeref.ref} could not be resolved")
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addVolume(
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root,
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volume,
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physVolume.resolvePosition(root),
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physVolume.resolveRotation(root),
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physVolume.resolveScale(root),
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resolveColor
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)
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addPhysicalVolume(root, physVolume, lUnit, resolveColor)
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}
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}
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}
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fun GDML.toVisual(lUnit: LUnit = LUnit.MM): VisualGroup {
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val cache = HashMap<GDMLMaterial, Meta>()
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val random = Random(111)
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fun GDML.toVisual(): VisualGroup {
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//TODO add materials cache
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fun GDMLMaterial.color(): Meta = EmptyMeta
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return VisualGroup().also { it.addVolume(this, world) { color() } }
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fun GDMLMaterial.color(): Meta = cache.getOrPut(this) {
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buildMeta { "color" to random.nextInt(0, Int.MAX_VALUE) }
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}
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return VisualGroup().also { it.addVolume(this, world, lUnit) { color() } }
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}
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@ -3,9 +3,11 @@ package hep.dataforge.vis.spatial.gdml.demo
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import hep.dataforge.context.Global
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import hep.dataforge.vis.hmr.ApplicationBase
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import hep.dataforge.vis.hmr.startApplication
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import hep.dataforge.vis.spatial.gdml.LUnit
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import hep.dataforge.vis.spatial.gdml.toVisual
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import hep.dataforge.vis.spatial.three.ThreePlugin
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import hep.dataforge.vis.spatial.three.output
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import kotlinx.coroutines.CoroutineScope
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import kotlinx.coroutines.GlobalScope
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import kotlinx.coroutines.launch
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import org.w3c.dom.HTMLDivElement
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@ -32,7 +34,7 @@ private class GDMLDemoApp : ApplicationBase() {
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/**
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* Load data from text file
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*/
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private fun loadData(event: Event, block: suspend (String) -> Unit) {
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private fun loadData(event: Event, block: suspend CoroutineScope.(String) -> Unit) {
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event.stopPropagation()
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event.preventDefault()
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@ -51,6 +53,25 @@ private class GDMLDemoApp : ApplicationBase() {
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}
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}
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private fun spinner(show: Boolean) {
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val style = if (show) {
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"display:block;"
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} else {
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"display:none;"
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}
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document.getElementById("loader")?.setAttribute("style", style)
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}
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private fun message(message: String?) {
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val element = document.getElementById("message")
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if (message == null) {
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element?.setAttribute("style", "display:none;")
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} else {
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element?.textContent = message
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element?.setAttribute("style", "display:block;")
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}
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}
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override fun start(state: Map<String, Any>) {
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@ -59,13 +80,22 @@ private class GDMLDemoApp : ApplicationBase() {
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//val url = URL("https://drive.google.com/open?id=1w5e7fILMN83JGgB8WANJUYm8OW2s0WVO")
