Fix circle line intersection and add a special case for a single-point obstacle
This commit is contained in:
parent
05ef3aa4dd
commit
11b11118fa
@ -20,6 +20,8 @@ import kotlin.random.Random
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private fun DoubleVector2D.toXY() = XY(x.toFloat(), y.toFloat())
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private val random = Random(123)
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fun FeatureGroup<XY>.trajectory(
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trajectory: Trajectory2D,
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colorPicker: (Trajectory2D) -> Color = { Color.Blue },
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@ -57,8 +59,8 @@ fun FeatureGroup<XY>.obstacle(obstacle: Obstacle, colorPicker: (Trajectory2D) ->
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polygon(obstacle.arcs.map { it.center.toXY() }).color(Color.Gray)
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}
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fun FeatureGroup<XY>.pose(pose2D: Pose2D) = with(Euclidean2DSpace){
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line(pose2D.toXY(), (pose2D + Pose2D.bearingToVector(pose2D.bearing)).toXY() )
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fun FeatureGroup<XY>.pose(pose2D: Pose2D) = with(Euclidean2DSpace) {
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line(pose2D.toXY(), (pose2D + Pose2D.bearingToVector(pose2D.bearing)).toXY())
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}
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@Composable
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@ -72,18 +74,25 @@ fun closePoints() {
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Circle2D(Euclidean2DSpace.vector(1.0, 1.0), 1.0),
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Circle2D(Euclidean2DSpace.vector(1.0, 0.0), 1.0)
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)
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val enter = Pose2D(-0.8, -0.8, Angle.pi)
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val exit = Pose2D(-0.8, -0.8, Angle.piDiv2)
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pose(enter)
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pose(exit)
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val paths: List<Trajectory2D> = Obstacles.avoidObstacles(
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Pose2D(-1, -1, Angle.pi),
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Pose2D(-1, -1, Angle.piDiv2),
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enter,
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exit,
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1.0,
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obstacle
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)
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obstacle(obstacle)
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trajectory(paths.first()) { Color.Green }
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trajectory(paths.last()) { Color.Magenta }
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paths.forEach {
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val color = Color(random.nextInt())
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trajectory(it) { color }
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}
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}
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}
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@ -93,14 +102,21 @@ fun closePoints() {
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fun singleObstacle() {
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SchemeView {
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val obstacle = Obstacle(Circle2D(Euclidean2DSpace.vector(7.0, 1.0), 5.0))
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val enter = Pose2D(-5, -1, Angle.pi / 4)
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val exit = Pose2D(20, 4, Angle.pi * 3 / 4)
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pose(enter)
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pose(exit)
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obstacle(obstacle)
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Obstacles.avoidObstacles(
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Pose2D(-5, -1, Angle.pi / 4),
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Pose2D(20, 4, Angle.pi * 3 / 4),
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enter,
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exit,
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0.5,
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obstacle
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).forEach {
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trajectory(it).color(Color(Random.nextInt()))
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val color = Color(random.nextInt())
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trajectory(it) { color }
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}
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}
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}
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@ -135,7 +151,8 @@ fun doubleObstacle() {
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0.5,
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*obstacles
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).forEach {
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trajectory(it).color(Color(Random.nextInt()))
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val color = Color(random.nextInt())
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trajectory(it) { color }
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}
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}
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}
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@ -39,7 +39,7 @@ public fun Euclidean2DSpace.intersects(segment: LineSegment2D, circle: Circle2D)
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val t1 = (-b - discriminant) / (2 * a) // first intersection point in relative coordinates
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val t2 = (-b + discriminant) / (2 * a) //second intersection point in relative coordinates
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return t1.sign != t2.sign || (t1-1.0).sign != (t2-1).sign
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return t1 in 0.0..1.0 || t2 in 0.0..1.0
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}
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@ -14,4 +14,8 @@ public fun Euclidean2DSpace.intersects(polygon: Polygon<Double>, circle: Circle2
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polygon.points.zipWithNextCircular { l, r -> segment(l, r) }.any { intersects(it, circle) }
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public fun Euclidean2DSpace.intersectsTrajectory(polygon: Polygon<Double>, trajectory: Trajectory2D): Boolean =
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polygon.points.zipWithNextCircular { l, r -> segment(l, r) }.any { edge -> intersectsTrajectory(edge, trajectory) }
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polygon.points.zipWithNextCircular { l, r ->
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segment(l, r)
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}.any { edge ->
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intersectsTrajectory(edge, trajectory)
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}
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@ -14,19 +14,14 @@ public interface Obstacle {
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public val center: Vector2D<Double>
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/**
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* A closed right-handed circuit minimal path circumvention of an obstacle.
