\documentclass{article} \usepackage[utf8]{inputenc} \usepackage{biblatex} \addbibresource{library.bib} \usepackage{listings} \usepackage{amssymb} \usepackage{graphicx,amsmath} \newcommand{\norm}[1]{\left\lVert#1\right\rVert} \usepackage{hyperref} \hypersetup{ colorlinks=true, linkcolor=blue, filecolor=magenta, urlcolor=cyan, pdftitle={Overleaf Example}, pdfpagemode=FullScreen, } \title{Numerical Methods: Lecture 3. Projectors. Least squares problem. QR factorization.} \author{Konstantin Tikhonov} \begin{document} \maketitle \section{Suggested Reading} \begin{itemize} \item Lectures 6-8, 10-11 of \cite{trefethen1997numerical} \item Lecture 8 of \cite{tyrtyshnikov2012brief} \end{itemize} \section{Exercises} Deadline: 4 Nov \begin{enumerate} \item (3) Consider the matrices: $$ A=\quad\begin{bmatrix} 1 & 0\\ 0 & 1\\ 1 & 0 \end{bmatrix},\quad B=\quad\begin{bmatrix} 1 & 2\\ 0 & 1\\ 1 & 0 \end{bmatrix}. $$ \begin{itemize} \item Derive orthogonal projectors on $\mathrm{range}(A)$ and $\mathrm{range}(B)$. \item Derive (on a piece of paper) QR decomposition of matrices $A$ and $B$. \end{itemize} \item (5) Consider a particle of unit mass, which is prepared at $t=0$ at $x=0$ at rest $v=0$. The particle is exposed to piece--wise constant external force $f_i$ at $i-1< t \le i$, with $i=1,2,...,10$. Let $a=(x(t=10),v(t=10))$ be a vector composed of coordinate and velocity of a particle at $t=10$. Derive the matrix $A$ such that $a=Af$ (note that $A$ is of a shape $2\times 10$). Using (a numerical) SVD decomposition, evaluate $f$ of minimal norm such that $a=(1,0)$. \item (5) Consider the function $f(x) = 10 \sin(x)$. Generate a dataset $D$ that will consist of $n = 7$ points drawn as follows. For each point randomly draw $x_i$ uniformly in $[0,6]$ and define $y_i = f(x_i) + \epsilon_i$, where $\epsilon_i$ are iid standard gaussian random numbers. Generate a sample dataset from this distribution, plot it together with the true function $f(x)$. Fit a linear $l(x) = w_0 + w_1x $ and a cubic $c(x) = w_0 + w_1x + w_2x^2 + w_3x^3$ models to D. Plot those models together with the dataset $D$. \item (7) Download the \href{https://www.dropbox.com/s/qgz1x67t10fd7hf/data.npz?dl=0}{file} with matrices $A$ and $C$ (an image and a filter). Open it as follows: \lstset{language=Python} \lstset{frame=lines} \lstset{label={lst:code_direct}} \lstset{basicstyle=\ttfamily} \begin{lstlisting} with np.load('data.npz') as data: A, C = data['A'], data['C'] \end{lstlisting} It is convenient to order the matrix $A$ into a column vector $a$: \lstset{language=Python} \lstset{frame=lines} \lstset{label={lst:code_direct}} \lstset{basicstyle=\ttfamily} \begin{lstlisting} def mat2vec(A): A = np.flipud(A) a = np.reshape(A, np.prod(A.shape)) return a \end{lstlisting} with inverse transform, from vector $a$ to matrix $A$ given by \lstset{language=Python} \lstset{frame=lines} \lstset{label={lst:code_direct}} \lstset{basicstyle=\ttfamily} \begin{lstlisting} def vec2mat(a, shape): A = np.reshape(a, shape) A = np.flipud(A) return A \end{lstlisting} The image, stored in the matrix $A$ is obtained from certain original image $A_0$ via convoluting it with the filter $C$ and adding some noise. The filter $C$ blurs an image, simultaneously increasing its size from $16\times 51$ to $25\times 60$. With the use of associated vectors $a$ and $a_0$, one may write $$ a_0\to a = C a_0 + \epsilon, $$ where $\epsilon$ is a vector of iid Gaussian random numbers. Your task will be to recover an original image $A_0$, being supplied by the image $A$ and the filter $C$. \begin{itemize} \item Plot the image $A$. \item Explore how the filter $C$ acts on images. \item A naive way to recover $A_0$ from $A$ would be to solve $a = C a_0$ for $a_0$. Is this system under-- or over--determined? Using SVD of the filter matrix $C$, evaluate $a_0$ and plot the corresponding $A_0$. \item In order to improve the result, consider keeping certain fraction of singular values of $C$. Choose a value delivering the best recovery quality. \end{itemize} \item (7) Consider the problem $$ \mathrm{minimize\quad}\Vert Ax-b \Vert_2 \mathrm{\quad subject\;to\quad}Cx=0\mathrm{\quad with\;respect\;to\quad}x. $$ Using the method of Lagrange multipliers, and assuming $A^TA$ to be invertible, derive explicit expression for optimal $x$. \item (20) Here we will consider the problem of localization of points in a 2D plane. Consider $n$ points, for which we have the \emph{approximate} locations $r_i=\left(x_i, y_i\right)$. We measure $k$ angles between certain points: $\theta_{ijk}=\angle(r_k-r_i, r_j-r_i)$. Our goal is to use the results of the measurements to improve the estimation of the locations $r_i$. To be specific, consider $n=3$ points, for which we have approximate locations $r_1=(-1,0),\;r_2=(0, 1),\;r_3=(1,0)$ and $k=1$ measurement $\theta_{123}=9\pi/40$. Clearly, our estimates $r_{1,2,3}$ are not consistent with the measured angle and we have to adjust the estimate: $r_i\to \bar{r}_i= r_i+dr_i$ where $dr_i$ should be found from the condition $$ (\bar{r}_3-\bar{r}_1)\cdot(\bar{r}_3-\bar{r}_1) = |\bar{r}_3-\bar{r}_1||\bar{r}_3-\bar{r}_1|\cos\theta_{123}, $$ which can be linearized in $dr_i$, assuming this correction will end up small. In this approach, one constructs a single (in general, $k$) equation for six (in general, $2n$) variables, so the system will typically by overdetermined. We can consider this system in the least squares sense, which amounts to determining the smallest correction to all $r_i$ which makes the updated locations consistent with observations. In the particular numerical example above, one may find $dr_1=(-h, 0),\;dr_2=(h, -h),\; dr_3=(0, h)$ where $h=\pi/80\approx 0.04$. Your task is to write the code, which will accept the current estimate of the positions $r_i$ ($n\times 2$, float) and measurement results $\theta_{ijk}$, which are specified by i) indices of points ($k\times 3$, int) and ii) angles ($k$, float); and will output the derived correction to the point positions $dr_i$ ($n\times 2$, float). You can use the numerical example in this exercise to test your code. \end{enumerate} \printbibliography \end{document}