kmath/kmath-torch/ctorch/include/utils.hh
2021-01-14 10:54:35 +00:00

108 lines
3.2 KiB
C++

#include <torch/torch.h>
#include "ctorch.h"
namespace ctorch
{
template <typename Dtype>
inline c10::ScalarType dtype()
{
return torch::kFloat64;
}
template <>
inline c10::ScalarType dtype<float>()
{
return torch::kFloat32;
}
template <>
inline c10::ScalarType dtype<long>()
{
return torch::kInt64;
}
template <>
inline c10::ScalarType dtype<int>()
{
return torch::kInt32;
}
inline torch::Tensor &cast(const TorchTensorHandle &tensor_handle)
{
return *static_cast<torch::Tensor *>(tensor_handle);
}
inline int device_to_int(const torch::Tensor &tensor)
{
return (tensor.device().type() == torch::kCPU) ? 0 : 1 + tensor.device().index();
}
inline torch::Device int_to_device(int device_int)
{
return (device_int == 0) ? torch::kCPU : torch::Device(torch::kCUDA, device_int - 1);
}
inline std::vector<int64_t> to_vec_int(int *arr, int arr_size)
{
auto vec = std::vector<int64_t>(arr_size);
vec.assign(arr, arr + arr_size);
return vec;
}
inline std::vector<at::indexing::TensorIndex> to_index(int *arr, int arr_size)
{
std::vector<at::indexing::TensorIndex> index;
for (int i = 0; i < arr_size; i++)
{
index.emplace_back(arr[i]);
}
return index;
}
template <typename Dtype>
inline torch::Tensor from_blob(Dtype *data, std::vector<int64_t> shape, torch::Device device, bool copy)
{
return torch::from_blob(data, shape, dtype<Dtype>()).to(torch::TensorOptions().layout(torch::kStrided).device(device), false, copy);
}
template <typename NumType>
inline NumType get(const TorchTensorHandle &tensor_handle, int *index)
{
auto ten = ctorch::cast(tensor_handle);
return ten.index(to_index(index, ten.dim())).item<NumType>();
}
template <typename NumType>
inline void set(TorchTensorHandle &tensor_handle, int *index, NumType value)
{
auto ten = ctorch::cast(tensor_handle);
ten.index(to_index(index, ten.dim())) = value;
}
template <typename Dtype>
inline torch::Tensor randn(std::vector<int64_t> shape, torch::Device device)
{
return torch::randn(shape, torch::TensorOptions().dtype(dtype<Dtype>()).layout(torch::kStrided).device(device));
}
template <typename Dtype>
inline torch::Tensor rand(std::vector<int64_t> shape, torch::Device device)
{
return torch::rand(shape, torch::TensorOptions().dtype(dtype<Dtype>()).layout(torch::kStrided).device(device));
}
template <typename Dtype>
inline torch::Tensor randint(Dtype low, Dtype high, std::vector<int64_t> shape, torch::Device device)
{
return torch::randint(low, high, shape, torch::TensorOptions().dtype(dtype<Dtype>()).layout(torch::kStrided).device(device));
}
template <typename Dtype>
inline torch::Tensor full(Dtype value, std::vector<int64_t> shape, torch::Device device)
{
return torch::full(shape, value, torch::TensorOptions().dtype(dtype<Dtype>()).layout(torch::kStrided).device(device));
}
} // namespace ctorch