kmath/kmath-torch/ctorch/include/ctorch.h

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#ifndef CTORCH
#define CTORCH
#include <stdbool.h>
#ifdef __cplusplus
extern "C"
{
#endif
typedef void *TorchTensorHandle;
int get_num_threads();
void set_num_threads(int num_threads);
bool cuda_is_available();
void set_seed(int seed);
TorchTensorHandle copy_from_blob_double(double *data, int *shape, int dim, int device);
TorchTensorHandle copy_from_blob_float(float *data, int *shape, int dim, int device);
TorchTensorHandle copy_from_blob_long(long *data, int *shape, int dim, int device);
TorchTensorHandle copy_from_blob_int(int *data, int *shape, int dim, int device);
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TorchTensorHandle copy_tensor(TorchTensorHandle tensor_handle);
TorchTensorHandle copy_to_device(TorchTensorHandle tensor_handle, int device);
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double get_item_double(TorchTensorHandle tensor_handle);
float get_item_float(TorchTensorHandle tensor_handle);
long get_item_long(TorchTensorHandle tensor_handle);
int get_item_int(TorchTensorHandle tensor_handle);
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int get_dim(TorchTensorHandle tensor_handle);
int get_numel(TorchTensorHandle tensor_handle);
int get_shape_at(TorchTensorHandle tensor_handle, int d);
int get_stride_at(TorchTensorHandle tensor_handle, int d);
int get_device(TorchTensorHandle tensor_handle);
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char *tensor_to_string(TorchTensorHandle tensor_handle);
void dispose_char(char *ptr);
void dispose_tensor(TorchTensorHandle tensor_handle);
double get_double(TorchTensorHandle tensor_handle, int* index);
float get_float(TorchTensorHandle tensor_handle, int* index);
long get_long(TorchTensorHandle tensor_handle, int* index);
int get_int(TorchTensorHandle tensor_handle, int* index);
void set_double(TorchTensorHandle tensor_handle, int* index, double value);
void set_float(TorchTensorHandle tensor_handle, int* index, float value);
void set_long(TorchTensorHandle tensor_handle, int* index, long value);
void set_int(TorchTensorHandle tensor_handle, int* index, int value);
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TorchTensorHandle randn_double(int* shape, int shape_size, int device);
TorchTensorHandle rand_double(int* shape, int shape_size, int device);
TorchTensorHandle randn_float(int* shape, int shape_size, int device);
TorchTensorHandle rand_float(int* shape, int shape_size, int device);
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TorchTensorHandle matmul(TorchTensorHandle lhs, TorchTensorHandle rhs);
void matmul_assign(TorchTensorHandle lhs, TorchTensorHandle rhs);
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#ifdef __cplusplus
}
#endif
#endif //CTORCH