2021-02-09 18:11:54 +07:00

260 lines
8.9 KiB
Kotlin

package kscience.kmath.complex
import kscience.kmath.memory.MemoryReader
import kscience.kmath.memory.MemorySpec
import kscience.kmath.memory.MemoryWriter
import kscience.kmath.operations.*
import kscience.kmath.structures.Buffer
import kscience.kmath.structures.MemoryBuffer
import kscience.kmath.structures.MutableBuffer
import kscience.kmath.structures.MutableMemoryBuffer
import kotlin.math.*
/**
* This quaternion's conjugate.
*/
public val Quaternion.conjugate: Quaternion
get() = QuaternionField { z - x * i - y * j - z * k }
/**
* This quaternion's reciprocal.
*/
public val Quaternion.reciprocal: Quaternion
get() {
val n = QuaternionField { norm(this@reciprocal) }
return conjugate / (n * n)
}
/**
* Absolute value of the quaternion.
*/
public val Quaternion.r: Double
get() = sqrt(w * w + x * x + y * y + z * z)
/**
* A field of [Quaternion].
*/
public object QuaternionField : Field<Quaternion>, Norm<Quaternion, Quaternion>, PowerOperations<Quaternion>,
ExponentialOperations<Quaternion>, RingWithNumbers<Quaternion> {
override val zero: Quaternion = 0.toQuaternion()
override val one: Quaternion = 1.toQuaternion()
/**
* The `i` quaternion unit.
*/
public val i: Quaternion = Quaternion(0, 1)
/**
* The `j` quaternion unit.
*/
public val j: Quaternion = Quaternion(0, 0, 1)
/**
* The `k` quaternion unit.
*/
public val k: Quaternion = Quaternion(0, 0, 0, 1)
public override fun add(a: Quaternion, b: Quaternion): Quaternion =
Quaternion(a.w + b.w, a.x + b.x, a.y + b.y, a.z + b.z)
public override fun multiply(a: Quaternion, k: Number): Quaternion {
val d = k.toDouble()
return Quaternion(a.w * d, a.x * d, a.y * d, a.z * d)
}
public override fun multiply(a: Quaternion, b: Quaternion): Quaternion = Quaternion(
a.w * b.w - a.x * b.x - a.y * b.y - a.z * b.z,
a.w * b.x + a.x * b.w + a.y * b.z - a.z * b.y,
a.w * b.y - a.x * b.z + a.y * b.w + a.z * b.x,
a.w * b.z + a.x * b.y - a.y * b.x + a.z * b.w,
)
public override fun divide(a: Quaternion, b: Quaternion): Quaternion {
val s = b.w * b.w + b.x * b.x + b.y * b.y + b.z * b.z
return Quaternion(
(b.w * a.w + b.x * a.x + b.y * a.y + b.z * a.z) / s,
(b.w * a.x - b.x * a.w - b.y * a.z + b.z * a.y) / s,
(b.w * a.y + b.x * a.z - b.y * a.w - b.z * a.x) / s,
(b.w * a.z - b.x * a.y + b.y * a.x - b.z * a.w) / s,
)
}
public override fun power(arg: Quaternion, pow: Number): Quaternion {
if (pow is Int) return pwr(arg, pow)
if (floor(pow.toDouble()) == pow.toDouble()) return pwr(arg, pow.toInt())
return exp(pow * ln(arg))
}
private fun pwr(x: Quaternion, a: Int): Quaternion = when {
a < 0 -> -(pwr(x, -a))
a == 0 -> one
a == 1 -> x
a == 2 -> pwr2(x)
a == 3 -> pwr3(x)
a == 4 -> pwr4(x)
else -> {
val x4 = pwr4(x)
var y = x4
repeat((1 until a / 4).count()) { y *= x4 }
if (a % 4 == 3) y *= pwr3(x)
if (a % 4 == 2) y *= pwr2(x)
if (a % 4 == 1) y *= x
y
}
}
private fun pwr2(x: Quaternion): Quaternion {
val aa = 2 * x.w
return Quaternion(x.w * x.w - (x.x * x.x + x.y * x.y + x.z * x.z), aa * x.x, aa * x.y, aa * x.z)
}
private fun pwr3(x: Quaternion): Quaternion {
val a2 = x.w * x.w
val n1 = x.x * x.x + x.y * x.y + x.z * x.z
val n2 = 3.0 * a2 - n1
return Quaternion(x.w * (a2 - 3 * n1), x.x * n2, x.y * n2, x.z * n2)
}
private fun pwr4(x: Quaternion): Quaternion {
val a2 = x.w * x.w
val n1 = x.x * x.x + x.y * x.y + x.z * x.z
val n2 = 4 * x.w * (a2 - n1)
return Quaternion(a2 * a2 - 6 * a2 * n1 + n1 * n1, x.x * n2, x.y * n2, x.z * n2)
}
public override fun exp(arg: Quaternion): Quaternion {
val un = arg.x * arg.x + arg.y * arg.y + arg.z * arg.z
if (un == 0.0) return exp(arg.w).toQuaternion()
val n1 = sqrt(un)
val ea = exp(arg.w)
val n2 = ea * sin(n1) / n1
return Quaternion(ea * cos(n1), n2 * arg.x, n2 * arg.y, n2 * arg.z)
}
public override fun ln(arg: Quaternion): Quaternion {
val nu2 = arg.x * arg.x + arg.y * arg.y + arg.z * arg.z
if (nu2 == 0.0)
return if (arg.w > 0)
Quaternion(ln(arg.w), 0, 0, 0)
else {
val l = ComplexField { ComplexField.ln(arg.w.toComplex()) }
