forked from kscience/visionforge
Make solid arguments immutable
This commit is contained in:
parent
5af8fe3e99
commit
0d53b6f77d
@ -19,6 +19,8 @@
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- VisionGroup builder accepts `null` as name for statics instead of `""`
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- VisionGroup builder accepts `null` as name for statics instead of `""`
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- gdml sphere is rendered as a SphereLayer instead of Sphere (#35)
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- gdml sphere is rendered as a SphereLayer instead of Sphere (#35)
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- Tube is replaced by more general ConeSurface
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- Tube is replaced by more general ConeSurface
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- position, rotation and size moved to properties
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- prototypes moved to children
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### Deprecated
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### Deprecated
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@ -57,8 +57,7 @@ fun VisionLayout<Solid>.showcase() {
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rotationX = PI / 4
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rotationX = PI / 4
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color("blue")
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color("blue")
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}
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}
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sphereLayer(50,40){
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sphereLayer(50, 40, theta = PI / 2) {
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theta = (PI/2).toFloat()
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rotationX = -PI * 3 / 4
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rotationX = -PI * 3 / 4
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z = 110
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z = 110
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color(Colors.pink)
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color(Colors.pink)
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@ -23,7 +23,7 @@ internal fun SolidGroup.varBox(
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action: VariableBox.() -> Unit = {},
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action: VariableBox.() -> Unit = {},
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): VariableBox = VariableBox(xSize, ySize).apply(action).also { set(name, it) }
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): VariableBox = VariableBox(xSize, ySize).apply(action).also { set(name, it) }
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internal class VariableBox(val xSize: Number, val ySize: Number) : ThreeVision() {
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internal class VariableBox(val xSize: Number, val ySize: Number) : ThreeJsVision() {
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override fun render(three: ThreePlugin): Object3D {
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override fun render(three: ThreePlugin): Object3D {
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val geometry = BoxGeometry(xSize, ySize, 1)
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val geometry = BoxGeometry(xSize, ySize, 1)
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@ -1,12 +1,15 @@
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package space.kscience.visionforge
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package space.kscience.visionforge
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import space.kscience.dataforge.meta.Config
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import space.kscience.dataforge.meta.MetaItem
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import space.kscience.dataforge.meta.MetaItem
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import space.kscience.dataforge.meta.get
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import space.kscience.dataforge.meta.set
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import space.kscience.dataforge.names.Name
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import space.kscience.dataforge.names.Name
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/**
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/**
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* Property containers are used to create a symmetric behaviors for vision properties and style builders
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* Property containers are used to create a symmetric behaviors for vision properties and style builders
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*/
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*/
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public interface VisionPropertyContainer<out T> {
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public interface VisionPropertyContainer<out V: Vision> {
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public fun getProperty(
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public fun getProperty(
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name: Name,
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name: Name,
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inherit: Boolean = false,
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inherit: Boolean = false,
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@ -16,3 +19,17 @@ public interface VisionPropertyContainer<out T> {
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public fun setProperty(name: Name, item: MetaItem?, notify: Boolean = true)
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public fun setProperty(name: Name, item: MetaItem?, notify: Boolean = true)
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}
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}
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public open class SimpleVisionPropertyContainer<out V: Vision>(protected val config: Config): VisionPropertyContainer<V>{
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override fun getProperty(
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name: Name,
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inherit: Boolean,
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includeStyles: Boolean,
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includeDefaults: Boolean
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): MetaItem? = config[name]
