forked from kscience/kmath
use consistent code style and simplify
This commit is contained in:
parent
622a6a7756
commit
55ce9b4754
@ -17,9 +17,8 @@ interface ExpressionContext<T> {
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}
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internal class VariableExpression<T>(val name: String, val default: T? = null) : Expression<T> {
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override fun invoke(arguments: Map<String, T>): T {
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return arguments[name] ?: default ?: error("The parameter not found: $name")
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}
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override fun invoke(arguments: Map<String, T>): T =
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arguments[name] ?: default ?: error("Parameter not found: $name")
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}
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internal class ConstantExpression<T>(val value: T) : Expression<T> {
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@ -5,16 +5,16 @@ package scientifik.kmath.histogram
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*/
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expect class LongCounter(){
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fun decrement()
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fun increment()
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fun reset()
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fun sum(): Long
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fun add(l:Long)
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expect class LongCounter() {
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fun decrement()
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fun increment()
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fun reset()
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fun sum(): Long
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fun add(l: Long)
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}
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expect class DoubleCounter(){
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fun reset()
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fun sum(): Double
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expect class DoubleCounter() {
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fun reset()
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fun sum(): Double
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fun add(d: Double)
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}
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@ -31,7 +31,7 @@ class FastHistogram(
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// argument checks
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if (lower.size != upper.size) error("Dimension mismatch in histogram lower and upper limits.")
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if (lower.size != binNums.size) error("Dimension mismatch in bin count.")
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if ((upper - lower).asSequence().any { it <= 0 }) error("Range for one of axis is not strictly positive")
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if ((upper - lower).asSequence().any { it <= 0 }) error("Range for one axis is not strictly positive")
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}
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@ -41,23 +41,19 @@ class FastHistogram(
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/**
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* Get internal [NDStructure] bin index for given axis
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*/
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private fun getIndex(axis: Int, value: Double): Int {
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return when {
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value >= upper[axis] -> binNums[axis] + 1 // overflow
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value < lower[axis] -> 0 // underflow
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else -> floor((value - lower[axis]) / binSize[axis]).toInt() + 1
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}
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}
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private fun getIndex(axis: Int, value: Double): Int =
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when {
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value >= upper[axis] -> binNums[axis] + 1 // overflow
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value < lower[axis] -> 0 // underflow
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else -> floor((value - lower[axis]) / binSize[axis]).toInt() + 1
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}
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private fun getIndex(point: Buffer<out Double>): IntArray = IntArray(dimension) { getIndex(it, point[it]) }
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private fun getIndex(point: Buffer<out Double>): IntArray =
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IntArray(dimension) { getIndex(it, point[it]) }
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private fun getValue(index: IntArray): Long {
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return values[index].sum()
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}
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private fun getValue(index: IntArray): Long = values[index].sum()
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fun getValue(point: Buffer<out Double>): Long {
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return getValue(getIndex(point))
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}
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fun getValue(point: Buffer<out Double>): Long = getValue(getIndex(point))
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private fun getTemplate(index: IntArray): BinTemplate<Double> {
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val center = index.mapIndexed { axis, i ->
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@ -70,9 +66,7 @@ class FastHistogram(
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return BinTemplate(center, binSize)
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}
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fun getTemplate(point: Buffer<out Double>): BinTemplate<Double> {
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return getTemplate(getIndex(point))
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}
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fun getTemplate(point: Buffer<out Double>): BinTemplate<Double> = getTemplate(getIndex(point))
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override fun get(point: Buffer<out Double>): PhantomBin<Double>? {
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val index = getIndex(point)
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@ -85,16 +79,16 @@ class FastHistogram(
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values[index].increment()