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val canvas = document.getElementById("canvas") ?: error("Element with id canvas not found on page")
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canvas.clear()
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val action: suspend (String) -> Unit = {
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val action: suspend CoroutineScope.(String) -> Unit = {
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canvas.clear()
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val output = three.output(canvas)
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launch { spinner(true) }
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launch { message("Loading GDML") }
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val gdml = GDML.format.parse(GDML.serializer(), it)
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val visual = gdml.toVisual()
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launch { message("Converting GDML into DF-VIS format") }
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val visual = gdml.toVisual(LUnit.CM)
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launch { message("Rendering") }
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val output = three.output(canvas)
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output.render(visual)
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launch {
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message(null)
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spinner(false)
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}
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}
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(document.getElementById("drop_zone") as? HTMLDivElement)?.apply {
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@ -6,6 +6,7 @@
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<title>Three js demo for particle physics</title>
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<link rel="stylesheet" href="https://stackpath.bootstrapcdn.com/bootstrap/4.3.1/css/bootstrap.min.css"
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integrity="sha384-ggOyR0iXCbMQv3Xipma34MD+dH/1fQ784/j6cY/iJTQUOhcWr7x9JvoRxT2MZw1T" crossorigin="anonymous">
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<link rel="stylesheet" href="main.css">
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<script type="text/javascript" src="main.bundle.js"></script>
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</head>
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<body class="testApp">
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@ -18,6 +19,8 @@
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<div class="container">
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<h1>GDML demo</h1>
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</div>
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<div class="container loader" id="loader" style="display:none;"></div>
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<div class="container animate-bottom" id="message" style="display:none;"></div>
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<div class="container" id="canvas"></div>
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<script src="https://code.jquery.com/jquery-3.3.1.slim.min.js"
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13
dataforge-vis-spatial-gdml/src/jsMain/web/main.css
Normal file
13
dataforge-vis-spatial-gdml/src/jsMain/web/main.css
Normal file
@ -0,0 +1,13 @@
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.loader {
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border: 16px solid #f3f3f3; /* Light grey */
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border-top: 16px solid #3498db; /* Blue */
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border-radius: 50%;
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width: 120px;
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height: 120px;
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animation: spin 2s linear infinite;
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}
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@keyframes spin {
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0% { transform: rotate(0deg); }
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100% { transform: rotate(360deg); }
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}
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@ -4,6 +4,7 @@ import hep.dataforge.meta.*
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import hep.dataforge.values.ValueType
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import hep.dataforge.vis.common.Colors
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import info.laht.threekt.materials.Material
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import info.laht.threekt.materials.MeshBasicMaterial
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import info.laht.threekt.materials.MeshPhongMaterial
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import info.laht.threekt.math.Color
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|
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@ -39,19 +40,20 @@ fun MetaItem<*>.color(): Color {
|
||||
}
|
||||
|
||||
/**
|
||||
* Infer FX material based on meta item
|
||||
* Infer Three material based on meta item
|
||||
*/
|
||||
fun MetaItem<*>?.material(): Material {
|
||||
return when (this) {
|
||||
null -> Materials.DEFAULT
|
||||
is MetaItem.ValueItem -> MeshPhongMaterial().apply {
|
||||
is MetaItem.ValueItem -> MeshBasicMaterial().apply {
|
||||
color = this@material.color()
|
||||
}
|
||||