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override fun setProperty(name: Name, item: MetaItem?, notify: Boolean) {
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config[name] = item
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}
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}
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@ -232,11 +232,10 @@ private class GdmlTransformerEnv(val settings: GdmlTransformer) {
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bottomRadius = solid.rmax1 * lScale,
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bottomRadius = solid.rmax1 * lScale,
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height = solid.z * lScale,
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height = solid.z * lScale,
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upperRadius = solid.rmax2 * lScale,
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upperRadius = solid.rmax2 * lScale,
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startAngle = solid.startphi * aScale,
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angle = solid.deltaphi * aScale,
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name = name
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name = name
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) {
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)
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startAngle = solid.startphi * aScale
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angle = solid.deltaphi * aScale
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}
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} else {
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} else {
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coneSurface(
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coneSurface(
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bottomOuterRadius = solid.rmax1 * lScale,
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bottomOuterRadius = solid.rmax1 * lScale,
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@ -244,11 +243,10 @@ private class GdmlTransformerEnv(val settings: GdmlTransformer) {
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height = solid.z * lScale,
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height = solid.z * lScale,
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topOuterRadius = solid.rmax2 * lScale,
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topOuterRadius = solid.rmax2 * lScale,
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topInnerRadius = solid.rmin2 * lScale,
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topInnerRadius = solid.rmin2 * lScale,
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startAngle = solid.startphi * aScale,
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angle = solid.deltaphi * aScale,
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name = name
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name = name
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) {
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)
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startAngle = solid.startphi * aScale
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angle = solid.deltaphi * aScale
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}
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}
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}
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is GdmlXtru -> extrude(name) {
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is GdmlXtru -> extrude(name) {
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shape {
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shape {
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@ -276,12 +274,15 @@ private class GdmlTransformerEnv(val settings: GdmlTransformer) {
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scaleZ = solid.scale.z.toFloat()
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scaleZ = solid.scale.z.toFloat()
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}
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}
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}
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}
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is GdmlSphere -> sphereLayer(solid.rmax * lScale, solid.rmin * lScale, name) {
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is GdmlSphere -> sphereLayer(
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phi = solid.deltaphi * aScale
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outerRadius = solid.rmax * lScale,
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theta = solid.deltatheta * aScale
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innerRadius = solid.rmin * lScale,
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phiStart = solid.startphi * aScale
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phi = solid.deltaphi * aScale,
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thetaStart = solid.starttheta * aScale
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theta = solid.deltatheta * aScale,
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}
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phiStart = solid.startphi * aScale,
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thetaStart = solid.starttheta * aScale,
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name = name,
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)
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is GdmlOrb -> sphere(solid.r * lScale, name = name)
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is GdmlOrb -> sphere(solid.r * lScale, name = name)
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is GdmlPolyhedra -> extrude(name) {
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is GdmlPolyhedra -> extrude(name) {
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//getting the radius of first
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//getting the radius of first
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@ -15,11 +15,11 @@ import kotlin.math.sin
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@Serializable
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@Serializable
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@SerialName("solid.cone")
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@SerialName("solid.cone")
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public class ConeSegment(
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public class ConeSegment(
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public var bottomRadius: Float,
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public val bottomRadius: Float,