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}
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override fun iterator(): Iterator<PhantomBin<Double>> = values.elements().map { (index, value) ->
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PhantomBin(getTemplate(index), value.sum())
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}.iterator()
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override fun iterator(): Iterator<PhantomBin<Double>> =
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values.elements().map { (index, value) ->
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PhantomBin(getTemplate(index), value.sum())
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}.iterator()
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/**
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* Convert this histogram into NDStructure containing bin values but not bin descriptions
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*/
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fun asNDStructure(): NDStructure<Number> {
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return inlineNdStructure(this.values.shape) { values[it].sum() }
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}
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fun asNDStructure(): NDStructure<Number> =
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inlineNdStructure(this.values.shape) { values[it].sum() }
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/**
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* Create a phantom lightweight immutable copy of this histogram
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@ -115,9 +109,8 @@ class FastHistogram(
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*)
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*```
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*/
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fun fromRanges(vararg ranges: ClosedFloatingPointRange<Double>): FastHistogram {
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return FastHistogram(ranges.map { it.start }.toVector(), ranges.map { it.endInclusive }.toVector())
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}
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fun fromRanges(vararg ranges: ClosedFloatingPointRange<Double>): FastHistogram =
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FastHistogram(ranges.map { it.start }.toVector(), ranges.map { it.endInclusive }.toVector())
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/**
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* Use it like
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@ -128,13 +121,12 @@ class FastHistogram(
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*)
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*```
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*/
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fun fromRanges(vararg ranges: Pair<ClosedFloatingPointRange<Double>, Int>): FastHistogram {
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return FastHistogram(
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ListBuffer(ranges.map { it.first.start }),
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ListBuffer(ranges.map { it.first.endInclusive }),
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ranges.map { it.second }.toIntArray()
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)
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}
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fun fromRanges(vararg ranges: Pair<ClosedFloatingPointRange<Double>, Int>): FastHistogram =
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FastHistogram(
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ListBuffer(ranges.map { it.first.start }),
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ListBuffer(ranges.map { it.first.endInclusive }),
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ranges.map { it.second }.toIntArray()
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)
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}
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}
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@ -12,7 +12,7 @@ typealias RealPoint = Buffer<Double>
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* A simple geometric domain
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* TODO move to geometry module
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*/
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interface Domain<T: Any> {
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interface Domain<T : Any> {
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operator fun contains(vector: Point<out T>): Boolean
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val dimension: Int
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}
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@ -20,7 +20,7 @@ interface Domain<T: Any> {
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/**
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* The bin in the histogram. The histogram is by definition always done in the real space
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*/
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interface Bin<T: Any> : Domain<T> {
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interface Bin<T : Any> : Domain<T> {
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/**
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* The value of this bin
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*/
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@ -28,7 +28,7 @@ interface Bin<T: Any> : Domain<T> {
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val center: Point<T>
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}
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interface Histogram<T: Any, out B : Bin<T>> : Iterable<B> {
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interface Histogram<T : Any, out B : Bin<T>> : Iterable<B> {
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/**
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* Find existing bin, corresponding to given coordinates
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@ -42,7 +42,7 @@ interface Histogram<T: Any, out B : Bin<T>> : Iterable<B> {
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}
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interface MutableHistogram<T: Any, out B : Bin<T>>: Histogram<T,B>{
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interface MutableHistogram<T : Any, out B : Bin<T>> : Histogram<T, B> {
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/**
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* Increment appropriate bin
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@ -50,14 +50,14 @@ interface MutableHistogram<T: Any, out B : Bin<T>>: Histogram<T,B>{
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fun put(point: Point<out T>, weight: Double = 1.0)
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}
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fun <T: Any> MutableHistogram<T,*>.put(vararg point: T) = put(ArrayBuffer(point))