Quaternion(l.re, l.im, 0, 0)
}
val a = arg.w
check(nu2 > 0)
val n = sqrt(a * a + nu2)
val th = acos(a / n) / sqrt(nu2)
return Quaternion(ln(n), th * arg.x, th * arg.y, th * arg.z)
}
public override operator fun Number.plus(b: Quaternion): Quaternion = Quaternion(toDouble() + b.w, b.x, b.y, b.z)
public override operator fun Number.minus(b: Quaternion): Quaternion =
Quaternion(toDouble() - b.w, -b.x, -b.y, -b.z)
public override operator fun Quaternion.plus(b: Number): Quaternion = Quaternion(w + b.toDouble(), x, y, z)
public override operator fun Quaternion.minus(b: Number): Quaternion = Quaternion(w - b.toDouble(), x, y, z)
public override operator fun Number.times(b: Quaternion): Quaternion =
Quaternion(toDouble() * b.w, toDouble() * b.x, toDouble() * b.y, toDouble() * b.z)
public override fun Quaternion.unaryMinus(): Quaternion = Quaternion(-w, -x, -y, -z)
public override fun norm(arg: Quaternion): Quaternion = sqrt(arg.conjugate * arg)
public override fun symbol(value: String): Quaternion = when (value) {
"i" -> i
"j" -> j
"k" -> k
else -> super<Field>.symbol(value)
}
}
/**
* Represents `double`-based quaternion.
*
* @property w The first component.
* @property x The second component.
* @property y The third component.
* @property z The fourth component.
*/
public data class Quaternion(val w: Double, val x: Double, val y: Double, val z: Double) :
FieldElement<Quaternion, QuaternionField> {
public constructor(w: Number, x: Number, y: Number, z: Number) : this(
w.toDouble(),
x.toDouble(),
y.toDouble(),
z.toDouble(),
)
public constructor(w: Number, x: Number, y: Number) : this(w.toDouble(), x.toDouble(), y.toDouble(), 0.0)
public constructor(w: Number, x: Number) : this(w.toDouble(), x.toDouble(), 0.0, 0.0)
public constructor(w: Number) : this(w.toDouble(), 0.0, 0.0, 0.0)
public constructor(wx: Complex, yz: Complex) : this(wx.re, wx.im, yz.re, yz.im)
public constructor(wx: Complex) : this(wx.re, wx.im, 0, 0)
init {
require(!w.isNaN()) { "w-component of quaternion is not-a-number" }
require(!x.isNaN()) { "x-component of quaternion is not-a-number" }
require(!y.isNaN()) { "x-component of quaternion is not-a-number" }
require(!z.isNaN()) { "x-component of quaternion is not-a-number" }
}
public override val context: QuaternionField
get() = QuaternionField
/**
* Returns a string representation of this quaternion.
*/
public override fun toString(): String = "($w + $x * i + $y * j + $z * k)"
public companion object : MemorySpec<Quaternion> {
public override val objectSize: Int
get() = 32
public override fun MemoryReader.read(offset: Int): Quaternion =
Quaternion(readDouble(offset), readDouble(offset + 8), readDouble(offset + 16), readDouble(offset + 24))
public override fun MemoryWriter.write(offset: Int, value: Quaternion) {
writeDouble(offset, value.w)
writeDouble(offset + 8, value.x)
writeDouble(offset + 16, value.y)
writeDouble(offset + 24, value.z)
}
}
}
/**
* Creates a quaternion with real part equal to this real.
*
* @receiver the real part.
* @return a new quaternion.
*/
public fun Number.toQuaternion(): Quaternion = Quaternion(this)
/**
* Creates a quaternion with `w`-component equal to `re`-component of given complex and `x`-component equal to
* `im`-component of given complex.
*
* @receiver the complex number.
* @return a new quaternion.
*/
public fun Complex.toQuaternion(): Quaternion = Quaternion(this)
/**
* Creates a new buffer of quaternions with the specified [size], where each element is calculated by calling the
* specified [init] function.
*/
public inline fun Buffer.Companion.quaternion(size: Int, init: (Int) -> Quaternion): Buffer<Quaternion> =
MemoryBuffer.create(Quaternion, size, init)
/**
* Creates a new buffer of quaternions with the specified [size], where each element is calculated by calling the
* specified [init] function.
*/
public inline fun MutableBuffer.Companion.quaternion(size: Int, init: (Int) -> Quaternion): MutableBuffer<Quaternion> =
MutableMemoryBuffer.create(Quaternion, size, init)