forked from kscience/kmath
Merge SCI-MR-180: feature/vector-product
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commit
5625800fc9
@ -9,7 +9,7 @@ kotlin.native.ignoreDisabledTargets=true
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org.gradle.configureondemand=true
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org.gradle.jvmargs=-Xmx4096m
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toolsVersion=0.14.2-kotlin-1.8.10
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toolsVersion=0.14.3-kotlin-1.8.20-RC
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org.gradle.parallel=true
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@ -78,8 +78,11 @@ public object Euclidean3DSpace : GeometrySpace<DoubleVector3D>, ScaleOperations<
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}
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}
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public fun vector(x: Double, y: Double, z: Double): DoubleVector3D =
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Vector3DImpl(x, y, z)
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public fun vector(x: Number, y: Number, z: Number): DoubleVector3D =
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Vector3DImpl(x.toDouble(), y.toDouble(), z.toDouble())
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vector(x.toDouble(), y.toDouble(), z.toDouble())
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override val zero: DoubleVector3D by lazy { vector(0.0, 0.0, 0.0) }
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@ -100,6 +103,24 @@ public object Euclidean3DSpace : GeometrySpace<DoubleVector3D>, ScaleOperations<
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override fun DoubleVector3D.dot(other: DoubleVector3D): Double =
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x * other.x + y * other.y + z * other.z
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/**
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* Compute vector product of [first] and [second]. The basis assumed to be right-handed.
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*/
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public fun vectorProduct(
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first: DoubleVector3D,
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second: DoubleVector3D,
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): DoubleVector3D {
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val (x1, y1, z1) = first
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val (x2, y2, z2) = second
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return vector(y1 * z2 - y2 * z2, z1 * x2 - z2 * x2, x1 * y2 - x2 * y2)
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}
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/**
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* Vector product with a right basis
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*/
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public infix fun DoubleVector3D.cross(other: DoubleVector3D): Vector3D<Double> = vectorProduct(this, other)
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public val xAxis: DoubleVector3D = vector(1.0, 0.0, 0.0)
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public val yAxis: DoubleVector3D = vector(0.0, 1.0, 0.0)
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public val zAxis: DoubleVector3D = vector(0.0, 0.0, 1.0)
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@ -57,8 +57,7 @@ internal class Euclidean3DSpaceTest {
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}
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@Test
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fun add() {
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with(Euclidean3DSpace) {
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fun add() = with(Euclidean3DSpace) {
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assertVectorEquals(
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vector(1.0, -2.0, 0.001),
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vector(1.0, -2.0, 0.001) + zero
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@ -68,12 +67,29 @@ internal class Euclidean3DSpaceTest {
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vector(1.0, 2.0, 3.0) + vector(7.0, -5.0, 0.001)
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)
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}
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@Test
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fun multiply() = with(Euclidean3DSpace) {
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assertVectorEquals(vector(2.0, -4.0, 0.0), vector(1.0, -2.0, 0.0) * 2)
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}
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@Test
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fun multiply() {
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with(Euclidean3DSpace) {
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assertVectorEquals(vector(2.0, -4.0, 0.0), vector(1.0, -2.0, 0.0) * 2)
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fun vectorProduct() = with(Euclidean3DSpace) {
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assertVectorEquals(zAxis, vectorProduct(xAxis, yAxis))
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assertVectorEquals(zAxis, xAxis cross yAxis)
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assertVectorEquals(-zAxis, vectorProduct(yAxis, xAxis))
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assertVectorEquals(zAxis, vectorProduct(yAxis, xAxis, rightBasis = false))
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}
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@Test
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fun doubleVectorProduct() = with(Euclidean3DSpace) {
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val a = vector(1, 2, -3)
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val b = vector(-1, 0, 1)
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val c = vector(4, 5, 6)
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val res = a cross (b cross c)
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val expected = b * (a dot c) - c * (a dot b)
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assertVectorEquals(expected, res)
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}
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}
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