Added Rings for Int and Short
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@ -32,7 +32,7 @@ inline class Real(val value: Double) : FieldElement<Double, Real, RealField> {
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/**
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* A field for double without boxing. Does not produce appropriate field element
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*/
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object RealField : AbstractField<Double>(),ExtendedField<Double>, Norm<Double, Double> {
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object RealField : AbstractField<Double>(), ExtendedField<Double>, Norm<Double, Double> {
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override val zero: Double = 0.0
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override fun add(a: Double, b: Double): Double = a + b
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override fun multiply(a: Double, @Suppress("PARAMETER_NAME_CHANGED_ON_OVERRIDE") b: Double): Double = a * b
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@ -52,15 +52,25 @@ object RealField : AbstractField<Double>(),ExtendedField<Double>, Norm<Double, D
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}
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/**
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* A field for double without boxing. Does not produce appropriate field element
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* A field for [Int] without boxing. Does not produce corresponding field element
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*/
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object IntField : Field<Int> {
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object IntRing : Ring<Int> {
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override val zero: Int = 0
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override fun add(a: Int, b: Int): Int = a + b
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override fun multiply(a: Int, b: Int): Int = a * b
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override fun multiply(a: Int, k: Double): Int = (k * a).toInt()
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override val one: Int = 1
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override fun divide(a: Int, b: Int): Int = a / b
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}
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/**
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* A field for [Short] without boxing. Does not produce appropriate field element
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*/
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object ShortRing : Ring<Short> {
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override val zero: Short = 0
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override fun add(a: Short, b: Short): Short = (a + b).toShort()
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override fun multiply(a: Short, b: Short): Short = (a * b).toShort()
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override fun multiply(a: Short, k: Double): Short = (a * k).toShort()
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override val one: Short = 1
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}
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//interface FieldAdapter<T, R> : Field<R> {
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@ -32,7 +32,6 @@ interface NDField<T, F : Field<T>, N : NDStructure<T>> : Field<N> {
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* Create a nd-field for [Double] values
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*/
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fun real(shape: IntArray) = RealNDField(shape)
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/**
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* Create a nd-field with boxing generic buffer
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*/
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@ -42,12 +41,11 @@ interface NDField<T, F : Field<T>, N : NDStructure<T>> : Field<N> {
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/**
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* Create a most suitable implementation for nd-field using reified class.
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*/
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inline fun <reified T : Any, F : Field<T>> auto(shape: IntArray, field: F): StridedNDField<T, F> =
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if (T::class == Double::class) {
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@Suppress("UNCHECKED_CAST")
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real(shape) as StridedNDField<T, F>
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} else {
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BufferNDField(shape, field, Buffer.Companion::auto)
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inline fun <reified T : Any, F : Field<T>> auto(shape: IntArray, field: F): StridedNDField<T, F> =
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when {
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T::class == Double::class -> real(shape) as StridedNDField<T, F>
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else -> BufferNDField(shape, field, Buffer.Companion::auto)
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}
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}
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}
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