forked from kscience/visionforge
Fix Three color change problem
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parent
c2e396328f
commit
8932c8dfd1
@ -48,8 +48,10 @@ abstract class AbstractVisualObject : VisualObject {
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private val listeners = HashSet<PropertyListener>()
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override fun propertyChanged(name: Name, before: MetaItem<*>?, after: MetaItem<*>?) {
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for (l in listeners) {
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l.action(name, before, after)
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if (before != after) {
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for (l in listeners) {
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l.action(name, before, after)
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}
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}
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}
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@ -93,7 +93,7 @@ fun MetaItem<*>.color(): Color {
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fun Mesh.updateMaterial(obj: VisualObject) {
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val meta = obj.getProperty(Material3D.MATERIAL_KEY).node?:EmptyMeta
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material = (material as? MeshBasicMaterial ?: MeshBasicMaterial()).apply {
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material = MeshBasicMaterial().apply {
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color = meta[Material3D.COLOR_KEY]?.color() ?: ThreeMaterials.DEFAULT_COLOR
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opacity = meta[Material3D.OPACITY_KEY]?.double ?: 1.0
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transparent = opacity < 1.0
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@ -15,7 +15,7 @@ kotlin {
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js {
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browser {
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webpackTask {
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sourceMaps = false
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//sourceMaps = false
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}
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}
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}
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