Code review.
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@ -2,8 +2,8 @@
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## [Unreleased]
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### Added
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- Intrinsic value `two` for ExtendedField to work with hyperbolic functions
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- ScaleOperations interface
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- Field extends ScaleOperations
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### Changed
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- Exponential operations merged with hyperbolic functions
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@ -34,6 +34,7 @@ readme {
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ksciencePublish {
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github("kmath")
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space()
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sonatype()
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}
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apiValidation {
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@ -1,12 +1,11 @@
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package space.kscience.kmath.ast
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import space.kscience.kmath.expressions.invoke
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import space.kscience.kmath.operations.RealField
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fun main() {
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val expr = RealField.mstInField {
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val x = bindSymbol("x")
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x * 2.0 + 2.0 * one / x - 16.0
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x * 2.0 + number(2.0) / x - 16.0
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}
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repeat(10000000) {
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@ -1,8 +1,9 @@
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package space.kscience.kmath.linear
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import space.kscience.kmath.operations.ScaleOperations
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import space.kscience.kmath.structures.RealBuffer
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public object RealMatrixContext : MatrixContext<Double, BufferMatrix<Double>> {
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public object RealMatrixContext : MatrixContext<Double, BufferMatrix<Double>>, ScaleOperations<Matrix<Double>> {
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public override fun produce(
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rows: Int,
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@ -58,10 +59,13 @@ public object RealMatrixContext : MatrixContext<Double, BufferMatrix<Double>> {
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}
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}
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override fun Matrix<Double>.times(value: Double): BufferMatrix<Double> {
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val bufferMatrix = toBufferMatrix()
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return produce(rowNum, colNum) { i, j -> bufferMatrix[i, j] * value }
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override fun scale(a: Matrix<Double>, value: Double): BufferMatrix<Double> {
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val bufferMatrix = a.toBufferMatrix()
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return produce(a.rowNum, a.colNum) { i, j -> bufferMatrix[i, j] * value }
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}
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override fun Matrix<Double>.times(value: Double): BufferMatrix<Double> = scale(this, value)
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//
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// override fun multiply(a: Matrix<Double>, k: Number): BufferMatrix<Double> {
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// val aBufferMatrix = a.toBufferMatrix()
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@ -86,7 +86,7 @@ public interface NumericAlgebra<T> : Algebra<T> {
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*/
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public interface ScaleOperations<T> : Algebra<T> {
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/**
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* Scaling of element by scalar.
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* Scaling an element by a scalar.
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*
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* @param a the multiplier.
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* @param value the multiplicand.
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@ -11,8 +11,8 @@ import space.kscience.kmath.structures.MutableBufferFactory
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* Generic spline interpolator. Not recommended for performance critical places, use platform-specific and type specific ones.
