Optimize memory usage in scatter
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@ -133,8 +133,6 @@ object Scatter {
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// *theta: change of polar angle in degrees
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//val sum = DoubleArray(1001)
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var T: Double = 20000.0 / 27.2
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var c = 0.0
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var K: Double
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var y: Double
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@ -151,7 +149,7 @@ object Scatter {
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//
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// Scattering angle *theta generation:
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//
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T = E / 27.2
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val T = E / 27.2
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val theta: Double
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if (E >= 100.0) {
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val xmin = Ecen * Ecen / (2.0 * T)
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