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fun <T : Any> MutableHistogram<T, *>.put(vararg point: T) = put(ArrayBuffer(point))
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fun MutableHistogram<Double,*>.put(vararg point: Number) = put(DoubleBuffer(point.map { it.toDouble() }.toDoubleArray()))
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fun MutableHistogram<Double,*>.put(vararg point: Double) = put(DoubleBuffer(point))
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fun MutableHistogram<Double, *>.put(vararg point: Number) = put(DoubleBuffer(point.map { it.toDouble() }.toDoubleArray()))
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fun MutableHistogram<Double, *>.put(vararg point: Double) = put(DoubleBuffer(point))
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fun <T: Any> MutableHistogram<T,*>.fill(sequence: Iterable<Point<T>>) = sequence.forEach { put(it) }
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fun <T : Any> MutableHistogram<T, *>.fill(sequence: Iterable<Point<T>>) = sequence.forEach { put(it) }
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/**
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* Pass a sequence builder into histogram
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*/
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fun <T: Any> MutableHistogram<T, *>.fill(buider: suspend SequenceScope<Point<T>>.() -> Unit) = fill(sequence(buider).asIterable())
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fun <T : Any> MutableHistogram<T, *>.fill(buider: suspend SequenceScope<Point<T>>.() -> Unit) = fill(sequence(buider).asIterable())
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@ -8,8 +8,8 @@ import scientifik.kmath.structures.asSequence
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data class BinTemplate<T : Comparable<T>>(val center: Vector<T, *>, val sizes: Point<T>) {
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fun contains(vector: Point<out T>): Boolean {
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if (vector.size != center.size) error("Dimension mismatch for input vector. Expected ${center.size}, but found ${vector.size}")
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val upper = center.context.run { center + sizes / 2.0}
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val lower = center.context.run {center - sizes / 2.0}
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val upper = center.context.run { center + sizes / 2.0 }
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val lower = center.context.run { center - sizes / 2.0 }
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return vector.asSequence().mapIndexed { i, value ->
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value in lower[i]..upper[i]
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}.all { it }
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@ -51,9 +51,8 @@ class PhantomHistogram<T : Comparable<T>>(
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override val dimension: Int
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get() = data.dimension
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override fun iterator(): Iterator<PhantomBin<T>> {
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return bins.asSequence().map { entry -> PhantomBin(entry.key, data[entry.value]) }.iterator()
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}
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override fun iterator(): Iterator<PhantomBin<T>> =
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bins.asSequence().map { entry -> PhantomBin(entry.key, data[entry.value]) }.iterator()
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override fun get(point: Point<out T>): PhantomBin<T>? {
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val template = bins.keys.find { it.contains(point) }
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@ -86,7 +86,7 @@ abstract class LUDecomposition<T : Comparable<T>, F : Field<T>>(val matrix: Matr
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}
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/**
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* In-place transformation for [MutableNDArray], using given transformation for each element
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* In-place transformation for [MutableNDStructure], using given transformation for each element
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*/
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operator fun <T> MutableNDStructure<T>.set(i: Int, j: Int, value: T) {
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this[intArrayOf(i, j)] = value
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@ -174,9 +174,7 @@ abstract class LUDecomposition<T : Comparable<T>, F : Field<T>>(val matrix: Matr
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* @return the pivot permutation vector
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* @see .getP
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*/
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fun getPivot(): IntArray {
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return pivot.copyOf()
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}
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fun getPivot(): IntArray = pivot.copyOf()
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}
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@ -28,8 +28,8 @@ fun List<Double>.toVector() = Vector.real(this.size) { this[it] }
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/**
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* Convert matrix to vector if it is possible
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*/
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fun <T : Any, F : Ring<T>> Matrix<T, F>.toVector(): Vector<T, F> {
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return if (this.numCols == 1) {
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fun <T : Any, F : Ring<T>> Matrix<T, F>.toVector(): Vector<T, F> =
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if (this.numCols == 1) {
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// if (this is ArrayMatrix) {
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// //Reuse existing underlying array
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// ArrayVector(ArrayVectorSpace(rows, context.field, context.ndFactory), array)
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@ -37,9 +37,8 @@ fun <T : Any, F : Ring<T>> Matrix<T, F>.toVector(): Vector<T, F> {
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// //Generic vector
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// vector(rows, context.field) { get(it, 0) }
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// }
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Vector.generic(numRows, context.ring) { get(it, 0) }
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} else error("Can't convert matrix with more than one column to vector")
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}
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Vector.generic(numRows, context.ring) { get(it, 0) }
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} else error("Can't convert matrix with more than one column to vector")
