add documentation to map and randomNormal function
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@ -415,6 +415,12 @@ public open class DoubleTensorAlgebra : TensorPartialDivisionAlgebra<Double> {
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return resTensor.tensor
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return resTensor.tensor
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}
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}
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/**
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* Applies the [transform] function to each element of the tensor and returns the resulting modified tensor.
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*
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* @param transform the function to be applied to each element of the tensor.
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* @return the resulting tensor after applying the function.
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*/
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public fun Tensor<Double>.map(transform: (Double) -> Double): DoubleTensor {
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public fun Tensor<Double>.map(transform: (Double) -> Double): DoubleTensor {
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return DoubleTensor(
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return DoubleTensor(
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tensor.shape,
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tensor.shape,
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@ -423,10 +429,24 @@ public open class DoubleTensorAlgebra : TensorPartialDivisionAlgebra<Double> {
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)
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)
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}
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}
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/**
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* Compares element-wise two tensors with a specified precision.
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*
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* @param other the tensor to compare with `input` tensor.
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* @param epsilon permissible error when comparing two Double values.
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* @return true if two tensors have the same shape and elements, false otherwise.
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*/
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public fun Tensor<Double>.eq(other: Tensor<Double>, epsilon: Double): Boolean {
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public fun Tensor<Double>.eq(other: Tensor<Double>, epsilon: Double): Boolean {
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return tensor.eq(other) { x, y -> abs(x - y) < epsilon }
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return tensor.eq(other) { x, y -> abs(x - y) < epsilon }
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}
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}
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/**
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* Compares element-wise two tensors.
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* Comparison of two Double values occurs with 1e-5 precision.
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*
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* @param other the tensor to compare with `input` tensor.
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* @return true if two tensors have the same shape and elements, false otherwise.
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*/
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public infix fun Tensor<Double>.eq(other: Tensor<Double>): Boolean = tensor.eq(other, 1e-5)
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public infix fun Tensor<Double>.eq(other: Tensor<Double>): Boolean = tensor.eq(other, 1e-5)
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private fun Tensor<Double>.eq(
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private fun Tensor<Double>.eq(
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@ -450,9 +470,25 @@ public open class DoubleTensorAlgebra : TensorPartialDivisionAlgebra<Double> {
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return true
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return true
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}
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}
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/**
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* Returns a tensor of random numbers drawn from normal distributions with 0.0 mean and 1.0 standard deviation.
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*
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* @param shape the desired shape for the output tensor.
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* @param seed the random seed of the pseudo-random number generator.
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* @return tensor of a given shape filled with numbers from the normal distribution
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* with 0.0 mean and 1.0 standard deviation.
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*/
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public fun randomNormal(shape: IntArray, seed: Long = 0): DoubleTensor =
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public fun randomNormal(shape: IntArray, seed: Long = 0): DoubleTensor =
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DoubleTensor(shape, getRandomNormals(shape.reduce(Int::times), seed))
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DoubleTensor(shape, getRandomNormals(shape.reduce(Int::times), seed))
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/**
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* Returns a tensor with the same shape as `input` of random numbers drawn from normal distributions
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* with 0.0 mean and 1.0 standard deviation.
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*
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* @param seed the random seed of the pseudo-random number generator.
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* @return tensor with the same shape as `input` filled with numbers from the normal distribution
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* with 0.0 mean and 1.0 standard deviation.
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*/
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public fun Tensor<Double>.randomNormalLike(seed: Long = 0): DoubleTensor =
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public fun Tensor<Double>.randomNormalLike(seed: Long = 0): DoubleTensor =
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DoubleTensor(tensor.shape, getRandomNormals(tensor.shape.reduce(Int::times), seed))
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DoubleTensor(tensor.shape, getRandomNormals(tensor.shape.reduce(Int::times), seed))
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