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public var height: Float,
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public val height: Float,
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public var topRadius: Float,
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public val topRadius: Float,
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public var startAngle: Float = 0f,
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public val startAngle: Float = 0f,
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public var angle: Float = PI2
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public val angle: Float = PI2
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) : SolidBase(), GeometrySolid {
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) : SolidBase(), GeometrySolid {
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override fun <T : Any> toGeometry(geometryBuilder: GeometryBuilder<T>) {
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override fun <T : Any> toGeometry(geometryBuilder: GeometryBuilder<T>) {
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@ -83,10 +83,14 @@ public inline fun VisionContainerBuilder<Solid>.cone(
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bottomRadius: Number,
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bottomRadius: Number,
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height: Number,
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height: Number,
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upperRadius: Number = 0.0,
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upperRadius: Number = 0.0,
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startAngle: Number = 0f,
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angle: Number = PI2,
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name: String? = null,
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name: String? = null,
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block: ConeSegment.() -> Unit = {}
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block: ConeSegment.() -> Unit = {}
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): ConeSegment = ConeSegment(
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): ConeSegment = ConeSegment(
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bottomRadius.toFloat(),
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bottomRadius.toFloat(),
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height.toFloat(),
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height.toFloat(),
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topRadius = upperRadius.toFloat()
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topRadius = upperRadius.toFloat(),
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startAngle = startAngle.toFloat(),
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angle = angle.toFloat()
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).apply(block).also { set(name, it) }
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).apply(block).also { set(name, it) }
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@ -16,13 +16,13 @@ import kotlin.math.sin
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@Serializable
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@Serializable
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@SerialName("solid.coneSurface")
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@SerialName("solid.coneSurface")
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public class ConeSurface(
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public class ConeSurface(
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public var bottomRadius: Float,
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public val bottomRadius: Float,
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public var bottomInnerRadius: Float,
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public val bottomInnerRadius: Float,
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public var height: Float,
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public val height: Float,
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public var topRadius: Float,
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public val topRadius: Float,
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public var topInnerRadius: Float,
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public val topInnerRadius: Float,
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public var startAngle: Float = 0f,
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public val startAngle: Float = 0f,
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public var angle: Float = PI2,
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public val angle: Float = PI2,
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) : SolidBase(), GeometrySolid {
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) : SolidBase(), GeometrySolid {
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init {
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init {
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@ -148,6 +148,8 @@ public inline fun VisionContainerBuilder<Solid>.coneSurface(
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height: Number,
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height: Number,
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topOuterRadius: Number,
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topOuterRadius: Number,
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topInnerRadius: Number,
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topInnerRadius: Number,
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startAngle: Number = 0f,
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angle: Number = PI2,
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name: String? = null,
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name: String? = null,
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block: ConeSurface.() -> Unit = {},
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block: ConeSurface.() -> Unit = {},
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): ConeSurface = ConeSurface(
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): ConeSurface = ConeSurface(
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@ -156,4 +158,6 @@ public inline fun VisionContainerBuilder<Solid>.coneSurface(
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height = height.toFloat(),
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height = height.toFloat(),
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topRadius = topOuterRadius.toFloat(),
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topRadius = topOuterRadius.toFloat(),
