v0.2.0 #206

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altavir merged 210 commits from dev into master 2021-02-21 16:33:25 +03:00
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@ -51,6 +51,9 @@ public abstract class GslMatrixContext<T : Any, H1 : CStructVar, H2 : CStructVar
public override fun produce(rows: Int, columns: Int, initializer: (i: Int, j: Int) -> T): GslMatrix<T, H1> = public override fun produce(rows: Int, columns: Int, initializer: (i: Int, j: Int) -> T): GslMatrix<T, H1> =
produceDirtyMatrix(rows, columns).fill(initializer) produceDirtyMatrix(rows, columns).fill(initializer)
public override fun point(size: Int, initializer: (Int) -> T): Point<T> =
produceDirtyVector(size).fill(initializer)
} }
/** /**