Reformat generated GslVector APIs
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f7fc327e8c
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@ -23,13 +23,11 @@ private fun KtPsiFactory.createVectorClass(
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override val size: Int
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override val size: Int
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get() = nativeHandleChecked().pointed.size.toInt()
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get() = nativeHandleChecked().pointed.size.toInt()
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override fun get(index: Int): $kotlinTypeName = ${
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override operator fun get(index: Int): $kotlinTypeName =
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fn("gsl_vectorRget",
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${fn("gsl_vectorRget", cTypeName)}(nativeHandleChecked(), index.toULong())
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cTypeName)
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}(nativeHandleChecked(), index.toULong())
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override operator fun set(index: Int, value: $kotlinTypeName): Unit =
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override fun set(index: Int, value: $kotlinTypeName): Unit = ${
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${fn("gsl_vectorRset", cTypeName)}(nativeHandleChecked(), index.toULong(), value)
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fn("gsl_vectorRset", cTypeName)
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}(nativeHandleChecked(), index.toULong(), value)
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override fun copy(): $className {
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override fun copy(): $className {
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val new = requireNotNull(${fn("gsl_vectorRalloc", cTypeName)}(size.toULong()))
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val new = requireNotNull(${fn("gsl_vectorRalloc", cTypeName)}(size.toULong()))
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@ -8,8 +8,11 @@ internal class GslRealVector(override val nativeHandle: CPointer<gsl_vector>, sc
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override val size: Int
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override val size: Int
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get() = nativeHandleChecked().pointed.size.toInt()
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get() = nativeHandleChecked().pointed.size.toInt()
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override fun get(index: Int): Double = gsl_vector_get(nativeHandleChecked(), index.toULong())
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override operator fun get(index: Int): Double =
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override fun set(index: Int, value: Double): Unit = gsl_vector_set(nativeHandleChecked(), index.toULong(), value)
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gsl_vector_get(nativeHandleChecked(), index.toULong())
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override operator fun set(index: Int, value: Double): Unit =
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gsl_vector_set(nativeHandleChecked(), index.toULong(), value)
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override fun copy(): GslRealVector {
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override fun copy(): GslRealVector {
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val new = requireNotNull(gsl_vector_alloc(size.toULong()))
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val new = requireNotNull(gsl_vector_alloc(size.toULong()))
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@ -32,8 +35,11 @@ internal class GslFloatVector(override val nativeHandle: CPointer<gsl_vector_flo
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override val size: Int
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override val size: Int
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get() = nativeHandleChecked().pointed.size.toInt()
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get() = nativeHandleChecked().pointed.size.toInt()
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override fun get(index: Int): Float = gsl_vector_float_get(nativeHandleChecked(), index.toULong())
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override operator fun get(index: Int): Float =
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override fun set(index: Int, value: Float): Unit = gsl_vector_float_set(nativeHandleChecked(), index.toULong(), value)
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gsl_vector_float_get(nativeHandleChecked(), index.toULong())
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override operator fun set(index: Int, value: Float): Unit =
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gsl_vector_float_set(nativeHandleChecked(), index.toULong(), value)
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override fun copy(): GslFloatVector {
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override fun copy(): GslFloatVector {
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val new = requireNotNull(gsl_vector_float_alloc(size.toULong()))
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val new = requireNotNull(gsl_vector_float_alloc(size.toULong()))
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@ -56,8 +62,11 @@ internal class GslShortVector(override val nativeHandle: CPointer<gsl_vector_sho
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override val size: Int
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override val size: Int
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get() = nativeHandleChecked().pointed.size.toInt()
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get() = nativeHandleChecked().pointed.size.toInt()
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override fun get(index: Int): Short = gsl_vector_short_get(nativeHandleChecked(), index.toULong())
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override operator fun get(index: Int): Short =
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override fun set(index: Int, value: Short): Unit = gsl_vector_short_set(nativeHandleChecked(), index.toULong(), value)
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gsl_vector_short_get(nativeHandleChecked(), index.toULong())
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override operator fun set(index: Int, value: Short): Unit =
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gsl_vector_short_set(nativeHandleChecked(), index.toULong(), value)
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override fun copy(): GslShortVector {
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override fun copy(): GslShortVector {
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val new = requireNotNull(gsl_vector_short_alloc(size.toULong()))
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val new = requireNotNull(gsl_vector_short_alloc(size.toULong()))
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@ -80,8 +89,11 @@ internal class GslUShortVector(override val nativeHandle: CPointer<gsl_vector_us
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override val size: Int
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override val size: Int
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get() = nativeHandleChecked().pointed.size.toInt()
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get() = nativeHandleChecked().pointed.size.toInt()
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override fun get(index: Int): UShort = gsl_vector_ushort_get(nativeHandleChecked(), index.toULong())
