forked from kscience/kmath
example with LUP
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/*
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* Copyright 2018-2021 KMath contributors.
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* Use of this source code is governed by the Apache 2.0 license that can be found in the license/LICENSE.txt file.
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*/
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package space.kscience.kmath.tensors
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import space.kscience.kmath.tensors.core.DoubleTensor
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import space.kscience.kmath.tensors.core.algebras.DoubleLinearOpsTensorAlgebra
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// solving linear system with LUP decomposition
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fun main () {
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// work in context with linear operations
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DoubleLinearOpsTensorAlgebra {
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// set true value of x
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val trueX = fromArray(
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intArrayOf(4),
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doubleArrayOf(-2.0, 1.5, 6.8, -2.4)
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)
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// and A matrix
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val a = fromArray(
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intArrayOf(4, 4),
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doubleArrayOf(
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0.5, 10.5, 4.5, 1.0,
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8.5, 0.9, 12.8, 0.1,
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5.56, 9.19, 7.62, 5.45,
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1.0, 2.0, -3.0, -2.5
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)
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)
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// calculate y value
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val b = a dot trueX
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// check out A and b
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println("A:\n$a")
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println("b:\n$b")
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// solve `Ax = b` system using LUP decomposition
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// get P, L, U such that PA = LU
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val (lu, pivots) = a.lu()
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val (p, l, u) = luPivot(lu, pivots)
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// check that P is permutation matrix
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println("P:\n$p")
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// L is lower triangular matrix and U is upper triangular matrix
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println("L:\n$l")
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println("U:\n$u")
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// and PA = LU
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println("PA:\n${p dot a}")
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println("LU:\n${l dot u}")
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/* Ax = b;
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PAx = Pb;
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LUx = Pb;
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let y = Ux, then
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Ly = Pb -- this system can be easily solved, since the matrix L is lower triangular;
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Ux = y can be solved the same way, since the matrix L is upper triangular
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*/
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// this function returns solution x of a system lx = b, l should be lower triangular
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fun solveLT(l: DoubleTensor, b: DoubleTensor): DoubleTensor {
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val n = l.shape[0]
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val x = zeros(intArrayOf(n))
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for (i in 0 until n){
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x[intArrayOf(i)] = (b[intArrayOf(i)] - l[i].dot(x).value()) / l[intArrayOf(i, i)]
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}
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return x
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}
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val y = solveLT(l, p dot b)
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// solveLT(l, b) function can be easily adapted for upper triangular matrix by the permutation matrix revMat
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// create it by placing ones on side diagonal
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val revMat = u.zeroesLike()
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val n = revMat.shape[0]
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for (i in 0 until n) {
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revMat[intArrayOf(i, n - 1 - i)] = 1.0
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}
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// solution of system ux = b, u should be upper triangular
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fun solveUT(u: DoubleTensor, b: DoubleTensor): DoubleTensor = revMat dot solveLT(
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revMat dot u dot revMat, revMat dot b
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)
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val x = solveUT(u, y)
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println("True x:\n$trueX")
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println("x founded with LU method:\n$x")
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}
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}
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