Update docs/tutorial.md

Co-authored-by: Iaroslav Postovalov <38042667+CommanderTvis@users.noreply.github.com>
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kiruma524 2021-08-06 10:43:13 +03:00 committed by GitHub
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@ -244,7 +244,7 @@ Let's make classic parallelepiped.
Now, let's make a custom hexagon. Now, let's make a custom hexagon.
```kotlin ```kotlin
hexagon( hexagon(
Point3D(5, 30, 5), Point3D(5, 30, 5),
Point3D(24, 30, 8), Point3D(24, 30, 8),
Point3D(20, 30, -10), Point3D(20, 30, -10),
@ -253,9 +253,10 @@ Now, let's make a custom hexagon.
Point3D(12, 16, 0), Point3D(12, 16, 0),
Point3D(10, 16, -5), Point3D(10, 16, -5),
Point3D(6.5, 12, -3), Point3D(6.5, 12, -3),
name = "custom_hexagon"){ name = "custom_hexagon"
) {
color("brown") color("brown")
} }
``` ```
![](../docs/images/custom-hexagon.png) ![](../docs/images/custom-hexagon.png)
### 3) Cone ### 3) Cone
@ -370,4 +371,3 @@ tube(50, 40, 20, 0f, PI, name = "fragmented tube"){
`extruded` is set by two values: `shape`, and `layer`. `extruded` is set by two values: `shape`, and `layer`.
* `shape` is a value of `List<Point2D>` type. It' s just a list of all points of the solid. *`shape` has to consist of not less than two points!* * `shape` is a value of `List<Point2D>` type. It' s just a list of all points of the solid. *`shape` has to consist of not less than two points!*
* `layer` is `MutableList` types variable. (here is a sentence with description of the work of this function). *The amount of `layer`-s has to be more than one* * `layer` is `MutableList` types variable. (here is a sentence with description of the work of this function). *The amount of `layer`-s has to be more than one*