v0.2.0 #206
@ -19,10 +19,9 @@ internal inline fun <T : Any, H : CStructVar> GslMatrix<T, H>.fill(initializer:
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internal inline fun <T : Any, H : CStructVar> GslVector<T, H>.fill(initializer: (Int) -> T): GslVector<T, H> =
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internal inline fun <T : Any, H : CStructVar> GslVector<T, H>.fill(initializer: (Int) -> T): GslVector<T, H> =
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apply { (0 until size).forEach { index -> this[index] = initializer(index) } }
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apply { (0 until size).forEach { index -> this[index] = initializer(index) } }
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public abstract class GslMatrixContext<
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public abstract class GslMatrixContext<T : Any, H1 : CStructVar, H2 : CStructVar> internal constructor(
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T : Any,
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internal val scope: DeferScope
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H1 : CStructVar,
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) : MatrixContext<T, GslMatrix<T, H1>> {
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H2 : CStructVar> internal constructor(internal val scope: DeferScope) : MatrixContext<T> {
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init {
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init {
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ensureHasGslErrorHandler()
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ensureHasGslErrorHandler()
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}
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}
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@ -46,7 +45,10 @@ public abstract class GslMatrixContext<
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public class GslRealMatrixContext(scope: DeferScope) : GslMatrixContext<Double, gsl_matrix, gsl_vector>(scope) {
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public class GslRealMatrixContext(scope: DeferScope) : GslMatrixContext<Double, gsl_matrix, gsl_vector>(scope) {
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override fun produceDirtyMatrix(rows: Int, columns: Int): GslMatrix<Double, gsl_matrix> =
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override fun produceDirtyMatrix(rows: Int, columns: Int): GslMatrix<Double, gsl_matrix> =
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GslRealMatrix(nativeHandle = requireNotNull(gsl_matrix_alloc(rows.toULong(), columns.toULong())), scope = scope)
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GslRealMatrix(
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nativeHandle = requireNotNull(gsl_matrix_alloc(rows.toULong(), columns.toULong())),
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scope = scope
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)
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override fun produceDirtyVector(size: Int): GslVector<Double, gsl_vector> =
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override fun produceDirtyVector(size: Int): GslVector<Double, gsl_vector> =
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GslRealVector(nativeHandle = requireNotNull(gsl_vector_alloc(size.toULong())), scope = scope)
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GslRealVector(nativeHandle = requireNotNull(gsl_vector_alloc(size.toULong())), scope = scope)
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@ -131,10 +133,11 @@ public class GslFloatMatrixContext(scope: DeferScope) :
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public class GslComplexMatrixContext(scope: DeferScope) :
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public class GslComplexMatrixContext(scope: DeferScope) :
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GslMatrixContext<Complex, gsl_matrix_complex, gsl_vector_complex>(scope) {
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GslMatrixContext<Complex, gsl_matrix_complex, gsl_vector_complex>(scope) {
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override fun produceDirtyMatrix(rows: Int, columns: Int): GslMatrix<Complex, gsl_matrix_complex> = GslComplexMatrix(
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override fun produceDirtyMatrix(rows: Int, columns: Int): GslMatrix<Complex, gsl_matrix_complex> =
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nativeHandle = requireNotNull(gsl_matrix_complex_alloc(rows.toULong(), columns.toULong())),
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GslComplexMatrix(
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scope = scope
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nativeHandle = requireNotNull(gsl_matrix_complex_alloc(rows.toULong(), columns.toULong())),
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)
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scope = scope
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)
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override fun produceDirtyVector(size: Int): GslVector<Complex, gsl_vector_complex> =
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override fun produceDirtyVector(size: Int): GslVector<Complex, gsl_vector_complex> =
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GslComplexVector(requireNotNull(gsl_vector_complex_alloc(size.toULong())), scope)
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GslComplexVector(requireNotNull(gsl_vector_complex_alloc(size.toULong())), scope)
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