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topInnerRadius = topInnerRadius.toFloat(),
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topInnerRadius = topInnerRadius.toFloat(),
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startAngle = startAngle.toFloat(),
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angle = angle.toFloat()
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).apply(block).also { set(name, it) }
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).apply(block).also { set(name, it) }
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@ -2,9 +2,8 @@ package space.kscience.visionforge.solid
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import kotlinx.serialization.SerialName
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import kotlinx.serialization.SerialName
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import kotlinx.serialization.Serializable
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import kotlinx.serialization.Serializable
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import space.kscience.visionforge.VisionBuilder
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import space.kscience.dataforge.meta.Config
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import space.kscience.visionforge.VisionContainerBuilder
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import space.kscience.visionforge.*
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import space.kscience.visionforge.set
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import kotlin.math.PI
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import kotlin.math.PI
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import kotlin.math.cos
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import kotlin.math.cos
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import kotlin.math.sin
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import kotlin.math.sin
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@ -13,7 +12,7 @@ import kotlin.math.sin
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public typealias Shape2D = List<Point2D>
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public typealias Shape2D = List<Point2D>
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@Serializable
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@Serializable
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public class Shape2DBuilder(private val points: MutableList<Point2D> = ArrayList()) {
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public class Shape2DBuilder(private val points: ArrayList<Point2D> = ArrayList()) {
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public fun point(x: Number, y: Number) {
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public fun point(x: Number, y: Number) {
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points.add(Point2D(x, y))
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points.add(Point2D(x, y))
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@ -38,19 +37,9 @@ public data class Layer(var x: Float, var y: Float, var z: Float, var scale: Flo
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@Serializable
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@Serializable
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@SerialName("solid.extrude")
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@SerialName("solid.extrude")
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public class Extruded(
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public class Extruded(
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public var shape: List<Point2D> = ArrayList(),
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public val shape: List<Point2D>,
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public var layers: MutableList<Layer> = ArrayList()
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public val layers: List<Layer>
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) : SolidBase(), GeometrySolid {
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) : SolidBase(), GeometrySolid, VisionPropertyContainer<Extruded> {
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public fun shape(block: Shape2DBuilder.() -> Unit) {
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this.shape = Shape2DBuilder().apply(block).build()
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//TODO send invalidation signal
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}
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public fun layer(z: Number, x: Number = 0.0, y: Number = 0.0, scale: Number = 1.0) {
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layers.add(Layer(x.toFloat(), y.toFloat(), z.toFloat(), scale.toFloat()))
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//TODO send invalidation signal
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}
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override fun <T : Any> toGeometry(geometryBuilder: GeometryBuilder<T>) {
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override fun <T : Any> toGeometry(geometryBuilder: GeometryBuilder<T>) {
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val shape: Shape2D = shape
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val shape: Shape2D = shape
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@ -103,6 +92,24 @@ public class Extruded(
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}
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}
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}
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}
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public class ExtrudeBuilder(
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public var shape: List<Point2D> = emptyList(),
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public var layers: ArrayList<Layer> = ArrayList(),
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config: Config = Config()
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) : SimpleVisionPropertyContainer<Extruded>(config) {
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public fun shape(block: Shape2DBuilder.() -> Unit) {
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this.shape = Shape2DBuilder().apply(block).build()
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}
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public fun layer(z: Number, x: Number = 0.0, y: Number = 0.0, scale: Number = 1.0) {
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layers.add(Layer(x.toFloat(), y.toFloat(), z.toFloat(), scale.toFloat()))
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}
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internal fun build(): Extruded = Extruded(shape, layers).apply { configure(config) }