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fun <T : Any, R : Ring<T>> Vector<T, R>.toMatrix(): Matrix<T, R> {
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// val context = StructureMatrixContext(size, 1, context.space)
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@ -56,9 +55,8 @@ fun <T : Any, R : Ring<T>> Vector<T, R>.toMatrix(): Matrix<T, R> {
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}
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object VectorL2Norm : Norm<Vector<out Number, *>, Double> {
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override fun norm(arg: Vector<out Number, *>): Double {
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return kotlin.math.sqrt(arg.asSequence().sumByDouble { it.toDouble() })
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}
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override fun norm(arg: Vector<out Number, *>): Double =
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kotlin.math.sqrt(arg.asSequence().sumByDouble { it.toDouble() })
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}
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typealias RealVector = Vector<Double, DoubleField>
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@ -33,9 +33,11 @@ interface MatrixSpace<T : Any, R : Ring<T>> : Space<Matrix<T, R>> {
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val one get() = produce { i, j -> if (i == j) ring.one else ring.zero }
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override fun add(a: Matrix<T, R>, b: Matrix<T, R>): Matrix<T, R> = produce(rowNum, colNum) { i, j -> ring.run { a[i, j] + b[i, j] } }
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override fun add(a: Matrix<T, R>, b: Matrix<T, R>): Matrix<T, R> =
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produce(rowNum, colNum) { i, j -> ring.run { a[i, j] + b[i, j] } }
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override fun multiply(a: Matrix<T, R>, k: Double): Matrix<T, R> = produce(rowNum, colNum) { i, j -> ring.run { a[i, j] * k } }
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override fun multiply(a: Matrix<T, R>, k: Double): Matrix<T, R> =
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produce(rowNum, colNum) { i, j -> ring.run { a[i, j] * k } }
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companion object {
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/**
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@ -120,21 +122,24 @@ data class StructureMatrixSpace<T : Any, R : Ring<T>>(
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private val strides = DefaultStrides(shape)
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override fun produce(rows: Int, columns: Int, initializer: (i: Int, j: Int) -> T): Matrix<T, R> {
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return if (rows == rowNum && columns == colNum) {
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val structure = NdStructure(strides, bufferFactory) { initializer(it[0], it[1]) }
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StructureMatrix(this, structure)
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} else {
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val context = StructureMatrixSpace(rows, columns, ring, bufferFactory)
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val structure = NdStructure(context.strides, bufferFactory) { initializer(it[0], it[1]) }
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StructureMatrix(context, structure)
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}
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}
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override fun produce(rows: Int, columns: Int, initializer: (i: Int, j: Int) -> T): Matrix<T, R> =
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if (rows == rowNum && columns == colNum) {
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val structure = NdStructure(strides, bufferFactory) { initializer(it[0], it[1]) }
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StructureMatrix(this, structure)
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} else {
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val context = StructureMatrixSpace(rows, columns, ring, bufferFactory)
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val structure = NdStructure(context.strides, bufferFactory) { initializer(it[0], it[1]) }
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StructureMatrix(context, structure)
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}
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override fun point(size: Int, initializer: (Int) -> T): Point<T> = bufferFactory(size, initializer)
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}
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data class StructureMatrix<T : Any, R : Ring<T>>(override val context: StructureMatrixSpace<T, R>, val structure: NDStructure<T>) : Matrix<T, R> {
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data class StructureMatrix<T : Any, R : Ring<T>>(
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override val context: StructureMatrixSpace<T, R>,
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val structure: NDStructure<T>
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) : Matrix<T, R> {
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init {
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if (structure.shape.size != 2 || structure.shape[0] != context.rowNum || structure.shape[1] != context.colNum) {
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error("Dimension mismatch for structure, (${context.rowNum}, ${context.colNum}) expected, but ${structure.shape} found")
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@ -33,9 +33,8 @@ interface VectorSpace<T : Any, S : Space<T>> : Space<Point<T>> {
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/**
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* Non-boxing double vector space
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*/
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fun real(size: Int): BufferVectorSpace<Double, DoubleField> {
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return realSpaceCache.getOrPut(size) { BufferVectorSpace(size, DoubleField, DoubleBufferFactory) }
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}
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fun real(size: Int): BufferVectorSpace<Double, DoubleField> =
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realSpaceCache.getOrPut(size) { BufferVectorSpace(size, DoubleField, DoubleBufferFactory) }
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/**
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* A structured vector space with custom buffer
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@ -69,16 +68,12 @@ interface Vector<T : Any, S : Space<T>> : SpaceElement<Point<T>, VectorSpace<T,
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VectorSpace.buffered(size, field).produce(initializer)
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fun real(size: Int, initializer: (Int) -> Double) = VectorSpace.real(size).produce(initializer)
