Add double click navigation

This commit is contained in:
Alexander Nozik 2023-02-13 13:32:25 +03:00
parent ce25690dfb
commit 3219e13fa7
4 changed files with 349 additions and 21 deletions

View File

@ -3,6 +3,7 @@ package center.sciprog.maps.features
import androidx.compose.foundation.ExperimentalFoundationApi
import androidx.compose.foundation.PointerMatcher
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.PathEffect
import androidx.compose.ui.input.pointer.PointerEvent
import androidx.compose.ui.input.pointer.PointerKeyboardModifiers
import center.sciprog.attributes.Attribute
@ -35,7 +36,6 @@ public object ZoomRangeAttribute : Attribute<FloatRange>
public object AlphaAttribute : Attribute<Float>
public fun <T : Any, F : Feature<T>> FeatureRef<T, F>.modifyAttributes(modify: AttributesBuilder.() -> Unit): FeatureRef<T, F> {
@Suppress("UNCHECKED_CAST")
parent.feature(
@ -152,3 +152,10 @@ public fun <T: Any, F : Feature<T>> FeatureRef<T, F>.color(color: Color): Featur
public fun <T: Any, F : Feature<T>> FeatureRef<T, F>.zoomRange(range: FloatRange): FeatureRef<T, F> =
modifyAttribute(ZoomRangeAttribute, range)
public object PathEffectAttribute: Attribute<PathEffect>
public fun <T: Any> FeatureRef<T, PointsFeature<T>>.pathEffect(effect: PathEffect): FeatureRef<T, PointsFeature<T>> =
modifyAttribute(PathEffectAttribute, effect)