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}
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@VisionBuilder
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@VisionBuilder
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public fun VisionContainerBuilder<Solid>.extrude(name: String? = null, action: Extruded.() -> Unit = {}): Extruded =
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public fun VisionContainerBuilder<Solid>.extrude(
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Extruded().apply(action).also { set(name, it) }
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name: String? = null,
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action: ExtrudeBuilder.() -> Unit = {}
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): Extruded = ExtrudeBuilder().apply(action).build().also { set(name, it) }
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@ -13,7 +13,7 @@ import space.kscience.visionforge.set
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@Serializable
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@Serializable
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@SerialName("solid.line")
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@SerialName("solid.line")
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public class PolyLine(public var points: List<Point3D>) : SolidBase(), Solid {
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public class PolyLine(public val points: List<Point3D>) : SolidBase(), Solid {
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//var lineType by string()
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//var lineType by string()
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public var thickness: Number by allProperties(inherit = false).number(1.0,
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public var thickness: Number by allProperties(inherit = false).number(1.0,
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@ -37,6 +37,8 @@ public interface Solid : Vision {
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override val descriptor: NodeDescriptor get() = Companion.descriptor
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override val descriptor: NodeDescriptor get() = Companion.descriptor
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public companion object {
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public companion object {
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// val SELECTED_KEY = "selected".asName()
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// val SELECTED_KEY = "selected".asName()
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public val DETAIL_KEY: Name = "detail".asName()
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public val DETAIL_KEY: Name = "detail".asName()
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@ -2,11 +2,7 @@ package space.kscience.visionforge.solid
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import kotlinx.serialization.SerialName
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import kotlinx.serialization.SerialName
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import kotlinx.serialization.Serializable
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import kotlinx.serialization.Serializable
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import space.kscience.dataforge.meta.Meta
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import space.kscience.dataforge.meta.descriptors.NodeDescriptor
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import space.kscience.dataforge.meta.descriptors.NodeDescriptor
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import space.kscience.dataforge.meta.float
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import space.kscience.dataforge.meta.get
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import space.kscience.dataforge.meta.node
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import space.kscience.visionforge.VisionBase
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import space.kscience.visionforge.VisionBase
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import space.kscience.visionforge.VisionChange
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import space.kscience.visionforge.VisionChange
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@ -20,15 +16,3 @@ public open class SolidBase : VisionBase(), Solid {
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super.update(change)
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super.update(change)
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}
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}
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}
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}
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internal fun Meta.toVector(default: Float = 0f) = Point3D(
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this[Solid.X_KEY].float ?: default,
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this[Solid.Y_KEY].float ?: default,
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this[Solid.Z_KEY].float ?: default
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)
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internal fun Solid.updatePosition(meta: Meta?) {
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meta[Solid.POSITION_KEY].node?.toVector()?.let { position = it }
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meta[Solid.ROTATION_KEY].node?.toVector()?.let { rotation = it }
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meta[Solid.SCALE_KEY].node?.toVector(1f)?.let { scale = it }
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}
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@ -9,9 +9,9 @@ import space.kscience.visionforge.set
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@Serializable
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@Serializable
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@SerialName("solid.label")
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@SerialName("solid.label")
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public class SolidLabel(
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public class SolidLabel(
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public var text: String,
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public val text: String,
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public var fontSize: Double,
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public val fontSize: Double,
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public var fontFamily: String,
