Replace Double specialized ops with Number ones
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@ -112,46 +112,46 @@ public object ComplexField : ExtendedField<Complex>, Norm<Complex, Complex> {
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* Adds complex number to real one.
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*
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* @receiver the addend.
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* @param c the augend.
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* @param b the augend.
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* @return the sum.
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*/
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public operator fun Double.plus(c: Complex): Complex = add(toComplex(), c)
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public override operator fun Number.plus(b: Complex): Complex = add(toComplex(), b)
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/**
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* Subtracts complex number from real one.
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*
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* @receiver the minuend.
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* @param c the subtrahend.
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* @param b the subtrahend.
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* @return the difference.
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*/
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public operator fun Double.minus(c: Complex): Complex = add(toComplex(), -c)
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public override operator fun Number.minus(b: Complex): Complex = add(toComplex(), -b)
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/**
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* Adds real number to complex one.
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*
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* @receiver the addend.
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* @param d the augend.
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* @param b the augend.
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* @return the sum.
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*/
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public operator fun Complex.plus(d: Double): Complex = d + this
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public override operator fun Complex.plus(b: Number): Complex = b + this
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/**
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* Subtracts real number from complex one.
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*
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* @receiver the minuend.
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* @param d the subtrahend.
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* @param b the subtrahend.
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* @return the difference.
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*/
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public operator fun Complex.minus(d: Double): Complex = add(this, -d.toComplex())
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public override operator fun Complex.minus(b: Number): Complex = add(this, -b.toComplex())
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/**
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* Multiplies real number by complex one.
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*
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* @receiver the multiplier.
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* @param c the multiplicand.
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* @param b the multiplicand.
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* @receiver the product.
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*/
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public operator fun Double.times(c: Complex): Complex = Complex(c.re * this, c.im * this)
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public override operator fun Number.times(b: Complex): Complex = Complex(b.re * toDouble(), b.im * toDouble())
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public override fun Complex.unaryMinus(): Complex = Complex(-re, -im)
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public override fun norm(arg: Complex): Complex = sqrt(arg.conjugate * arg)
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@ -169,47 +169,48 @@ public object QuaternionField : Field<Quaternion>, Norm<Quaternion, Quaternion>,
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* Adds quaternion to real one.
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*
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* @receiver the addend.
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* @param c the augend.
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* @param b the augend.
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* @return the sum.
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*/
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public operator fun Double.plus(c: Quaternion): Quaternion = Quaternion(this + c.w, c.x, c.y, c.z)
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public override operator fun Number.plus(b: Quaternion): Quaternion = Quaternion(toDouble() + b.w, b.x, b.y, b.z)
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/**
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* Subtracts quaternion from real one.
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*
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* @receiver the minuend.
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* @param c the subtrahend.
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* @param b the subtrahend.
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* @return the difference.
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*/
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public operator fun Double.minus(c: Quaternion): Quaternion = Quaternion(this - c.w, -c.x, -c.y, -c.z)
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public override operator fun Number.minus(b: Quaternion): Quaternion =
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Quaternion(toDouble() - b.w, -b.x, -b.y, -b.z)
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/**
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* Adds real number to quaternion.
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*
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* @receiver the addend.
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* @param d the augend.
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* @param b the augend.
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* @return the sum.
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*/
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public operator fun Quaternion.plus(d: Double): Quaternion = Quaternion(w + d, x, y, z)
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public override operator fun Quaternion.plus(b: Number): Quaternion = Quaternion(w + b.toDouble(), x, y, z)
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/**
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* Subtracts real number from quaternion.
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*
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* @receiver the minuend.
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* @param d the subtrahend.
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* @param b the subtrahend.
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* @return the difference.
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*/
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public operator fun Quaternion.minus(d: Double): Quaternion = Quaternion(w - d, x, y, z)
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public override operator fun Quaternion.minus(b: Number): Quaternion = Quaternion(w - b.toDouble(), x, y, z)
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/**
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* Multiplies real number by quaternion.
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*
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* @receiver the multiplier.
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* @param c the multiplicand.
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* @param b the multiplicand.
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* @receiver the product.
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*/
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public operator fun Double.times(c: Quaternion): Quaternion =
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Quaternion(this * c.w, this * c.x, this * c.y, this * c.z)
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public override operator fun Number.times(b: Quaternion): Quaternion =
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Quaternion(toDouble() * b.w, toDouble() * b.x, toDouble() * b.y, toDouble() * b.z)
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public override fun Quaternion.unaryMinus(): Quaternion = Quaternion(-w, -x, -y, -z)
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public override fun norm(arg: Quaternion): Quaternion = sqrt(arg.conjugate * arg)
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