search for shortest path algorithm
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@ -39,8 +39,6 @@ public class DubinsObstacle(
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var angle2: Double
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val routes = mapOf(
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DubinsPath.Type.RSR to Pair(radius, other.radius),
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// DubinsPath.Type.RSL to Pair(radius, -other.radius),
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// DubinsPath.Type.LSR to Pair(-radius, other.radius),
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DubinsPath.Type.LSL to Pair(-radius, -other.radius)
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)
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return buildMap {
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@ -76,8 +74,7 @@ public class DubinsObstacle(
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}
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}
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}
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// val firstCircles = this.circles.slice(-this.circles.size..-1)
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// val secondCircles = this.circles.slice(-this.circles.size+1..0)
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val firstCircles = this.circles
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val secondCircles = this.circles.slice(1..this.circles.lastIndex) +
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this.circles[0]
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@ -149,7 +146,7 @@ public data class DubinsTangent(val startCircle: Circle2D,
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val lineSegment: LineSegment2D,
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val route: PathTypes)
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public fun LineSegment2D.intersectSegment(other: LineSegment2D): Boolean {
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private fun LineSegment2D.intersectSegment(other: LineSegment2D): Boolean {
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fun crossProduct(v1: DoubleVector2D, v2: DoubleVector2D): Double {
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return v1.x * v2.y - v1.y * v2.x
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}
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@ -164,7 +161,7 @@ public fun LineSegment2D.intersectSegment(other: LineSegment2D): Boolean {
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return true
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}
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public fun LineSegment2D.intersectCircle(circle: Circle2D): Boolean {
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private fun LineSegment2D.intersectCircle(circle: Circle2D): Boolean {
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val a = (this.begin.x - this.end.x).pow(2.0) + (this.begin.y - this.end.y).pow(2.0)
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val b = 2 * ((this.begin.x - this.end.x) * (this.end.x - circle.center.x) +
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(this.begin.y - this.end.y) * (this.end.y - circle.center.y))
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@ -184,7 +181,7 @@ public fun LineSegment2D.intersectCircle(circle: Circle2D): Boolean {
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return false
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}
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public fun DubinsTangent.intersectObstacle(obstacle: DubinsObstacle): Boolean {
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private fun DubinsTangent.intersectObstacle(obstacle: DubinsObstacle): Boolean {
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for (tangent in obstacle.tangents) {
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if (this.lineSegment.intersectSegment(tangent.lineSegment)) {
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return true
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@ -198,7 +195,7 @@ public fun DubinsTangent.intersectObstacle(obstacle: DubinsObstacle): Boolean {
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return false
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}
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public fun outerTangents(first: DubinsObstacle, second: DubinsObstacle): MutableMap<DubinsPath.Type, DubinsTangent> {
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private fun outerTangents(first: DubinsObstacle, second: DubinsObstacle): MutableMap<DubinsPath.Type, DubinsTangent> {
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return buildMap {
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for (circle1 in first.circles) {
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for (circle2 in second.circles) {
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@ -216,7 +213,7 @@ public fun outerTangents(first: DubinsObstacle, second: DubinsObstacle): Mutable
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}.toMutableMap()
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}
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public fun arcLength(circle: Circle2D,
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private fun arcLength(circle: Circle2D,
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point1: DoubleVector2D,
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point2: DoubleVector2D,
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route: DubinsPath.SimpleType): Double {
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@ -245,14 +242,14 @@ public fun arcLength(circle: Circle2D,
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return circle.radius * angle
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}
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public fun normalVectors(v: DoubleVector2D, r: Double): Pair<DoubleVector2D, DoubleVector2D> {
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private fun normalVectors(v: DoubleVector2D, r: Double): Pair<DoubleVector2D, DoubleVector2D> {
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return Pair(
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r * vector(v.y / norm(v), -v.x / norm(v)),
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r * vector(-v.y / norm(v), v.x / norm(v))
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)
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}
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public fun constructTangentCircles(point: DoubleVector2D,
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private fun constructTangentCircles(point: DoubleVector2D,
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direction: DoubleVector2D,
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r: Double): Map<DubinsPath.SimpleType, Circle2D> {
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val center1 = point + normalVectors(direction, r).first
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@ -269,12 +266,12 @@ public fun constructTangentCircles(point: DoubleVector2D,
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}
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}
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public fun sortedObstacles(currentObstacle: DubinsObstacle,
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private fun sortedObstacles(currentObstacle: DubinsObstacle,
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obstacles: List<DubinsObstacle>): List<DubinsObstacle> {
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return obstacles.sortedBy {norm(it.center - currentObstacle.center)}//.reversed()
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}
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public fun tangentsAlongTheObstacle(initialCircle: Circle2D,
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private fun tangentsAlongTheObstacle(initialCircle: Circle2D,
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initialRoute: DubinsPath.Type,
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finalCircle: Circle2D,
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obstacle: DubinsObstacle): MutableList<DubinsTangent> {