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* A closed right-handed circuit minimal path circumvention of the obstacle.
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*/
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public val circumvention: CompositeTrajectory2D
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public val polygon: Polygon<Double>
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/**
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* Check if obstacle has intersection with given [Trajectory2D]
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* A polygon created from the arc centers of the obstacle
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*/
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public fun intersects(trajectory: Trajectory2D): Boolean =
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Euclidean2DSpace.intersectsTrajectory(polygon, trajectory)
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public val core: Polygon<Double>
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public companion object {
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@ -45,7 +40,7 @@ private class ObstacleImpl(override val circumvention: CompositeTrajectory2D) :
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)
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}
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override val polygon: Polygon<Double> by lazy {
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override val core: Polygon<Double> by lazy {
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Euclidean2DSpace.polygon(arcs.map { it.circle.center })
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}
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@ -4,6 +4,25 @@ import space.kscience.kmath.geometry.*
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import kotlin.collections.component1
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import kotlin.collections.component2
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/**
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* The same as [intersectsTrajectory], but bypasses same circles or same straights
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*/
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private fun Euclidean2DSpace.intersectsOtherTrajectory(a: Trajectory2D, b: Trajectory2D): Boolean = when (a) {
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is CircleTrajectory2D -> when (b) {
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is CircleTrajectory2D -> a != b && intersectsOrInside(a.circle, b.circle)
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is StraightTrajectory2D -> intersects(a.circle, b)
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is CompositeTrajectory2D -> b.segments.any { intersectsOtherTrajectory(it, a) }
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}
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is StraightTrajectory2D -> when (b) {
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is CircleTrajectory2D -> intersects(a, b.circle)
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is StraightTrajectory2D -> a != b && intersects(a, b)
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is CompositeTrajectory2D -> b.segments.any { intersectsOtherTrajectory(it, a) }
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}
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is CompositeTrajectory2D -> a.segments.any { intersectsOtherTrajectory(it, b) }
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}
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public class Obstacles(public val obstacles: List<Obstacle>) {
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@ -22,11 +41,16 @@ public class Obstacles(public val obstacles: List<Obstacle>) {
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val to: ObstacleConnection?,
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) {
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/**
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* If false this tangent intersects another obstacle
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* If false, this tangent intersects another obstacle
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*/
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val isValid by lazy {
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with(Euclidean2DSpace) {
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obstacles.indices.none {
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it != from?.obstacleIndex && it != to?.obstacleIndex && obstacles[it].intersects(tangentTrajectory)
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it != from?.obstacleIndex && it != to?.obstacleIndex && intersectsTrajectory(
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obstacles[it].core,
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tangentTrajectory
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)
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}
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}
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}
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}
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@ -53,7 +77,10 @@ public class Obstacles(public val obstacles: List<Obstacle>) {
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firstCircle,
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secondCircle
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)) {
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if (!first.intersects(segment) && !second.intersects(segment)) {
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if (
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!intersectsTrajectory(first.core, segment)
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&& !intersectsTrajectory(second.core, segment)
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) {
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put(
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pathType,
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ObstacleTangent(
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@ -82,7 +109,11 @@ public class Obstacles(public val obstacles: List<Obstacle>) {
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arc.copy(arcAngle = Angle.piTimes2), //extend arc to full circle
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obstacleArc
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)) {
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if (pathType.first == arc.direction && !intersects(obstacle.polygon, segment)) {
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if (pathType.first == arc.direction && !intersectsTrajectory(
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obstacle.core,
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segment
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)
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) {
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put(
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pathType,
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ObstacleTangent(
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@ -100,7 +131,7 @@ public class Obstacles(public val obstacles: List<Obstacle>) {
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private fun tangentToArc(
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obstacleIndex: Int,
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obstacleDirection: Trajectory2D.Direction,
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arc: CircleTrajectory2D
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arc: CircleTrajectory2D,
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): ObstacleTangent? = with(Euclidean2DSpace) {
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val obstacle = obstacles[obstacleIndex]
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for (circleIndex in obstacle.arcs.indices) {
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@ -109,7 +140,7 @@ public class Obstacles(public val obstacles: List<Obstacle>) {
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obstacleArc.circle,
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arc.circle