is MetaItem.NodeItem -> MeshPhongMaterial().apply {
|
||||
is MetaItem.NodeItem -> MeshBasicMaterial().apply {
|
||||
(node["color"] ?: this@material).let { color = it.color() }
|
||||
opacity = node["opacity"]?.double ?: 1.0
|
||||
transparent = node["transparent"].boolean ?: (opacity < 1.0)
|
||||
node["specularColor"]?.let { specular = it.color() }
|
||||
//node["specularColor"]?.let { specular = it.color() }
|
||||
side = 2
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -4,15 +4,19 @@ import hep.dataforge.meta.Meta
|
||||
import hep.dataforge.meta.get
|
||||
import hep.dataforge.meta.int
|
||||
import hep.dataforge.vis.spatial.GeometryBuilder
|
||||
import hep.dataforge.vis.spatial.Point2D
|
||||
import hep.dataforge.vis.spatial.Point3D
|
||||
import info.laht.threekt.core.BufferGeometry
|
||||
import info.laht.threekt.core.Face3
|
||||
import info.laht.threekt.core.Geometry
|
||||
import info.laht.threekt.math.Vector2
|
||||
import info.laht.threekt.math.Vector3
|
||||
|
||||
// TODO use unsafe cast instead
|
||||
fun Point3D.asVector(): Vector3 = Vector3(this.x, this.y, this.z)
|
||||
|
||||
fun Point2D.asVector(): Vector2 = Vector2(this.x, this.y)
|
||||
|
||||
class ThreeGeometryBuilder : GeometryBuilder<BufferGeometry> {
|
||||
|
||||
private val vertices = ArrayList<Point3D>()
|
||||
@ -38,6 +42,7 @@ class ThreeGeometryBuilder : GeometryBuilder<BufferGeometry> {
|
||||
faces.add(face)
|
||||
}
|
||||
|
||||
|
||||
override fun build(): BufferGeometry {
|
||||
return Geometry().apply {
|
||||
vertices = this@ThreeGeometryBuilder.vertices.map { it.asVector() }.toTypedArray()
|
||||
|
@ -41,11 +41,12 @@ class ThreePlugin : AbstractPlugin() {
|
||||
is VisualGroup -> Group(obj.mapNotNull {
|
||||
try {
|
||||
buildObject3D(it)
|
||||
} catch (ex: Throwable){
|
||||
logger.error(ex){"Failed to render $it"}
|
||||
} catch (ex: Throwable) {
|
||||
console.error(ex)
|
||||
logger.error(ex) { "Failed to render $it" }
|
||||
null
|
||||
}
|
||||
}).apply {
|
||||
}).apply {
|
||||
updatePosition(obj)
|
||||
}
|
||||
is Composite -> compositeFactory(obj)
|
||||
|
@ -2,10 +2,11 @@ package hep.dataforge.vis.spatial
|
||||
|
||||
import hep.dataforge.meta.Meta
|
||||
import hep.dataforge.vis.common.VisualGroup
|
||||
import hep.dataforge.vis.common.VisualLeaf
|
||||
import hep.dataforge.vis.common.VisualObject
|
||||
|
||||
class Box(parent: VisualObject?, val xSize: Number, val ySize: Number, val zSize: Number, meta: Array<out Meta>) :
|
||||
VisualObject3D(parent, meta), Shape {
|
||||
VisualLeaf(parent, meta), Shape {
|
||||
|
||||
//TODO add helper for color configuration
|
||||
|
||||
|
@ -4,6 +4,7 @@ import hep.dataforge.meta.Meta
|
||||
import hep.dataforge.meta.seal
|
||||
import hep.dataforge.meta.update
|
||||
import hep.dataforge.vis.common.VisualGroup
|
||||
import hep.dataforge.vis.common.VisualLeaf
|
||||
import hep.dataforge.vis.common.VisualObject
|
||||
|
||||
enum class CompositeType {
|
||||
@ -18,7 +19,7 @@ open class Composite(
|
||||
val second: VisualObject,
|
||||
val type: CompositeType = CompositeType.UNION,
|
||||
meta: Array<out Meta>
|
||||
) : VisualObject3D(parent, meta)
|
||||
) : VisualLeaf(parent, meta)
|
||||
|
||||
fun VisualGroup.composite(
|
||||
type: CompositeType,
|
||||
|
@ -45,10 +45,23 @@ class Extruded(parent: VisualObject?, meta: Array<out Meta>) : VisualLeaf(parent
|
||||
val layers: MutableList<Layer> = ArrayList()
|
||||
|
||||
fun layer(z: Number, x: Number = 0.0, y: Number = 0.0, scale: Number = 1.0) {
|
||||
layers.add(Layer(x,y,z,scale))
|
||||
layers.add(Layer(x, y, z, scale))
|
||||
//TODO send invalidation signal
|
||||
}
|
||||
|
||||
private fun <T : Any> GeometryBuilder<T>.cap(shape: List<Point3D>) {
|
||||
//FIXME won't work for non-convex shapes
|
||||
val center = Point3D(
|
||||
shape.map { it.x.toDouble() }.average(),
|
||||
shape.map { it.y.toDouble() }.average(),
|
||||
shape.map { it.z.toDouble() }.average()
|
||||
)
|
||||
for(i in 0 until (shape.size - 1)){
|
||||
face(shape[i], shape[i+1], center, null)
|
||||
}
|
||||
face(shape.last(), shape.first(),center,null)
|
||||
}
|
||||
|
||||
override fun <T : Any> toGeometry(geometryBuilder: GeometryBuilder<T>) {
|
||||
val shape: Shape2D = shape
|
||||
|
||||
@ -91,6 +104,8 @@ class Extruded(parent: VisualObject?, meta: Array<out Meta>) : VisualLeaf(parent
|
||||
)
|
||||
lowerLayer = upperLayer
|
||||
}
|
||||
geometryBuilder.cap(layers.first().reversed())
|
||||
geometryBuilder.cap(layers.last())
|
||||
}
|
||||
|
||||
companion object {
|
||||
|
@ -4,23 +4,9 @@ import hep.dataforge.meta.*
|
||||
import hep.dataforge.names.plus
|
||||
import hep.dataforge.output.Output
|
||||
import hep.dataforge.vis.common.VisualGroup
|
||||
import hep.dataforge.vis.common.VisualLeaf
|
||||
import hep.dataforge.vis.common.VisualObject
|
||||
import hep.dataforge.vis.common.asName
|
||||
|
||||
/**
|
||||
* Performance optimized version of visual object
|
||||
*/
|
||||
open class VisualObject3D(parent: VisualObject?, tagRefs: Array<out Meta>) : VisualLeaf(parent, tagRefs) {
|
||||
var x: Number? = null; get() = field ?: (this as VisualLeaf).x
|
||||
var y: Number? = null; get() = field ?: (this as VisualLeaf).y
|
||||
var z: Number? = null; get() = field ?: (this as VisualLeaf).z
|
||||
|
||||
var rotationX: Number? = null; get() = field ?: (this as VisualLeaf).rotationX
|
||||
var rotationY: Number? = null; get() = field ?: (this as VisualLeaf).rotationY
|
||||
var rotationZ: Number? = null; get() = field ?: (this as VisualLeaf).rotationZ
|
||||
}
|
||||
|
||||
fun VisualGroup.group(key: String? = null, vararg meta: Meta, action: VisualGroup.() -> Unit = {}): VisualGroup =
|
||||
VisualGroup(this, meta).apply(action).also { set(key, it) }
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user