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override operator fun get(index: Int): UShort =
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override fun set(index: Int, value: UShort): Unit = gsl_vector_ushort_set(nativeHandleChecked(), index.toULong(), value)
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gsl_vector_ushort_get(nativeHandleChecked(), index.toULong())
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override operator fun set(index: Int, value: UShort): Unit =
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gsl_vector_ushort_set(nativeHandleChecked(), index.toULong(), value)
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override fun copy(): GslUShortVector {
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override fun copy(): GslUShortVector {
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val new = requireNotNull(gsl_vector_ushort_alloc(size.toULong()))
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val new = requireNotNull(gsl_vector_ushort_alloc(size.toULong()))
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@ -104,8 +116,11 @@ internal class GslLongVector(override val nativeHandle: CPointer<gsl_vector_long
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override val size: Int
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override val size: Int
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get() = nativeHandleChecked().pointed.size.toInt()
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get() = nativeHandleChecked().pointed.size.toInt()
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override fun get(index: Int): Long = gsl_vector_long_get(nativeHandleChecked(), index.toULong())
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override operator fun get(index: Int): Long =
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override fun set(index: Int, value: Long): Unit = gsl_vector_long_set(nativeHandleChecked(), index.toULong(), value)
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gsl_vector_long_get(nativeHandleChecked(), index.toULong())
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override operator fun set(index: Int, value: Long): Unit =
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gsl_vector_long_set(nativeHandleChecked(), index.toULong(), value)
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override fun copy(): GslLongVector {
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override fun copy(): GslLongVector {
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val new = requireNotNull(gsl_vector_long_alloc(size.toULong()))
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val new = requireNotNull(gsl_vector_long_alloc(size.toULong()))
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@ -128,8 +143,11 @@ internal class GslULongVector(override val nativeHandle: CPointer<gsl_vector_ulo
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override val size: Int
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override val size: Int
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get() = nativeHandleChecked().pointed.size.toInt()
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get() = nativeHandleChecked().pointed.size.toInt()
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override fun get(index: Int): ULong = gsl_vector_ulong_get(nativeHandleChecked(), index.toULong())
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override operator fun get(index: Int): ULong =
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override fun set(index: Int, value: ULong): Unit = gsl_vector_ulong_set(nativeHandleChecked(), index.toULong(), value)
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gsl_vector_ulong_get(nativeHandleChecked(), index.toULong())
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override operator fun set(index: Int, value: ULong): Unit =
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gsl_vector_ulong_set(nativeHandleChecked(), index.toULong(), value)
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override fun copy(): GslULongVector {
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override fun copy(): GslULongVector {
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val new = requireNotNull(gsl_vector_ulong_alloc(size.toULong()))
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val new = requireNotNull(gsl_vector_ulong_alloc(size.toULong()))
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@ -152,8 +170,11 @@ internal class GslIntVector(override val nativeHandle: CPointer<gsl_vector_int>,
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override val size: Int
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override val size: Int
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get() = nativeHandleChecked().pointed.size.toInt()
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get() = nativeHandleChecked().pointed.size.toInt()
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override fun get(index: Int): Int = gsl_vector_int_get(nativeHandleChecked(), index.toULong())
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override operator fun get(index: Int): Int =
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override fun set(index: Int, value: Int): Unit = gsl_vector_int_set(nativeHandleChecked(), index.toULong(), value)
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gsl_vector_int_get(nativeHandleChecked(), index.toULong())
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override operator fun set(index: Int, value: Int): Unit =
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gsl_vector_int_set(nativeHandleChecked(), index.toULong(), value)
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override fun copy(): GslIntVector {
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override fun copy(): GslIntVector {
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val new = requireNotNull(gsl_vector_int_alloc(size.toULong()))
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val new = requireNotNull(gsl_vector_int_alloc(size.toULong()))
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@ -176,8 +197,11 @@ internal class GslUIntVector(override val nativeHandle: CPointer<gsl_vector_uint
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override val size: Int
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override val size: Int
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get() = nativeHandleChecked().pointed.size.toInt()
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get() = nativeHandleChecked().pointed.size.toInt()
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override fun get(index: Int): UInt = gsl_vector_uint_get(nativeHandleChecked(), index.toULong())
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override operator fun get(index: Int): UInt =
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override fun set(index: Int, value: UInt): Unit = gsl_vector_uint_set(nativeHandleChecked(), index.toULong(), value)
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gsl_vector_uint_get(nativeHandleChecked(), index.toULong())
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override operator fun set(index: Int, value: UInt): Unit =
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gsl_vector_uint_set(nativeHandleChecked(), index.toULong(), value)
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override fun copy(): GslUIntVector {
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override fun copy(): GslUIntVector {
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val new = requireNotNull(gsl_vector_uint_alloc(size.toULong()))
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val new = requireNotNull(gsl_vector_uint_alloc(size.toULong()))
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