View File

@ -0,0 +1,309 @@
package center.sciprog.maps.compose
import androidx.compose.foundation.gestures.GestureCancellationException
import androidx.compose.foundation.gestures.PressGestureScope
import androidx.compose.foundation.gestures.detectTapGestures
import androidx.compose.foundation.gestures.forEachGesture
import androidx.compose.ui.geometry.Offset
import androidx.compose.ui.input.pointer.*
import androidx.compose.ui.platform.ViewConfiguration
import androidx.compose.ui.unit.Density
import kotlinx.coroutines.coroutineScope
import kotlinx.coroutines.launch
import kotlinx.coroutines.sync.Mutex
/*
* Clone of tap gestures for mouse
*/
private val NoPressGesture: suspend PressGestureScope.(event: PointerEvent) -> Unit = { }
internal fun PointerEvent.consume() = changes.forEach { it.consume() }
internal val PointerEvent.firstChange get() = changes.first()
public val PointerEvent.position: Offset get() = firstChange.position
/**
* Detects tap, double-tap, and long press gestures and calls [onClick], [onDoubleClick], and
* [onLongClick], respectively, when detected. [onPress] is called when the press is detected
* and the [PressGestureScope.tryAwaitRelease] and [PressGestureScope.awaitRelease] can be
* used to detect when pointers have released or the gesture was canceled.
* The first pointer down and final pointer up are consumed, and in the
* case of long press, all changes after the long press is detected are consumed.
*
* Each function parameter receives an [Offset] representing the position relative to the containing
* element. The [Offset] can be outside the actual bounds of the element itself meaning the numbers
* can be negative or larger than the element bounds if the touch target is smaller than the
* [ViewConfiguration.minimumTouchTargetSize].
*
* When [onDoubleClick] is provided, the tap gesture is detected only after
* the [ViewConfiguration.doubleTapMinTimeMillis] has passed and [onDoubleClick] is called if the
* second tap is started before [ViewConfiguration.doubleTapTimeoutMillis]. If [onDoubleClick] is not
* provided, then [onClick] is called when the pointer up has been received.
*
* After the initial [onPress], if the pointer moves out of the input area, the position change
* is consumed, or another gesture consumes the down or up events, the gestures are considered
* canceled. That means [onDoubleClick], [onLongClick], and [onClick] will not be called after a
* gesture has been canceled.
*
* If the first down event is consumed somewhere else, the entire gesture will be skipped,
* including [onPress].
*/
public suspend fun PointerInputScope.detectClicks(
onDoubleClick: (Density.(PointerEvent) -> Unit)? = null,
onLongClick: (Density.(PointerEvent) -> Unit)? = null,
onPress: suspend PressGestureScope.(event: PointerEvent) -> Unit = NoPressGesture,
onClick: (Density.(PointerEvent) -> Unit)? = null,
): Unit = coroutineScope {
// special signal to indicate to the sending side that it shouldn't intercept and consume
// cancel/up events as we're only require down events
val pressScope = PressGestureScopeImpl(this@detectClicks)
forEachGesture {
awaitPointerEventScope {
val down = awaitFirstDownEvent()
down.consume()
pressScope.reset()
if (onPress !== NoPressGesture) launch {
pressScope.onPress(down)
}
val longPressTimeout = onLongClick?.let {
viewConfiguration.longPressTimeoutMillis
} ?: (Long.MAX_VALUE / 2)
var upOrCancel: PointerEvent? = null
try {
// wait for first tap up or long press
upOrCancel = withTimeout(longPressTimeout) {
waitForUpOrCancellation()
}
if (upOrCancel == null) {
pressScope.cancel() // tap-up was canceled
} else {
upOrCancel.consume()
pressScope.release()
}
} catch (_: PointerEventTimeoutCancellationException) {
onLongClick?.invoke(this, down)
consumeUntilUp()
pressScope.release()
}
if (upOrCancel != null) {
// tap was successful.
if (onDoubleClick == null) {
onClick?.invoke(this, upOrCancel) // no need to check for double-tap.
} else {
// check for second tap
val secondDown = awaitSecondDown(upOrCancel.firstChange)
if (secondDown == null) {
onClick?.invoke(this, upOrCancel) // no valid second tap started
} else {
// Second tap down detected
pressScope.reset()
if (onPress !== NoPressGesture) {
launch { pressScope.onPress(secondDown) }
}
try {
// Might have a long second press as the second tap
withTimeout(longPressTimeout) {
val secondUp = waitForUpOrCancellation()
if (secondUp != null) {
secondUp.consume()
pressScope.release()
onDoubleClick(down)
} else {
pressScope.cancel()
onClick?.invoke(this, upOrCancel)
}
}
} catch (e: PointerEventTimeoutCancellationException) {
// The first tap was valid, but the second tap is a long press.
// notify for the first tap
onClick?.invoke(this, upOrCancel)
// notify for the long press
onLongClick?.invoke(this, secondDown)
consumeUntilUp()
pressScope.release()
}
}
}
}
}
}
}
/**
* Consumes all pointer events until nothing is pressed and then returns. This method assumes
* that something is currently pressed.
*/
private suspend fun AwaitPointerEventScope.consumeUntilUp() {
do {
val event = awaitPointerEvent()
event.consume()
} while (event.changes.any { it.pressed })
}
/**
* Waits for [ViewConfiguration.doubleTapTimeoutMillis] for a second press event. If a
* second press event is received before the time out, it is returned or `null` is returned
* if no second press is received.
*/
private suspend fun AwaitPointerEventScope.awaitSecondDown(
firstUp: PointerInputChange,
): PointerEvent? = withTimeoutOrNull(viewConfiguration.doubleTapTimeoutMillis) {
val minUptime = firstUp.uptimeMillis + viewConfiguration.doubleTapMinTimeMillis
var event: PointerEvent
// The second tap doesn't count if it happens before DoubleTapMinTime of the first tap
do {
event = awaitFirstDownEvent()
} while (event.firstChange.uptimeMillis < minUptime)
event
}
///**
// * Shortcut for cases when we only need to get press/click logic, as for cases without long press
// * and double click we don't require channelling or any other complications.
// *
// * Each function parameter receives an [Offset] representing the position relative to the containing
// * element. The [Offset] can be outside the actual bounds of the element itself meaning the numbers
// * can be negative or larger than the element bounds if the touch target is smaller than the
// * [ViewConfiguration.minimumTouchTargetSize].
// */
//internal suspend fun PointerInputScope.detectTapAndPress(
// onPress: suspend PressGestureScope.(event: PointerEvent, Offset) -> Unit = NoPressGesture,
// onTap: ((Offset) -> Unit)? = null,
//) {
// val pressScope = PressGestureScopeImpl(this)
// forEachGesture {
// coroutineScope {
// pressScope.reset()
// awaitPointerEventScope {
//
// val down = awaitFirstDownEvent()
//
// down.consume()
//
// if (onPress !== NoPressGesture) {
// launch { pressScope.onPress(down, down.position) }
// }
//
// val up = waitForUpOrCancellation()
// if (up == null) {
// pressScope.cancel() // tap-up was canceled
// } else {
// up.consume()
// pressScope.release()
// onTap?.invoke(up.position)
// }
// }
// }
// }
//}
/**
* Reads events until the first down is received. If [requireUnconsumed] is `true` and the first
* down is consumed in the [PointerEventPass.Main] pass, that gesture is ignored.
* If it was down caused by [PointerType.Mouse], this function reacts only on primary button.
*/
internal suspend fun AwaitPointerEventScope.awaitFirstDownEvent(
requireUnconsumed: Boolean = true,
): PointerEvent = awaitFirstDownEventOnPass(pass = PointerEventPass.Main, requireUnconsumed = requireUnconsumed)
internal suspend fun AwaitPointerEventScope.awaitFirstDownEventOnPass(
pass: PointerEventPass,
requireUnconsumed: Boolean,
): PointerEvent {
var event: PointerEvent
do {
event = awaitPointerEvent(pass)
} while (!event.changes.all {
if (requireUnconsumed) it.changedToDown() else it.changedToDownIgnoreConsumed()
})
return event
}
/**
* Reads events until all pointers are up or the gesture was canceled. The gesture
* is considered canceled when a pointer leaves the event region, a position change
* has been consumed or a pointer down change event was consumed in the [PointerEventPass.Main]
* pass. If the gesture was not canceled, the final up change is returned or `null` if the
* event was canceled.
*/
internal suspend fun AwaitPointerEventScope.waitForUpOrCancellation(): PointerEvent? {
while (true) {
val event = awaitPointerEvent(PointerEventPass.Main)
if (event.changes.all { it.changedToUp() }) {
// All pointers are up
return event
}
if (event.changes.any {
it.isConsumed || it.isOutOfBounds(size, extendedTouchPadding)
}
) {
return null // Canceled
}
// Check for cancel by position consumption. We can look on the Final pass of the
// existing pointer event because it comes after the Main pass we checked above.
val consumeCheck = awaitPointerEvent(PointerEventPass.Final)
if (consumeCheck.changes.any { it.isConsumed }) {
return null
}
}
}
/**
* [detectTapGestures]'s implementation of [PressGestureScope].
*/
internal class PressGestureScopeImpl(
density: Density,
) : PressGestureScope, Density by density {
private var isReleased = false
private var isCanceled = false
private val mutex = Mutex(locked = false)
/**
* Called when a gesture has been canceled.
*/
fun cancel() {
isCanceled = true
mutex.unlock()
}
/**
* Called when all pointers are up.
*/
fun release() {
isReleased = true
mutex.unlock()
}
/**
* Called when a new gesture has started.
*/
fun reset() {
mutex.tryLock() // If tryAwaitRelease wasn't called, this will be unlocked.
isReleased = false
isCanceled = false
}
override suspend fun awaitRelease() {
if (!tryAwaitRelease()) {
throw GestureCancellationException("The press gesture was canceled.")
}
}
override suspend fun tryAwaitRelease(): Boolean {
if (!isReleased && !isCanceled) {
mutex.lock()
}
return isReleased
}
}