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fun ofReal(vararg elements: Double) = VectorSpace.real(elements.size).produce{elements[it]}
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fun ofReal(vararg elements: Double) = VectorSpace.real(elements.size).produce { elements[it] }
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}
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}
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data class BufferVectorSpace<T : Any, S : Space<T>>(
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override val size: Int,
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override val space: S,
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val bufferFactory: BufferFactory<T>
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) : VectorSpace<T, S> {
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data class BufferVectorSpace<T : Any, S : Space<T>>(override val size: Int, override val space: S, val bufferFactory: BufferFactory<T>) : VectorSpace<T, S> {
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override fun produce(initializer: (Int) -> T): Vector<T, S> = BufferVector(this, bufferFactory(size, initializer))
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}
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@ -91,9 +86,7 @@ data class BufferVector<T : Any, S : Space<T>>(override val context: VectorSpace
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}
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}
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override fun get(index: Int): T {
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return buffer[index]
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}
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override fun get(index: Int): T = buffer[index]
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override val self: BufferVector<T, S> get() = this
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@ -32,28 +32,28 @@ fun <T, R> List<T>.cumulative(initial: R, operation: (T, R) -> R): List<R> = thi
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//Cumulative sum
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@JvmName("cumulativeSumOfDouble")
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fun Iterable<Double>.cumulativeSum() = this.cumulative(0.0){ element, sum -> sum + element}
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fun Iterable<Double>.cumulativeSum() = this.cumulative(0.0) { element, sum -> sum + element }
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@JvmName("cumulativeSumOfInt")
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fun Iterable<Int>.cumulativeSum() = this.cumulative(0){ element, sum -> sum + element}
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fun Iterable<Int>.cumulativeSum() = this.cumulative(0) { element, sum -> sum + element }
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@JvmName("cumulativeSumOfLong")
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fun Iterable<Long>.cumulativeSum() = this.cumulative(0L){ element, sum -> sum + element}
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fun Iterable<Long>.cumulativeSum() = this.cumulative(0L) { element, sum -> sum + element }
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@JvmName("cumulativeSumOfDouble")
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fun Sequence<Double>.cumulativeSum() = this.cumulative(0.0){ element, sum -> sum + element}
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fun Sequence<Double>.cumulativeSum() = this.cumulative(0.0) { element, sum -> sum + element }
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@JvmName("cumulativeSumOfInt")
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fun Sequence<Int>.cumulativeSum() = this.cumulative(0){ element, sum -> sum + element}
|
||||
fun Sequence<Int>.cumulativeSum() = this.cumulative(0) { element, sum -> sum + element }
|
||||
|
||||
@JvmName("cumulativeSumOfLong")
|
||||
fun Sequence<Long>.cumulativeSum() = this.cumulative(0L){ element, sum -> sum + element}
|
||||
fun Sequence<Long>.cumulativeSum() = this.cumulative(0L) { element, sum -> sum + element }
|
||||
|
||||
@JvmName("cumulativeSumOfDouble")
|
||||
fun List<Double>.cumulativeSum() = this.cumulative(0.0){ element, sum -> sum + element}
|
||||
fun List<Double>.cumulativeSum() = this.cumulative(0.0) { element, sum -> sum + element }
|
||||
|
||||
@JvmName("cumulativeSumOfInt")
|
||||
fun List<Int>.cumulativeSum() = this.cumulative(0){ element, sum -> sum + element}
|
||||
fun List<Int>.cumulativeSum() = this.cumulative(0) { element, sum -> sum + element }
|
||||
|
||||
@JvmName("cumulativeSumOfLong")
|
||||
fun List<Long>.cumulativeSum() = this.cumulative(0L){ element, sum -> sum + element}
|
||||
fun List<Long>.cumulativeSum() = this.cumulative(0L) { element, sum -> sum + element }
|
@ -8,30 +8,29 @@ package scientifik.kmath.misc
|
||||
*
|
||||
* If step is negative, the same goes from upper boundary downwards
|
||||
*/
|
||||
fun ClosedFloatingPointRange<Double>.toSequence(step: Double): Sequence<Double> {
|
||||
return when {
|
||||
step == 0.0 -> error("Zero step in double progression")
|
||||
step > 0 -> sequence {
|
||||
var current = start
|
||||
while (current <= endInclusive) {
|
||||
yield(current)
|
||||
current += step
|
||||
fun ClosedFloatingPointRange<Double>.toSequence(step: Double): Sequence<Double> =
|
||||
when {
|
||||
step == 0.0 -> error("Zero step in double progression")
|
||||
step > 0 -> sequence {
|
||||
var current = start
|
||||
while (current <= endInclusive) {
|
||||
yield(current)
|
||||
current += step
|
||||
}
|
||||
}
|
||||
else -> sequence {
|
||||
var current = endInclusive
|
||||
while (current >= start) {
|
||||
yield(current)
|
||||
current += step
|
||||
}
|
||||
}
|
||||
}
|
||||
else -> sequence {
|
||||
var current = endInclusive
|
||||
while (current >= start) {
|
||||
yield(current)
|
||||
current += step
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Convert double range to array of evenly spaced doubles, where the size of array equals [numPoints]
|
||||
*/
|
||||
fun ClosedFloatingPointRange<Double>.toGrid(numPoints: Int): DoubleArray {
|
||||
if (numPoints < 2) error("Can't generic grid with less than two points")
|
||||
if (numPoints < 2) error("Can't create generic grid with less than two points")
|
||||
return DoubleArray(numPoints) { i -> start + (endInclusive - start) / (numPoints - 1) * i }
|
||||
}
|
@ -53,6 +53,7 @@ interface Space<T> {
|
||||
|
||||
//TODO move to external extensions when they are available
|
||||
fun Iterable<T>.sum(): T = fold(zero) { left, right -> left + right }
|
||||
|
||||
fun Sequence<T>.sum(): T = fold(zero) { left, right -> left + right }
|
||||
}
|
||||
|
||||
|
@ -79,11 +79,11 @@ object DoubleField : ExtendedField<Double>, Norm<Double, Double> {
|
||||
/**
|
||||
* A field for double without boxing. Does not produce appropriate field element
|
||||
*/
|
||||
object IntField : Field<Int>{
|
||||
object IntField : Field<Int> {
|
||||
override val zero: Int = 0
|
||||
override fun add(a: Int, b: Int): Int = a + b
|
||||
override fun multiply(a: Int, b: Int): Int = a * b
|
||||
override fun multiply(a: Int, k: Double): Int = (k*a).toInt()
|
||||