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public val fontFamily: String,
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) : SolidBase(), Solid
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) : SolidBase(), Solid
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@VisionBuilder
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@VisionBuilder
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@ -4,6 +4,7 @@ import kotlinx.serialization.SerialName
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import kotlinx.serialization.Serializable
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import kotlinx.serialization.Serializable
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import space.kscience.visionforge.VisionBuilder
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import space.kscience.visionforge.VisionBuilder
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import space.kscience.visionforge.VisionContainerBuilder
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import space.kscience.visionforge.VisionContainerBuilder
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import space.kscience.visionforge.VisionPropertyContainer
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import space.kscience.visionforge.set
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import space.kscience.visionforge.set
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import kotlin.math.PI
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import kotlin.math.PI
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import kotlin.math.cos
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import kotlin.math.cos
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@ -12,12 +13,12 @@ import kotlin.math.sin
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@Serializable
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@Serializable
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@SerialName("solid.sphere")
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@SerialName("solid.sphere")
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public class Sphere(
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public class Sphere(
|
||||||
public var radius: Float,
|
public val radius: Float,
|
||||||
public var phiStart: Float = 0f,
|
public val phiStart: Float = 0f,
|
||||||
public var phi: Float = PI2,
|
public val phi: Float = PI2,
|
||||||
public var thetaStart: Float = 0f,
|
public val thetaStart: Float = 0f,
|
||||||
public var theta: Float = PI.toFloat(),
|
public val theta: Float = PI.toFloat(),
|
||||||
) : SolidBase(), GeometrySolid {
|
) : SolidBase(), GeometrySolid, VisionPropertyContainer<Sphere> {
|
||||||
|
|
||||||
override fun <T : Any> toGeometry(geometryBuilder: GeometryBuilder<T>) {
|
override fun <T : Any> toGeometry(geometryBuilder: GeometryBuilder<T>) {
|
||||||
fun point3DfromSphCoord(r: Float, theta: Float, phi: Float): Point3D {
|
fun point3DfromSphCoord(r: Float, theta: Float, phi: Float): Point3D {
|
||||||
|
@ -15,12 +15,12 @@ import kotlin.math.sin
|
|||||||
@Serializable
|
@Serializable
|
||||||
@SerialName("solid.sphereLayer")
|
@SerialName("solid.sphereLayer")
|
||||||
public class SphereLayer(
|
public class SphereLayer(
|
||||||
public var outerRadius: Float,
|
public val outerRadius: Float,
|
||||||
public var innerRadius: Float,
|
public val innerRadius: Float,
|
||||||
public var phiStart: Float = 0f,
|
public val phiStart: Float = 0f,
|
||||||
public var phi: Float = PI2,
|
public val phi: Float = PI2,
|
||||||
public var thetaStart: Float = 0f,
|
public val thetaStart: Float = 0f,
|
||||||
public var theta: Float = PI.toFloat(),
|
public val theta: Float = PI.toFloat(),
|
||||||
) : SolidBase(), GeometrySolid {
|
) : SolidBase(), GeometrySolid {
|
||||||
|
|
||||||
override fun <T : Any> toGeometry(geometryBuilder: GeometryBuilder<T>): Unit = geometryBuilder.run {
|
override fun <T : Any> toGeometry(geometryBuilder: GeometryBuilder<T>): Unit = geometryBuilder.run {
|
||||||
@ -72,9 +72,17 @@ public class SphereLayer(
|
|||||||
public inline fun VisionContainerBuilder<Solid>.sphereLayer(
|
public inline fun VisionContainerBuilder<Solid>.sphereLayer(
|
||||||
outerRadius: Number,
|
outerRadius: Number,
|
||||||
innerRadius: Number,
|
innerRadius: Number,
|
||||||
|
phiStart: Number = 0f,
|
||||||
|
phi: Number = PI2,
|
||||||
|
thetaStart: Number = 0f,
|
||||||
|
theta: Number = PI.toFloat(),
|
||||||
name: String? = null,
|
name: String? = null,
|
||||||
action: SphereLayer.() -> Unit = {},
|
action: SphereLayer.() -> Unit = {},
|
||||||
): SphereLayer = SphereLayer(
|
): SphereLayer = SphereLayer(
|
||||||
outerRadius.toFloat(),
|
outerRadius.toFloat(),
|
||||||
innerRadius.toFloat(),
|
innerRadius.toFloat(),
|
||||||
|
phiStart.toFloat(),
|
||||||
|
phi.toFloat(),
|
||||||
|
thetaStart.toFloat(),
|
||||||
|
theta.toFloat()
|
||||||
).apply(action).also { set(name, it) }
|
).apply(action).also { set(name, it) }
|
@ -106,3 +106,16 @@ public fun Point3D.toMeta(): MetaBuilder = Meta {
|
|||||||
Y_KEY put y
|
Y_KEY put y
|
||||||
Z_KEY put z
|
Z_KEY put z
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
internal fun Meta.toVector(default: Float = 0f) = Point3D(
|
||||||
|
this[Solid.X_KEY].float ?: default,
|
||||||
|
this[Solid.Y_KEY].float ?: default,
|
||||||
|
this[Solid.Z_KEY].float ?: default
|
||||||
|
)
|
||||||
|
|
||||||
|
internal fun Solid.updatePosition(meta: Meta?) {
|
||||||
|
meta[Solid.POSITION_KEY].node?.toVector()?.let { position = it }
|
||||||
|
meta[Solid.ROTATION_KEY].node?.toVector()?.let { rotation = it }
|
||||||
|
meta[Solid.SCALE_KEY].node?.toVector(1f)?.let { scale = it }
|
||||||
|
}
|
@ -6,6 +6,6 @@ import space.kscience.visionforge.solid.SolidBase
|
|||||||
/**
|
/**
|
||||||
* A custom visual object that has its own Three.js renderer
|
* A custom visual object that has its own Three.js renderer
|
||||||
*/
|
*/
|
||||||
public abstract class ThreeVision : SolidBase() {
|
public abstract class ThreeJsVision : SolidBase() {
|
||||||
public abstract fun render(three: ThreePlugin): Object3D
|
public abstract fun render(three: ThreePlugin): Object3D
|
||||||
}
|
}
|
@ -49,7 +49,7 @@ public class ThreePlugin : AbstractPlugin(), ElementVisionRenderer {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public fun buildObject3D(obj: Solid): Object3D = when (obj) {
|
public fun buildObject3D(obj: Solid): Object3D = when (obj) {
|
||||||
is ThreeVision -> obj.render(this)
|
is ThreeJsVision -> obj.render(this)
|
||||||
is SolidReferenceGroup -> ThreeReferenceFactory(this, obj)
|
is SolidReferenceGroup -> ThreeReferenceFactory(this, obj)
|
||||||
is SolidGroup -> {
|
is SolidGroup -> {
|
||||||
val group = ThreeGroup()
|
val group = ThreeGroup()
|
||||||
|
Loading…
Reference in New Issue
Block a user