Add Float64Vector3D factory function
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@ -124,6 +124,8 @@ public object Float64Space3D : GeometrySpace<Vector3D<Float64>, Double> {
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override val bufferFactory: MutableBufferFactory<Vector3D<Float64>> = MutableBufferFactory()
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}
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public fun Float64Vector3D(x: Number, y: Number, z: Number): Float64Vector3D = Float64Space3D.vector(x, y, z)
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@Suppress("UnusedReceiverParameter")
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public val Float64Field.euclidean3D: Float64Space3D get() = Float64Space3D
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