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@ -288,7 +285,7 @@ public fun tangentsAlongTheObstacle(initialCircle: Circle2D,
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return dubinsTangents
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}
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public fun allFinished(paths: List<List<DubinsTangent>>,
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private fun allFinished(paths: List<List<DubinsTangent>>,
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finalObstacle: DubinsObstacle): Boolean {
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for (path in paths) {
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if (path.last().endObstacle != finalObstacle) {
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@ -333,28 +330,28 @@ public fun findAllPaths(
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finalPoint,
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finalDirection,
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finalRadius)
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var outputTangents = mutableMapOf<PathTypes, MutableList<MutableList<DubinsTangent>>>()
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var path = mutableMapOf<PathTypes, MutableList<MutableList<DubinsTangent>>>()
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for (i in listOf(DubinsPath.SimpleType.L, DubinsPath.SimpleType.R)) {
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for (j in listOf(DubinsPath.SimpleType.L, DubinsPath.SimpleType.R)) {
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val finalCircle = finalCircles[j]!!
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val finalObstacle = DubinsObstacle(listOf(finalCircle))
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outputTangents[listOf(i,
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DubinsPath.SimpleType.S,
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j)] = mutableListOf(
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mutableListOf(DubinsTangent(
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initialCircles[i]!!,
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initialCircles[i]!!,
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DubinsObstacle(listOf(initialCircles[i]!!)),
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DubinsObstacle(listOf(initialCircles[i]!!)),
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LineSegment2D(startingPoint, startingPoint),
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listOf(i, DubinsPath.SimpleType.S, i)
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)))
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var currentObstacle = DubinsObstacle(listOf(initialCircles[i]!!))
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while (!allFinished(outputTangents[listOf(i,
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path[listOf(i,
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DubinsPath.SimpleType.S,
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j)] = mutableListOf(
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mutableListOf(DubinsTangent(
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initialCircles[i]!!,
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initialCircles[i]!!,
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DubinsObstacle(listOf(initialCircles[i]!!)),
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DubinsObstacle(listOf(initialCircles[i]!!)),
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LineSegment2D(startingPoint, startingPoint),
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listOf(i, DubinsPath.SimpleType.S, i)
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)))
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//var currentObstacle = DubinsObstacle(listOf(initialCircles[i]!!))
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while (!allFinished(path[listOf(i,
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DubinsPath.SimpleType.S,
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j)]!!, finalObstacle)) {
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var newOutputTangents = mutableListOf<MutableList<DubinsTangent>>()
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for (line in outputTangents[listOf(i,
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var newPaths = mutableListOf<MutableList<DubinsTangent>>()
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for (line in path[listOf(i,
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DubinsPath.SimpleType.S,
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j)]!!) {
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var currentCircle = line.last().endCircle
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@ -439,41 +436,41 @@ public fun findAllPaths(
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currentObstacle
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)
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}
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newOutputTangents.add((line + tangentsAlong + listOf(tangent)).toMutableList())
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newPaths.add((line + tangentsAlong + listOf(tangent)).toMutableList())
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}
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outputTangents[listOf(
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path[listOf(
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i,
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DubinsPath.SimpleType.S,
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j
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)] = newOutputTangents
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)] = newPaths
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}
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else {
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// minor changes from Python code
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newOutputTangents.add(line)
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outputTangents[listOf(
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newPaths.add(line)
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path[listOf(
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i,
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DubinsPath.SimpleType.S,
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j
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)] = newOutputTangents
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)] = newPaths
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}
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}
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outputTangents[listOf(
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path[listOf(
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i,
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DubinsPath.SimpleType.S,
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j
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)] = newOutputTangents
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)] = newPaths
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}
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for (lineId in outputTangents[listOf(
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for (lineId in path[listOf(
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i,
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DubinsPath.SimpleType.S,
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j
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)]!!.indices) {
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val lastDirection = outputTangents[listOf(
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val lastDirection = path[listOf(
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i,
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DubinsPath.SimpleType.S,
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j
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)]!![lineId].last().route[2]
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outputTangents[listOf(
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path[listOf(