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* Based on https://github.com/apache/commons-math/blob/eb57d6d457002a0bb5336d789a3381a24599affe/src/main/java/org/apache/commons/math4/analysis/interpolation/SplineInterpolator.java
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*/
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public class SplineInterpolator<T : Comparable<T>, F : Field<T>>(
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public override val algebra: F,
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public class SplineInterpolator<T : Comparable<T>>(
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public override val algebra: Field<T>,
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public val bufferFactory: MutableBufferFactory<T>,
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) : PolynomialInterpolator<T> {
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//TODO possibly optimize zeroed buffers
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@ -80,21 +80,17 @@ public interface Nd4jArraySpace<T, S : Space<T>> : NDSpace<T, S>, Nd4jArrayAlgeb
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public override val zero: Nd4jArrayStructure<T>
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get() = Nd4j.zeros(*shape).wrap()
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public override fun add(a: NDStructure<T>, b: NDStructure<T>): Nd4jArrayStructure<T> {
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return a.ndArray.add(b.ndArray).wrap()
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}
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public override fun add(a: NDStructure<T>, b: NDStructure<T>): Nd4jArrayStructure<T> =
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a.ndArray.add(b.ndArray).wrap()
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public override operator fun NDStructure<T>.minus(b: NDStructure<T>): Nd4jArrayStructure<T> {
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return ndArray.sub(b.ndArray).wrap()
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}
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public override operator fun NDStructure<T>.minus(b: NDStructure<T>): Nd4jArrayStructure<T> =
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ndArray.sub(b.ndArray).wrap()
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public override operator fun NDStructure<T>.unaryMinus(): Nd4jArrayStructure<T> {
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return ndArray.neg().wrap()
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}
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public override operator fun NDStructure<T>.unaryMinus(): Nd4jArrayStructure<T> =
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ndArray.neg().wrap()
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public fun multiply(a: NDStructure<T>, k: Number): Nd4jArrayStructure<T> {
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return a.ndArray.mul(k).wrap()
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}
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public fun multiply(a: NDStructure<T>, k: Number): Nd4jArrayStructure<T> =
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a.ndArray.mul(k).wrap()
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}
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/**
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@ -109,9 +105,8 @@ public interface Nd4jArrayRing<T, R : Ring<T>> : NDRing<T, R>, Nd4jArraySpace<T,
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public override val one: Nd4jArrayStructure<T>
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get() = Nd4j.ones(*shape).wrap()
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public override fun multiply(a: NDStructure<T>, b: NDStructure<T>): Nd4jArrayStructure<T> {
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return a.ndArray.mul(b.ndArray).wrap()
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}
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public override fun multiply(a: NDStructure<T>, b: NDStructure<T>): Nd4jArrayStructure<T> =
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a.ndArray.mul(b.ndArray).wrap()
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//
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// public override operator fun Nd4jArrayStructure<T>.minus(b: Number): Nd4jArrayStructure<T> {
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// check(this)
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@ -250,33 +245,26 @@ public class FloatNd4jArrayField(public override val shape: IntArray) : Nd4jArra
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public override fun INDArray.wrap(): Nd4jArrayStructure<Float> = checkShape(this).asFloatStructure()
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override fun scale(a: NDStructure<Float>, value: Double): NDStructure<Float> {
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return a.ndArray.mul(value).wrap()
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}
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override fun scale(a: NDStructure<Float>, value: Double): NDStructure<Float> =
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a.ndArray.mul(value).wrap()
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public override operator fun NDStructure<Float>.div(arg: Float): Nd4jArrayStructure<Float> {
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return ndArray.div(arg).wrap()
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}
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public override operator fun NDStructure<Float>.div(arg: Float): Nd4jArrayStructure<Float> =
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ndArray.div(arg).wrap()
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public override operator fun NDStructure<Float>.plus(arg: Float): Nd4jArrayStructure<Float> {
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return ndArray.add(arg).wrap()
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}
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public override operator fun NDStructure<Float>.plus(arg: Float): Nd4jArrayStructure<Float> =
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ndArray.add(arg).wrap()
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public override operator fun NDStructure<Float>.minus(arg: Float): Nd4jArrayStructure<Float> {
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return ndArray.sub(arg).wrap()
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}
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public override operator fun NDStructure<Float>.minus(arg: Float): Nd4jArrayStructure<Float> =
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ndArray.sub(arg).wrap()
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public override operator fun NDStructure<Float>.times(arg: Float): Nd4jArrayStructure<Float> {
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return ndArray.mul(arg).wrap()
