## Inheritance Inheritance is an ability of an element to transfer a pack of properties to its `children` elements 'wrapped inside'. Properties, which can be inherited by objects, are `styles`, `prototypes` (if the object is a reference), `inherit` (it stands for the presence of `parent` objects), and `defaults`. All values of `styles` property are contained in class `StyleSheet`, where they all are defined at `Group`s level. The `prototypes` property tree is defined in `SolidGroup` class via `PrototypeHolder` interface, and `SolidReference` class helps to reuse a template object. The order of inheritance of properties is set in function `getPropertyValue` in `VisionBase` class. The order is this: * own styles * prototypes * parent * parent's styles * defaults Let's take a closer look using a [Muon Monitor Visualization](../demo/muon-monitor/README.md). Running the demo, we will see this: ![](../docs/images/inheritance-1.png) You can see a tree of elements on the left; 'World' is a `root`, 'bottom', 'middle', and 'top' are 'World's `children` and so on. ![](../docs/images/inheritance-tree.png) On the right, there is a list with changeable properties. ![](../docs/images/inheritance-properties.png) Properties, which can or cannot be inherited, are these: * `visible` – toggles the visibility of an element. To be exact, the invisibility of an element is inheritable. If a `parent` element is invisible, other elements are invisible as well, and they cannot be changed to visible mode. ![](../docs/images/inheritance-2-1-1.png) ![](../docs/images/inheritance-2-1-2.png) * `material` – a group of properties, which can be inherited and which can be changed in `children` elements. * `color` – color of an element. * `opacity` – a number from 0 to 1 which represents percents of opacity (0 for 0%, 1 for 100%). * `wireframe` – toggles the wireframe mode. Let's see how elements of the `material` group inherit changing `color` property; ***other properties of this group inherit in the same way.*** Let's change color of 'World' element: ![](../docs/images/inheritance-2-2-1.png) It is a `parent`, so 'bottom', 'middle', and 'top' elements inherit this color. Now, let's change 'top's color: ![](../docs/images/inheritance-2-2-2.png) It changes only, 'bottom' and 'middle' stays the same. 'top' is a `parent` element as well: it has `children` – 'SC72', 'SC73', ... ,'SC80'. Let's change the color of 'SC76': ![](../docs/images/inheritance-2-2-3.png) Again, only 'SC76' has changed among other 'siblings'. However, 'SC76' is a `parent` too. Let's change one of its `children` color (here we change 'SC76_5's color'): ![](../docs/images/inheritance-2-2-4.png) As we can see, `color` is inheritable property, which can be changed in a custom way. If after all those changes we set at the 'World' element grey color, changes won't disappear: ![](../docs/images/inheritance-2-2-5.png) * `rotation` – rotation of an element. Here, it is set by `x` value. It is inheritable and unable to be changed in `children` elements. * `position` – position of an element, cannot be inherited.