View File

@ -19,6 +19,7 @@ import kotlin.math.min
public fun <T : Any> Modifier.mapControls(
state: CoordinateViewScope<T>,
features: FeatureGroup<T>,
zoomOnDoubleClick: Boolean = true,
): Modifier = with(state) {
// //selecting all tapabales ahead of time
@ -43,30 +44,40 @@ public fun <T : Any> Modifier.mapControls(
}
}
}
}
}
}.pointerInput(Unit) {
detectClicks(
onDoubleClick = { event ->
if (zoomOnDoubleClick) {
val invariant = event.position.toCoordinates(this)
viewPoint = with(space) {
viewPoint.zoomBy(
if (event.buttons.isPrimaryPressed) 1f else if (event.buttons.isSecondaryPressed) -1f else 0f,
invariant
)
}
}
},
onClick = { event ->
val coordinates = event.position.toCoordinates(this)
val point = space.ViewPoint(coordinates, zoom)
if (event.type == PointerEventType.Press) {
withTimeoutOrNull(500) {
while (true) {
if (awaitPointerEvent().type == PointerEventType.Release) {
config.onClick?.handle(
event,
point
)
features.forEachWithAttributeUntil(ClickListenerAttribute) { _, feature, listeners ->
if (point in (feature as DomainFeature)) {
listeners.forEach { it.handle(event, point) }
false
} else {
true
}
}
break
}
}
config.onClick?.handle(
event,
point
)
features.forEachWithAttributeUntil(ClickListenerAttribute) { _, feature, listeners ->
if (point in (feature as DomainFeature)) {
listeners.forEach { it.handle(event, point) }
false
} else {
true
}
}
}
}
)
}.pointerInput(Unit) {
awaitPointerEventScope {
while (true) {

View File

@ -121,6 +121,7 @@ public fun <T : Any> DrawScope.drawFeature(
color = color,
strokeWidth = feature.stroke,
pointMode = feature.pointMode,
pathEffect = feature.attributes[PathEffectAttribute],
alpha = alpha
)
}