override fun multiply(a: Int, k: Double): Int = (k * a).toInt()
|
||||
override val one: Int = 1
|
||||
override fun divide(a: Int, b: Int): Int = a / b
|
||||
}
|
@ -2,12 +2,15 @@ package scientifik.kmath.structures
|
||||
|
||||
import scientifik.kmath.operations.Field
|
||||
|
||||
open class BufferNDField<T, F : Field<T>>(final override val shape: IntArray, final override val field: F, val bufferFactory: BufferFactory<T>) : NDField<T, F> {
|
||||
open class BufferNDField<T, F : Field<T>>(
|
||||
final override val shape: IntArray,
|
||||
final override val field: F,
|
||||
val bufferFactory: BufferFactory<T>
|
||||
) : NDField<T, F> {
|
||||
val strides = DefaultStrides(shape)
|
||||
|
||||
override fun produce(initializer: F.(IntArray) -> T): BufferNDElement<T, F> {
|
||||
return BufferNDElement(this, bufferFactory(strides.linearSize) { offset -> field.initializer(strides.index(offset)) })
|
||||
}
|
||||
override fun produce(initializer: F.(IntArray) -> T): BufferNDElement<T, F> =
|
||||
BufferNDElement(this, bufferFactory(strides.linearSize) { offset -> field.initializer(strides.index(offset)) })
|
||||
|
||||
open fun produceBuffered(initializer: F.(Int) -> T) =
|
||||
BufferNDElement(this, bufferFactory(strides.linearSize) { offset -> field.initializer(offset) })
|
||||
@ -31,7 +34,10 @@ open class BufferNDField<T, F : Field<T>>(final override val shape: IntArray, fi
|
||||
// }
|
||||
}
|
||||
|
||||
class BufferNDElement<T, F : Field<T>>(override val context: BufferNDField<T, F>, val buffer: Buffer<T>) : NDElement<T, F> {
|
||||
class BufferNDElement<T, F : Field<T>>(
|
||||
override val context: BufferNDField<T, F>,
|
||||
val buffer: Buffer<T>
|
||||
) : NDElement<T, F> {
|
||||
|
||||
override val self: NDStructure<T> get() = this
|
||||
override val shape: IntArray get() = context.shape
|
||||
@ -60,7 +66,7 @@ operator fun <T : Any, F : Field<T>> BufferNDElement<T, F>.plus(arg: T) =
|
||||
/**
|
||||
* Subtraction operation between [BufferNDElement] and single element
|
||||
*/
|
||||
operator fun <T: Any, F : Field<T>> BufferNDElement<T, F>.minus(arg: T) =
|
||||
operator fun <T : Any, F : Field<T>> BufferNDElement<T, F>.minus(arg: T) =
|
||||
context.produceBuffered { i -> buffer[i] - arg }
|
||||
|
||||
/* prod and div */
|
||||
@ -68,11 +74,11 @@ operator fun <T: Any, F : Field<T>> BufferNDElement<T, F>.minus(arg: T) =
|
||||
/**
|
||||
* Product operation for [BufferNDElement] and single element
|
||||
*/
|
||||
operator fun <T: Any, F : Field<T>> BufferNDElement<T, F>.times(arg: T) =
|
||||
operator fun <T : Any, F : Field<T>> BufferNDElement<T, F>.times(arg: T) =
|
||||
context.produceBuffered { i -> buffer[i] * arg }
|
||||
|
||||
/**
|
||||
* Division operation between [BufferNDElement] and single element
|
||||
*/
|
||||
operator fun <T: Any, F : Field<T>> BufferNDElement<T, F>.div(arg: T) =
|
||||
operator fun <T : Any, F : Field<T>> BufferNDElement<T, F>.div(arg: T) =
|
||||
context.produceBuffered { i -> buffer[i] / arg }
|
@ -139,14 +139,13 @@ inline fun <T> boxingBuffer(size: Int, initializer: (Int) -> T): Buffer<T> = Lis
|
||||
* Create most appropriate immutable buffer for given type avoiding boxing wherever possible
|
||||
*/
|
||||
@Suppress("UNCHECKED_CAST")
|
||||
inline fun <reified T : Any> inlineBuffer(size: Int, initializer: (Int) -> T): Buffer<T> {
|
||||
return when (T::class) {
|
||||
Double::class -> DoubleBuffer(DoubleArray(size) { initializer(it) as Double }) as Buffer<T>
|
||||
Int::class -> IntBuffer(IntArray(size) { initializer(it) as Int }) as Buffer<T>
|
||||
Long::class -> LongBuffer(LongArray(size) { initializer(it) as Long }) as Buffer<T>
|
||||
else -> boxingBuffer(size, initializer)
|
||||
}
|
||||
}
|
||||
inline fun <reified T : Any> inlineBuffer(size: Int, initializer: (Int) -> T): Buffer<T> =
|
||||
when (T::class) {
|
||||
Double::class -> DoubleBuffer(DoubleArray(size) { initializer(it) as Double }) as Buffer<T>
|
||||
Int::class -> IntBuffer(IntArray(size) { initializer(it) as Int }) as Buffer<T>
|
||||
Long::class -> LongBuffer(LongArray(size) { initializer(it) as Long }) as Buffer<T>
|
||||
else -> boxingBuffer(size, initializer)
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a boxing mutable buffer of given type
|
||||
@ -157,14 +156,13 @@ inline fun <T : Any> boxingMutableBuffer(size: Int, initializer: (Int) -> T): Mu
|
||||
* Create most appropriate mutable buffer for given type avoiding boxing wherever possible
|
||||
*/
|
||||
@Suppress("UNCHECKED_CAST")
|
||||
inline fun <reified T : Any> inlineMutableBuffer(size: Int, initializer: (Int) -> T): MutableBuffer<T> {
|
||||
return when (T::class) {
|
||||
Double::class -> DoubleBuffer(DoubleArray(size) { initializer(it) as Double }) as MutableBuffer<T>
|
||||
Int::class -> IntBuffer(IntArray(size) { initializer(it) as Int }) as MutableBuffer<T>
|
||||
Long::class -> LongBuffer(LongArray(size) { initializer(it) as Long }) as MutableBuffer<T>
|
||||
else -> boxingMutableBuffer(size, initializer)
|
||||
}
|
||||
}
|
||||
inline fun <reified T : Any> inlineMutableBuffer(size: Int, initializer: (Int) -> T): MutableBuffer<T> =
|
||||
when (T::class) {
|
||||
Double::class -> DoubleBuffer(DoubleArray(size) { initializer(it) as Double }) as MutableBuffer<T>
|
||||
Int::class -> IntBuffer(IntArray(size) { initializer(it) as Int }) as MutableBuffer<T>
|
||||
Long::class -> LongBuffer(LongArray(size) { initializer(it) as Long }) as MutableBuffer<T>
|
||||
else -> boxingMutableBuffer(size, initializer)
|
||||
}
|
||||
|
||||
typealias BufferFactory<T> = (Int, (Int) -> T) -> Buffer<T>
|
||||
typealias MutableBufferFactory<T> = (Int, (Int) -> T) -> MutableBuffer<T>
|
||||
|
@ -23,25 +23,16 @@ inline class ExtendedNDFieldWrapper<T : Any, F : ExtendedField<T>>(private val n
|
||||
|
||||
override fun produce(initializer: F.(IntArray) -> T): NDElement<T, F> = ndField.produce(initializer)
|
||||
|
||||
override fun power(arg: NDStructure<T>, pow: Double): NDElement<T, F> {
|
||||
return produce { with(field) { power(arg[it], pow) } }
|
||||
}
|
||||
override fun power(arg: NDStructure<T>, pow: Double): NDElement<T, F> =
|
||||
produce { with(field) { power(arg[it], pow) } }
|
||||
|
||||
override fun exp(arg: NDStructure<T>): NDElement<T, F> {
|
||||
return produce { with(field) { exp(arg[it]) } }
|
||||
}
|
||||
override fun exp(arg: NDStructure<T>): NDElement<T, F> = produce { with(field) { exp(arg[it]) } }
|
||||
|
||||
override fun ln(arg: NDStructure<T>): NDElement<T, F> {
|
||||
return produce { with(field) { ln(arg[it]) } }
|
||||
}
|
||||
override fun ln(arg: NDStructure<T>): NDElement<T, F> = produce { with(field) { ln(arg[it]) } }
|
||||
|
||||
override fun sin(arg: NDStructure<T>): NDElement<T, F> {
|
||||
return produce { with(field) { sin(arg[it]) } }
|
||||
}
|
||||
override fun sin(arg: NDStructure<T>): NDElement<T, F> = produce { with(field) { sin(arg[it]) } }
|
||||
|
||||
override fun cos(arg: NDStructure<T>): NDElement<T, F> {
|
||||
return produce { with(field) { cos(arg[it]) } }
|
||||
}
|
||||
override fun cos(arg: NDStructure<T>): NDElement<T, F> = produce { with(field) { cos(arg[it]) } }
|
||||
}
|
||||
|
||||
|
||||
|
@ -11,8 +11,8 @@ class ShapeMismatchException(val expected: IntArray, val actual: IntArray) : Run
|
||||
|
||||
/**
|
||||
* Field for n-dimensional arrays.
