Fix tile size rounding on fractional zoom
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@ -23,6 +23,7 @@ import centre.sciprog.maps.*
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import mu.KotlinLogging
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import mu.KotlinLogging
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import org.jetbrains.skia.Font
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import org.jetbrains.skia.Font
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import org.jetbrains.skia.Paint
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import org.jetbrains.skia.Paint
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import kotlin.math.ceil
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import kotlin.math.floor
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import kotlin.math.floor
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import kotlin.math.pow
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import kotlin.math.pow
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import kotlin.math.roundToInt
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import kotlin.math.roundToInt
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@ -169,8 +170,8 @@ actual fun MapView(
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}
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}
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clipRect {
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clipRect {
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val tileSize = IntSize(
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val tileSize = IntSize(
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(mapTileProvider.tileSize.dp * tileScale.toFloat()).roundToPx(),
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ceil((mapTileProvider.tileSize.dp * tileScale.toFloat()).toPx()).toInt(),
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(mapTileProvider.tileSize.dp * tileScale.toFloat()).roundToPx()
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ceil((mapTileProvider.tileSize.dp * tileScale.toFloat()).toPx()).toInt()
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)
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)
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mapTiles.forEach { (id, image) ->
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mapTiles.forEach { (id, image) ->
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//converting back from tile index to screen offset
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//converting back from tile index to screen offset
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