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}
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public override operator fun NDStructure<Float>.times(arg: Float): Nd4jArrayStructure<Float> =
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ndArray.mul(arg).wrap()
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public override operator fun Float.div(arg: NDStructure<Float>): Nd4jArrayStructure<Float> {
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return arg.ndArray.rdiv(this).wrap()
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}
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public override operator fun Float.div(arg: NDStructure<Float>): Nd4jArrayStructure<Float> =
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arg.ndArray.rdiv(this).wrap()
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public override operator fun Float.minus(arg: NDStructure<Float>): Nd4jArrayStructure<Float> {
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return arg.ndArray.rsub(this).wrap()
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}
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public override operator fun Float.minus(arg: NDStructure<Float>): Nd4jArrayStructure<Float> =
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arg.ndArray.rsub(this).wrap()
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}
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/**
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@ -288,21 +276,17 @@ public class IntNd4jArrayRing(public override val shape: IntArray) : Nd4jArrayRi
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public override fun INDArray.wrap(): Nd4jArrayStructure<Int> = checkShape(this).asIntStructure()
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public override operator fun NDStructure<Int>.plus(arg: Int): Nd4jArrayStructure<Int> {
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return ndArray.add(arg).wrap()
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}
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public override operator fun NDStructure<Int>.plus(arg: Int): Nd4jArrayStructure<Int> =
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ndArray.add(arg).wrap()
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public override operator fun NDStructure<Int>.minus(arg: Int): Nd4jArrayStructure<Int> {
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return ndArray.sub(arg).wrap()
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}
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public override operator fun NDStructure<Int>.minus(arg: Int): Nd4jArrayStructure<Int> =
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ndArray.sub(arg).wrap()
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public override operator fun NDStructure<Int>.times(arg: Int): Nd4jArrayStructure<Int> {
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return ndArray.mul(arg).wrap()
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}
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public override operator fun NDStructure<Int>.times(arg: Int): Nd4jArrayStructure<Int> =
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ndArray.mul(arg).wrap()
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public override operator fun Int.minus(arg: NDStructure<Int>): Nd4jArrayStructure<Int> {
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return arg.ndArray.rsub(this).wrap()
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}
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public override operator fun Int.minus(arg: NDStructure<Int>): Nd4jArrayStructure<Int> =
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arg.ndArray.rsub(this).wrap()
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}
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/**
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@ -314,19 +298,15 @@ public class LongNd4jArrayRing(public override val shape: IntArray) : Nd4jArrayR
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public override fun INDArray.wrap(): Nd4jArrayStructure<Long> = checkShape(this).asLongStructure()
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public override operator fun NDStructure<Long>.plus(arg: Long): Nd4jArrayStructure<Long> {
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return ndArray.add(arg).wrap()
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}
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public override operator fun NDStructure<Long>.plus(arg: Long): Nd4jArrayStructure<Long> =
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ndArray.add(arg).wrap()
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public override operator fun NDStructure<Long>.minus(arg: Long): Nd4jArrayStructure<Long> {
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return ndArray.sub(arg).wrap()
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}
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public override operator fun NDStructure<Long>.minus(arg: Long): Nd4jArrayStructure<Long> =
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ndArray.sub(arg).wrap()
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public override operator fun NDStructure<Long>.times(arg: Long): Nd4jArrayStructure<Long> {
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return ndArray.mul(arg).wrap()
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}
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public override operator fun NDStructure<Long>.times(arg: Long): Nd4jArrayStructure<Long> =
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ndArray.mul(arg).wrap()
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public override operator fun Long.minus(arg: NDStructure<Long>): Nd4jArrayStructure<Long> {
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return arg.ndArray.rsub(this).wrap()
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}
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public override operator fun Long.minus(arg: NDStructure<Long>): Nd4jArrayStructure<Long> =
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arg.ndArray.rsub(this).wrap()
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}
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@ -57,7 +57,7 @@ public class ViktorNDField(public override val shape: IntArray) : NDField<Double
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}
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}.asStructure()
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override fun NDStructure<Double>.unaryMinus(): NDStructure<Double> = this * (-1)
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override fun NDStructure<Double>.unaryMinus(): NDStructure<Double> = -1 * this
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public override fun NDStructure<Double>.map(transform: RealField.(Double) -> Double): ViktorNDStructure =
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F64Array(*this@ViktorNDField.shape).apply {
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