|
||||
* @param shape - the list of dimensions of the array
|
||||
* @param field - operations field defined on individual array element
|
||||
* @property shape - the list of dimensions of the array
|
||||
* @property field - operations field defined on individual array element
|
||||
* @param T the type of the element contained in NDArray
|
||||
*/
|
||||
interface NDField<T, F : Field<T>> : Field<NDStructure<T>> {
|
||||
@ -33,13 +33,8 @@ interface NDField<T, F : Field<T>> : Field<NDStructure<T>> {
|
||||
/**
|
||||
* Check the shape of given NDArray and throw exception if it does not coincide with shape of the field
|
||||
*/
|
||||
fun checkShape(vararg elements: NDStructure<T>) {
|
||||
elements.forEach {
|
||||
if (!shape.contentEquals(it.shape)) {
|
||||
throw ShapeMismatchException(shape, it.shape)
|
||||
}
|
||||
}
|
||||
}
|
||||
fun checkShape(vararg elements: NDStructure<T>) =
|
||||
elements.forEach { if (!shape.contentEquals(it.shape)) throw ShapeMismatchException(shape, it.shape) }
|
||||
|
||||
/**
|
||||
* Element-by-element addition
|
||||
@ -97,21 +92,17 @@ interface NDElement<T, F : Field<T>> : FieldElement<NDStructure<T>, NDField<T, F
|
||||
/**
|
||||
* Create a platform-optimized NDArray of doubles
|
||||
*/
|
||||
fun real(shape: IntArray, initializer: DoubleField.(IntArray) -> Double = { 0.0 }): NDElement<Double, DoubleField> {
|
||||
return NDField.real(shape).produce(initializer)
|
||||
}
|
||||
fun real(shape: IntArray, initializer: DoubleField.(IntArray) -> Double = { 0.0 }): NDElement<Double, DoubleField> =
|
||||
NDField.real(shape).produce(initializer)
|
||||
|
||||
fun real1D(dim: Int, initializer: (Int) -> Double = { _ -> 0.0 }): NDElement<Double, DoubleField> {
|
||||
return real(intArrayOf(dim)) { initializer(it[0]) }
|
||||
}
|
||||
fun real1D(dim: Int, initializer: (Int) -> Double = { _ -> 0.0 }): NDElement<Double, DoubleField> =
|
||||
real(intArrayOf(dim)) { initializer(it[0]) }
|
||||
|
||||
fun real2D(dim1: Int, dim2: Int, initializer: (Int, Int) -> Double = { _, _ -> 0.0 }): NDElement<Double, DoubleField> {
|
||||
return real(intArrayOf(dim1, dim2)) { initializer(it[0], it[1]) }
|
||||
}
|
||||
fun real2D(dim1: Int, dim2: Int, initializer: (Int, Int) -> Double = { _, _ -> 0.0 }): NDElement<Double, DoubleField> =
|
||||
real(intArrayOf(dim1, dim2)) { initializer(it[0], it[1]) }
|
||||
|
||||
fun real3D(dim1: Int, dim2: Int, dim3: Int, initializer: (Int, Int, Int) -> Double = { _, _, _ -> 0.0 }): NDElement<Double, DoubleField> {
|
||||
return real(intArrayOf(dim1, dim2, dim3)) { initializer(it[0], it[1], it[2]) }
|
||||
}
|
||||
fun real3D(dim1: Int, dim2: Int, dim3: Int, initializer: (Int, Int, Int) -> Double = { _, _, _ -> 0.0 }): NDElement<Double, DoubleField> =
|
||||
real(intArrayOf(dim1, dim2, dim3)) { initializer(it[0], it[1], it[2]) }
|
||||
|
||||
// inline fun real(shape: IntArray, block: ExtendedNDField<Double, DoubleField>.() -> NDStructure<Double>): NDElement<Double, DoubleField> {
|
||||
// val field = NDField.real(shape)
|
||||
@ -121,13 +112,11 @@ interface NDElement<T, F : Field<T>> : FieldElement<NDStructure<T>, NDField<T, F
|
||||
/**
|
||||
* Simple boxing NDArray
|
||||
*/
|
||||
fun <T : Any, F : Field<T>> generic(shape: IntArray, field: F, initializer: F.(IntArray) -> T): NDElement<T, F> {
|
||||
return NDField.generic(shape, field).produce(initializer)
|
||||
}
|
||||
fun <T : Any, F : Field<T>> generic(shape: IntArray, field: F, initializer: F.(IntArray) -> T): NDElement<T, F> =
|
||||
NDField.generic(shape, field).produce(initializer)
|
||||
|
||||
inline fun <reified T : Any, F : Field<T>> inline(shape: IntArray, field: F, noinline initializer: F.(IntArray) -> T): NDElement<T, F> {
|
||||
return NDField.inline(shape, field).produce(initializer)
|
||||
}
|
||||
inline fun <reified T : Any, F : Field<T>> inline(shape: IntArray, field: F, noinline initializer: F.(IntArray) -> T): NDElement<T, F> =
|
||||
NDField.inline(shape, field).produce(initializer)
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -19,11 +19,8 @@ interface MutableNDStructure<T> : NDStructure<T> {
|
||||
operator fun set(index: IntArray, value: T)
|
||||
}
|
||||
|
||||
fun <T> MutableNDStructure<T>.mapInPlace(action: (IntArray, T) -> T) {
|
||||
elements().forEach { (index, oldValue) ->
|
||||
this[index] = action(index, oldValue)
|
||||
}
|
||||
}
|
||||
fun <T> MutableNDStructure<T>.mapInPlace(action: (IntArray, T) -> T) =
|
||||
elements().forEach { (index, oldValue) -> this[index] = action(index, oldValue) }
|
||||
|
||||
/**
|
||||
* A way to convert ND index to linear one and back
|
||||
@ -56,11 +53,11 @@ interface Strides {
|
||||
|
||||
/**
|
||||
* Iterate over ND indices in a natural order
|
||||
*
|
||||
* TODO: introduce a fast way to calculate index of the next element?
|
||||
*/
|
||||
fun indices(): Sequence<IntArray> {
|
||||
//TODO introduce a fast way to calculate index of the next element?