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)[DubinsPath.Type(obstacleDirection, Trajectory2D.S, arc.direction)]?.takeIf {
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obstacleArc.containsPoint(it.begin) && !obstacle.intersects(it)
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obstacleArc.containsPoint(it.begin) && !intersectsTrajectory(obstacle.core, it)
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}?.let {
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return ObstacleTangent(
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it,
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@ -131,7 +162,7 @@ public class Obstacles(public val obstacles: List<Obstacle>) {
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/**
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* Circumvention trajectory alongside obstacle. Replacing first and last arcs with appropriate cuts
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* Circumvention trajectory alongside the obstacle. Replacing first and last arcs with appropriate cuts
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*/
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private fun trajectoryBetween(tangent1: ObstacleTangent, tangent2: ObstacleTangent): CompositeTrajectory2D {
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require(tangent1.to != null)
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@ -149,7 +180,7 @@ public class Obstacles(public val obstacles: List<Obstacle>) {
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//cutting first and last arcs to accommodate connection points
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val first = circumvention.first() as CircleTrajectory2D
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val last = circumvention.last() as CircleTrajectory2D
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//arc between end of the tangent and end of previous arc (begin of the next one)
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//arc between the end of the tangent and end of the previous arc (begin of the next one)
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circumvention[0] = CircleTrajectory2D(
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first.circle,
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tangent1.tangentTrajectory.endPose,
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@ -169,7 +200,7 @@ public class Obstacles(public val obstacles: List<Obstacle>) {
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val isFinished get() = tangents.last().to == null
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fun toTrajectory(): CompositeTrajectory2D = CompositeTrajectory2D(
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buildList<Trajectory2D> {
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buildList {
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add(tangents.first().tangentTrajectory)
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tangents.zipWithNext().forEach { (l, r) ->
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addAll(trajectoryBetween(l, r).segments)
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@ -183,7 +214,12 @@ public class Obstacles(public val obstacles: List<Obstacle>) {
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dubinsPath: CompositeTrajectory2D,
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): Collection<Trajectory2D> = with(Euclidean2DSpace) {
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//fast return if no obstacles intersect the direct path
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if (obstacles.none { it.intersects(dubinsPath) }) return listOf(dubinsPath)
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if (
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obstacles.none {
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(it.arcs.size == 1 && intersectsTrajectory(it.circumvention, dubinsPath)) // special case for one-point obstacles
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|| intersectsTrajectory(it.core, dubinsPath)
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}
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) return listOf(dubinsPath)
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val beginArc = dubinsPath.segments.first() as CircleTrajectory2D
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val endArc = dubinsPath.segments.last() as CircleTrajectory2D
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@ -198,7 +234,7 @@ public class Obstacles(public val obstacles: List<Obstacle>) {
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val connection = tangents.last().to
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require(connection != null)
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//indices of obstacles that are not on previous path
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//indices of obstacles that are not on the previous path
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val remainingObstacleIndices = obstacles.indices - tangents.mapNotNull { it.to?.obstacleIndex }.toSet()
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//a tangent to end point, null if tangent could not be constructed
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@ -209,14 +245,27 @@ public class Obstacles(public val obstacles: List<Obstacle>) {
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) ?: return emptySet()
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// if no intersections, finish
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if (obstacles.indices.none { obstacles[it].intersects(tangentToEnd.tangentTrajectory) }) return setOf(
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if (obstacles.indices.none {
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intersectsTrajectory(
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obstacles[it].core,
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tangentToEnd.tangentTrajectory
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)
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}) return setOf(
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TangentPath(tangents + tangentToEnd)
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)
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// tangents to other obstacles
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return remainingObstacleIndices.sortedWith(
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compareByDescending<Int> { obstacles[it].intersects(tangentToEnd.tangentTrajectory) } //take intersecting obstacles
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.thenBy { connection.circle.center.distanceTo(obstacles[it].center) } //then nearest
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compareByDescending<Int> {
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intersectsTrajectory(
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obstacles[it].core,
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tangentToEnd.tangentTrajectory
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)
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//take intersecting obstacles
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}.thenBy {
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connection.circle.center.distanceTo(obstacles[it].center)
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//then nearest
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}
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).firstNotNullOf { nextObstacleIndex ->
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//all tangents from cache
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getAllTangents(connection.obstacleIndex, nextObstacleIndex).filter {
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@ -229,19 +278,24 @@ public class Obstacles(public val obstacles: List<Obstacle>) {
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}
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//find nearest obstacle that has valid tangents to
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//find the nearest obstacle that has valid tangents to