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i,
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DubinsPath.SimpleType.S,
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j
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@ -496,19 +493,19 @@ public fun findAllPaths(
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}
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}
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}
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return outputTangents[listOf(
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return path[listOf(
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DubinsPath.SimpleType.L,
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DubinsPath.SimpleType.S,
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DubinsPath.SimpleType.L
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)]!! + outputTangents[listOf(
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)]!! + path[listOf(
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DubinsPath.SimpleType.L,
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DubinsPath.SimpleType.S,
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DubinsPath.SimpleType.R
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)]!! + outputTangents[listOf(
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)]!! + path[listOf(
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DubinsPath.SimpleType.R,
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DubinsPath.SimpleType.S,
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DubinsPath.SimpleType.L
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)]!! + outputTangents[listOf(
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)]!! + path[listOf(
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DubinsPath.SimpleType.R,
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DubinsPath.SimpleType.S,
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DubinsPath.SimpleType.R)]!!
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@ -6,12 +6,8 @@
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package space.kscience.kmath.trajectory
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import space.kscience.kmath.geometry.Circle2D
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import space.kscience.kmath.geometry.DoubleVector2D
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import space.kscience.kmath.geometry.Euclidean2DSpace
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import space.kscience.kmath.geometry.Euclidean2DSpace.minus
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import space.kscience.kmath.geometry.Euclidean2DSpace.vector
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import kotlin.test.Test
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import kotlin.test.assertTrue
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class DubinsTest {
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@Test
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@ -60,7 +56,7 @@ class DubinsTest {
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Circle2D(vector(9.0, 4.0), 0.5)
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))
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)
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val outputTangents = findAllPaths(
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val paths = findAllPaths(
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startPoint,
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startDirection,
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startRadius,
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@ -68,9 +64,9 @@ class DubinsTest {
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finalDirection,
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finalRadius,
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obstacles)
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val length = pathLength(shortestPath(outputTangents))
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val length = pathLength(shortestPath(paths))
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println(length)
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for (path in outputTangents) {
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for (path in paths) {
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println(pathLength(path))
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println(path.size)
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for (tangent in path) {
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@ -84,46 +80,6 @@ class DubinsTest {
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}
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}
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@Test
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fun outerTangentsTest1() {
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// works incorrectly
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val circles1 = listOf(
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Circle2D(vector(0.0, 0.0), 1.0))
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val circles2 = listOf(
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Circle2D(vector(5.0, 5.0), 1.0)
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)
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println(outerTangents(DubinsObstacle(circles1), DubinsObstacle(circles2)))
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}
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@Test
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fun outerTangentsTest2() {
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// works incorrectly
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val circles1 = listOf(
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Circle2D(vector(0.0, 0.0), 1.0),
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Circle2D(vector( 2.0, 0.0), 1.0))
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val circles2 = listOf(
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Circle2D(vector(5.0, 5.0), 1.0),
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Circle2D(vector(7.0, 5.0), 1.0)
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)
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println(outerTangents(DubinsObstacle(circles1), DubinsObstacle(circles2)))
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for (circle1 in circles1) {
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for (circle2 in circles2) {
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for (tangent in dubinsTangentsToCircles(circle1, circle2,
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DubinsObstacle(circles1), DubinsObstacle(circles2))) {
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println(tangent)
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}
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}
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}
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}
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@Test
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fun tangentsTest() {
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val circle1 = Circle2D(vector(1.0, 6.5), 0.5)
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val circle2 = Circle2D(vector(1.0, 6.5), 0.5)
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val obstacle1 = DubinsObstacle(listOf(circle1))
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val obstacle2 = DubinsObstacle(listOf(circle2))
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val tangent = dubinsTangentsToCircles(circle1, circle2, obstacle1, obstacle2)
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println(tangent)
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}
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@Test
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fun equalCircles() {
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val circle1 = Circle2D(vector(1.0, 6.5), 0.5)
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val circle2 = Circle2D(vector(1.0, 6.5), 0.5)
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