|
||||
return (0 until linearSize).asSequence().map { index(it) }
|
||||
}
|
||||
fun indices(): Sequence<IntArray> =
|
||||
(0 until linearSize).asSequence().map { index(it) }
|
||||
}
|
||||
|
||||
class DefaultStrides private constructor(override val shape: IntArray) : Strides {
|
||||
@ -128,25 +125,21 @@ abstract class GenericNDStructure<T, B : Buffer<T>> : NDStructure<T> {
|
||||
/**
|
||||
* Boxing generic [NDStructure]
|
||||
*/
|
||||
class BufferNDStructure<T>(
|
||||
override val strides: Strides,
|
||||
override val buffer: Buffer<T>
|
||||
) : GenericNDStructure<T, Buffer<T>>() {
|
||||
|
||||
class BufferNDStructure<T>(override val strides: Strides,
|
||||
override val buffer: Buffer<T>) : GenericNDStructure<T, Buffer<T>>() {
|
||||
init {
|
||||
if (strides.linearSize != buffer.size) {
|
||||
error("Expected buffer side of ${strides.linearSize}, but found ${buffer.size}")
|
||||
}
|
||||
}
|
||||
|
||||
override fun equals(other: Any?): Boolean {
|
||||
return when {
|
||||
this === other -> true
|
||||
other is BufferNDStructure<*> -> this.strides == other.strides && this.buffer.contentEquals(other.buffer)
|
||||
other is NDStructure<*> -> elements().all { (index, value) -> value == other[index] }
|
||||
else -> false
|
||||
}
|
||||
}
|
||||
override fun equals(other: Any?): Boolean =
|
||||
when {
|
||||
this === other -> true
|
||||
other is BufferNDStructure<*> -> this.strides == other.strides && this.buffer.contentEquals(other.buffer)
|
||||
other is NDStructure<*> -> elements().all { (index, value) -> value == other[index] }
|
||||
else -> false
|
||||
}
|
||||
|
||||
override fun hashCode(): Int {
|
||||
var result = strides.hashCode()
|
||||
@ -158,14 +151,13 @@ class BufferNDStructure<T>(
|
||||
/**
|
||||
* Transform structure to a new structure using provided [BufferFactory] and optimizing if argument is [BufferNDStructure]
|
||||
*/
|
||||
inline fun <T, reified R : Any> NDStructure<T>.map(factory: BufferFactory<R> = ::inlineBuffer, crossinline transform: (T) -> R): BufferNDStructure<R> {
|
||||
return if (this is BufferNDStructure<T>) {
|
||||
BufferNDStructure(this.strides, factory.invoke(strides.linearSize) { transform(buffer[it]) })
|
||||
} else {
|
||||
val strides = DefaultStrides(shape)
|
||||
BufferNDStructure(strides, factory.invoke(strides.linearSize) { transform(get(strides.index(it))) })
|
||||
}
|
||||
}
|
||||
inline fun <T, reified R : Any> NDStructure<T>.map(factory: BufferFactory<R> = ::inlineBuffer, crossinline transform: (T) -> R): BufferNDStructure<R> =
|
||||
if (this is BufferNDStructure<T>) {
|
||||
BufferNDStructure(this.strides, factory.invoke(strides.linearSize) { transform(buffer[it]) })
|
||||
} else {
|
||||
val strides = DefaultStrides(shape)
|
||||
BufferNDStructure(strides, factory.invoke(strides.linearSize) { transform(get(strides.index(it))) })
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a NDStructure with explicit buffer factory
|
||||
|
@ -9,14 +9,13 @@ class RealNDField(shape: IntArray) : BufferNDField<Double, DoubleField>(shape, D
|
||||
/**
|
||||
* Inline map an NDStructure to
|
||||
*/
|
||||
private inline fun NDStructure<Double>.mapInline(crossinline operation: DoubleField.(Double) -> Double): RealNDElement {
|
||||
return if (this is BufferNDElement<Double, *>) {
|
||||
val array = DoubleArray(strides.linearSize) { offset -> DoubleField.operation(buffer[offset]) }
|
||||
BufferNDElement(this@RealNDField, DoubleBuffer(array))
|
||||
} else {
|
||||
produce { index -> DoubleField.operation(get(index)) }
|
||||
}
|
||||
}
|
||||
private inline fun NDStructure<Double>.mapInline(crossinline operation: DoubleField.(Double) -> Double): RealNDElement =
|
||||
if (this is BufferNDElement<Double, *>) {
|
||||
val array = DoubleArray(strides.linearSize) { offset -> DoubleField.operation(buffer[offset]) }
|
||||
BufferNDElement(this@RealNDField, DoubleBuffer(array))
|
||||
} else {
|
||||
produce { index -> DoubleField.operation(get(index)) }
|
||||
}
|
||||
|
||||
|
||||
@Suppress("OVERRIDE_BY_INLINE")
|
||||
@ -58,16 +57,12 @@ inline fun BufferNDField<Double, DoubleField>.produceInline(crossinline initiali
|
||||
operator fun Function1<Double, Double>.invoke(ndElement: RealNDElement) =
|
||||
ndElement.context.produceInline { i -> invoke(ndElement.buffer[i]) }
|
||||
|
||||
/* plus and minus */
|
||||
|
||||
/**
|
||||
* Summation operation for [BufferNDElement] and single element
|
||||
*/
|
||||
operator fun RealNDElement.plus(arg: Double) =
|
||||
context.produceInline { i -> buffer[i] + arg }
|
||||
operator fun RealNDElement.plus(arg: Double) = context.produceInline { i -> buffer[i] + arg }
|
||||
|
||||
/**
|
||||
* Subtraction operation between [BufferNDElement] and single element
|
||||
*/
|
||||
operator fun RealNDElement.minus(arg: Double) =
|
||||
context.produceInline { i -> buffer[i] - arg }
|
||||
operator fun RealNDElement.minus(arg: Double) = context.produceInline { i -> buffer[i] - arg }
|
Loading…
Reference in New Issue
Block a user