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val tangentsToFirstObstacle: Collection<ObstacleTangent> = obstacles.indices.sortedWith(
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compareByDescending<Int> { obstacles[it].intersects(dubinsPath) } //take intersecting obstacles
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.thenBy { beginArc.circle.center.distanceTo(obstacles[it].center) } //then nearest
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compareByDescending<Int> {
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intersectsTrajectory(obstacles[it].core, dubinsPath)
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//take intersecting obstacles
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}.thenBy {
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beginArc.circle.center.distanceTo(obstacles[it].center)
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//then nearest
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}
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).firstNotNullOfOrNull { obstacleIndex ->
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tangentsFromArc(beginArc, obstacleIndex).values
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.filter { it.isValid }.takeIf { it.isNotEmpty() }
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}?: return emptySet()
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} ?: return emptySet()
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var paths = tangentsToFirstObstacle.map { TangentPath(listOf(it)) }
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while (!paths.all { it.isFinished }) {
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paths = paths.flatMap { if(it.isFinished) listOf(it) else it.nextSteps() }
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paths = paths.flatMap { if (it.isFinished) listOf(it) else it.nextSteps() }
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}
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return paths.map {
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CompositeTrajectory2D(
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@ -279,24 +333,6 @@ public class Obstacles(public val obstacles: List<Obstacle>) {
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public companion object {
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// private data class LR<T>(val l: T, val r: T) {
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// operator fun get(direction: Trajectory2D.Direction) = when (direction) {
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// Trajectory2D.L -> l
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// Trajectory2D.R -> r
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// }
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// }
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//
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// private fun constructTangentCircles(
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// pose: Pose2D,
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// r: Double,
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// ): LR<Circle2D> = with(Euclidean2DSpace) {
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// val center1 = pose + vector(r*sin(pose.bearing + Angle.piDiv2), r*cos(pose.bearing + Angle.piDiv2))
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// val center2 = pose + vector(r*sin(pose.bearing - Angle.piDiv2), r*cos(pose.bearing - Angle.piDiv2))
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// LR(
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// Circle2D(center2, r),
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// Circle2D(center1, r)
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// )
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// }
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public fun avoidObstacles(
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start: Pose2D,
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@ -6,7 +6,6 @@
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package space.kscience.kmath.geometry
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import space.kscience.trajectory.CircleTrajectory2D
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import space.kscience.trajectory.Pose2D
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import space.kscience.trajectory.Trajectory2D
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import kotlin.math.PI
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import kotlin.test.Test
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@ -35,11 +34,11 @@ class ArcTests {
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val circle = circle(1, 0, 1)
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val arc = CircleTrajectory2D(
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circle,
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Pose2D(x = 2.0, y = 1.2246467991473532E-16, bearing = PI.radians),
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Pose2D(x = 1.0, y = -1.0, bearing = (PI * 3 / 2).radians)
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(PI/2).radians,
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(PI/2).radians
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)
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assertEquals(Trajectory2D.R, arc.direction)
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assertEquals(PI / 2, arc.length, 1e-4)
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assertEquals(PI, arc.arcEnd.radians, 1e-4)
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}
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@Test
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@ -48,7 +48,15 @@ class CircleTests {
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@Test
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fun circleLineIntersection() = with(Euclidean2DSpace) {
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assertTrue {
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intersects(circle(0, 0, 1), segment(1, 1, -1, 1))
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intersects(circle(0, 0, 1.0), segment(1, 1, -1, 1))
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}
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assertFalse {
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intersects(circle(0, 0, 1.0), segment(1, 1, 0.5, 1))
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}
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assertFalse {
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intersects(circle(0, 0, 1.0), segment(0, 0.5, 0, -0.5))
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}
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assertTrue {
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@ -28,7 +28,7 @@ class ObstacleTest {
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}
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@Test
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fun singeObstacle() {
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fun singePoint() {
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val outputTangents: List<Trajectory2D> = Obstacles.avoidObstacles(
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Pose2D(-5, -1, Angle.pi / 4),
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Pose2D(20, 4, Angle.pi * 3 / 4),
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@ -118,8 +118,8 @@ class ObstacleTest {
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Circle2D(vector(x = 449231.8047505464, y = 2880132.403305273), radius = 5000.0)
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)
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startPoints.forEach { start->
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endPoints.forEach { end->
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startPoints.forEach { start ->
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endPoints.forEach { end ->
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val paths = Obstacles.avoidObstacles(
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start,
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end,
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Reference in New Issue
Block a user